Changeset - r8554:399ea60cfafc
[Not reviewed]
master
0 3 0
smatz - 17 years ago 2008-02-13 17:54:11
smatz@openttd.org
(svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places
3 files changed with 346 insertions and 325 deletions:
0 comments (0 inline, 0 general)
src/roadveh_cmd.cpp
Show inline comments
 
@@ -414,38 +414,36 @@ static bool EnumRoadSignalFindDepot(Tile
 

	
 
static const Depot* FindClosestRoadDepot(const Vehicle* v)
 
{
 
	TileIndex tile = v->tile;
 
	switch (_patches.pathfinder_for_roadvehs) {
 
		case VPF_YAPF: /* YAPF */
 
			return YapfFindNearestRoadDepot(v);
 

	
 
	if (_patches.pathfinder_for_roadvehs == VPF_YAPF) { /* YAPF is being used */
 
		Depot* ret = YapfFindNearestRoadDepot(v);
 
		return ret;
 
	} else if (_patches.pathfinder_for_roadvehs == VPF_NPF) { /* NPF is being used */
 
		NPFFoundTargetData ftd;
 
		/* See where we are now */
 
		Trackdir trackdir = GetVehicleTrackdir(v);
 
		case VPF_NPF: { /* NPF */
 
			/* See where we are now */
 
			Trackdir trackdir = GetVehicleTrackdir(v);
 

	
 
			NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, v->tile, ReverseTrackdir(trackdir), false, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES, 0);
 

	
 
			if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); /* Target found */
 
		} break;
 

	
 
		ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, v->tile, ReverseTrackdir(trackdir), false, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES, 0);
 
		if (ftd.best_bird_dist == 0) {
 
			return GetDepotByTile(ftd.node.tile); /* Target found */
 
		} else {
 
			return NULL; /* Target not found */
 
		}
 
		/* We do not search in two directions here, why should we? We can't reverse right now can we? */
 
	} else { /* OPF is being used */
 
		RoadFindDepotData rfdd;
 
		default:
 
		case VPF_OPF: { /* OPF */
 
			RoadFindDepotData rfdd;
 

	
 
			rfdd.owner = v->owner;
 
			rfdd.best_length = UINT_MAX;
 

	
 
		rfdd.owner = v->owner;
 
		rfdd.best_length = (uint)-1;
 
			/* search in all directions */
 
			for (DiagDirection d = DIAGDIR_BEGIN; d < DIAGDIR_END; d++) {
 
				FollowTrack(v->tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, d, EnumRoadSignalFindDepot, NULL, &rfdd);
 
			}
 

	
 
		/* search in all directions */
 
		for (DiagDirection i = DIAGDIR_BEGIN; i != DIAGDIR_END; i++) {
 
			FollowTrack(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, i, EnumRoadSignalFindDepot, NULL, &rfdd);
 
		}
 
			if (rfdd.best_length != UINT_MAX) return GetDepotByTile(rfdd.tile);
 
		} break;
 
	}
 

	
 
		if (rfdd.best_length == (uint)-1) return NULL;
 

	
 
		return GetDepotByTile(rfdd.tile);
 
	}
 
	return NULL; /* Target not found */
 
}
 

	
 
/** Send a road vehicle to the depot.
 
@@ -1217,77 +1215,82 @@ static Trackdir RoadFindPathToDest(Vehic
 
		return_track(FindFirstBit2x64(trackdirs));
 
	}
 

	
 
	if (_patches.pathfinder_for_roadvehs == VPF_YAPF) { /* YAPF */
 
		Trackdir trackdir = YapfChooseRoadTrack(v, tile, enterdir);
 
		if (trackdir != INVALID_TRACKDIR) return_track(trackdir);
 
		return_track(PickRandomBit(trackdirs));
 
	} else if (_patches.pathfinder_for_roadvehs == VPF_NPF) { /* NPF */
 
		NPFFindStationOrTileData fstd;
 
		NPFFoundTargetData ftd;
 
		Trackdir trackdir;
 
	switch (_patches.pathfinder_for_roadvehs) {
 
		case VPF_YAPF: { /* YAPF */
 
			Trackdir trackdir = YapfChooseRoadTrack(v, tile, enterdir);
 
			if (trackdir != INVALID_TRACKDIR) return_track(trackdir);
 
			return_track(PickRandomBit(trackdirs));
 
		} break;
 

	
 
		NPFFillWithOrderData(&fstd, v);
 
		trackdir = DiagdirToDiagTrackdir(enterdir);
 
		//debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
 
		case VPF_NPF: { /* NPF */
 
			NPFFindStationOrTileData fstd;
 

	
 
			NPFFillWithOrderData(&fstd, v);
 
			Trackdir trackdir = DiagdirToDiagTrackdir(enterdir);
 
			//debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
 

	
 
		ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES);
 
		if (ftd.best_trackdir == INVALID_TRACKDIR) {
 
			/* We are already at our target. Just do something
 
			 * @todo: maybe display error?
 
			 * @todo: go straight ahead if possible? */
 
			return_track(FindFirstBit2x64(trackdirs));
 
		} else {
 
			/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
 
			the direction we need to take to get there, if ftd.best_bird_dist is not 0,
 
			we did not find our target, but ftd.best_trackdir contains the direction leading
 
			to the tile closest to our target. */
 
			return_track(ftd.best_trackdir);
 
		}
 
	} else { /* OPF */
 
		DiagDirection dir;
 
			NPFFoundTargetData ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES);
 
			if (ftd.best_trackdir == INVALID_TRACKDIR) {
 
				/* We are already at our target. Just do something
 
				 * @todo: maybe display error?
 
				 * @todo: go straight ahead if possible? */
 
				return_track(FindFirstBit2x64(trackdirs));
 
			} else {
 
				/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
 
				 * the direction we need to take to get there, if ftd.best_bird_dist is not 0,
 
				 * we did not find our target, but ftd.best_trackdir contains the direction leading
 
				 * to the tile closest to our target. */
 
				return_track(ftd.best_trackdir);
 
			}
 
		} break;
 

	
 
		default:
 
		case VPF_OPF: { /* OPF */
 
			DiagDirection dir;
 

	
 
		if (IsTileType(desttile, MP_ROAD)) {
 
			if (GetRoadTileType(desttile) == ROAD_TILE_DEPOT) {
 
				dir = GetRoadDepotDirection(desttile);
 
				goto do_it;
 
			}
 
		} else if (IsTileType(desttile, MP_STATION)) {
 
			/* For drive-through stops we can head for the actual station tile */
 
			if (IsStandardRoadStopTile(desttile)) {
 
				dir = GetRoadStopDir(desttile);
 
			if (IsTileType(desttile, MP_ROAD)) {
 
				if (GetRoadTileType(desttile) == ROAD_TILE_DEPOT) {
 
					dir = GetRoadDepotDirection(desttile);
 
					goto do_it;
 
				}
 
			} else if (IsTileType(desttile, MP_STATION)) {
 
				/* For drive-through stops we can head for the actual station tile */
 
				if (IsStandardRoadStopTile(desttile)) {
 
					dir = GetRoadStopDir(desttile);
 
do_it:;
 
				/* When we are heading for a depot or station, we just
 
				 * pretend we are heading for the tile in front, we'll
 
				 * see from there */
 
				desttile += TileOffsByDiagDir(dir);
 
				if (desttile == tile && trackdirs & _road_exit_dir_to_incoming_trackdirs[dir]) {
 
					/* If we are already in front of the
 
					 * station/depot and we can get in from here,
 
					 * we enter */
 
					return_track(FindFirstBit2x64(trackdirs & _road_exit_dir_to_incoming_trackdirs[dir]));
 
					/* When we are heading for a depot or station, we just
 
					 * pretend we are heading for the tile in front, we'll
 
					 * see from there */
 
					desttile += TileOffsByDiagDir(dir);
 
					if (desttile == tile && trackdirs & _road_exit_dir_to_incoming_trackdirs[dir]) {
 
						/* If we are already in front of the
 
						 * station/depot and we can get in from here,
 
						 * we enter */
 
						return_track(FindFirstBit2x64(trackdirs & _road_exit_dir_to_incoming_trackdirs[dir]));
 
					}
 
				}
 
			}
 
		}
 
		/* Do some pathfinding */
 
		frd.dest = desttile;
 
			/* Do some pathfinding */
 
			frd.dest = desttile;
 

	
 
		best_track = INVALID_TRACKDIR;
 
		uint best_dist = (uint)-1;
 
		uint best_maxlen = (uint)-1;
 
		uint bitmask = (uint)trackdirs;
 
		uint i;
 
		FOR_EACH_SET_BIT(i, bitmask) {
 
			if (best_track == INVALID_TRACKDIR) best_track = (Trackdir)i; // in case we don't find the path, just pick a track
 
			frd.maxtracklen = (uint)-1;
 
			frd.mindist = (uint)-1;
 
			FollowTrack(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
 
			best_track = INVALID_TRACKDIR;
 
			uint best_dist = UINT_MAX;
 
			uint best_maxlen = UINT_MAX;
 
			uint bitmask = (uint)trackdirs;
 
			uint i;
 
			FOR_EACH_SET_BIT(i, bitmask) {
 
				if (best_track == INVALID_TRACKDIR) best_track = (Trackdir)i; // in case we don't find the path, just pick a track
 
				frd.maxtracklen = UINT_MAX;
 
				frd.mindist = UINT_MAX;
 
				FollowTrack(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
 

	
 
			if (frd.mindist < best_dist || (frd.mindist == best_dist && frd.maxtracklen < best_maxlen)) {
 
				best_dist = frd.mindist;
 
				best_maxlen = frd.maxtracklen;
 
				best_track = (Trackdir)i;
 
				if (frd.mindist < best_dist || (frd.mindist == best_dist && frd.maxtracklen < best_maxlen)) {
 
					best_dist = frd.mindist;
 
					best_maxlen = frd.maxtracklen;
 
					best_track = (Trackdir)i;
 
				}
 
			}
 
		}
 
		} break;
 
	}
 

	
 
found_best_track:;
 
@@ -1299,24 +1302,23 @@ found_best_track:;
 

	
 
static uint RoadFindPathToStop(const Vehicle *v, TileIndex tile)
 
{
 
	uint dist;
 
	if (_patches.pathfinder_for_roadvehs == VPF_YAPF) {
 
		/* use YAPF */
 
		dist = YapfRoadVehDistanceToTile(v, tile);
 
	} else {
 
		/* use NPF */
 
		NPFFindStationOrTileData fstd;
 
		Trackdir trackdir = GetVehicleTrackdir(v);
 
		assert(trackdir != INVALID_TRACKDIR);
 
		return YapfRoadVehDistanceToTile(v, tile);
 
	}
 

	
 
	/* use NPF */
 
	Trackdir trackdir = GetVehicleTrackdir(v);
 
	assert(trackdir != INVALID_TRACKDIR);
 

	
 
		fstd.dest_coords = tile;
 
		fstd.station_index = INVALID_STATION; // indicates that the destination is a tile, not a station
 
	NPFFindStationOrTileData fstd;
 
	fstd.dest_coords = tile;
 
	fstd.station_index = INVALID_STATION; // indicates that the destination is a tile, not a station
 

	
 
		dist = NPFRouteToStationOrTile(v->tile, trackdir, false, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES).best_path_dist;
 
		/* change units from NPF_TILE_LENGTH to # of tiles */
 
		if (dist != UINT_MAX)
 
			dist = (dist + NPF_TILE_LENGTH - 1) / NPF_TILE_LENGTH;
 
	}
 
	uint dist = NPFRouteToStationOrTile(v->tile, trackdir, false, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES).best_path_dist;
 
	/* change units from NPF_TILE_LENGTH to # of tiles */
 
	if (dist != UINT_MAX) dist = (dist + NPF_TILE_LENGTH - 1) / NPF_TILE_LENGTH;
 

	
 
	return dist;
 
}
 

	
src/ship_cmd.cpp
Show inline comments
 
@@ -113,34 +113,32 @@ int Ship::GetImage(Direction direction) 
 

	
 
static const Depot* FindClosestShipDepot(const Vehicle* v)
 
{
 
	if (_patches.pathfinder_for_ships == VPF_NPF) { /* NPF is used */
 
		Trackdir trackdir = GetVehicleTrackdir(v);
 
		NPFFoundTargetData ftd = NPFRouteToDepotTrialError(v->tile, trackdir, false, TRANSPORT_WATER, 0, v->owner, INVALID_RAILTYPES);
 

	
 
		if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); /* Found target */
 

	
 
		return NULL; /* Did not find target */
 
	}
 

	
 
	/* OPF or YAPF - find the closest depot */
 

	
 
	const Depot* depot;
 
	const Depot* best_depot = NULL;
 
	uint dist;
 
	uint best_dist = (uint)-1;
 
	TileIndex tile;
 
	TileIndex tile2 = v->tile;
 
	uint best_dist = UINT_MAX;
 

	
 
	if (_patches.pathfinder_for_ships == VPF_NPF) { /* NPF is used */
 
		NPFFoundTargetData ftd;
 
		Trackdir trackdir = GetVehicleTrackdir(v);
 
		ftd = NPFRouteToDepotTrialError(v->tile, trackdir, false, TRANSPORT_WATER, 0, v->owner, INVALID_RAILTYPES);
 
		if (ftd.best_bird_dist == 0) {
 
			best_depot = GetDepotByTile(ftd.node.tile); /* Found target */
 
		} else {
 
			best_depot = NULL; /* Did not find target */
 
		}
 
	} else { /* OPF or YAPF */
 
		FOR_ALL_DEPOTS(depot) {
 
			tile = depot->xy;
 
			if (IsTileDepotType(tile, TRANSPORT_WATER) && IsTileOwner(tile, v->owner)) {
 
				dist = DistanceManhattan(tile, tile2);
 
				if (dist < best_dist) {
 
					best_dist = dist;
 
					best_depot = depot;
 
				}
 
	FOR_ALL_DEPOTS(depot) {
 
		TileIndex tile = depot->xy;
 
		if (IsTileDepotType(tile, TRANSPORT_WATER) && IsTileOwner(tile, v->owner)) {
 
			uint dist = DistanceManhattan(tile, v->tile);
 
			if (dist < best_dist) {
 
				best_dist = dist;
 
				best_depot = depot;
 
			}
 
		}
 
	}
 

	
 
	return best_depot;
 
}
 

	
 
@@ -525,52 +523,52 @@ static inline NPFFoundTargetData PerfNPF
 
 * direction in which we are entering the tile */
 
static Track ChooseShipTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
 
{
 
	assert(enterdir >= 0 && enterdir <= 3);
 
	assert(IsValidDiagDirection(enterdir));
 

	
 
	switch (_patches.pathfinder_for_ships) {
 
		case VPF_YAPF: { /* YAPF */
 
			Trackdir trackdir = YapfChooseShipTrack(v, tile, enterdir, tracks);
 
			if (trackdir != INVALID_TRACKDIR) return TrackdirToTrack(trackdir);
 
		} break;
 

	
 
	if (_patches.pathfinder_for_ships == VPF_YAPF) { /* YAPF */
 
		Trackdir trackdir = YapfChooseShipTrack(v, tile, enterdir, tracks);
 
		return (trackdir != INVALID_TRACKDIR) ? TrackdirToTrack(trackdir) : INVALID_TRACK;
 
	} else if (_patches.pathfinder_for_ships == VPF_NPF) { /* NPF */
 
		NPFFindStationOrTileData fstd;
 
		NPFFoundTargetData ftd;
 
		Trackdir trackdir = GetVehicleTrackdir(v);
 
		assert(trackdir != INVALID_TRACKDIR); // Check that we are not in a depot
 
		case VPF_NPF: { /* NPF */
 
			NPFFindStationOrTileData fstd;
 
			Trackdir trackdir = GetVehicleTrackdir(v);
 
			assert(trackdir != INVALID_TRACKDIR); // Check that we are not in a depot
 

	
 
		NPFFillWithOrderData(&fstd, v);
 
			NPFFillWithOrderData(&fstd, v);
 

	
 
		ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_WATER, v->owner, INVALID_RAILTYPES);
 
			NPFFoundTargetData ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_WATER, v->owner, INVALID_RAILTYPES);
 

	
 
		if (ftd.best_trackdir != 0xff) {
 
			/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
 
			the direction we need to take to get there, if ftd.best_bird_dist is not 0,
 
			we did not find our target, but ftd.best_trackdir contains the direction leading
 
			to the tile closest to our target. */
 
			return TrackdirToTrack(ftd.best_trackdir); /* TODO: Wrapper function? */
 
		} else {
 
			return INVALID_TRACK; /* Already at target, reverse? */
 
		}
 
	} else { /* OPF */
 
		uint tot_dist, dist;
 
		Track track;
 
		TileIndex tile2;
 
			 * the direction we need to take to get there, if ftd.best_bird_dist is not 0,
 
			 * we did not find our target, but ftd.best_trackdir contains the direction leading
 
			 * to the tile closest to our target. */
 
			if (ftd.best_trackdir != 0xff) return TrackdirToTrack(ftd.best_trackdir); /* TODO: Wrapper function? */
 
		} break;
 

	
 
		tile2 = TILE_ADD(tile, -TileOffsByDiagDir(enterdir));
 
		tot_dist = (uint)-1;
 
		default:
 
		case VPF_OPF: { /* OPF */
 
			TileIndex tile2 = TILE_ADD(tile, -TileOffsByDiagDir(enterdir));
 
			Track track;
 

	
 
			/* Let's find out how far it would be if we would reverse first */
 
			TrackBits b = GetTileShipTrackStatus(tile2) & _ship_sometracks[ReverseDiagDir(enterdir)] & v->u.ship.state;
 

	
 
		/* Let's find out how far it would be if we would reverse first */
 
		TrackBits b = GetTileShipTrackStatus(tile2) & _ship_sometracks[ReverseDiagDir(enterdir)] & v->u.ship.state;
 
		if (b != 0) {
 
			dist = FindShipTrack(v, tile2, ReverseDiagDir(enterdir), b, tile, &track);
 
			if (dist != (uint)-1)
 
				tot_dist = dist + 1;
 
		}
 
		/* And if we would not reverse? */
 
		dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track);
 
		if (dist > tot_dist)
 
			/* We could better reverse */
 
			return INVALID_TRACK;
 
		return track;
 
			uint distr = UINT_MAX; // distance if we reversed
 
			if (b != 0) {
 
				distr = FindShipTrack(v, tile2, ReverseDiagDir(enterdir), b, tile, &track);
 
				if (distr != UINT_MAX) distr++; // penalty for reversing
 
			}
 

	
 
			/* And if we would not reverse? */
 
			uint dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track);
 

	
 
			if (dist <= distr) return track;
 
		} break;
 
	}
 

	
 
	return INVALID_TRACK; /* We could better reverse */
 
}
 

	
 
static const Direction _new_vehicle_direction_table[] = {
src/train_cmd.cpp
Show inline comments
 
@@ -2000,7 +2000,7 @@ static TrainFindDepotData FindClosestTra
 

	
 
	TrainFindDepotData tfdd;
 
	tfdd.owner = v->owner;
 
	tfdd.best_length = (uint)-1;
 
	tfdd.best_length = UINT_MAX;
 
	tfdd.reverse = false;
 

	
 
	TileIndex tile = v->tile;
 
@@ -2010,36 +2010,43 @@ static TrainFindDepotData FindClosestTra
 
		return tfdd;
 
	}
 

	
 
	if (_patches.pathfinder_for_trains == VPF_YAPF) { /* YAPF is selected */
 
		bool found = YapfFindNearestRailDepotTwoWay(v, max_distance, NPF_INFINITE_PENALTY, &tfdd.tile, &tfdd.reverse);
 
		tfdd.best_length = found ? max_distance / 2 : -1; // some fake distance or NOT_FOUND
 
	} else if (_patches.pathfinder_for_trains == VPF_NPF) { /* NPF is selected */
 
		Vehicle* last = GetLastVehicleInChain(v);
 
		Trackdir trackdir = GetVehicleTrackdir(v);
 
		Trackdir trackdir_rev = ReverseTrackdir(GetVehicleTrackdir(last));
 

	
 
		assert(trackdir != INVALID_TRACKDIR);
 
		NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes, NPF_INFINITE_PENALTY);
 
		if (ftd.best_bird_dist == 0) {
 
			/* Found target */
 
			tfdd.tile = ftd.node.tile;
 
			/* Our caller expects a number of tiles, so we just approximate that
 
			 * number by this. It might not be completely what we want, but it will
 
			 * work for now :-) We can possibly change this when the old pathfinder
 
			 * is removed. */
 
			tfdd.best_length = ftd.best_path_dist / NPF_TILE_LENGTH;
 
			if (NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) tfdd.reverse = true;
 
		}
 
	} else { /* NTP */
 
		/* search in the forward direction first. */
 
		DiagDirection i = TrainExitDir(v->direction, v->u.rail.track);
 
		NewTrainPathfind(tile, 0, v->u.rail.compatible_railtypes, i, (NTPEnumProc*)NtpCallbFindDepot, &tfdd);
 
		if (tfdd.best_length == (uint)-1){
 
			tfdd.reverse = true;
 
			/* search in backwards direction */
 
			i = TrainExitDir(ReverseDir(v->direction), v->u.rail.track);
 
	switch (_patches.pathfinder_for_trains) {
 
		case VPF_YAPF: { /* YAPF */
 
			bool found = YapfFindNearestRailDepotTwoWay(v, max_distance, NPF_INFINITE_PENALTY, &tfdd.tile, &tfdd.reverse);
 
			tfdd.best_length = found ? max_distance / 2 : UINT_MAX; // some fake distance or NOT_FOUND
 
		} break;
 

	
 
		case VPF_NPF: { /* NPF */
 
			Vehicle* last = GetLastVehicleInChain(v);
 
			Trackdir trackdir = GetVehicleTrackdir(v);
 
			Trackdir trackdir_rev = ReverseTrackdir(GetVehicleTrackdir(last));
 

	
 
			assert(trackdir != INVALID_TRACKDIR);
 
			NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes, NPF_INFINITE_PENALTY);
 
			if (ftd.best_bird_dist == 0) {
 
				/* Found target */
 
				tfdd.tile = ftd.node.tile;
 
				/* Our caller expects a number of tiles, so we just approximate that
 
				* number by this. It might not be completely what we want, but it will
 
				* work for now :-) We can possibly change this when the old pathfinder
 
				* is removed. */
 
				tfdd.best_length = ftd.best_path_dist / NPF_TILE_LENGTH;
 
				if (NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) tfdd.reverse = true;
 
			}
 
		} break;
 

	
 
		default:
 
		case VPF_NTP: { /* NTP */
 
			/* search in the forward direction first. */
 
			DiagDirection i = TrainExitDir(v->direction, v->u.rail.track);
 
			NewTrainPathfind(tile, 0, v->u.rail.compatible_railtypes, i, (NTPEnumProc*)NtpCallbFindDepot, &tfdd);
 
		}
 
			if (tfdd.best_length == UINT_MAX){
 
				tfdd.reverse = true;
 
				/* search in backwards direction */
 
				i = TrainExitDir(ReverseDir(v->direction), v->u.rail.track);
 
				NewTrainPathfind(tile, 0, v->u.rail.compatible_railtypes, i, (NTPEnumProc*)NtpCallbFindDepot, &tfdd);
 
			}
 
		} break;
 
	}
 

	
 
	return tfdd;
 
@@ -2358,68 +2365,76 @@ static Track ChooseTrainTrack(Vehicle* v
 
	/* quick return in case only one possible track is available */
 
	if (KillFirstBit(tracks) == TRACK_BIT_NONE) return FindFirstTrack(tracks);
 

	
 
	if (_patches.pathfinder_for_trains == VPF_YAPF) { /* YAPF is selected */
 
		Trackdir trackdir = YapfChooseRailTrack(v, tile, enterdir, tracks, &path_not_found);
 
		if (trackdir != INVALID_TRACKDIR) {
 
			best_track = TrackdirToTrack(trackdir);
 
		} else {
 
			best_track = FindFirstTrack(tracks);
 
		}
 
	} else if (_patches.pathfinder_for_trains == VPF_NPF) { /* NPF is selected */
 
		void* perf = NpfBeginInterval();
 

	
 
		NPFFindStationOrTileData fstd;
 
		NPFFillWithOrderData(&fstd, v);
 
		/* The enterdir for the new tile, is the exitdir for the old tile */
 
		Trackdir trackdir = GetVehicleTrackdir(v);
 
		assert(trackdir != 0xff);
 

	
 
		NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes);
 

	
 
		if (ftd.best_trackdir == 0xff) {
 
			/* We are already at our target. Just do something
 
			 * @todo maybe display error?
 
			 * @todo: go straight ahead if possible? */
 
			best_track = FindFirstTrack(tracks);
 
		} else {
 
			/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
 
			the direction we need to take to get there, if ftd.best_bird_dist is not 0,
 
			we did not find our target, but ftd.best_trackdir contains the direction leading
 
			to the tile closest to our target. */
 
			if (ftd.best_bird_dist != 0) path_not_found = true;
 
			/* Discard enterdir information, making it a normal track */
 
			best_track = TrackdirToTrack(ftd.best_trackdir);
 
		}
 

	
 
		int time = NpfEndInterval(perf);
 
		DEBUG(yapf, 4, "[NPFT] %d us - %d rounds - %d open - %d closed -- ", time, 0, _aystar_stats_open_size, _aystar_stats_closed_size);
 
	} else { /* NTP is selected */
 
		void* perf = NpfBeginInterval();
 

	
 
		TrainTrackFollowerData fd;
 
		FillWithStationData(&fd, v);
 

	
 
		/* New train pathfinding */
 
		fd.best_bird_dist = (uint)-1;
 
		fd.best_track_dist = (uint)-1;
 
		fd.best_track = INVALID_TRACKDIR;
 

	
 
		NewTrainPathfind(tile - TileOffsByDiagDir(enterdir), v->dest_tile,
 
			v->u.rail.compatible_railtypes, enterdir, (NTPEnumProc*)NtpCallbFindStation, &fd);
 

	
 
		/* check whether the path was found or only 'guessed' */
 
		if (fd.best_bird_dist != 0) path_not_found = true;
 

	
 
		if (fd.best_track == 0xff) {
 
			/* blaha */
 
			best_track = FindFirstTrack(tracks);
 
		} else {
 
			best_track = TrackdirToTrack(fd.best_track);
 
		}
 

	
 
		int time = NpfEndInterval(perf);
 
		DEBUG(yapf, 4, "[NTPT] %d us - %d rounds - %d open - %d closed -- ", time, 0, 0, 0);
 
	switch (_patches.pathfinder_for_trains) {
 
		case VPF_YAPF: { /* YAPF */
 
			Trackdir trackdir = YapfChooseRailTrack(v, tile, enterdir, tracks, &path_not_found);
 
			if (trackdir != INVALID_TRACKDIR) {
 
				best_track = TrackdirToTrack(trackdir);
 
			} else {
 
				best_track = FindFirstTrack(tracks);
 
			}
 
		} break;
 

	
 
		case VPF_NPF: { /* NPF */
 
			void *perf = NpfBeginInterval();
 

	
 
			NPFFindStationOrTileData fstd;
 
			NPFFillWithOrderData(&fstd, v);
 
			/* The enterdir for the new tile, is the exitdir for the old tile */
 
			Trackdir trackdir = GetVehicleTrackdir(v);
 
			assert(trackdir != INVALID_TRACKDIR);
 

	
 
			NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes);
 

	
 
			if (ftd.best_trackdir == INVALID_TRACKDIR) {
 
				/* We are already at our target. Just do something
 
				 * @todo maybe display error?
 
				 * @todo: go straight ahead if possible? */
 
				best_track = FindFirstTrack(tracks);
 
			} else {
 
				/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
 
				 * the direction we need to take to get there, if ftd.best_bird_dist is not 0,
 
				 * we did not find our target, but ftd.best_trackdir contains the direction leading
 
				 * to the tile closest to our target. */
 
				if (ftd.best_bird_dist != 0) path_not_found = true;
 
				/* Discard enterdir information, making it a normal track */
 
				best_track = TrackdirToTrack(ftd.best_trackdir);
 
			}
 

	
 
			int time = NpfEndInterval(perf);
 
			DEBUG(yapf, 4, "[NPFT] %d us - %d rounds - %d open - %d closed -- ", time, 0, _aystar_stats_open_size, _aystar_stats_closed_size);
 
		} break;
 

	
 
		default:
 
		case VPF_NTP: { /* NTP */
 
			void *perf = NpfBeginInterval();
 

	
 
			TrainTrackFollowerData fd;
 
			FillWithStationData(&fd, v);
 

	
 
			/* New train pathfinding */
 
			fd.best_bird_dist = UINT_MAX;
 
			fd.best_track_dist = UINT_MAX;
 
			fd.best_track = INVALID_TRACKDIR;
 

	
 
			NewTrainPathfind(tile - TileOffsByDiagDir(enterdir), v->dest_tile,
 
				v->u.rail.compatible_railtypes, enterdir, (NTPEnumProc*)NtpCallbFindStation, &fd);
 

	
 
			/* check whether the path was found or only 'guessed' */
 
			if (fd.best_bird_dist != 0) path_not_found = true;
 

	
 
			if (fd.best_track == INVALID_TRACKDIR) {
 
				/* blaha */
 
				best_track = FindFirstTrack(tracks);
 
			} else {
 
				best_track = TrackdirToTrack(fd.best_track);
 
			}
 

	
 
			int time = NpfEndInterval(perf);
 
			DEBUG(yapf, 4, "[NTPT] %d us - %d rounds - %d open - %d closed -- ", time, 0, 0, 0);
 
		} break;
 
	}
 

	
 
	/* handle "path not found" state */
 
	if (path_not_found) {
 
		/* PF didn't find the route */
 
@@ -2469,81 +2484,87 @@ static bool CheckReverseTrain(Vehicle *v
 

	
 
	int i = _search_directions[FIND_FIRST_BIT(v->u.rail.track)][DirToDiagDir(v->direction)];
 

	
 
	if (_patches.pathfinder_for_trains == VPF_YAPF) { /* YAPF is selected */
 
		reverse_best = YapfCheckReverseTrain(v);
 
	} else if (_patches.pathfinder_for_trains == VPF_NPF) { /* NPF if selected for trains */
 
		NPFFindStationOrTileData fstd;
 
		NPFFoundTargetData ftd;
 
		Trackdir trackdir, trackdir_rev;
 
		Vehicle* last = GetLastVehicleInChain(v);
 

	
 
		NPFFillWithOrderData(&fstd, v);
 

	
 
		trackdir = GetVehicleTrackdir(v);
 
		trackdir_rev = ReverseTrackdir(GetVehicleTrackdir(last));
 
		assert(trackdir != 0xff);
 
		assert(trackdir_rev != 0xff);
 

	
 
		ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes);
 
		if (ftd.best_bird_dist != 0) {
 
			/* We didn't find anything, just keep on going straight ahead */
 
			reverse_best = false;
 
		} else {
 
			if (NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) {
 
				reverse_best = true;
 
	switch (_patches.pathfinder_for_trains) {
 
		case VPF_YAPF: { /* YAPF */
 
			reverse_best = YapfCheckReverseTrain(v);
 
		} break;
 

	
 
		case VPF_NPF: { /* NPF */
 
			NPFFindStationOrTileData fstd;
 
			NPFFoundTargetData ftd;
 
			Vehicle* last = GetLastVehicleInChain(v);
 

	
 
			NPFFillWithOrderData(&fstd, v);
 

	
 
			Trackdir trackdir = GetVehicleTrackdir(v);
 
			Trackdir trackdir_rev = ReverseTrackdir(GetVehicleTrackdir(last));
 
			assert(trackdir != INVALID_TRACKDIR);
 
			assert(trackdir_rev != INVALID_TRACKDIR);
 

	
 
			ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes);
 
			if (ftd.best_bird_dist != 0) {
 
				/* We didn't find anything, just keep on going straight ahead */
 
				reverse_best = false;
 
			} else {
 
				reverse_best = false;
 
				if (NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) {
 
					reverse_best = true;
 
				} else {
 
					reverse_best = false;
 
				}
 
			}
 
		}
 
	} else { /* NTP is selected */
 
		int best_track = -1;
 
		uint reverse = 0;
 
		uint best_bird_dist  = 0;
 
		uint best_track_dist = 0;
 

	
 
		for (;;) {
 
			fd.best_bird_dist = (uint)-1;
 
			fd.best_track_dist = (uint)-1;
 

	
 
			NewTrainPathfind(v->tile, v->dest_tile, v->u.rail.compatible_railtypes, (DiagDirection)(reverse ^ i), (NTPEnumProc*)NtpCallbFindStation, &fd);
 

	
 
			if (best_track != -1) {
 
				if (best_bird_dist != 0) {
 
					if (fd.best_bird_dist != 0) {
 
						/* neither reached the destination, pick the one with the smallest bird dist */
 
						if (fd.best_bird_dist > best_bird_dist) goto bad;
 
						if (fd.best_bird_dist < best_bird_dist) goto good;
 
		} break;
 

	
 
		default:
 
		case VPF_NTP: { /* NTP */
 
			int best_track = -1;
 
			uint reverse = 0;
 
			uint best_bird_dist  = 0;
 
			uint best_track_dist = 0;
 

	
 
			for (;;) {
 
				fd.best_bird_dist = UINT_MAX;
 
				fd.best_track_dist = UINT_MAX;
 

	
 
				NewTrainPathfind(v->tile, v->dest_tile, v->u.rail.compatible_railtypes, (DiagDirection)(reverse ^ i), (NTPEnumProc*)NtpCallbFindStation, &fd);
 

	
 
				if (best_track != -1) {
 
					if (best_bird_dist != 0) {
 
						if (fd.best_bird_dist != 0) {
 
							/* neither reached the destination, pick the one with the smallest bird dist */
 
							if (fd.best_bird_dist > best_bird_dist) goto bad;
 
							if (fd.best_bird_dist < best_bird_dist) goto good;
 
						} else {
 
							/* we found the destination for the first time */
 
							goto good;
 
						}
 
					} else {
 
						/* we found the destination for the first time */
 
						goto good;
 
						if (fd.best_bird_dist != 0) {
 
							/* didn't find destination, but we've found the destination previously */
 
							goto bad;
 
						} else {
 
							/* both old & new reached the destination, compare track length */
 
							if (fd.best_track_dist > best_track_dist) goto bad;
 
							if (fd.best_track_dist < best_track_dist) goto good;
 
						}
 
					}
 
				} else {
 
					if (fd.best_bird_dist != 0) {
 
						/* didn't find destination, but we've found the destination previously */
 
						goto bad;
 
					} else {
 
						/* both old & new reached the destination, compare track length */
 
						if (fd.best_track_dist > best_track_dist) goto bad;
 
						if (fd.best_track_dist < best_track_dist) goto good;
 
					}
 

	
 
					/* if we reach this position, there's two paths of equal value so far.
 
					 * pick one randomly. */
 
					int r = GB(Random(), 0, 8);
 
					if (_pick_track_table[i] == (v->direction & 3)) r += 80;
 
					if (_pick_track_table[best_track] == (v->direction & 3)) r -= 80;
 
					if (r <= 127) goto bad;
 
				}
 

	
 
				/* if we reach this position, there's two paths of equal value so far.
 
				 * pick one randomly. */
 
				int r = GB(Random(), 0, 8);
 
				if (_pick_track_table[i] == (v->direction & 3)) r += 80;
 
				if (_pick_track_table[best_track] == (v->direction & 3)) r -= 80;
 
				if (r <= 127) goto bad;
 
good:;
 
				best_track = i;
 
				best_bird_dist = fd.best_bird_dist;
 
				best_track_dist = fd.best_track_dist;
 
				reverse_best = reverse;
 
bad:;
 
				if (reverse != 0) break;
 
				reverse = 2;
 
			}
 
good:;
 
			best_track = i;
 
			best_bird_dist = fd.best_bird_dist;
 
			best_track_dist = fd.best_track_dist;
 
			reverse_best = reverse;
 
bad:;
 
			if (reverse != 0) break;
 
			reverse = 2;
 
		}
 
		} break;
 
	}
 

	
 
	return reverse_best != 0;
 
@@ -3025,7 +3046,7 @@ static void TrainController(Vehicle *v, 
 
				 * the signal status. */
 
				uint32 tracks = ts | (ts >> 8);
 
				TrackBits bits = (TrackBits)(tracks & TRACK_BIT_MASK);
 
				if ((_patches.pathfinder_for_trains != VPF_NTP) && _patches.forbid_90_deg && prev == NULL) {
 
				if (_patches.pathfinder_for_trains != VPF_NTP && _patches.forbid_90_deg && prev == NULL) {
 
					/* We allow wagons to make 90 deg turns, because forbid_90_deg
 
					 * can be switched on halfway a turn */
 
					bits &= ~TrackCrossesTracks(FindFirstTrack(v->u.rail.track));
 
@@ -3459,7 +3480,7 @@ static bool TrainCheckIfLineEnds(Vehicle
 

	
 
	/* mask unreachable track bits if we are forbidden to do 90deg turns */
 
	TrackBits bits = (TrackBits)((ts | (ts >> 8)) & TRACK_BIT_MASK);
 
	if ((_patches.pathfinder_for_trains != VPF_NTP) && _patches.forbid_90_deg) {
 
	if (_patches.pathfinder_for_trains != VPF_NTP && _patches.forbid_90_deg) {
 
		bits &= ~TrackCrossesTracks(FindFirstTrack(v->u.rail.track));
 
	}
 

	
0 comments (0 inline, 0 general)