Changeset - r17147:322169b32706
[Not reviewed]
master
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rubidium - 13 years ago 2011-01-22 23:08:32
rubidium@openttd.org
(svn r21895) -Cleanup: get rid of the unused SLD_NEW_GAME
3 files changed with 4 insertions and 7 deletions:
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src/fios.cpp
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@@ -279,7 +279,7 @@ static void FiosGetFileList(SaveLoadDial
 
	_fios_items.Clear();
 

	
 
	/* A parent directory link exists if we are not in the root directory */
 
	if (!FiosIsRoot(_fios_path) && mode != SLD_NEW_GAME) {
 
	if (!FiosIsRoot(_fios_path)) {
 
		fios = _fios_items.Append();
 
		fios->type = FIOS_TYPE_PARENT;
 
		fios->mtime = 0;
 
@@ -288,7 +288,7 @@ static void FiosGetFileList(SaveLoadDial
 
	}
 

	
 
	/* Show subdirectories */
 
	if (mode != SLD_NEW_GAME && (dir = ttd_opendir(_fios_path)) != NULL) {
 
	if ((dir = ttd_opendir(_fios_path)) != NULL) {
 
		while ((dirent = readdir(dir)) != NULL) {
 
			strecpy(d_name, FS2OTTD(dirent->d_name), lastof(d_name));
 

	
 
@@ -329,7 +329,7 @@ static void FiosGetFileList(SaveLoadDial
 
	QSortT(_fios_items.Get(sort_start), _fios_items.Length() - sort_start, CompareFiosItems);
 

	
 
	/* Show drives */
 
	if (mode != SLD_NEW_GAME) FiosGetDrives();
 
	FiosGetDrives();
 

	
 
	_fios_items.Compact();
 
}
 
@@ -433,7 +433,7 @@ static FiosType FiosGetScenarioListCallb
 
		return FIOS_TYPE_SCENARIO;
 
	}
 

	
 
	if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) {
 
	if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
 
		if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) {
 
			GetOldSaveGameName(file, title, last);
 
			return FIOS_TYPE_OLD_SCENARIO;
src/fios.h
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@@ -98,7 +98,6 @@ enum SaveLoadDialogMode {
 
	SLD_SAVE_GAME,
 
	SLD_SAVE_SCENARIO,
 
	SLD_LOAD_HEIGHTMAP,
 
	SLD_NEW_GAME,
 
};
 

	
 
/* The different types of files been handled by the system */
src/fios_gui.cpp
Show inline comments
 
@@ -203,7 +203,6 @@ void BuildFileList()
 
	FiosFreeSavegameList();
 

	
 
	switch (_saveload_mode) {
 
		case SLD_NEW_GAME:
 
		case SLD_LOAD_SCENARIO:
 
		case SLD_SAVE_SCENARIO:
 
			FiosGetScenarioList(_saveload_mode); break;
 
@@ -716,7 +715,6 @@ static const FileType _file_modetotype[]
 
	FT_SAVEGAME,  ///< used for SLD_SAVE_GAME
 
	FT_SCENARIO,  ///< used for SLD_SAVE_SCENARIO
 
	FT_HEIGHTMAP, ///< used for SLD_LOAD_HEIGHTMAP
 
	FT_SAVEGAME,  ///< SLD_NEW_GAME
 
};
 

	
 
void ShowSaveLoadDialog(SaveLoadDialogMode mode)
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