Changeset - r27951:3c97347b5d76
[Not reviewed]
master
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PeterN - 12 months ago 2023-09-20 07:56:53
peter1138@openttd.org
Codechange: Don't pass GUI cargo filter constants to command system. (#11320)

CMD_BUILD_VEHICLE expects CT_INVALID to indicate a new vehicle should not
be refitted on build, but the code passed CF_NONE instead. CF_NONE has the
same numeric value at CT_INVALID, so the test passed, but...
1 file changed with 2 insertions and 2 deletions:
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src/build_vehicle_gui.cpp
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@@ -1323,7 +1323,7 @@ struct BuildVehicleWindow : Window {
 
	void SelectEngine(EngineID engine)
 
	{
 
		CargoID cargo = this->cargo_filter[this->cargo_filter_criteria];
 
		if (cargo == CF_ANY) cargo = CF_NONE;
 
		if (cargo == CF_ANY || cargo == CF_ENGINES || cargo == CF_NONE) cargo = CT_INVALID;
 

	
 
		this->sel_engine = engine;
 
		this->SetBuyVehicleText();
 
@@ -1647,7 +1647,7 @@ struct BuildVehicleWindow : Window {
 
				EngineID sel_eng = this->sel_engine;
 
				if (sel_eng != INVALID_ENGINE) {
 
					CargoID cargo = this->cargo_filter[this->cargo_filter_criteria];
 
					if (cargo == CF_ANY || cargo == CF_ENGINES) cargo = CF_NONE;
 
					if (cargo == CF_ANY || cargo == CF_ENGINES || cargo == CF_NONE) cargo = CT_INVALID;
 
					if (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) {
 
						Command<CMD_BUILD_VEHICLE>::Post(GetCmdBuildVehMsg(this->vehicle_type), CcBuildWagon, this->window_number, sel_eng, true, cargo, INVALID_CLIENT_ID);
 
					} else {
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