Changeset - r25261:3b1b500a06d6
[Not reviewed]
master
0 3 0
Michael Lutz - 3 years ago 2021-04-24 22:43:38
michi@icosahedron.de
Fix: [OpenGL] Main loop expects to start with the video buffer unmapped. (#9100)
3 files changed with 5 insertions and 0 deletions:
0 comments (0 inline, 0 general)
src/video/opengl.cpp
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@@ -1154,6 +1154,7 @@ void *OpenGLBackend::GetVideoBuffer()
 
#endif
 

	
 
	if (!this->persistent_mapping_supported) {
 
		assert(this->vid_buffer == nullptr);
 
		_glBindBuffer(GL_PIXEL_UNPACK_BUFFER, this->vid_pbo);
 
		this->vid_buffer = _glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_READ_WRITE);
 
	} else if (this->vid_buffer == nullptr) {
src/video/sdl2_opengl_v.cpp
Show inline comments
 
@@ -74,6 +74,8 @@ const char *VideoDriver_SDL_OpenGL::Star
 
		this->Stop();
 
		return "Can't get pointer to screen buffer";
 
	}
 
	/* Main loop expects to start with the buffer unmapped. */
 
	this->ReleaseVideoPointer();
 

	
 
	return nullptr;
 
}
src/video/win32_v.cpp
Show inline comments
 
@@ -1311,6 +1311,8 @@ const char *VideoDriver_Win32OpenGL::Sta
 
		_cur_resolution = old_res;
 
		return "Can't get pointer to screen buffer";
 
	}
 
	/* Main loop expects to start with the buffer unmapped. */
 
	this->ReleaseVideoPointer();
 

	
 
	MarkWholeScreenDirty();
 

	
0 comments (0 inline, 0 general)