@@ -485,37 +485,38 @@ CommandCost CmdBuildSingleRail(TileIndex
RoadTypes roadtypes = GetRoadTypes(tile);
RoadBits road = GetRoadBits(tile, ROADTYPE_ROAD);
RoadBits tram = GetRoadBits(tile, ROADTYPE_TRAM);
if ((track == TRACK_X && (road | tram) == ROAD_Y) ||
(track == TRACK_Y && (road | tram) == ROAD_X)) {
switch (roadtypes) {
default: break;
case ROADTYPES_TRAM:
/* Tram crossings must always have road. */
if (flags & DC_EXEC) {
SetRoadOwner(tile, ROADTYPE_ROAD, _current_company);
Company *c = Company::GetIfValid(_current_company);
if (c != NULL) {
/* A full diagonal tile has two road bits. */
c->infrastructure.road[ROADTYPE_ROAD] += 2;
DirtyCompanyInfrastructureWindows(c->index);
}
roadtypes |= ROADTYPES_ROAD;
cost.AddCost(2 * _price[PR_BUILD_ROAD]);
break;
case ROADTYPES_ALL:
if (road != tram) return CMD_ERROR;
if ((track == TRACK_X && ((road | tram) & ROAD_X) == 0) ||
(track == TRACK_Y && ((road | tram) & ROAD_Y) == 0)) {
Owner road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
Owner tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
/* Disallow breaking end-of-line of someone else
* so trams can still reverse on this tile. */
if (Company::IsValidID(tram_owner) && HasExactlyOneBit(tram)) {
CommandCost ret = CheckOwnership(tram_owner);
if (ret.Failed()) return ret;
road |= tram;
/* Crossings must always have a road... */
uint num_new_road_pieces = 2 - CountBits(road);
if (road == ROAD_NONE) road_owner = _current_company;
/* ...but tram is not required. */
uint num_new_tram_pieces = (tram != ROAD_NONE) ? 2 - CountBits(tram) : 0;
cost.AddCost((num_new_road_pieces + num_new_tram_pieces) * _price[PR_BUILD_ROAD]);
MakeRoadCrossing(tile, GetRoadOwner(tile, ROADTYPE_ROAD), GetRoadOwner(tile, ROADTYPE_TRAM), _current_company, (track == TRACK_X ? AXIS_Y : AXIS_X), railtype, roadtypes, GetTownIndex(tile));
MakeRoadCrossing(tile, road_owner, tram_owner, _current_company, (track == TRACK_X ? AXIS_Y : AXIS_X), railtype, roadtypes, GetTownIndex(tile));
UpdateLevelCrossing(tile, false);
Company::Get(_current_company)->infrastructure.rail[railtype] += LEVELCROSSING_TRACKBIT_FACTOR;
DirtyCompanyInfrastructureWindows(_current_company);
if (num_new_road_pieces > 0 && Company::IsValidID(road_owner)) {
Company::Get(road_owner)->infrastructure.road[ROADTYPE_ROAD] += num_new_road_pieces;
DirtyCompanyInfrastructureWindows(road_owner);
if (num_new_tram_pieces > 0 && Company::IsValidID(tram_owner)) {
Company::Get(tram_owner)->infrastructure.road[ROADTYPE_TRAM] += num_new_tram_pieces;
DirtyCompanyInfrastructureWindows(tram_owner);
Status change: