@@ -19,12 +19,17 @@
#include "tunnelbridge.h"
#include "sortlist_type.h"
#include "widgets/dropdown_func.h"
#include "table/strings.h"
/** The type of the last built rail bridge */
static BridgeType _last_railbridge_type = 0;
/** The type of the last built road bridge */
static BridgeType _last_roadbridge_type = 0;
/**
* Carriage for the data we need if we want to build a bridge
*/
struct BuildBridgeData {
BridgeType index;
const BridgeSpec *spec;
@@ -90,12 +95,17 @@ private:
{
return a->spec->speed - b->spec->speed;
}
void BuildBridge(uint8 i)
switch ((TransportType)(this->type >> 15)) {
case TRANSPORT_RAIL: _last_railbridge_type = this->bridges->Get(i)->index; break;
case TRANSPORT_ROAD: _last_roadbridge_type = this->bridges->Get(i)->index; break;
default: break;
DoCommandP(this->end_tile, this->start_tile, this->type | this->bridges->Get(i)->index,
CMD_BUILD_BRIDGE | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge);
/** Sort the builable bridges */
void SortBridgeList()
@@ -284,26 +294,41 @@ void ShowBuildBridgeWindow(TileIndex sta
/* Data type for the bridge.
* Bit 16,15 = transport type,
* 14..8 = road/rail types,
* 7..0 = type of bridge */
uint32 type = (transport_type << 15) | (road_rail_type << 8);
/* The bridge length without ramps. */
const uint bridge_len = GetTunnelBridgeLength(start, end);
/* If Ctrl is being pressed, check wether the last bridge built is available
* If so, return this bridge type. Otherwise continue normally.
* We store bridge types for each transport type, so we have to check for
* the transport type beforehand.
BridgeType last_bridge_type = 0;
switch (transport_type) {
case TRANSPORT_ROAD: last_bridge_type = _last_roadbridge_type; break;
case TRANSPORT_RAIL: last_bridge_type = _last_railbridge_type; break;
default: break; // water ways and air routes don't have bridge types
if (_ctrl_pressed && CheckBridge_Stuff(last_bridge_type, bridge_len)) {
DoCommandP(end, start, type | last_bridge_type, CMD_BUILD_BRIDGE | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge);
return;
/* only query bridge building possibility once, result is the same for all bridges!
* returns CMD_ERROR on failure, and price on success */
StringID errmsg = INVALID_STRING_ID;
CommandCost ret = DoCommand(end, start, type, DC_AUTO | DC_QUERY_COST, CMD_BUILD_BRIDGE);
GUIBridgeList *bl = NULL;
if (CmdFailed(ret)) {
errmsg = _error_message;
} else {
/* check which bridges can be built
* get absolute bridge length
* length of the middle parts of the bridge */
/* total length of bridge */
/* check which bridges can be built */
const uint tot_bridgedata_len = CalcBridgeLenCostFactor(bridge_len + 2);
bl = new GUIBridgeList();
/* loop for all bridgetypes */
for (BridgeType brd_type = 0; brd_type != MAX_BRIDGES; brd_type++) {
Status change: