Changeset - r1515:37392dde5143
[Not reviewed]
master
0 1 0
tron - 19 years ago 2005-03-17 09:59:52
tron@openttd.org
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
1 file changed with 71 insertions and 62 deletions:
0 comments (0 inline, 0 general)
smallmap_gui.c
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@@ -305,7 +305,7 @@ static const AndOr _smallmap_vegetation_
 
	{MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
 
};
 

	
 
static inline uint32 GetSmallMapCountoursPixels(uint tile)
 
static inline uint32 GetSmallMapContoursPixels(TileIndex tile)
 
{
 
	uint t;
 

	
 
@@ -330,13 +330,13 @@ static void DrawSmallMapContours(byte *d
 
{
 
	do {
 
		if (xc < MapMaxX() && yc < MapMaxY())
 
		    if (dst > _screen.dst_ptr && dst < (_screen.dst_ptr + _screen.width * _screen.height - _screen.width) )
 
		        WRITE_PIXELS_OR( dst, GetSmallMapCountoursPixels(TILE_XY(xc,yc)) & mask );
 
			if (dst > _screen.dst_ptr && dst < (_screen.dst_ptr + _screen.width * _screen.height - _screen.width))
 
				WRITE_PIXELS_OR(dst, GetSmallMapContoursPixels(TILE_XY(xc,yc)) & mask);
 
	} while (xc++,yc++,dst+=pitch,--reps != 0);
 
}
 

	
 

	
 
static inline uint32 GetSmallMapVehiclesPixels(uint tile)
 
static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile)
 
{
 
	uint t;
 

	
 
@@ -389,7 +389,7 @@ static const byte _industry_smallmap_col
 
	 15, 15, 15, 15, 15, 15, 15,
 
};
 

	
 
static inline uint32 GetSmallMapIndustriesPixels(uint tile)
 
static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile)
 
{
 
	int t;
 

	
 
@@ -421,7 +421,7 @@ static void DrawSmallMapIndustries(byte 
 
	} while (xc++,yc++,dst+=pitch,--reps != 0);
 
}
 

	
 
static inline uint32 GetSmallMapRoutesPixels(uint tile)
 
static inline uint32 GetSmallMapRoutesPixels(TileIndex tile)
 
{
 
	int t;
 
	uint32 bits;
 
@@ -477,35 +477,45 @@ static const uint32 _vegetation_clear_bi
 
	MKCOLOR(0x54545454),
 
};
 

	
 
static inline uint32 GetSmallMapVegetationPixels(uint tile)
 
static inline uint32 GetSmallMapVegetationPixels(TileIndex tile)
 
{
 
	int i,t;
 
	int i;
 
	TileType t;
 
	uint32 bits;
 

	
 
	t = GetTileType(tile);
 
	if (t == MP_CLEAR) {
 
		i = (_map5[tile] & 0x1F) - 4;
 
		if (i >= 0) i = (i >> 2);
 
		bits = _vegetation_clear_bits[i + 4];
 
	} else if (t == MP_INDUSTRY) {
 
		bits = IS_BYTE_INSIDE(_map5[tile], 0x10, 0x12) ? MKCOLOR(0xD0D0D0D0) : MKCOLOR(0xB5B5B5B5);
 
	} else if (t == MP_TREES) {
 
		bits = MKCOLOR(0x54575754);
 
		if ((_map2[tile] & 0x30) == 0x20)
 
			bits = (_opt.landscape == LT_HILLY) ? MKCOLOR(0x98575798) : MKCOLOR(0xC25757C2);
 
	} else {
 
		if (t == MP_TUNNELBRIDGE) {
 
			t = _map5[tile];
 
			if ((t & 0x80) == 0) t>>=1;
 
			if ((t & 6) == 0) {
 
				t = MP_RAILWAY;
 
			} else if ((t & 6) == 2) {
 
				t = MP_STREET;
 
			} else {
 
				t = MP_WATER;
 
	switch (t) {
 
		case MP_CLEAR:
 
			i = (_map5[tile] & 0x1F) - 4;
 
			if (i >= 0) i >>= 2;
 
			bits = _vegetation_clear_bits[i + 4];
 
			break;
 

	
 
		case MP_INDUSTRY:
 
			bits = IS_BYTE_INSIDE(_map5[tile], 0x10, 0x12) ? MKCOLOR(0xD0D0D0D0) : MKCOLOR(0xB5B5B5B5);
 
			break;
 

	
 
		case MP_TREES:
 
			if ((_map2[tile] & 0x30) == 0x20)
 
				bits = (_opt.landscape == LT_HILLY) ? MKCOLOR(0x98575798) : MKCOLOR(0xC25757C2);
 
			else
 
				bits = MKCOLOR(0x54575754);
 
			break;
 

	
 
		default:
 
			if (t == MP_TUNNELBRIDGE) {
 
				t = _map5[tile];
 
				if ((t & 0x80) == 0) t>>=1;
 
				if ((t & 6) == 0) {
 
					t = MP_RAILWAY;
 
				} else if ((t & 6) == 2) {
 
					t = MP_STREET;
 
				} else {
 
					t = MP_WATER;
 
				}
 
			}
 
		}
 
		bits = ApplyMask(MKCOLOR(0x54545454), &_smallmap_vehicles_andor[t]);
 
			bits = ApplyMask(MKCOLOR(0x54545454), &_smallmap_vehicles_andor[t]);
 
			break;
 
	}
 

	
 
	return bits;
 
@@ -523,7 +533,7 @@ static void DrawSmallMapVegetation(byte 
 

	
 
static uint32 _owner_colors[256];
 

	
 
static inline uint32 GetSmallMapOwnerPixels(uint tile)
 
static inline uint32 GetSmallMapOwnerPixels(TileIndex tile)
 
{
 
	int t;
 

	
 
@@ -555,8 +565,7 @@ static const uint32 _smallmap_mask_left[
 
	MKCOLOR(0xFFFFFF00),
 
};
 

	
 
static const uint32 _smallmap_mask_right[4] = {
 
	MKCOLOR(0x00000000),
 
static const uint32 _smallmap_mask_right[] = {
 
	MKCOLOR(0x000000FF),
 
	MKCOLOR(0x0000FFFF),
 
	MKCOLOR(0x00FFFFFF),
 
@@ -600,10 +609,8 @@ static void DrawSmallMap(DrawPixelInfo *
 
	DrawPixelInfo *old_dpi;
 
	int dx,dy, x, y, x2, y2;
 
	byte *ptr;
 
	uint tile_x, tile_y;
 
	uint32 mask;
 
	int t;
 
	int reps;
 
	int tile_x;
 
	int tile_y;
 
	SmallmapDrawProc *proc;
 
	ViewPort *vp;
 

	
 
@@ -633,17 +640,17 @@ static void DrawSmallMap(DrawPixelInfo *
 
		}
 
	}
 

	
 
	tile_x = (int)WP(w,smallmap_d).scroll_x >> 4;
 
	tile_y = (int)WP(w,smallmap_d).scroll_y >> 4;
 
	tile_x = WP(w,smallmap_d).scroll_x / 16;
 
	tile_y = WP(w,smallmap_d).scroll_y / 16;
 

	
 
	dx = dpi->left + WP(w,smallmap_d).subscroll;
 
	tile_x -= (dx >> 2);
 
	tile_y += (dx >> 2);
 
	tile_x -= dx / 4;
 
	tile_y += dx / 4;
 
	dx &= 3;
 

	
 
	dy = dpi->top;
 
	tile_x += (dy >> 1);
 
	tile_y += (dy >> 1);
 
	tile_x += dy / 2;
 
	tile_y += dy / 2;
 

	
 
	if (dy & 1) {
 
		tile_x++;
 
@@ -662,7 +669,11 @@ static void DrawSmallMap(DrawPixelInfo *
 
	y = 0;
 

	
 
	for(;;) {
 
		mask = (uint32)-1;
 
		uint32 mask;
 
		int reps;
 
		int t;
 

	
 
		mask = 0xFFFFFFFF;
 

	
 
		/* distance from left edge */
 
		if (x < 0) {
 
@@ -674,14 +685,14 @@ static void DrawSmallMap(DrawPixelInfo *
 
		/* distance from right edge */
 
		t = dpi->width - x;
 
		if (t < 4) {
 
			if (t < 0)
 
			if (t <= 0)
 
				break; /* exit loop */
 
			/* mask to use at the right edge */
 
			mask &= _smallmap_mask_right[t];
 
			mask &= _smallmap_mask_right[t - 1];
 
		}
 

	
 
		/* number of lines */
 
		reps = ((dpi->height - y + 1) >> 1);
 
		reps = (dpi->height - y + 1) / 2;
 
		if (reps > 0) {
 
//			assert(ptr >= dpi->dst_ptr);
 
			proc(ptr, tile_x, tile_y, dpi->pitch*2, reps, mask);
 
@@ -708,19 +719,19 @@ skip_column:
 
		byte color;
 

	
 
		FOR_ALL_VEHICLES(v) {
 
			if (v->type != 0 && v->type != 0x14 && (v->vehstatus & (VS_HIDDEN|VS_UNCLICKABLE)) == 0) {
 
			if (v->type != 0 && v->type != VEH_Special &&
 
					(v->vehstatus & (VS_HIDDEN | VS_UNCLICKABLE)) == 0) {
 
				// Remap into flat coordinates.
 
				Point pt = RemapCoords(
 
					(int)(v->x_pos - WP(w,smallmap_d).scroll_x) >> 4,
 
					(int)(v->y_pos - WP(w,smallmap_d).scroll_y) >> 4,
 
					(v->x_pos - WP(w,smallmap_d).scroll_x) / 16,
 
					(v->y_pos - WP(w,smallmap_d).scroll_y) / 16,
 
					0);
 
				x = pt.x;
 
				y = pt.y;
 

	
 
				// Check if y is out of bounds?
 
				y -= dpi->top;
 
				if ((uint)y >= (uint)dpi->height)
 
					continue;
 
				if (!IS_INT_INSIDE(y, 0, dpi->height)) continue;
 

	
 
				// Default is to draw both pixels.
 
				skip = false;
 
@@ -755,12 +766,13 @@ skip_column:
 

	
 
	if (show_towns) {
 
		Town *t;
 

	
 
		FOR_ALL_TOWNS(t) {
 
			if (t->xy != 0) {
 
				// Remap the town coordinate
 
				Point pt = RemapCoords(
 
					(int)(TileX(t->xy) * 16 - WP(w,smallmap_d).scroll_x) >> 4,
 
					(int)(TileY(t->xy) * 16 - WP(w,smallmap_d).scroll_y) >> 4,
 
					(int)(TileX(t->xy) * 16 - WP(w, smallmap_d).scroll_x) / 16,
 
					(int)(TileY(t->xy) * 16 - WP(w, smallmap_d).scroll_y) / 16,
 
					0);
 
				x = pt.x - WP(w,smallmap_d).subscroll + 3 - (t->sign.width_2 >> 1);
 
				y = pt.y;
 
@@ -785,17 +797,14 @@ skip_column:
 
		// Find main viewport.
 
		vp = FindWindowById(WC_MAIN_WINDOW,0)->viewport;
 

	
 
		pt = RemapCoords(
 
			WP(w,smallmap_d).scroll_x,
 
			WP(w,smallmap_d).scroll_y,
 
			0);
 
		pt = RemapCoords(WP(w, smallmap_d).scroll_x, WP(w, smallmap_d).scroll_y, 0);
 

	
 
		x = vp->virtual_left - pt.x;
 
		y = vp->virtual_top - pt.y;
 
		x2 = (x + vp->virtual_width) >> 4;
 
		y2 = (y + vp->virtual_height) >> 4;
 
		x >>= 4;
 
		y >>= 4;
 
		x2 = (x + vp->virtual_width) / 16;
 
		y2 = (y + vp->virtual_height) / 16;
 
		x /= 16;
 
		y /= 16;
 

	
 
		x -= WP(w,smallmap_d).subscroll;
 
		x2 -= WP(w,smallmap_d).subscroll;
0 comments (0 inline, 0 general)