Changeset - r7863:3a36f25b3b69
[Not reviewed]
master
0 1 0
glx - 17 years ago 2007-11-11 18:32:01
glx@openttd.org
(svn r11413) -Fix [FS#1405]: don't use cached override spriteset for callbacks
1 file changed with 11 insertions and 7 deletions:
0 comments (0 inline, 0 general)
src/newgrf_engine.cpp
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@@ -843,11 +843,12 @@ static inline void NewVehicleResolver(Re
 
/** Retrieve the SpriteGroup for the specified vehicle.
 
 * If the vehicle is not specified, the purchase list group for the engine is
 
 * chosen. For trains, an additional engine override lookup is performed.
 
 * @param engine Engine type of the vehicle.
 
 * @param v      The vehicle itself.
 
 * @returns      The selected SpriteGroup for the vehicle.
 
 * @param engine    Engine type of the vehicle.
 
 * @param v         The vehicle itself.
 
 * @param use_cache Use cached override
 
 * @returns         The selected SpriteGroup for the vehicle.
 
 */
 
static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle *v)
 
static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle *v, bool use_cache = true)
 
{
 
	const SpriteGroup *group;
 
	CargoID cargo;
 
@@ -858,7 +859,10 @@ static const SpriteGroup *GetVehicleSpri
 
		cargo = v->cargo_type;
 

	
 
		if (v->type == VEH_TRAIN) {
 
			group = v->u.rail.cached_override;
 
			/* We always use cached value, except for callbacks because the override spriteset
 
			 * to use may be different than the one cached. It happens for callback 0x15 (refit engine),
 
			 * as v->cargo_type is temporary changed to the new type */
 
			group = use_cache ? v->u.rail.cached_override : GetWagonOverrideSpriteSet(v->engine_type, v->cargo_type, v->u.rail.first_engine);
 
			if (group != NULL) return group;
 
		}
 
	}
 
@@ -942,7 +946,7 @@ uint16 GetVehicleCallback(CallbackID cal
 
	object.callback_param1 = param1;
 
	object.callback_param2 = param2;
 

	
 
	group = Resolve(GetVehicleSpriteGroup(engine, v), &object);
 
	group = Resolve(GetVehicleSpriteGroup(engine, v, false), &object);
 
	if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
 

	
 
	return group->g.callback.result;
 
@@ -971,7 +975,7 @@ uint16 GetVehicleCallbackParent(Callback
 

	
 
	object.u.vehicle.parent = parent;
 

	
 
	group = Resolve(GetVehicleSpriteGroup(engine, v), &object);
 
	group = Resolve(GetVehicleSpriteGroup(engine, v, false), &object);
 
	if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
 

	
 
	return group->g.callback.result;
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