Changeset - r17625:366001a31c88
Doxyfile
Show inline comments
 
@@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF     = YES
 
SEARCH_INCLUDES        = YES
 
INCLUDE_PATH           =
 
INCLUDE_FILE_PATTERNS  =
 
PREDEFINED             = ENABLE_NETWORK ENABLE_AI WITH_ZLIB WITH_LZO WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE
 
PREDEFINED             = ENABLE_NETWORK ENABLE_AI WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE
 
EXPAND_AS_DEFINED      =
 
SKIP_FUNCTION_MACROS   = YES
 
#---------------------------------------------------------------------------
src/road_cmd.cpp
Show inline comments
 
@@ -1299,6 +1299,13 @@ static void DrawTile_Road(TileInfo *ti)
 
	DrawBridgeMiddle(ti);
 
}
 

	
 
/**
 
 * Draw the road depot sprite.
 
 * @param x   The x offset to draw at.
 
 * @param y   The y offset to draw at.
 
 * @param dir The direction the depot must be facing.
 
 * @param rt  The road type of the depot to draw.
 
 */
 
void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
 
{
 
	PaletteID palette = COMPANY_SPRITE_COLOUR(_local_company);
src/road_gui.cpp
Show inline comments
 
@@ -833,6 +833,10 @@ static const WindowDesc _build_road_scen
 
	_nested_build_road_scen_widgets, lengthof(_nested_build_road_scen_widgets)
 
);
 

	
 
/**
 
 * Show the road building toolbar in the scenario editor.
 
 * @return The just opened toolbar.
 
 */
 
Window *ShowBuildRoadScenToolbar()
 
{
 
	_cur_roadtype = ROADTYPE_ROAD;
src/road_map.h
Show inline comments
 
@@ -260,6 +260,7 @@ enum DisallowedRoadDirections {
 
	DRD_END
 
};
 
DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections)
 
/** Helper information for extract tool. */
 
template <> struct EnumPropsT<DisallowedRoadDirections> : MakeEnumPropsT<DisallowedRoadDirections, byte, DRD_NONE, DRD_END, DRD_END, 2> {};
 

	
 
/**
 
@@ -311,7 +312,7 @@ static inline Axis GetCrossingRailAxis(T
 

	
 
/**
 
 * Get the road bits of a level crossing.
 
 * @param t The tile to query.
 
 * @param tile The tile to query.
 
 * @return The present road bits.
 
 */
 
static inline RoadBits GetCrossingRoadBits(TileIndex tile)
 
@@ -321,7 +322,7 @@ static inline RoadBits GetCrossingRoadBi
 

	
 
/**
 
 * Get the rail track of a level crossing.
 
 * @param t The tile to query.
 
 * @param tile The tile to query.
 
 * @return The rail track.
 
 */
 
static inline Track GetCrossingRailTrack(TileIndex tile)
 
@@ -331,7 +332,7 @@ static inline Track GetCrossingRailTrack
 

	
 
/**
 
 * Get the rail track bits of a level crossing.
 
 * @param t The tile to query.
 
 * @param tile The tile to query.
 
 * @return The rail track bits.
 
 */
 
static inline TrackBits GetCrossingRailBits(TileIndex tile)
src/roadstop.cpp
Show inline comments
 
@@ -16,6 +16,7 @@
 
#include "station_base.h"
 
#include "vehicle_func.h"
 

	
 
/** The pool of roadstops. */
 
RoadStopPool _roadstop_pool("RoadStop");
 
INSTANTIATE_POOL_METHODS(RoadStop)
 

	
src/saveload/cargopacket_sl.cpp
Show inline comments
 
@@ -15,6 +15,9 @@
 

	
 
#include "saveload.h"
 

	
 
/**
 
 * Savegame conversion for cargopackets.
 
 */
 
/* static */ void CargoPacket::AfterLoad()
 
{
 
	if (IsSavegameVersionBefore(44)) {
 
@@ -101,6 +104,9 @@ const SaveLoad *GetCargoPacketDesc()
 
	return _cargopacket_desc;
 
}
 

	
 
/**
 
 * Save the cargo packets.
 
 */
 
static void Save_CAPA()
 
{
 
	CargoPacket *cp;
 
@@ -111,6 +117,9 @@ static void Save_CAPA()
 
	}
 
}
 

	
 
/**
 
 * Load the cargo packets.
 
 */
 
static void Load_CAPA()
 
{
 
	int index;
 
@@ -121,6 +130,7 @@ static void Load_CAPA()
 
	}
 
}
 

	
 
/** Chunk handlers related to cargo packets. */
 
extern const ChunkHandler _cargopacket_chunk_handlers[] = {
 
	{ 'CAPA', Save_CAPA, Load_CAPA, NULL, NULL, CH_ARRAY | CH_LAST},
 
};
src/saveload/cheat_sl.cpp
Show inline comments
 
@@ -14,6 +14,9 @@
 

	
 
#include "saveload.h"
 

	
 
/**
 
 * Save the cheat values.
 
 */
 
static void Save_CHTS()
 
{
 
	/* Cannot use lengthof because _cheats is of type Cheats, not Cheat */
 
@@ -28,6 +31,9 @@ static void Save_CHTS()
 
	}
 
}
 

	
 
/**
 
 * Load the cheat values.
 
 */
 
static void Load_CHTS()
 
{
 
	Cheat *cht = (Cheat*)&_cheats;
 
@@ -39,6 +45,7 @@ static void Load_CHTS()
 
	}
 
}
 

	
 
/** Chunk handlers related to cheats. */
 
extern const ChunkHandler _cheat_chunk_handlers[] = {
 
	{ 'CHTS', Save_CHTS, Load_CHTS, NULL, NULL, CH_RIFF | CH_LAST},
 
};
src/saveload/signs_sl.cpp
Show inline comments
 
@@ -14,6 +14,7 @@
 

	
 
#include "saveload.h"
 

	
 
/** Description of a sign within the savegame. */
 
static const SaveLoad _sign_desc[] = {
 
  SLE_CONDVAR(Sign, name,  SLE_NAME,                   0, 83),
 
  SLE_CONDSTR(Sign, name,  SLE_STR, 0,                84, SL_MAX_VERSION),
 
@@ -56,6 +57,7 @@ static void Load_SIGN()
 
	}
 
}
 

	
 
/** Chunk handlers related to signs. */
 
extern const ChunkHandler _sign_chunk_handlers[] = {
 
	{ 'SIGN', Save_SIGN, Load_SIGN, NULL, NULL, CH_ARRAY | CH_LAST},
 
};
src/saveload/strings_sl.cpp
Show inline comments
 
@@ -115,6 +115,9 @@ void InitializeOldNames()
 
	_old_name_array = CallocT<char>(512 * 32); // 200 * 24 would be enough for TTO savegames
 
}
 

	
 
/**
 
 * Load the NAME chunk.
 
 */
 
static void Load_NAME()
 
{
 
	int index;
 
@@ -124,6 +127,7 @@ static void Load_NAME()
 
	}
 
}
 

	
 
/** Chunk handlers related to strings. */
 
extern const ChunkHandler _name_chunk_handlers[] = {
 
	{ 'NAME', NULL, Load_NAME, NULL, NULL, CH_ARRAY | CH_LAST},
 
};
src/script/script_scanner.hpp
Show inline comments
 
@@ -14,6 +14,7 @@
 

	
 
#include "../fileio_type.h"
 

	
 
/** Scanner to help finding scripts. */
 
class ScriptScanner {
 
public:
 
	ScriptScanner();
 
@@ -43,8 +44,8 @@ private:
 
	void ScanDir(const char *dirname, const char *info_file_name);
 

	
 
protected:
 
	class Squirrel *engine;
 
	char main_script[1024];
 
	class Squirrel *engine; ///< The engine we're scanning with.
 
	char main_script[1024]; ///< The name of the current main script.
 
};
 

	
 
#endif /* SCRIPT_SCANNER_HPP */
src/script/squirrel_helper_type.hpp
Show inline comments
 
@@ -12,9 +12,10 @@
 
#ifndef SQUIRREL_HELPER_TYPE_HPP
 
#define SQUIRREL_HELPER_TYPE_HPP
 

	
 
/** Definition of a simple array. */
 
struct Array {
 
	int32 size;
 
	int32 array[];
 
	int32 size;    ///< The size of the array.
 
	int32 array[]; ///< The data of the array.
 
};
 

	
 
#endif /* SQUIRREL_HELPER_TYPE_HPP */
src/sdl.cpp
Show inline comments
 
@@ -16,6 +16,7 @@
 
#include "sdl.h"
 
#include <SDL.h>
 

	
 
/** Number of users of the SDL library. */
 
static int _sdl_usage;
 

	
 
#ifdef DYNAMICALLY_LOADED_SDL
 
@@ -78,7 +79,10 @@ static const char *LoadSdlDLL()
 

	
 
#endif /* DYNAMICALLY_LOADED_SDL */
 

	
 

	
 
/**
 
 * Open the SDL library.
 
 * @param x The subsystem to load.
 
 */
 
const char *SdlOpen(uint32 x)
 
{
 
#ifdef DYNAMICALLY_LOADED_SDL
 
@@ -96,6 +100,10 @@ const char *SdlOpen(uint32 x)
 
	return NULL;
 
}
 

	
 
/**
 
 * Close the SDL library.
 
 * @param x The subsystem to close.
 
 */
 
void SdlClose(uint32 x)
 
{
 
	if (x != 0) {
src/settingsgen/settingsgen.cpp
Show inline comments
 
@@ -156,13 +156,18 @@ private:
 
		return num_blocks > 0 && this->output_buffer[num_blocks - 1].HasRoom();
 
	}
 

	
 
	typedef SmallVector<OutputBuffer, 2> OutputBufferVector;
 
	typedef SmallVector<OutputBuffer, 2> OutputBufferVector; ///< Vector type for output buffers.
 
	OutputBufferVector output_buffer; ///< Vector of blocks containing the stored output.
 
};
 

	
 

	
 
/** Derived class for loading INI files without going through Fio stuff. */
 
struct SettingsIniFile : IniLoadFile {
 
	/**
 
	 * Construct a new ini loader.
 
	 * @param list_group_names A \c NULL terminated list with group names that should be loaded as lists instead of variables. @see IGT_LIST
 
	 * @param seq_group_names  A \c NULL terminated list with group names that should be loaded as lists of names. @see IGT_SEQUENCE
 
	 */
 
	SettingsIniFile(const char * const *list_group_names = NULL, const char * const *seq_group_names = NULL) :
 
			IniLoadFile(list_group_names, seq_group_names)
 
	{
src/ship.h
Show inline comments
 
@@ -20,7 +20,7 @@ void GetShipSpriteSize(EngineID engine, 
 
 * All ships have this type.
 
 */
 
struct Ship: public SpecializedVehicle<Ship, VEH_SHIP> {
 
	TrackBitsByte state;
 
	TrackBitsByte state; ///< The "track" the ship is following.
 

	
 
	/** We don't want GCC to zero our struct! It already is zeroed and has an index! */
 
	Ship() : SpecializedVehicleBase() {}
 
@@ -45,6 +45,10 @@ struct Ship: public SpecializedVehicle<S
 
	void UpdateCache();
 
};
 

	
 
/**
 
 * Iterate over all ships.
 
 * @param var The variable used for iteration.
 
 */
 
#define FOR_ALL_SHIPS(var) FOR_ALL_VEHICLES_OF_TYPE(Ship, var)
 

	
 
#endif /* SHIP_H */
src/ship_cmd.cpp
Show inline comments
 
@@ -150,6 +150,9 @@ static void CheckIfShipNeedsService(Vehi
 
	SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
}
 

	
 
/**
 
 * Update the caches of this ship.
 
 */
 
void Ship::UpdateCache()
 
{
 
	this->vcache.cached_max_speed = GetVehicleProperty(this, PROP_SHIP_SPEED, ShipVehInfo(this->engine_type)->max_speed);
src/signal_type.h
Show inline comments
 
@@ -34,6 +34,7 @@ enum SignalType {
 
	SIGTYPE_LAST       = SIGTYPE_PBS_ONEWAY,
 
	SIGTYPE_LAST_NOPBS = SIGTYPE_COMBO
 
};
 
/** Helper information for extract tool. */
 
template <> struct EnumPropsT<SignalType> : MakeEnumPropsT<SignalType, byte, SIGTYPE_NORMAL, SIGTYPE_END, SIGTYPE_END, 3> {};
 

	
 

	
src/signs.cpp
Show inline comments
 
@@ -18,7 +18,7 @@
 

	
 
#include "table/strings.h"
 

	
 
/* Initialize the sign-pool */
 
/** Initialize the sign-pool */
 
SignPool _sign_pool("Sign");
 
INSTANTIATE_POOL_METHODS(Sign)
 

	
src/signs_cmd.cpp
Show inline comments
 
@@ -21,6 +21,7 @@
 

	
 
#include "table/strings.h"
 

	
 
/** The last built sign. */
 
SignID _new_sign_id;
 

	
 
/**
src/signs_gui.cpp
Show inline comments
 
@@ -638,6 +638,10 @@ static const WindowDesc _query_sign_edit
 
	_nested_query_sign_edit_widgets, lengthof(_nested_query_sign_edit_widgets)
 
);
 

	
 
/**
 
 * Handle clicking on a sign.
 
 * @param si The sign that was clicked on.
 
 */
 
void HandleClickOnSign(const Sign *si)
 
{
 
	if (_ctrl_pressed && si->owner == _local_company) {
 
@@ -647,6 +651,10 @@ void HandleClickOnSign(const Sign *si)
 
	ShowRenameSignWindow(si);
 
}
 

	
 
/**
 
 * Show the window to change the text of a sign.
 
 * @param si The sign to show the window for.
 
 */
 
void ShowRenameSignWindow(const Sign *si)
 
{
 
	/* Delete all other edit windows */
 
@@ -655,6 +663,10 @@ void ShowRenameSignWindow(const Sign *si
 
	new SignWindow(&_query_sign_edit_desc, si);
 
}
 

	
 
/**
 
 * Close the sign window associated with the given sign.
 
 * @param sign The sign to close the window for.
 
 */
 
void DeleteRenameSignWindow(SignID sign)
 
{
 
	SignWindow *w = dynamic_cast<SignWindow *>(FindWindowById(WC_QUERY_STRING, 0));
src/signs_type.h
Show inline comments
 
@@ -12,10 +12,11 @@
 
#ifndef SIGNS_TYPE_H
 
#define SIGNS_TYPE_H
 

	
 
/** The type of the IDs of signs. */
 
typedef uint16 SignID;
 
struct Sign;
 

	
 
static const SignID INVALID_SIGN = 0xFFFF;
 
static const SignID INVALID_SIGN = 0xFFFF; ///< Sentinel for an invalid sign.
 

	
 
static const uint MAX_LENGTH_SIGN_NAME_CHARS = 32; ///< The maximum length of a sign name in characters including '\0'
 

	
src/slope_type.h
Show inline comments
 
@@ -79,6 +79,10 @@ enum Slope {
 
};
 
DECLARE_ENUM_AS_BIT_SET(Slope)
 

	
 
/**
 
 * Helper for creating a bitset of slopes.
 
 * @param x The slope to convert into a bitset.
 
 */
 
#define M(x) (1 << (x))
 
/** Constant bitset with safe slopes for building a level crossing. */
 
static const uint32 VALID_LEVEL_CROSSING_SLOPES = M(SLOPE_SEN) | M(SLOPE_ENW) | M(SLOPE_NWS) | M(SLOPE_NS) | M(SLOPE_WSE) | M(SLOPE_EW) | M(SLOPE_FLAT);
src/smallmap_gui.cpp
Show inline comments
 
@@ -292,6 +292,9 @@ static const SmallMapColourScheme _heigh
 
	{_violet_map_heights,     MKCOLOUR(0x82828282)}, ///< Violet colour scheme.
 
};
 

	
 
/**
 
 * (Re)build the colour tables for the legends.
 
 */
 
void BuildLandLegend()
 
{
 
	for (LegendAndColour *lc = _legend_land_contours; lc->legend == STR_TINY_BLACK_HEIGHT; lc++) {
 
@@ -1709,6 +1712,9 @@ static const WindowDesc _smallmap_desc(
 
	_nested_smallmap_widgets, lengthof(_nested_smallmap_widgets)
 
);
 

	
 
/**
 
 * Show the smallmap window.
 
 */
 
void ShowSmallMap()
 
{
 
	AllocateWindowDescFront<SmallMapWindow>(&_smallmap_desc, 0);
src/sound/null_s.cpp
Show inline comments
 
@@ -12,4 +12,5 @@
 
#include "../stdafx.h"
 
#include "null_s.h"
 

	
 
/** The factory for the null sound driver. */
 
static FSoundDriver_Null iFSoundDriver_Null;
src/sound/sdl_s.cpp
Show inline comments
 
@@ -18,8 +18,15 @@
 
#include "sdl_s.h"
 
#include <SDL.h>
 

	
 
/** Factory for the SDL sound driver. */
 
static FSoundDriver_SDL iFSoundDriver_SDL;
 

	
 
/**
 
 * Callback that fills the sound buffer.
 
 * @param userdata Ignored.
 
 * @param stream   The stream to put data into.
 
 * @param len      The length of the stream in bytes.
 
 */
 
static void CDECL fill_sound_buffer(void *userdata, Uint8 *stream, int len)
 
{
 
	MxMixSamples(stream, len / 4);
src/spriteloader/spriteloader.hpp
Show inline comments
 
@@ -15,8 +15,10 @@
 
#include "../core/alloc_type.hpp"
 
#include "../gfx_type.h"
 

	
 
/** Interface for the loader of our sprites. */
 
class SpriteLoader {
 
public:
 
	/** Definition of a common pixel in OpenTTD's realm. */
 
	struct CommonPixel {
 
		uint8 r;  ///< Red-channel
 
		uint8 g;  ///< Green-channel
src/station.cpp
Show inline comments
 
@@ -28,6 +28,7 @@
 

	
 
#include "table/strings.h"
 

	
 
/** The pool of stations. */
 
StationPool _station_pool("Station");
 
INSTANTIATE_POOL_METHODS(Station)
 

	
 
@@ -275,8 +276,8 @@ Rect Station::GetCatchmentRect() const
 

	
 
/** Rect and pointer to IndustryVector */
 
struct RectAndIndustryVector {
 
	Rect rect;
 
	IndustryVector *industries_near;
 
	Rect rect;                       ///< The rectangle to search the industries in.
 
	IndustryVector *industries_near; ///< The nearby industries.
 
};
 

	
 
/**
src/station_map.h
Show inline comments
 
@@ -33,8 +33,8 @@ static inline StationID GetStationIndex(
 
}
 

	
 

	
 
static const int GFX_DOCK_BASE_WATER_PART          =  4;
 
static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET =  4;
 
static const int GFX_DOCK_BASE_WATER_PART          =  4; ///< The offset for the water parts.
 
static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET =  4; ///< The offset for the drive through parts.
 

	
 
/**
 
 * Get the station type of this tile
 
@@ -476,6 +476,7 @@ static inline bool IsCustomStationSpecIn
 
/**
 
 * Set the custom station spec for this tile.
 
 * @param t Tile to set the stationspec of.
 
 * @param specindex The new spec.
 
 * @pre HasStationTileRail(t)
 
 */
 
static inline void SetCustomStationSpecIndex(TileIndex t, byte specindex)
 
@@ -498,7 +499,8 @@ static inline uint GetCustomStationSpecI
 

	
 
/**
 
 * Set the random bits for a station tile.
 
 * @param t Tile to set random bits for
 
 * @param t Tile to set random bits for.
 
 * @param random_bits The random bits.
 
 * @pre IsTileType(t, MP_STATION)
 
 */
 
static inline void SetStationTileRandomBits(TileIndex t, byte random_bits)
 
@@ -526,6 +528,7 @@ static inline byte GetStationTileRandomB
 
 * @param sid the station to which this tile belongs
 
 * @param st the type this station tile
 
 * @param section the StationGfx to be used for this tile
 
 * @param wc The water class of the station
 
 */
 
static inline void MakeStation(TileIndex t, Owner o, StationID sid, StationType st, byte section, WaterClass wc = WATER_CLASS_INVALID)
 
{
 
@@ -599,7 +602,7 @@ static inline void MakeRoadStop(TileInde
 
 * @param sid the station to which this tile belongs
 
 * @param rst the type of roadstop to make this tile
 
 * @param rt the roadtypes on this tile
 
 * @param d the direction of the roadstop
 
 * @param a the direction of the roadstop
 
 */
 
static inline void MakeDriveThroughRoadStop(TileIndex t, Owner station, Owner road, Owner tram, StationID sid, RoadStopType rst, RoadTypes rt, Axis a)
 
{
src/statusbar_gui.cpp
Show inline comments
 
@@ -257,6 +257,9 @@ bool IsNewsTickerShown()
 

	
 
int16 *_preferred_statusbar_size = &_main_status_desc.default_width; ///< Pointer to the default size for the status toolbar.
 

	
 
/**
 
 * Show our status bar.
 
 */
 
void ShowStatusBar()
 
{
 
	new StatusBarWindow(&_main_status_desc);
src/statusbar_gui.h
Show inline comments
 
@@ -12,6 +12,7 @@
 
#ifndef STATUSBAR_GUI_H
 
#define STATUSBAR_GUI_H
 

	
 
/** What of the statusbar must be invalidated? */
 
enum StatusBarInvalidate {
 
	SBI_SAVELOAD_START,  ///< started saving
 
	SBI_SAVELOAD_FINISH, ///< finished saving
src/string.cpp
Show inline comments
 
@@ -160,7 +160,11 @@ char *strecpy(char *dst, const char *src
 
	return dst;
 
}
 

	
 

	
 
/**
 
 * Format, "printf", into a newly allocated string.
 
 * @param str The formatting string.
 
 * @return The formatted string. You must free this!
 
 */
 
char *CDECL str_fmt(const char *str, ...)
 
{
 
	char buf[4096];
src/string_type.h
Show inline comments
 
@@ -29,6 +29,7 @@ enum CharSetFilter {
 
	CS_HEXADECIMAL,       ///< Only hexadecimal characters
 
};
 

	
 
/** Type for wide characters, i.e. non-UTF8 encoded unicode characters. */
 
typedef uint32 WChar;
 

	
 
/* The following are directional formatting codes used to get the LTR and RTL strings right:
src/subsidy_type.h
Show inline comments
 
@@ -20,6 +20,7 @@ enum PartOfSubsidy {
 
	POS_SRC = 1 << 0, ///< bit 0 set -> town/industry is source of subsidised path
 
	POS_DST = 1 << 1, ///< bit 1 set -> town/industry is destination of subsidised path
 
};
 
/** Helper to store the PartOfSubsidy data in a single byte. */
 
typedef SimpleTinyEnumT<PartOfSubsidy, byte> PartOfSubsidyByte;
 

	
 
DECLARE_ENUM_AS_BIT_SET(PartOfSubsidy)
src/waypoint_gui.cpp
Show inline comments
 
@@ -54,6 +54,11 @@ private:
 
	}
 

	
 
public:
 
	/**
 
	 * Construct the window.
 
	 * @param desc The description of the window.
 
	 * @param window_number The window number, in this case the waypoint's ID.
 
	 */
 
	WaypointWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
 
	{
 
		this->wp = Waypoint::Get(window_number);
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