Changeset - r12257:350df1ec60b3
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master
0 1 0
rubidium - 15 years ago 2009-06-28 14:36:25
rubidium@openttd.org
(svn r16682) -Codechange: make (static) industry list used to trigger the industries' production compile unit static instead of passing it around as pointer
1 file changed with 12 insertions and 16 deletions:
0 comments (0 inline, 0 general)
src/economy.cpp
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@@ -963,7 +963,6 @@ static bool FindIndustryToDeliver(TileIn
 
 * @param st The station that accepted the cargo
 
 * @param cargo_type Type of cargo delivered
 
 * @param nun_pieces Amount of cargo delivered
 
 * @param industry_set The destination industry will be inserted into this set
 
 * @note THIS FUNCTION WILL BE REMOVED SOON!
 
 */
 
static Industry *DeliverGoodsToIndustryCheckOldStyle(const Station *st, CargoID cargo_type, int num_pieces)
 
@@ -1004,6 +1003,8 @@ static Industry *DeliverGoodsToIndustryC
 
	return NULL;
 
}
 

	
 
/** The industries we've currently brought cargo to. */
 
static SmallIndustryList _cargo_delivery_destinations;
 

	
 
/**
 
 * Transfer goods from station to industry.
 
@@ -1011,9 +1012,8 @@ static Industry *DeliverGoodsToIndustryC
 
 * @param st The station that accepted the cargo
 
 * @param cargo_type Type of cargo delivered
 
 * @param nun_pieces Amount of cargo delivered
 
 * @param industry_set The destination industry will be inserted into this set
 
 */
 
static void DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, int num_pieces, SmallIndustryList *industry_set)
 
static void DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, int num_pieces)
 
{
 
	/* Find the nearest industrytile to the station sign inside the catchment area, whose industry accepts the cargo.
 
	 * This fails in three cases:
 
@@ -1039,8 +1039,8 @@ static void DeliverGoodsToIndustry(const
 
			if (res == 0) continue;
 
		}
 

	
 
		/* Insert the industry into industry_set, if not yet contained */
 
		if (industry_set != NULL) industry_set->Include(ind);
 
		/* Insert the industry into _cargo_delivery_destinations, if not yet contained */
 
		_cargo_delivery_destinations.Include(ind);
 

	
 
		assert(DeliverGoodsToIndustryCheckOldStyle(st, cargo_type, num_pieces) == ind); // safety check, will be removed soon
 

	
 
@@ -1059,11 +1059,10 @@ static void DeliverGoodsToIndustry(const
 
 * @param dest Station the cargo has been unloaded
 
 * @param source_tile The origin of the cargo for distance calculation
 
 * @param days_in_transit Travel time
 
 * @param industry_set The delivered industry will be inserted into this set, if not yet contained
 
 * @param company The company delivering the cargo
 
 * The cargo is just added to the stockpile of the industry. It is due to the caller to trigger the industry's production machinery
 
 */
 
static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID source, StationID dest, TileIndex source_tile, byte days_in_transit, SmallIndustryList *industry_set, Company *company)
 
static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID source, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company)
 
{
 
	bool subsidised = false;
 

	
 
@@ -1088,7 +1087,7 @@ static Money DeliverGoods(int num_pieces
 
	if (cs->town_effect == TE_WATER) s_to->town->new_act_water += num_pieces;
 

	
 
	/* Give the goods to the industry. */
 
	DeliverGoodsToIndustry(s_to, cargo_type, num_pieces, industry_set);
 
	DeliverGoodsToIndustry(s_to, cargo_type, num_pieces);
 

	
 
	/* Determine profit */
 
	Money profit = GetTransportedGoodsIncome(num_pieces, DistanceManhattan(source_tile, s_to->xy), days_in_transit, cargo_type);
 
@@ -1167,10 +1166,6 @@ void VehiclePayment(Vehicle *front_v)
 
	/* Start unloading in at the first possible moment */
 
	front_v->load_unload_time_rem = 1;
 

	
 
	/* Collect delivered industries */
 
	static SmallIndustryList industry_set;
 
	industry_set.Clear();
 

	
 
	for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
 
		/* No cargo to unload */
 
		if (v->cargo_cap == 0 || v->cargo.Empty() || (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD)) continue;
 
@@ -1194,7 +1189,7 @@ void VehiclePayment(Vehicle *front_v)
 
				st->time_since_unload = 0;
 

	
 
				/* handle end of route payment */
 
				Money profit = DeliverGoods(cp->count, v->cargo_type, cp->source, last_visited, cp->source_xy, cp->days_in_transit, &industry_set, company);
 
				Money profit = DeliverGoods(cp->count, v->cargo_type, cp->source, last_visited, cp->source_xy, cp->days_in_transit, company);
 
				cp->paid_for = true;
 
				route_profit   += profit; // display amount paid for final route delivery, A-D of a chain A-B-C-D
 
				vehicle_profit += profit - cp->feeder_share;                    // whole vehicle is not payed for transfers picked up earlier
 
@@ -1224,11 +1219,12 @@ void VehiclePayment(Vehicle *front_v)
 
		v->cargo.InvalidateCache();
 
	}
 

	
 
	/* Call the production machinery of industries only once for every vehicle chain */
 
	const Industry * const *isend = industry_set.End();
 
	for (Industry **iid = industry_set.Begin(); iid != isend; iid++) {
 
	/* Call the production machinery of industries */
 
	const Industry * const *isend = _cargo_delivery_destinations.End();
 
	for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
 
		TriggerIndustryProduction(*iid);
 
	}
 
	_cargo_delivery_destinations.Clear();
 

	
 
	if (virtual_profit > 0) {
 
		ShowFeederIncomeAnimation(front_v->x_pos, front_v->y_pos, front_v->z_pos, virtual_profit);
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