Changeset - r8995:3aa478922c7a
[Not reviewed]
master
0 3 0
rubidium - 16 years ago 2008-04-19 13:28:48
rubidium@openttd.org
(svn r12790) -Codechange: code style fixes. Patch by Alberth.
3 files changed with 26 insertions and 30 deletions:
0 comments (0 inline, 0 general)
src/window.cpp
Show inline comments
 
@@ -625,11 +625,11 @@ static Window *ForceFindDeletableWindow(
 
{
 
	Window* const *wz;
 

	
 
	for (wz = _z_windows;; wz++) {
 
	FOR_ALL_WINDOWS(wz) {
 
		Window *w = *wz;
 
		assert(wz < _last_z_window);
 
		if (w->window_class != WC_MAIN_WINDOW && !IsVitalWindow(w)) return w;
 
	}
 
	NOT_REACHED();
 
}
 

	
 
bool IsWindowOfPrototype(const Window *w, const Widget *widget)
 
@@ -1021,9 +1021,7 @@ Window *AllocateWindowDescFront(const Wi
 
 * @return a pointer to the found window if any, NULL otherwise */
 
Window *FindWindowFromPt(int x, int y)
 
{
 
	Window* const *wz;
 

	
 
	for (wz = _last_z_window; wz != _z_windows;) {
 
	for (Window * const *wz = _last_z_window; wz != _z_windows;) {
 
		Window *w = *--wz;
 
		if (IsInsideBS(x, w->left, w->width) && IsInsideBS(y, w->top, w->height)) {
 
			return w;
 
@@ -1041,6 +1039,7 @@ void InitWindowSystem()
 
	IConsoleClose();
 

	
 
	_last_z_window = _z_windows;
 
	_mouseover_last_w = NULL;
 
	_no_scroll = 0;
 
}
 

	
 
@@ -1607,8 +1606,7 @@ static bool HandleViewportScroll()
 
static bool MaybeBringWindowToFront(const Window *w)
 
{
 
	bool bring_to_front = false;
 
	Window* const *wz;
 
	Window* const *uz;
 
	Window * const *wz;
 

	
 
	if (w->window_class == WC_MAIN_WINDOW ||
 
			IsVitalWindow(w) ||
 
@@ -1618,7 +1616,7 @@ static bool MaybeBringWindowToFront(cons
 
	}
 

	
 
	wz = FindWindowZPosition(w);
 
	for (uz = wz; ++uz != _last_z_window;) {
 
	for (Window * const *uz = wz; ++uz != _last_z_window;) {
 
		Window *u = *uz;
 

	
 
		/* A modal child will prevent the activation of the parent window */
 
@@ -1792,9 +1790,6 @@ void HandleCtrlChanged()
 
	}
 
}
 

	
 
extern void UpdateTileSelection();
 
extern bool VpHandlePlaceSizingDrag();
 

	
 
/**
 
 * Local counter that is incremented each time an mouse input event is detected.
 
 * The counter is used to stop auto-scrolling.
 
@@ -1855,6 +1850,9 @@ enum MouseClick {
 
	TIME_BETWEEN_DOUBLE_CLICK = 500, ///< Time between 2 left clicks before it becoming a double click, in ms
 
};
 

	
 
extern void UpdateTileSelection();
 
extern bool VpHandlePlaceSizingDrag();
 

	
 
void MouseLoop(MouseClick click, int mousewheel)
 
{
 
	int x,y;
 
@@ -2155,13 +2153,17 @@ void InvalidateWindowClassesData(WindowC
 
 */
 
void CallWindowTickEvent()
 
{
 
	Window* const *wz;
 

	
 
	for (wz = _last_z_window; wz != _z_windows;) {
 
	for (Window * const *wz = _last_z_window; wz != _z_windows;) {
 
		CallWindowEventNP(*--wz, WE_TICK);
 
	}
 
}
 

	
 
/**
 
 * Try to delete a non-vital window.
 
 * Non-vital windows are windows other than the game selection, main toolbar,
 
 * status bar, toolbar menu, and tooltip windows. Stickied windows are also
 
 * considered vital.
 
 */
 
void DeleteNonVitalWindows()
 
{
 
	Window* const *wz;
src/window_func.h
Show inline comments
 
@@ -32,7 +32,6 @@ void DeleteNonVitalWindows();
 
void DeleteAllNonVitalWindows();
 
void HideVitalWindows();
 
void ShowVitalWindows();
 
Window **FindWindowZPosition(const Window *w);
 

	
 
void InvalidateWindow(WindowClass cls, WindowNumber number);
 
void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_index);
src/window_gui.h
Show inline comments
 
@@ -549,15 +549,9 @@ Window *FindWindowFromPt(int x, int y);
 

	
 
bool IsWindowOfPrototype(const Window *w, const Widget *widget);
 
void AssignWidgetToWindow(Window *w, const Widget *widget);
 
Window *AllocateWindow(
 
							int x,
 
							int y,
 
							int width,
 
							int height,
 
							WindowProc *proc,
 
							WindowClass cls,
 
							const Widget *widget,
 
							void *data = NULL);
 
Window *AllocateWindow(int x, int y, int width, int height,
 
			WindowProc *proc, WindowClass cls, const Widget *widget,
 
			void *data = NULL);
 

	
 
Window *AllocateWindowDesc(const WindowDesc *desc, void *data = NULL);
 
Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void *data = NULL);
 
@@ -594,12 +588,6 @@ enum SortButtonState {
 
void DrawSortButtonState(const Window *w, int widget, SortButtonState state);
 

	
 

	
 
Window *GetCallbackWnd();
 
void DeleteNonVitalWindows();
 
void DeleteAllNonVitalWindows();
 
void HideVitalWindows();
 
void ShowVitalWindows();
 
Window **FindWindowZPosition(const Window *w);
 

	
 
/* window.cpp */
 
extern Window *_z_windows[];
 
@@ -624,6 +612,13 @@ enum SpecialMouseMode {
 
	WSM_PRESIZE  = 3,
 
};
 

	
 
Window *GetCallbackWnd();
 
void DeleteNonVitalWindows();
 
void DeleteAllNonVitalWindows();
 
void HideVitalWindows();
 
void ShowVitalWindows();
 
Window **FindWindowZPosition(const Window *w);
 

	
 
void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y);
 

	
 
void ResizeButtons(Window *w, byte left, byte right);
0 comments (0 inline, 0 general)