Changeset - r25351:31942544c033
[Not reviewed]
master
0 9 1
rubidium42 - 3 years ago 2021-04-30 13:38:22
rubidium@openttd.org
Codechange: encapsulate network error handling
10 files changed with 183 insertions and 83 deletions:
0 comments (0 inline, 0 general)
src/network/core/CMakeLists.txt
Show inline comments
 
@@ -8,6 +8,7 @@ add_files(
 
    game_info.h
 
    host.cpp
 
    host.h
 
    os_abstraction.cpp
 
    os_abstraction.h
 
    packet.cpp
 
    packet.h
src/network/core/address.cpp
Show inline comments
 
@@ -317,7 +317,7 @@ static SOCKET ConnectLoopProc(addrinfo *
 

	
 
	SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
 
	if (sock == INVALID_SOCKET) {
 
		DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkGetLastErrorString());
 
		DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkError::GetLast().AsString());
 
		return INVALID_SOCKET;
 
	}
 

	
 
@@ -326,8 +326,8 @@ static SOCKET ConnectLoopProc(addrinfo *
 
	if (!SetNonBlocking(sock)) DEBUG(net, 0, "[%s] setting non-blocking mode failed", type);
 

	
 
	int err = connect(sock, runp->ai_addr, (int)runp->ai_addrlen);
 
	if (err != 0 && NetworkGetLastError() != EINPROGRESS) {
 
		DEBUG(net, 1, "[%s] could not connect to %s over %s: %s", type, address.c_str(), family, NetworkGetLastErrorString());
 
	if (err != 0 && !NetworkError::GetLast().IsConnectInProgress()) {
 
		DEBUG(net, 1, "[%s] could not connect to %s over %s: %s", type, address.c_str(), family, NetworkError::GetLast().AsString());
 
		closesocket(sock);
 
		return INVALID_SOCKET;
 
	}
 
@@ -343,7 +343,7 @@ static SOCKET ConnectLoopProc(addrinfo *
 
	tv.tv_sec = DEFAULT_CONNECT_TIMEOUT_SECONDS;
 
	int n = select(FD_SETSIZE, NULL, &write_fd, NULL, &tv);
 
	if (n < 0) {
 
		DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkGetLastErrorString());
 
		DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkError::GetLast().AsString());
 
		closesocket(sock);
 
		return INVALID_SOCKET;
 
	}
 
@@ -356,9 +356,9 @@ static SOCKET ConnectLoopProc(addrinfo *
 
	}
 

	
 
	/* Retrieve last error, if any, on the socket. */
 
	err = GetSocketError(sock);
 
	if (err != 0) {
 
		DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkGetErrorString(err));
 
	NetworkError socket_error = GetSocketError(sock);
 
	if (socket_error.HasError()) {
 
		DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), socket_error.AsString());
 
		closesocket(sock);
 
		return INVALID_SOCKET;
 
	}
 
@@ -393,7 +393,7 @@ static SOCKET ListenLoopProc(addrinfo *r
 

	
 
	SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
 
	if (sock == INVALID_SOCKET) {
 
		DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
 
		DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
 
		return INVALID_SOCKET;
 
	}
 

	
 
@@ -404,24 +404,24 @@ static SOCKET ListenLoopProc(addrinfo *r
 
	int on = 1;
 
	/* The (const char*) cast is needed for windows!! */
 
	if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on)) == -1) {
 
		DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
 
		DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
 
	}
 

	
 
#ifndef __OS2__
 
	if (runp->ai_family == AF_INET6 &&
 
			setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&on, sizeof(on)) == -1) {
 
		DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address.c_str(), NetworkGetLastErrorString());
 
		DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address.c_str(), NetworkError::GetLast().AsString());
 
	}
 
#endif
 

	
 
	if (bind(sock, runp->ai_addr, (int)runp->ai_addrlen) != 0) {
 
		DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
 
		DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
 
		closesocket(sock);
 
		return INVALID_SOCKET;
 
	}
 

	
 
	if (runp->ai_socktype != SOCK_DGRAM && listen(sock, 1) != 0) {
 
		DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
 
		DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address.c_str(), NetworkError::GetLast().AsString());
 
		closesocket(sock);
 
		return INVALID_SOCKET;
 
	}
src/network/core/core.cpp
Show inline comments
 
@@ -13,7 +13,6 @@
 
#include "../../debug.h"
 
#include "os_abstraction.h"
 
#include "packet.h"
 
#include "../../string_func.h"
 

	
 
#include "../../safeguards.h"
 

	
 
@@ -48,20 +47,3 @@ void NetworkCoreShutdown()
 
	WSACleanup();
 
#endif
 
}
 

	
 
#if defined(_WIN32)
 
/**
 
 * Return the string representation of the given error from the OS's network functions.
 
 * @param error The error number (from \c NetworkGetLastError()).
 
 * @return The error message, potentially an empty string but never \c nullptr.
 
 */
 
const char *NetworkGetErrorString(int error)
 
{
 
	static char buffer[512];
 
	if (FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, error,
 
			MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buffer, sizeof(buffer), NULL) == 0) {
 
		seprintf(buffer, lastof(buffer), "Unknown error %d", error);
 
	}
 
	return buffer;
 
}
 
#endif /* defined(_WIN32) */
src/network/core/os_abstraction.cpp
Show inline comments
 
new file 100644
 
/*
 
 * This file is part of OpenTTD.
 
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/**
 
 * @file os_abstraction.cpp OS specific implementations of functions of the OS abstraction layer for network stuff.
 
 *
 
 * The general idea is to have simple abstracting functions for things that
 
 * require different implementations for different environments.
 
 * In here the functions, and their documentation, are defined only once
 
 * and the implementation contains the #ifdefs to change the implementation.
 
 * Since Windows is usually different that is usually the first case, after
 
 * that the behaviour is usually Unix/BSD-like with occasional variation.
 
 */
 

	
 
#include "stdafx.h"
 
#include "os_abstraction.h"
 
#include "../../string_func.h"
 
#include <mutex>
 

	
 
#include "../../safeguards.h"
 

	
 
/**
 
 * Construct the network error with the given error code.
 
 * @param error The error code.
 
 */
 
NetworkError::NetworkError(int error) : error(error)
 
{
 
}
 

	
 
/**
 
 * Check whether this error describes that the operation would block.
 
 * @return True iff the operation would block.
 
 */
 
bool NetworkError::WouldBlock() const
 
{
 
#if defined(_WIN32)
 
	return this->error == WSAEWOULDBLOCK;
 
#else
 
	/* Usually EWOULDBLOCK and EAGAIN are the same, but sometimes they are not
 
	 * and the POSIX.1 specification states that either should be checked. */
 
	return this->error == EWOULDBLOCK || this->error == EAGAIN;
 
#endif
 
}
 

	
 
/**
 
 * Check whether this error describes a connection reset.
 
 * @return True iff the connection is reset.
 
 */
 
bool NetworkError::IsConnectionReset() const
 
{
 
#if defined(_WIN32)
 
	return this->error == WSAECONNRESET;
 
#else
 
	return this->error == ECONNRESET;
 
#endif
 
}
 

	
 
/**
 
 * Check whether this error describes a connect is in progress.
 
 * @return True iff the connect is already in progress.
 
 */
 
bool NetworkError::IsConnectInProgress() const
 
{
 
#if defined(_WIN32)
 
	return this->error == WSAEWOULDBLOCK;
 
#else
 
	return this->error == EINPROGRESS;
 
#endif
 
}
 

	
 
/**
 
 * Get the string representation of the error message.
 
 * @return The string representation that will get overwritten by next calls.
 
 */
 
const char *NetworkError::AsString() const
 
{
 
	if (this->message.empty()) {
 
#if defined(_WIN32)
 
		char buffer[512];
 
		if (FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, this->error,
 
			MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buffer, sizeof(buffer), NULL) == 0) {
 
			seprintf(buffer, lastof(buffer), "Unknown error %d", this->error);
 
		}
 
		this->message.assign(buffer);
 
#else
 
		/* Make strerror thread safe by locking access to it. There is a thread safe strerror_r, however
 
		 * the non-POSIX variant is available due to defining _GNU_SOURCE meaning it is not portable.
 
		 * The problem with the non-POSIX variant is that it does not necessarily fill the buffer with
 
		 * the error message but can also return a pointer to a static bit of memory, whereas the POSIX
 
		 * variant always fills the buffer. This makes the behaviour too erratic to work with. */
 
		static std::mutex mutex;
 
		std::lock_guard<std::mutex> guard(mutex);
 
		this->message.assign(strerror(this->error));
 
#endif
 
	}
 
	return this->message.c_str();
 
}
 

	
 
/**
 
 * Check whether an error was actually set.
 
 * @return True iff an error was set.
 
 */
 
bool NetworkError::HasError() const
 
{
 
	return this->error != 0;
 
}
 

	
 
/**
 
 * Get the last network error.
 
 * @return The network error.
 
 */
 
/* static */ NetworkError NetworkError::GetLast()
 
{
 
#if defined(_WIN32)
 
	return NetworkError(WSAGetLastError());
 
#elif defined(__OS2__)
 
	return NetworkError(sock_errno());
 
#else
 
	return NetworkError(errno);
 
#endif
 
}
src/network/core/os_abstraction.h
Show inline comments
 
@@ -14,6 +14,26 @@
 
#ifndef NETWORK_CORE_OS_ABSTRACTION_H
 
#define NETWORK_CORE_OS_ABSTRACTION_H
 

	
 
/**
 
 * Abstraction of a network error where all implementation details of the
 
 * error codes are encapsulated in this class and the abstraction layer.
 
 */
 
class NetworkError {
 
private:
 
	int error;                   ///< The underlying error number from errno or WSAGetLastError.
 
	mutable std::string message; ///< The string representation of the error (set on first call to #AsString).
 
public:
 
	NetworkError(int error);
 

	
 
	bool HasError() const;
 
	bool WouldBlock() const;
 
	bool IsConnectionReset() const;
 
	bool IsConnectInProgress() const;
 
	const char *AsString() const;
 

	
 
	static NetworkError GetLast();
 
};
 

	
 
/* Include standard stuff per OS */
 

	
 
/* Windows stuff */
 
@@ -23,21 +43,6 @@
 
#include <ws2tcpip.h>
 
#include <windows.h>
 

	
 
/**
 
 * Get the last error code from any of the OS's network functions.
 
 * What it returns and when it is reset, is implementation defined.
 
 * @return The last error code.
 
 */
 
#define NetworkGetLastError() WSAGetLastError()
 
#undef EWOULDBLOCK
 
#define EWOULDBLOCK WSAEWOULDBLOCK
 
#undef ECONNRESET
 
#define ECONNRESET WSAECONNRESET
 
#undef EINPROGRESS
 
#define EINPROGRESS WSAEWOULDBLOCK
 

	
 
const char *NetworkGetErrorString(int error);
 

	
 
/* Windows has some different names for some types */
 
typedef unsigned long in_addr_t;
 

	
 
@@ -63,8 +68,6 @@ typedef unsigned long in_addr_t;
 
#	define INVALID_SOCKET -1
 
#	define ioctlsocket ioctl
 
#	define closesocket close
 
#	define NetworkGetLastError() (errno)
 
#	define NetworkGetErrorString(error) (strerror(error))
 
/* Need this for FIONREAD on solaris */
 
#	define BSD_COMP
 

	
 
@@ -114,8 +117,6 @@ typedef unsigned long in_addr_t;
 
#	define INVALID_SOCKET -1
 
#	define ioctlsocket ioctl
 
#	define closesocket close
 
#	define NetworkGetLastError() (sock_errno())
 
#	define NetworkGetErrorString(error) (strerror(error))
 

	
 
/* Includes needed for OS/2 systems */
 
#	include <types.h>
 
@@ -188,15 +189,6 @@ static inline socklen_t FixAddrLenForEms
 
#endif
 

	
 
/**
 
 * Return the string representation of the last error from the OS's network functions.
 
 * @return The error message, potentially an empty string but never \c nullptr.
 
 */
 
static inline const char *NetworkGetLastErrorString()
 
{
 
	return NetworkGetErrorString(NetworkGetLastError());
 
}
 

	
 
/**
 
 * Try to set the socket into non-blocking mode.
 
 * @param d The socket to set the non-blocking more for.
 
 * @return True if setting the non-blocking mode succeeded, otherwise false.
 
@@ -237,13 +229,13 @@ static inline bool SetNoDelay(SOCKET d)
 
 * @param d The socket to get the error from.
 
 * @return The errno on the socket.
 
 */
 
static inline int GetSocketError(SOCKET d)
 
static inline NetworkError GetSocketError(SOCKET d)
 
{
 
	int err;
 
	socklen_t len = sizeof(err);
 
	getsockopt(d, SOL_SOCKET, SO_ERROR, (char *)&err, &len);
 

	
 
	return err;
 
	return NetworkError(err);
 
}
 

	
 
/* Make sure these structures have the size we expect them to be */
src/network/core/tcp.cpp
Show inline comments
 
@@ -86,11 +86,11 @@ SendPacketsState NetworkTCPSocketHandler
 
	while ((p = this->packet_queue) != nullptr) {
 
		res = p->TransferOut<int>(send, this->sock, 0);
 
		if (res == -1) {
 
			int err = NetworkGetLastError();
 
			if (err != EWOULDBLOCK) {
 
			NetworkError err = NetworkError::GetLast();
 
			if (!err.WouldBlock()) {
 
				/* Something went wrong.. close client! */
 
				if (!closing_down) {
 
					DEBUG(net, 0, "send failed with error %s", NetworkGetErrorString(err));
 
					DEBUG(net, 0, "send failed with error %s", err.AsString());
 
					this->CloseConnection();
 
				}
 
				return SPS_CLOSED;
 
@@ -136,10 +136,10 @@ Packet *NetworkTCPSocketHandler::Receive
 
		while (p->RemainingBytesToTransfer() != 0) {
 
			res = p->TransferIn<int>(recv, this->sock, 0);
 
			if (res == -1) {
 
				int err = NetworkGetLastError();
 
				if (err != EWOULDBLOCK) {
 
					/* Something went wrong... (ECONNRESET is connection reset by peer) */
 
					if (err != ECONNRESET) DEBUG(net, 0, "recv failed with error %s", NetworkGetErrorString(err));
 
				NetworkError err = NetworkError::GetLast();
 
				if (!err.WouldBlock()) {
 
					/* Something went wrong... */
 
					if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString());
 
					this->CloseConnection();
 
					return nullptr;
 
				}
 
@@ -164,10 +164,10 @@ Packet *NetworkTCPSocketHandler::Receive
 
	while (p->RemainingBytesToTransfer() != 0) {
 
		res = p->TransferIn<int>(recv, this->sock, 0);
 
		if (res == -1) {
 
			int err = NetworkGetLastError();
 
			if (err != EWOULDBLOCK) {
 
				/* Something went wrong... (ECONNRESET is connection reset by peer) */
 
				if (err != ECONNRESET) DEBUG(net, 0, "recv failed with error %s", NetworkGetErrorString(err));
 
			NetworkError err = NetworkError::GetLast();
 
			if (!err.WouldBlock()) {
 
				/* Something went wrong... */
 
				if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString());
 
				this->CloseConnection();
 
				return nullptr;
 
			}
src/network/core/tcp_http.cpp
Show inline comments
 
@@ -225,10 +225,10 @@ int NetworkHTTPSocketHandler::Receive()
 
	for (;;) {
 
		ssize_t res = recv(this->sock, (char *)this->recv_buffer + this->recv_pos, lengthof(this->recv_buffer) - this->recv_pos, 0);
 
		if (res == -1) {
 
			int err = NetworkGetLastError();
 
			if (err != EWOULDBLOCK) {
 
				/* Something went wrong... (ECONNRESET is connection reset by peer) */
 
				if (err != ECONNRESET) DEBUG(net, 0, "recv failed with error %s", NetworkGetErrorString(err));
 
			NetworkError err = NetworkError::GetLast();
 
			if (!err.WouldBlock()) {
 
				/* Something went wrong... */
 
				if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString());
 
				return -1;
 
			}
 
			/* Connection would block, so stop for now */
src/network/core/tcp_listen.h
Show inline comments
 
@@ -64,7 +64,7 @@ public:
 
					DEBUG(net, 1, "[%s] Banned ip tried to join (%s), refused", Tsocket::GetName(), entry.c_str());
 

	
 
					if (p.TransferOut<int>(send, s, 0) < 0) {
 
						DEBUG(net, 0, "send failed with error %s", NetworkGetLastErrorString());
 
						DEBUG(net, 0, "send failed with error %s", NetworkError::GetLast().AsString());
 
					}
 
					closesocket(s);
 
					break;
 
@@ -81,7 +81,7 @@ public:
 
				p.PrepareToSend();
 

	
 
				if (p.TransferOut<int>(send, s, 0) < 0) {
 
					DEBUG(net, 0, "send failed with error %s", NetworkGetLastErrorString());
 
					DEBUG(net, 0, "send failed with error %s", NetworkError::GetLast().AsString());
 
				}
 
				closesocket(s);
 

	
src/network/core/udp.cpp
Show inline comments
 
@@ -95,7 +95,7 @@ void NetworkUDPSocketHandler::SendPacket
 
			/* Enable broadcast */
 
			unsigned long val = 1;
 
			if (setsockopt(s.second, SOL_SOCKET, SO_BROADCAST, (char *) &val, sizeof(val)) < 0) {
 
				DEBUG(net, 1, "[udp] setting broadcast failed with: %s", NetworkGetLastErrorString());
 
				DEBUG(net, 1, "[udp] setting broadcast failed with: %s", NetworkError::GetLast().AsString());
 
			}
 
		}
 

	
 
@@ -104,7 +104,7 @@ void NetworkUDPSocketHandler::SendPacket
 
		DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString().c_str());
 

	
 
		/* Check for any errors, but ignore it otherwise */
 
		if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %s", send.GetAddressAsString().c_str(), NetworkGetLastErrorString());
 
		if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %s", send.GetAddressAsString().c_str(), NetworkError::GetLast().AsString());
 

	
 
		if (!all) break;
 
	}
src/safeguards.h
Show inline comments
 
@@ -70,15 +70,15 @@
 
#endif
 

	
 
#if defined(NETWORK_CORE_OS_ABSTRACTION_H) && defined(_WIN32)
 
/* Use NetworkGetLastError() instead of errno, or do not (indirectly) include network/core/os_abstraction.h.
 
 * Winsock does not set errno, but one should rather call WSAGetLastError. NetworkGetLastError abstracts that away. */
 
/* Use NetworkError::GetLast() instead of errno, or do not (indirectly) include network/core/os_abstraction.h.
 
 * Winsock does not set errno, but one should rather call WSAGetLastError. NetworkError::GetLast abstracts that away. */
 
#ifdef errno
 
#undef errno
 
#endif
 
#define errno    SAFEGUARD_DO_NOT_USE_THIS_METHOD
 

	
 
/* Use NetworkGetLastErrorString() instead of strerror, or do not (indirectly) include network/core/os_abstraction.h.
 
 * Winsock errors are not handled by strerror, but one should rather call FormatMessage. NetworkGetLastErrorString abstracts that away. */
 
/* Use NetworkError::AsString() instead of strerror, or do not (indirectly) include network/core/os_abstraction.h.
 
 * Winsock errors are not handled by strerror, but one should rather call FormatMessage. NetworkError::AsString abstracts that away. */
 
#define strerror SAFEGUARD_DO_NOT_USE_THIS_METHOD
 
#endif /* defined(NETWORK_CORE_OS_ABSTRACTION_H) && defined(_WIN32) */
 

	
0 comments (0 inline, 0 general)