Changeset - r28195:34539f38800e
[Not reviewed]
master
0 12 0
Tyler Trahan - 6 months ago 2023-10-22 21:27:57
tyler@tylertrahan.com
Codechange: Use consistent name for bay road stops

As of #10494, this is how we describe original dead-end road stops.
12 files changed with 22 insertions and 22 deletions:
0 comments (0 inline, 0 general)
src/openttd.cpp
Show inline comments
 
@@ -1220,7 +1220,7 @@ static void CheckCaches()
 

	
 
	/* Strict checking of the road stop cache entries */
 
	for (const RoadStop *rs : RoadStop::Iterate()) {
 
		if (IsStandardRoadStopTile(rs->xy)) continue;
 
		if (IsBayRoadStopTile(rs->xy)) continue;
 

	
 
		assert(rs->GetEntry(DIAGDIR_NE) != rs->GetEntry(DIAGDIR_NW));
 
		rs->GetEntry(DIAGDIR_NE)->CheckIntegrity(rs);
src/pathfinder/follow_track.hpp
Show inline comments
 
@@ -247,7 +247,7 @@ protected:
 
	inline bool CanExitOldTile()
 
	{
 
		/* road stop can be left at one direction only unless it's a drive-through stop */
 
		if (IsRoadTT() && IsStandardRoadStopTile(m_old_tile)) {
 
		if (IsRoadTT() && IsBayRoadStopTile(m_old_tile)) {
 
			DiagDirection exitdir = GetRoadStopDir(m_old_tile);
 
			if (exitdir != m_exitdir) {
 
				m_err = EC_NO_WAY;
 
@@ -278,7 +278,7 @@ protected:
 
	/** return true if we can enter m_new_tile from m_exitdir */
 
	inline bool CanEnterNewTile()
 
	{
 
		if (IsRoadTT() && IsStandardRoadStopTile(m_new_tile)) {
 
		if (IsRoadTT() && IsBayRoadStopTile(m_new_tile)) {
 
			/* road stop can be entered from one direction only unless it's a drive-through stop */
 
			DiagDirection exitdir = GetRoadStopDir(m_new_tile);
 
			if (ReverseDiagDir(exitdir) != m_exitdir) {
 
@@ -402,7 +402,7 @@ protected:
 

	
 
		/* Single tram bits and standard road stops cause reversing. */
 
		if (IsRoadTT() && ((IsTram() && GetSingleTramBit(m_old_tile) == ReverseDiagDir(m_exitdir)) ||
 
				(IsStandardRoadStopTile(m_old_tile) && GetRoadStopDir(m_old_tile) == ReverseDiagDir(m_exitdir)))) {
 
				(IsBayRoadStopTile(m_old_tile) && GetRoadStopDir(m_old_tile) == ReverseDiagDir(m_exitdir)))) {
 
			/* reverse */
 
			m_new_tile = m_old_tile;
 
			m_new_td_bits = TrackdirToTrackdirBits(ReverseTrackdir(m_old_td));
src/pathfinder/npf/npf.cpp
Show inline comments
 
@@ -695,7 +695,7 @@ static bool CanEnterTileOwnerCheck(Owner
 
	if (IsTileType(tile, MP_RAILWAY) || // Rail tile (also rail depot)
 
			HasStationTileRail(tile) ||     // Rail station tile/waypoint
 
			IsRoadDepotTile(tile) ||        // Road depot tile
 
			IsStandardRoadStopTile(tile)) { // Road station tile (but not drive-through stops)
 
			IsBayRoadStopTile(tile)) { // Road station tile (but not drive-through stops)
 
		return IsTileOwner(tile, owner);  // You need to own these tiles entirely to use them
 
	}
 

	
 
@@ -768,7 +768,7 @@ static DiagDirection GetTileSingleEntry(
 
	if (type != TRANSPORT_WATER && IsDepotTypeTile(tile, type)) return GetDepotDirection(tile, type);
 

	
 
	if (type == TRANSPORT_ROAD) {
 
		if (IsStandardRoadStopTile(tile)) return GetRoadStopDir(tile);
 
		if (IsBayRoadStopTile(tile)) return GetRoadStopDir(tile);
 
		if ((RoadTramType)subtype == RTT_TRAM) return GetSingleTramBit(tile);
 
	}
 

	
src/road_cmd.cpp
Show inline comments
 
@@ -2487,7 +2487,7 @@ CommandCost CmdConvertRoad(DoCommandFlag
 
			}
 

	
 
			uint num_pieces = CountBits(GetAnyRoadBits(tile, rtt));
 
			if (tt == MP_STATION && IsStandardRoadStopTile(tile)) {
 
			if (tt == MP_STATION && IsBayRoadStopTile(tile)) {
 
				num_pieces *= ROAD_STOP_TRACKBIT_FACTOR;
 
			} else if (tt == MP_ROAD && IsRoadDepot(tile)) {
 
				num_pieces *= ROAD_DEPOT_TRACKBIT_FACTOR;
src/roadstop.cpp
Show inline comments
 
@@ -45,7 +45,7 @@ RoadStop *RoadStop::GetNextRoadStop(cons
 
		/* The vehicle cannot go to this roadstop (different roadtype) */
 
		if (!HasTileAnyRoadType(rs->xy, v->compatible_roadtypes)) continue;
 
		/* The vehicle is articulated and can therefore not go to a standard road stop. */
 
		if (IsStandardRoadStopTile(rs->xy) && v->HasArticulatedPart()) continue;
 
		if (IsBayRoadStopTile(rs->xy) && v->HasArticulatedPart()) continue;
 

	
 
		/* The vehicle can actually go to this road stop. So, return it! */
 
		return rs;
 
@@ -215,7 +215,7 @@ void RoadStop::ClearDriveThrough()
 
 */
 
void RoadStop::Leave(RoadVehicle *rv)
 
{
 
	if (IsStandardRoadStopTile(rv->tile)) {
 
	if (IsBayRoadStopTile(rv->tile)) {
 
		/* Vehicle is leaving a road stop tile, mark bay as free */
 
		this->FreeBay(HasBit(rv->state, RVS_USING_SECOND_BAY));
 
		this->SetEntranceBusy(false);
 
@@ -232,7 +232,7 @@ void RoadStop::Leave(RoadVehicle *rv)
 
 */
 
bool RoadStop::Enter(RoadVehicle *rv)
 
{
 
	if (IsStandardRoadStopTile(this->xy)) {
 
	if (IsBayRoadStopTile(this->xy)) {
 
		/* For normal (non drive-through) road stops
 
		 * Check if station is busy or if there are no free bays or whether it is a articulated vehicle. */
 
		if (this->IsEntranceBusy() || !this->HasFreeBay() || rv->HasArticulatedPart()) return false;
src/roadveh_cmd.cpp
Show inline comments
 
@@ -893,7 +893,7 @@ static Trackdir RoadFindPathToDest(RoadV
 
			/* Road depot owned by another company or with the wrong orientation */
 
			trackdirs = TRACKDIR_BIT_NONE;
 
		}
 
	} else if (IsTileType(tile, MP_STATION) && IsStandardRoadStopTile(tile)) {
 
	} else if (IsTileType(tile, MP_STATION) && IsBayRoadStopTile(tile)) {
 
		/* Standard road stop (drive-through stops are treated as normal road) */
 

	
 
		if (!IsTileOwner(tile, v->owner) || GetRoadStopDir(tile) == enterdir || v->HasArticulatedPart()) {
 
@@ -908,7 +908,7 @@ static Trackdir RoadFindPathToDest(RoadV
 
				trackdirs = TRACKDIR_BIT_NONE;
 
			} else {
 
				/* Proper station type, check if there is free loading bay */
 
				if (!_settings_game.pf.roadveh_queue && IsStandardRoadStopTile(tile) &&
 
				if (!_settings_game.pf.roadveh_queue && IsBayRoadStopTile(tile) &&
 
						!RoadStop::GetByTile(tile, rstype)->HasFreeBay()) {
 
					/* Station is full and RV queuing is off */
 
					trackdirs = TRACKDIR_BIT_NONE;
 
@@ -1535,7 +1535,7 @@ again:
 
			if (v->current_order.IsType(OT_LEAVESTATION)) v->current_order.Free();
 
		}
 

	
 
		if (IsStandardRoadStopTile(v->tile)) rs->SetEntranceBusy(true);
 
		if (IsBayRoadStopTile(v->tile)) rs->SetEntranceBusy(true);
 

	
 
		StartRoadVehSound(v);
 
		SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
 
@@ -1740,7 +1740,7 @@ Trackdir RoadVehicle::GetVehicleTrackdir
 
		return DiagDirToDiagTrackdir(GetRoadDepotDirection(this->tile));
 
	}
 

	
 
	if (IsStandardRoadStopTile(this->tile)) {
 
	if (IsBayRoadStopTile(this->tile)) {
 
		/* We'll assume the road vehicle is facing outwards */
 
		return DiagDirToDiagTrackdir(GetRoadStopDir(this->tile)); // Road vehicle in a station
 
	}
src/saveload/afterload.cpp
Show inline comments
 
@@ -2828,7 +2828,7 @@ bool AfterLoadGame()
 
	/* The road owner of standard road stops was not properly accounted for. */
 
	if (IsSavegameVersionBefore(SLV_172)) {
 
		for (auto t : Map::Iterate()) {
 
			if (!IsStandardRoadStopTile(t)) continue;
 
			if (!IsBayRoadStopTile(t)) continue;
 
			Owner o = GetTileOwner(t);
 
			SetRoadOwner(t, RTT_ROAD, o);
 
			SetRoadOwner(t, RTT_TRAM, o);
src/station.cpp
Show inline comments
 
@@ -211,7 +211,7 @@ RoadStop *Station::GetPrimaryRoadStop(co
 
		/* The vehicle cannot go to this roadstop (different roadtype) */
 
		if (!HasTileAnyRoadType(rs->xy, v->compatible_roadtypes)) continue;
 
		/* The vehicle is articulated and can therefore not go to a standard road stop. */
 
		if (IsStandardRoadStopTile(rs->xy) && v->HasArticulatedPart()) continue;
 
		if (IsBayRoadStopTile(rs->xy) && v->HasArticulatedPart()) continue;
 

	
 
		/* The vehicle can actually go to this road stop. So, return it! */
 
		break;
src/station_cmd.cpp
Show inline comments
 
@@ -3408,7 +3408,7 @@ static TrackStatus GetTileTrackStatus_St
 
				Axis axis = DiagDirToAxis(dir);
 

	
 
				if (side != INVALID_DIAGDIR) {
 
					if (axis != DiagDirToAxis(side) || (IsStandardRoadStopTile(tile) && dir != side)) break;
 
					if (axis != DiagDirToAxis(side) || (IsBayRoadStopTile(tile) && dir != side)) break;
 
				}
 

	
 
				trackbits = AxisToTrackBits(axis);
src/station_map.h
Show inline comments
 
@@ -216,11 +216,11 @@ static inline bool IsRoadStopTile(Tile t
 
}
 

	
 
/**
 
 * Is tile \a t a standard (non-drive through) road stop station?
 
 * Is tile \a t a bay (non-drive through) road stop station?
 
 * @param t Tile to check
 
 * @return \c true if the tile is a station tile and a standard road stop
 
 * @return \c true if the tile is a station tile and a bay road stop
 
 */
 
static inline bool IsStandardRoadStopTile(Tile t)
 
static inline bool IsBayRoadStopTile(Tile t)
 
{
 
	return IsRoadStopTile(t) && GetStationGfx(t) < GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET;
 
}
src/town_cmd.cpp
Show inline comments
 
@@ -847,7 +847,7 @@ void OnTick_Town()
 
 */
 
static RoadBits GetTownRoadBits(TileIndex tile)
 
{
 
	if (IsRoadDepotTile(tile) || IsStandardRoadStopTile(tile)) return ROAD_NONE;
 
	if (IsRoadDepotTile(tile) || IsBayRoadStopTile(tile)) return ROAD_NONE;
 

	
 
	return GetAnyRoadBits(tile, RTT_ROAD, true);
 
}
src/vehicle.cpp
Show inline comments
 
@@ -2896,7 +2896,7 @@ StringID GetVehicleCannotUseStationReaso
 

	
 
			for (; rs != nullptr; rs = rs->next) {
 
				/* Articulated vehicles cannot use bay road stops, only drive-through. Make sure the vehicle can actually use this bay stop */
 
				if (HasTileAnyRoadType(rs->xy, rv->compatible_roadtypes) && IsStandardRoadStopTile(rs->xy) && rv->HasArticulatedPart()) {
 
				if (HasTileAnyRoadType(rs->xy, rv->compatible_roadtypes) && IsBayRoadStopTile(rs->xy) && rv->HasArticulatedPart()) {
 
					err = STR_ERROR_NO_STOP_ARTICULATED_VEHICLE;
 
					continue;
 
				}
0 comments (0 inline, 0 general)