Changeset - r4218:3c26bf5259d0
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master
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Darkvater - 18 years ago 2006-08-04 23:41:13
darkvater@openttd.org
(svn r5762) - Codechange: Implementation of POSIX-style opendir/readdir/closedir functions for windows using FindFirstFile/FindNextFile/FindClose.
- Add new header file fios.h that will be the place for all FIOS (game-list) types.
2 files changed with 143 insertions and 0 deletions:
fios.h
38
win32.c
105
0 comments (0 inline, 0 general)
fios.h
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
#ifndef FIOS_H
 
#define FIOS_H
 

	
 
/* Implementation of opendir/readdir/closedir for Windows */
 
#if defined(WIN32)
 
#include <windows.h>
 
typedef struct DIR DIR;
 

	
 
typedef struct dirent { // XXX - only d_name implemented
 
	char *d_name; /* name of found file */
 
	/* little hack which will point to parent DIR struct which will
 
	 * save us a call to GetFileAttributes if we want information
 
	 * about the file (for example in function fio_bla */
 
	DIR *dir;
 
} dirent;
 

	
 
struct DIR {
 
	HANDLE hFind;
 
	/* the dirent returned by readdir.
 
	 * note: having only one global instance is not possible because
 
	 * multiple independent opendir/readdir sequences must be supported. */
 
	dirent ent;
 
	WIN32_FIND_DATA fd;
 
	/* since opendir calls FindFirstFile, we need a means of telling the
 
	 * first call to readdir that we already have a file.
 
	 * that's the case iff this is true */
 
	bool at_first_entry;
 
};
 

	
 
DIR *opendir(const char *path);
 
struct dirent *readdir(DIR *d);
 
int closedir(DIR *d);
 

	
 
#endif /* defined(WIN32) */
 

	
 
#endif /* FIOS_H */
win32.c
Show inline comments
 
@@ -18,7 +18,11 @@
 
#include <fcntl.h>
 
#include "variables.h"
 
#include "win32.h"
 
#include "fios.h" // opendir/readdir/closedir
 
#include <ctype.h>
 
#include <errno.h>
 
#include <sys/types.h>
 
#include <sys/stat.h>
 

	
 
static bool _has_console;
 

	
 
@@ -602,6 +606,107 @@ static void Win32InitializeExceptions(vo
 
}
 
#endif /* _MSC_VER */
 

	
 
/* Code below for windows version of opendir/readdir/closedir copied and
 
 * modified from Jan Wassenberg's GPL implementation posted over at
 
 * http://www.gamedev.net/community/forums/topic.asp?topic_id=364584&whichpage=1&#2398903 */
 

	
 
/* suballocator - satisfies most requests with a reusable static instance.
 
 * this avoids hundreds of alloc/free which would fragment the heap.
 
 * To guarantee thread-safety, we fall back to malloc if the instance is
 
 * already in use (it's important to avoid suprises since this is such a
 
 * low-level routine). */
 
static DIR _global_dir;
 
static bool _global_dir_is_in_use = false;
 

	
 
static inline DIR *dir_calloc(void)
 
{
 
	DIR *d;
 

	
 
	if (_global_dir_is_in_use) {
 
		d = calloc(1, sizeof(DIR));
 
	} else {
 
		_global_dir_is_in_use = true;
 
		d = &_global_dir;
 
		memset(d, 0, sizeof(DIR));
 
	}
 
	return d;
 
}
 

	
 
static inline void dir_free(DIR *d)
 
{
 
	if (d == &_global_dir) {
 
		_global_dir_is_in_use = false;
 
	} else {
 
		free(d);
 
	}
 
}
 

	
 
DIR *opendir(const char *path)
 
{
 
	char search_path[MAX_PATH];
 
	DIR *d;
 
	UINT sem = SetErrorMode(SEM_FAILCRITICALERRORS); // disable 'no-disk' message box
 
	DWORD fa = GetFileAttributes(path);
 

	
 
	/* not a directory or path not found */
 
	if (fa == INVALID_FILE_ATTRIBUTES || (fa & FILE_ATTRIBUTE_DIRECTORY) == 0) {
 
		errno = ENOENT;
 
		return NULL;
 
	}
 

	
 
	d = dir_calloc();
 
	if (d == NULL) {
 
		errno = ENOMEM;
 
		return NULL;
 
	}
 

	
 
	/* build search path for FindFirstFile */
 
	snprintf(search_path, lengthof(search_path), "%s" PATHSEP "*", path);
 
	d->hFind = FindFirstFile(search_path, &d->fd);
 
	SetErrorMode(sem); // restore previous setting
 

	
 
	if (d->hFind == INVALID_HANDLE_VALUE) {
 
		/* not an error - the directory is just empty */
 
		if (GetLastError() == ERROR_NO_MORE_FILES) return NULL;
 
		dir_free(d);
 
	}
 

	
 
	d->ent.dir = d;
 
	d->at_first_entry = true;
 
	return d;
 
}
 

	
 
struct dirent *readdir(DIR *d)
 
{
 
	DWORD prev_err = GetLastError(); // avoid polluting last error
 

	
 
	if (d->at_first_entry) {
 
		/* the directory was empty when opened */
 
		if (d->hFind == INVALID_HANDLE_VALUE) return NULL;
 
		d->at_first_entry = false;
 
		goto already_have_file;
 
	}
 

	
 
	/* Go until the end of directory or until a valid entry was found */
 
	if (!FindNextFile(d->hFind, &d->fd)) { // determine cause and bail
 
		if (GetLastError() == ERROR_NO_MORE_FILES) SetLastError(prev_err);
 
		return NULL;
 
	}
 

	
 
already_have_file:
 
	/* This entry has passed all checks; return information about it.
 
	 * (note: d_name is a pointer; see struct dirent definition) */
 
	d->ent.d_name = d->fd.cFileName;
 
	return &d->ent;
 
}
 

	
 
int closedir(DIR *d)
 
{
 
	FindClose(d->hFind);
 
	dir_free(d);
 
	return 0;
 
}
 

	
 
static char *_fios_path;
 
static char *_fios_save_path;
 
static char *_fios_scn_path;
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