Changeset - r1980:3622a0cd06c2
[Not reviewed]
master
0 24 0
tron - 19 years ago 2005-06-25 06:15:43
tron@openttd.org
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
24 files changed with 65 insertions and 61 deletions:
0 comments (0 inline, 0 general)
aircraft_cmd.c
Show inline comments
 
@@ -169,7 +169,7 @@ int32 CmdBuildAircraft(int x, int y, uin
 
	int32 value;
 
	Vehicle *vl[3], *v, *u, *w;
 
	UnitID unit_num;
 
	TileIndex tile = TILE_FROM_XY(x,y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	const AircraftVehicleInfo *avi;
 
	Engine *e;
 

	
clear_cmd.c
Show inline comments
 
@@ -236,7 +236,7 @@ int32 CmdTerraformLand(int x, int y, uin
 
	ts.modheight = modheight_data;
 
	ts.tile_table = tile_table_data;
 

	
 
	tile = TILE_FROM_XY(x,y);
 
	tile = TileVirtXY(x, y);
 

	
 
	/* Make an extra check for map-bounds cause we add tiles to the originating tile */
 
	if (tile + TILE_XY(1,1) > MapSize()) return CMD_ERROR;
 
@@ -394,7 +394,7 @@ int32 CmdPurchaseLandArea(int x, int y, 
 

	
 
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 

	
 
	tile = TILE_FROM_XY(x,y);
 
	tile = TileVirtXY(x, y);
 

	
 
	if (!EnsureNoVehicle(tile)) return CMD_ERROR;
 

	
 
@@ -450,7 +450,7 @@ int32 CmdSellLandArea(int x, int y, uint
 

	
 
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 

	
 
	tile = TILE_FROM_XY(x,y);
 
	tile = TileVirtXY(x, y);
 

	
 
	if (!IsTileType(tile, MP_UNMOVABLE) || _map5[tile] != 3) return CMD_ERROR;
 
	if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) return CMD_ERROR;
command.c
Show inline comments
 
@@ -325,7 +325,7 @@ int32 DoCommand(int x, int y, uint32 p1,
 
	CommandProc *proc;
 

	
 
	/* Do not even think about executing out-of-bounds tile-commands */
 
	if (TILE_FROM_XY(x,y) > MapSize()) {
 
	if (TileVirtXY(x, y) > MapSize()) {
 
		_cmd_text = NULL;
 
		return CMD_ERROR;
 
	}
 
@@ -336,7 +336,7 @@ int32 DoCommand(int x, int y, uint32 p1,
 
		_error_message = INVALID_STRING_ID;
 
		// update last build coord of player
 
		if ( (x|y) != 0 && _current_player < MAX_PLAYERS) {
 
			GetPlayer(_current_player)->last_build_coordinate = TILE_FROM_XY(x,y);
 
			GetPlayer(_current_player)->last_build_coordinate = TileVirtXY(x, y);
 
		}
 
	}
 

	
disaster_cmd.c
Show inline comments
 
@@ -76,7 +76,7 @@ static void InitializeDisasterVehicle(Ve
 
	v->x_pos = x;
 
	v->y_pos = y;
 
	v->z_pos = z;
 
	v->tile = TILE_FROM_XY(x,y);
 
	v->tile = TileVirtXY(x, y);
 
	v->direction = direction;
 
	v->subtype = subtype;
 
	v->x_offs = -1;
 
@@ -111,7 +111,7 @@ static void SetDisasterVehiclePos(Vehicl
 
	v->x_pos = x;
 
	v->y_pos = y;
 
	v->z_pos = z;
 
	v->tile = TILE_FROM_XY(x,y);
 
	v->tile = TileVirtXY(x, y);
 

	
 
	DisasterVehicleUpdateImage(v);
 
	VehiclePositionChanged(v);
 
@@ -398,7 +398,7 @@ static void DisasterTick_2(Vehicle *v)
 
		if ( (uint)x > MapMaxX() * 16-1)
 
			return;
 

	
 
		tile = TILE_FROM_XY(x,y);
 
		tile = TileVirtXY(x, y);
 
		if (!IsTileType(tile, MP_INDUSTRY))
 
			return;
 

	
 
@@ -469,7 +469,7 @@ static void DisasterTick_3(Vehicle *v)
 
		if ( (uint)x > MapMaxX() * 16-1)
 
			return;
 

	
 
		tile = TILE_FROM_XY(x,y);
 
		tile = TileVirtXY(x, y);
 
		if (!IsTileType(tile, MP_INDUSTRY))
 
			return;
 

	
graph_gui.c
Show inline comments
 
@@ -1206,7 +1206,7 @@ static void SignListWndProc(Window *w, W
 
				return;
 

	
 
			ss = GetSign(_sign_sort[id_v]);
 
			ScrollMainWindowToTile(TILE_FROM_XY(ss->x, ss->y));
 
			ScrollMainWindowToTile(TileVirtXY(ss->x, ss->y));
 
		} break;
 
		}
 
	} break;
industry_cmd.c
Show inline comments
 
@@ -1555,7 +1555,7 @@ int32 CmdBuildIndustry(int x, int y, uin
 
{
 
	Town *t;
 
	Industry *i;
 
	TileIndex tile = TILE_FROM_XY(x,y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	int num;
 
	const IndustryTileTable * const *itt;
 
	const IndustryTileTable *it;
landscape.c
Show inline comments
 
@@ -73,7 +73,7 @@ void FindLandscapeHeight(TileInfo *ti, u
 
		return;
 
	}
 

	
 
	FindLandscapeHeightByTile(ti, TILE_FROM_XY(x,y));
 
	FindLandscapeHeightByTile(ti, TileVirtXY(x, y));
 
}
 

	
 
uint GetPartialZ(int x, int y, int corners)
 
@@ -284,7 +284,7 @@ void GetTileDesc(TileIndex tile, TileDes
 
 */
 
int32 CmdLandscapeClear(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	TileIndex tile = TILE_FROM_XY(x, y);
 
	TileIndex tile = TileVirtXY(x, y);
 

	
 
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 

	
 
@@ -318,7 +318,7 @@ int32 CmdClearArea(int ex, int ey, uint3
 

	
 
	for (x = sx; x <= ex; x += 16) {
 
		for (y = sy; y <= ey; y += 16) {
 
			ret = DoCommandByTile(TILE_FROM_XY(x,y), 0, 0, flags &~DC_EXEC, CMD_LANDSCAPE_CLEAR);
 
			ret = DoCommandByTile(TileVirtXY(x, y), 0, 0, flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR);
 
			if (CmdFailed(ret)) continue;
 
			cost += ret;
 
			success = true;
 
@@ -328,7 +328,7 @@ int32 CmdClearArea(int ex, int ey, uint3
 
					_additional_cash_required = ret;
 
					return cost - ret;
 
				}
 
				DoCommandByTile(TILE_FROM_XY(x,y), 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 
				DoCommandByTile(TileVirtXY(x, y), 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 

	
 
				// draw explosion animation...
 
				if ((x == sx || x == ex) && (y == sy || y == ey)) {
map.h
Show inline comments
 
@@ -3,7 +3,6 @@
 

	
 
#include "stdafx.h"
 

	
 
#define TILE_FROM_XY(x,y) (TileIndex)((((y) >> 4) << MapLogX()) + ((x) >> 4))
 
#define TILE_XY(x,y) (((y) << MapLogX()) + (x))
 

	
 
#define TILE_MASK(x) ((x) & ((1 << (MapLogX() + MapLogY())) - 1))
 
@@ -37,6 +36,11 @@ uint ScaleByMapSize1D(uint); // Scale re
 

	
 
typedef uint32 TileIndex;
 

	
 
static inline TileIndex TileVirtXY(uint x, uint y)
 
{
 
	return (y >> 4 << MapLogX()) + (x >> 4);
 
}
 

	
 
typedef enum {
 
	OWNER_TOWN			= 0xf,	// a town owns the tile
 
	OWNER_NONE			= 0x10,	// nobody owns the tile
misc_gui.c
Show inline comments
 
@@ -701,7 +701,7 @@ void DrawStationCoverageAreaText(int sx,
 
	int y = _thd.pos.y;
 
	uint accepts[NUM_CARGO];
 
	if (x != -1) {
 
		GetAcceptanceAroundTiles(accepts, TILE_FROM_XY(x, y), _thd.size.x /16, _thd.size.y /16 , rad);
 
		GetAcceptanceAroundTiles(accepts, TileVirtXY(x, y), _thd.size.x / 16, _thd.size.y / 16 , rad);
 
		DrawStationCoverageText(accepts, sx, sy, mask);
 
	}
 
}
pathfind.c
Show inline comments
 
@@ -230,7 +230,7 @@ FindLengthOfTunnelResult FindLengthOfTun
 
		x += _get_tunlen_inc[direction];
 
		y += _get_tunlen_inc[direction+1];
 

	
 
		tile = TILE_FROM_XY(x,y);
 
		tile = TileVirtXY(x, y);
 

	
 
		if (IsTileType(tile, MP_TUNNELBRIDGE) &&
 
				(_map5[tile] & 0xF0) == 0 &&					// tunnel entrance/exit
rail_cmd.c
Show inline comments
 
@@ -266,7 +266,7 @@ int32 CmdBuildSingleRail(int x, int y, u
 

	
 
	if (!ValParamRailtype(p1) || !ValParamTrackOrientation(track)) return CMD_ERROR;
 

	
 
	tile = TILE_FROM_XY(x, y);
 
	tile = TileVirtXY(x, y);
 
	tileh = GetTileSlope(tile, NULL);
 
	m5 = _map5[tile];
 
	trackbit = TrackToTrackBits(track);
 
@@ -410,7 +410,7 @@ int32 CmdRemoveSingleRail(int x, int y, 
 

	
 
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 

	
 
	tile = TILE_FROM_XY(x, y);
 
	tile = TileVirtXY(x, y);
 
	tileh = GetTileSlope(tile, NULL);
 

	
 
	if (!IsTileType(tile, MP_TUNNELBRIDGE) && !IsTileType(tile, MP_STREET) && !IsTileType(tile, MP_RAILWAY))
 
@@ -588,7 +588,7 @@ static int32 CmdRailTrackHelper(int x, i
 

	
 
	if (CmdFailed(ValidateAutoDrag(&trackdir, x, y, ex, ey))) return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) SndPlayTileFx(SND_20_SPLAT_2, TILE_FROM_XY(x,y));
 
	if (flags & DC_EXEC) SndPlayTileFx(SND_20_SPLAT_2, TileVirtXY(x, y));
 

	
 
	for(;;) {
 
		ret = DoCommand(x, y, p2 & 0x3, TrackdirToTrack(trackdir), flags, (mode == 0) ? CMD_BUILD_SINGLE_RAIL : CMD_REMOVE_SINGLE_RAIL);
 
@@ -638,7 +638,7 @@ int32 CmdRemoveRailroadTrack(int x, int 
 
int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	Depot *d;
 
	TileIndex tile = TILE_FROM_XY(x,y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	int32 cost, ret;
 
	uint tileh;
 

	
 
@@ -694,7 +694,7 @@ int32 CmdBuildTrainDepot(int x, int y, u
 
 */
 
int32 CmdBuildSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	TileIndex tile = TILE_FROM_XY(x, y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	bool semaphore;
 
	bool pre_signal;
 
	Track track = (Track)(p1 & 0x7);
 
@@ -819,7 +819,7 @@ static int32 CmdSignalTrackHelper(int x,
 
	int ex, ey;
 
	int32 ret, total_cost, signal_ctr;
 
	byte signals;
 
	TileIndex tile = TILE_FROM_XY(x, y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	bool error = true;
 

	
 
	int mode = p2 & 0x1;
 
@@ -910,7 +910,7 @@ int32 CmdBuildSignalTrack(int x, int y, 
 
 */
 
int32 CmdRemoveSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	TileIndex tile = TILE_FROM_XY(x, y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	Track track = (Track)(p1 & 0x7);
 

	
 
	if (!ValParamTrackOrientation(track) || !IsTileType(tile, MP_RAILWAY) || !EnsureNoVehicle(tile))
 
@@ -1003,7 +1003,7 @@ int32 CmdConvertRail(int ex, int ey, uin
 

	
 
	for (x = sx; x <= ex; x += TILE_SIZE) {
 
		for (y = sy; y <= ey; y += TILE_SIZE) {
 
			TileIndex tile = TILE_FROM_XY(x,y);
 
			TileIndex tile = TileVirtXY(x, y);
 
			DoConvertRailProc *proc;
 

	
 
			if (IsTileType(tile, MP_RAILWAY)) proc = DoConvertRail;
rail_gui.c
Show inline comments
 
@@ -314,7 +314,7 @@ static void BuildRailClick_Landscaping(W
 

	
 
static void DoRailroadTrack(int mode)
 
{
 
	DoCommandP(TILE_FROM_XY(_thd.selstart.x, _thd.selstart.y), TILE_FROM_XY(_thd.selend.x, _thd.selend.y), _cur_railtype | (mode << 4), NULL,
 
	DoCommandP(TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y), _cur_railtype | (mode << 4), NULL,
 
		_remove_button_clicked ?
 
		CMD_REMOVE_RAILROAD_TRACK | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1012_CAN_T_REMOVE_RAILROAD_TRACK) :
 
		CMD_BUILD_RAILROAD_TRACK  | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1011_CAN_T_BUILD_RAILROAD_TRACK)
 
@@ -327,7 +327,7 @@ static void HandleAutodirPlacement(void)
 
	int trackstat = thd->drawstyle & 0xF; // 0..5
 

	
 
	if (thd->drawstyle & HT_RAIL) { // one tile case
 
		GenericPlaceRail(TILE_FROM_XY(thd->selend.x, thd->selend.y), trackstat);
 
		GenericPlaceRail(TileVirtXY(thd->selend.x, thd->selend.y), trackstat);
 
		return;
 
	}
 

	
 
@@ -340,13 +340,13 @@ static void HandleAutoSignalPlacement(vo
 
	byte trackstat = thd->drawstyle & 0xF; // 0..5
 

	
 
	if (thd->drawstyle == HT_RECT) { // one tile case
 
		GenericPlaceSignals(TILE_FROM_XY(thd->selend.x, thd->selend.y));
 
		GenericPlaceSignals(TileVirtXY(thd->selend.x, thd->selend.y));
 
		return;
 
	}
 

	
 
	// _patches.drag_signals_density is given as a parameter such that each user in a network
 
	// game can specify his/her own signal density
 
	DoCommandP(TILE_FROM_XY(thd->selstart.x, thd->selstart.y), TILE_FROM_XY(thd->selend.x, thd->selend.y),
 
	DoCommandP(TileVirtXY(thd->selstart.x, thd->selstart.y), TileVirtXY(thd->selend.x, thd->selend.y),
 
	(_ctrl_pressed ? 1 << 3 : 0) | (trackstat << 4) | (_patches.drag_signals_density << 24),
 
	CcPlaySound1E,
 
	(_remove_button_clicked ?	CMD_REMOVE_SIGNAL_TRACK | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1013_CAN_T_REMOVE_SIGNALS_FROM) :
road_cmd.c
Show inline comments
 
@@ -518,7 +518,7 @@ int32 CmdBuildLongRoad(int x, int y, uin
 
	if (p1 > MapSize()) return CMD_ERROR;
 

	
 
	start_tile = p1;
 
	end_tile = TILE_FROM_XY(x, y);
 
	end_tile = TileVirtXY(x, y);
 

	
 
	/* Only drag in X or Y direction dictated by the direction variable */
 
	if (!HASBIT(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
 
@@ -572,7 +572,7 @@ int32 CmdRemoveLongRoad(int x, int y, ui
 
	if (p1 > MapSize()) return CMD_ERROR;
 

	
 
	start_tile = p1;
 
	end_tile = TILE_FROM_XY(x, y);
 
	end_tile = TileVirtXY(x, y);
 

	
 
	/* Only drag in X or Y direction dictated by the direction variable */
 
	if (!HASBIT(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
roadveh_cmd.c
Show inline comments
 
@@ -120,7 +120,7 @@ int32 CmdBuildRoadVeh(int x, int y, uint
 
	int32 cost;
 
	Vehicle *v;
 
	UnitID unit_num;
 
	TileIndex tile = TILE_FROM_XY(x,y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	Engine *e;
 

	
 
	if (!IsEngineBuildable(p1, VEH_Road)) return CMD_ERROR;
 
@@ -789,7 +789,7 @@ static Vehicle *RoadVehFindCloseTo(Vehic
 
	rvf.y = y;
 
	rvf.dir = dir;
 
	rvf.veh = v;
 
	u = VehicleFromPos(TILE_FROM_XY(x,y), &rvf, (VehicleFromPosProc*)EnumCheckRoadVehClose);
 
	u = VehicleFromPos(TileVirtXY(x, y), &rvf, (VehicleFromPosProc*)EnumCheckRoadVehClose);
 

	
 
	// This code protects a roadvehicle from being blocked for ever
 
	//  If more than 1480 / 74 days a road vehicle is blocked, it will
ship_cmd.c
Show inline comments
 
@@ -866,7 +866,7 @@ int32 CmdBuildShip(int x, int y, uint32 
 
	int32 value;
 
	Vehicle *v;
 
	UnitID unit_num;
 
	TileIndex tile = TILE_FROM_XY(x,y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	Engine *e;
 

	
 
	if (!IsEngineBuildable(p1, VEH_Ship)) return CMD_ERROR;
station_cmd.c
Show inline comments
 
@@ -942,7 +942,7 @@ int32 CmdBuildRailroadStation(int x, int
 

	
 
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 

	
 
	tile_org = TILE_FROM_XY(x, y);
 
	tile_org = TileVirtXY(x, y);
 

	
 
	/* Does the authority allow this? */
 
	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile_org)) return CMD_ERROR;
 
@@ -1125,7 +1125,7 @@ restart:
 
 */
 
int32 CmdRemoveFromRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	TileIndex tile = TILE_FROM_XY(x, y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	Station *st;
 

	
 
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 
@@ -1451,7 +1451,7 @@ int32 CmdBuildRoadStop(int x, int y, uin
 

	
 
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 

	
 
	tile = TILE_FROM_XY(x,y);
 
	tile = TileVirtXY(x, y);
 

	
 
	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
 
		return CMD_ERROR;
 
@@ -1675,7 +1675,7 @@ int32 CmdBuildAirport(int x, int y, uint
 
	/* Check if a valid, buildable airport was chosen for construction */
 
	if (p1 > lengthof(_airport_map5_tiles) || !HASBIT(GetValidAirports(), p1)) return CMD_ERROR;
 

	
 
	tile = TILE_FROM_XY(x,y);
 
	tile = TileVirtXY(x, y);
 

	
 
	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
 
		return CMD_ERROR;
town_cmd.c
Show inline comments
 
@@ -1023,7 +1023,7 @@ static Town *AllocateTown(void)
 
 */
 
int32 CmdBuildTown(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	TileIndex tile = TILE_FROM_XY(x,y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	TileInfo ti;
 
	Town *t;
 
	uint32 townnameparts;
train_cmd.c
Show inline comments
 
@@ -596,7 +596,7 @@ int32 CmdBuildRailVehicle(int x, int y, 
 
	Vehicle *v, *u;
 
	UnitID unit_num;
 
	Engine *e;
 
	TileIndex tile = TILE_FROM_XY(x,y);
 
	TileIndex tile = TileVirtXY(x, y);
 

	
 
	/* Check if the engine-type is valid (for the player) */
 
	if (!IsEngineBuildable(p1, VEH_Train)) return CMD_ERROR;
 
@@ -2366,7 +2366,7 @@ static byte AfterSetTrainPos(Vehicle *v,
 
		CLRBIT(v->u.rail.flags, VRF_GOINGDOWN);
 

	
 
		if (new_z != old_z) {
 
			TileIndex tile = TILE_FROM_XY(v->x_pos, v->y_pos);
 
			TileIndex tile = TileVirtXY(v->x_pos, v->y_pos);
 

	
 
			// XXX workaround, whole UP/DOWN detection needs overhaul
 
			if (!IsTileType(tile, MP_TUNNELBRIDGE) || (_map5[tile] & 0x80) != 0)
 
@@ -2582,13 +2582,13 @@ static void CheckTrainCollision(Vehicle 
 
	if (v->u.rail.track == 0x80)
 
		return;
 

	
 
	assert(v->u.rail.track == 0x40 || TILE_FROM_XY(v->x_pos, v->y_pos) == v->tile);
 
	assert(v->u.rail.track == 0x40 || TileVirtXY(v->x_pos, v->y_pos) == v->tile);
 

	
 
	tcc.v = v;
 
	tcc.v_skip = v->next;
 

	
 
	/* find colliding vehicle */
 
	realcoll = VehicleFromPos(TILE_FROM_XY(v->x_pos, v->y_pos), &tcc, FindTrainCollideEnum);
 
	realcoll = VehicleFromPos(TileVirtXY(v->x_pos, v->y_pos), &tcc, FindTrainCollideEnum);
 
	if (realcoll == NULL)
 
		return;
 

	
unmovable_cmd.c
Show inline comments
 
@@ -61,7 +61,7 @@ int32 DestroyCompanyHQ(TileIndex tile, u
 
extern int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, int *);
 
int32 CmdBuildCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	TileIndex tile = TILE_FROM_XY(x,y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	Player *p = GetPlayer(_current_player);
 
	int cost;
 

	
vehicle.c
Show inline comments
 
@@ -592,7 +592,7 @@ static void ChimneySmokeTick(Vehicle *v)
 

	
 
		BeginVehicleMove(v);
 

	
 
		tile = TILE_FROM_XY(v->x_pos, v->y_pos);
 
		tile = TileVirtXY(v->x_pos, v->y_pos);
 
		if (!IsTileType(tile, MP_INDUSTRY)) {
 
			EndVehicleMove(v);
 
			DeleteVehicle(v);
 
@@ -1094,7 +1094,7 @@ static void BubbleTick(Vehicle *v)
 
		et++;
 
		SndPlayVehicleFx(SND_31_EXTRACT, v);
 

	
 
		tile = TILE_FROM_XY(v->x_pos, v->y_pos);
 
		tile = TileVirtXY(v->x_pos, v->y_pos);
 
		if (IsTileType(tile, MP_INDUSTRY) &&
 
				_map5[tile] == 0xA2) {
 
			AddAnimatedTile(tile);
 
@@ -1703,7 +1703,7 @@ bool GetNewVehiclePos(Vehicle *v, GetNew
 
	gp->x = x;
 
	gp->y = y;
 
	gp->old_tile = v->tile;
 
	gp->new_tile = TILE_FROM_XY(x,y);
 
	gp->new_tile = TileVirtXY(x, y);
 
	return gp->old_tile == gp->new_tile;
 
}
 

	
viewport.c
Show inline comments
 
@@ -684,7 +684,7 @@ static void DrawTileSelection(const Tile
 

	
 
		} else if (IsPartOfAutoLine(ti->x, ti->y)) { // autorail highlighting long line
 
				int dir = _thd.drawstyle & ~0xF0;
 
				TileIndex start = TILE_FROM_XY(_thd.selstart.x, _thd.selstart.y);
 
				TileIndex start = TileVirtXY(_thd.selstart.x, _thd.selstart.y);
 
				int diffx, diffy;
 
				int side;
 

	
 
@@ -1443,7 +1443,7 @@ void MarkTileDirty(int x, int y)
 
	Point pt;
 
	if (IS_INT_INSIDE(x, 0, MapSizeX() * 16) &&
 
			IS_INT_INSIDE(y, 0, MapSizeY() * 16))
 
		z = GetTileZ(TILE_FROM_XY(x,y));
 
		z = GetTileZ(TileVirtXY(x, y));
 
	pt = RemapCoords(x, y, z);
 

	
 
	MarkAllViewportsDirty(
 
@@ -1699,7 +1699,7 @@ static void CheckClickOnLandscape(ViewPo
 
{
 
	Point pt = TranslateXYToTileCoord(vp,x,y);
 

	
 
	if (pt.x != -1) ClickTile(TILE_FROM_XY(pt.x, pt.y));
 
	if (pt.x != -1) ClickTile(TileVirtXY(pt.x, pt.y));
 
}
 

	
 
void HandleClickOnTrain(Vehicle *v);
 
@@ -1783,7 +1783,7 @@ void PlaceObject(void)
 
	if ((w = GetCallbackWnd()) != NULL) {
 
		e.event = WE_PLACE_OBJ;
 
		e.place.pt = pt;
 
		e.place.tile = TILE_FROM_XY(pt.x, pt.y);
 
		e.place.tile = TileVirtXY(pt.x, pt.y);
 
		w->wndproc(w, &e);
 
	}
 
}
 
@@ -2027,7 +2027,7 @@ static void CalcRaildirsDrawstyle(TileHi
 
	w = myabs(dx) + 16;
 
	h = myabs(dy) + 16;
 

	
 
	if (TILE_FROM_XY(thd->selstart.x, thd->selstart.y) == TILE_FROM_XY(x,y)) { // check if we're only within one tile
 
	if (TileVirtXY(thd->selstart.x, thd->selstart.y) == TileVirtXY(x, y)) { // check if we're only within one tile
 
			if(method == VPM_RAILDIRS)
 
				b = GetAutorailHT(x, y);
 
			else // rect for autosignals on one tile
 
@@ -2187,8 +2187,8 @@ bool VpHandlePlaceSizingDrag(void)
 
	// and call the mouseup event.
 
	e.event = WE_PLACE_MOUSEUP;
 
	e.place.pt = _thd.selend;
 
	e.place.tile = TILE_FROM_XY(e.place.pt.x, e.place.pt.y);
 
	e.place.starttile = TILE_FROM_XY(_thd.selstart.x, _thd.selstart.y);
 
	e.place.tile = TileVirtXY(e.place.pt.x, e.place.pt.y);
 
	e.place.starttile = TileVirtXY(_thd.selstart.x, _thd.selstart.y);
 
	w->wndproc(w, &e);
 

	
 
	return false;
water_cmd.c
Show inline comments
 
@@ -38,7 +38,7 @@ int32 CmdBuildShipDepot(int x, int y, ui
 

	
 
	if (p1 > 3) return CMD_ERROR;
 

	
 
	tile = TILE_FROM_XY(x,y);
 
	tile = TileVirtXY(x, y);
 
	if (!EnsureNoVehicle(tile)) return CMD_ERROR;
 

	
 
	tile2 = tile + (p1 ? TILE_XY(0,1) : TILE_XY(1,0));
 
@@ -166,7 +166,7 @@ static void MarkTilesAroundDirty(TileInd
 
 */
 
int32 CmdBuildLock(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	TileIndex tile = TILE_FROM_XY(x,y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	uint tileh;
 

	
 
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
waypoint.c
Show inline comments
 
@@ -155,7 +155,7 @@ static Waypoint *FindDeletedWaypointClos
 
 */
 
int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	TileIndex tile = TILE_FROM_XY(x, y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	Waypoint *wp;
 
	uint tileh;
 
	uint dir;
 
@@ -285,7 +285,7 @@ int32 RemoveTrainWaypoint(TileIndex tile
 
 */
 
int32 CmdRemoveTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	TileIndex tile = TILE_FROM_XY(x,y);
 
	TileIndex tile = TileVirtXY(x, y);
 
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 
	return RemoveTrainWaypoint(tile, flags, true);
 
}
window.c
Show inline comments
 
@@ -767,7 +767,7 @@ static void HandlePlacePresize(void)
 
		_thd.selend.x = -1;
 
		return;
 
	}
 
	e.place.tile = TILE_FROM_XY(e.place.pt.x, e.place.pt.y);
 
	e.place.tile = TileVirtXY(e.place.pt.x, e.place.pt.y);
 
	e.event = WE_PLACE_PRESIZE;
 
	w->wndproc(w, &e);
 
}
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