@@ -399,7 +399,8 @@ static uint32 GetDistanceFromNearbyHouse
case 0x66: {
TileIndex testtile = GetNearbyTile(parameter, this->tile);
if (!IsTileType(testtile, MP_HOUSE)) return 0xFFFFFFFF;
HouseSpec *hs = HouseSpec::Get(GetHouseType(testtile));
HouseID nearby_house_id = GetHouseType(testtile);
HouseSpec *hs = HouseSpec::Get(nearby_house_id);
/* Information about the grf local classid if the house has a class */
uint houseclass = 0;
if (hs->class_id != HOUSE_NO_CLASS) {
@@ -408,8 +409,8 @@ static uint32 GetDistanceFromNearbyHouse
}
/* old house type or grf-local houseid */
uint local_houseid = 0;
if (this->house_id < NEW_HOUSE_OFFSET) {
local_houseid = this->house_id;
if (nearby_house_id < NEW_HOUSE_OFFSET) {
local_houseid = nearby_house_id;
} else {
local_houseid = (hs->grf_prop.grffile == this->ro.grffile ? 1 : 2) << 8;
local_houseid |= hs->grf_prop.local_id;
Status change: