Changeset - r21441:3cecc5d58a3f
[Not reviewed]
master
0 9 0
fonsinchen - 10 years ago 2014-05-01 14:49:16
fonsinchen@openttd.org
(svn r26547) -Codechange: Collect order travel and wait times independent of timetables
9 files changed with 152 insertions and 85 deletions:
0 comments (0 inline, 0 general)
src/economy.cpp
Show inline comments
 
@@ -1675,7 +1675,7 @@ static void LoadUnloadVehicle(Vehicle *f
 
		/* We loaded less cargo than possible for all cargo types and it's not full
 
		 * load and we're not supposed to wait any longer: stop loading. */
 
		if (!anything_unloaded && full_load_amount == 0 && reservation_left == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
 
				front->current_order_time >= (uint)max(front->current_order.GetWaitTime() - front->lateness_counter, 0)) {
 
				front->current_order_time >= (uint)max(front->current_order.GetTimetabledWait() - front->lateness_counter, 0)) {
 
			SetBit(front->vehicle_flags, VF_STOP_LOADING);
 
		}
 
	} else {
src/order_base.h
Show inline comments
 
@@ -126,17 +126,17 @@ public:
 
	void SetRefit(CargoID cargo);
 

	
 
	/** How must the consist be loaded? */
 
	inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 4); }
 
	inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 3); }
 
	/** How must the consist be unloaded? */
 
	inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 4); }
 
	inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 3); }
 
	/** At which stations must we stop? */
 
	inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
 
	/** Where must we stop at the platform? */
 
	inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
 
	/** What caused us going to the depot? */
 
	inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 4); }
 
	inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 3); }
 
	/** What are we going to do when in the depot. */
 
	inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 4); }
 
	inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 3); }
 
	/** What variable do we have to compare? */
 
	inline OrderConditionVariable GetConditionVariable() const { return (OrderConditionVariable)GB(this->dest, 11, 5); }
 
	/** What is the comparator to use? */
 
@@ -147,17 +147,17 @@ public:
 
	inline uint16 GetConditionValue() const { return GB(this->dest, 0, 11); }
 

	
 
	/** Set how the consist must be loaded. */
 
	inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 4, load_type); }
 
	inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 3, load_type); }
 
	/** Set how the consist must be unloaded. */
 
	inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 4, unload_type); }
 
	inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 3, unload_type); }
 
	/** Set whether we must stop at stations or not. */
 
	inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
 
	/** Set where we must stop at the platform. */
 
	inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
 
	/** Set the cause to go to the depot. */
 
	inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 4, depot_order_type); }
 
	inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 3, depot_order_type); }
 
	/** Set what we are going to do in the depot. */
 
	inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 4, depot_service_type); }
 
	inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 3, depot_service_type); }
 
	/** Set variable we have to compare. */
 
	inline void SetConditionVariable(OrderConditionVariable condition_variable) { SB(this->dest, 11, 5, condition_variable); }
 
	/** Set the comparator to use. */
 
@@ -167,9 +167,23 @@ public:
 
	/** Set the value to base the skip on. */
 
	inline void SetConditionValue(uint16 value) { SB(this->dest, 0, 11, value); }
 

	
 
	/** Get the time in ticks a vehicle should wait at the destination. */
 
	/* As conditional orders write their "skip to" order all over the flags, we cannot check the
 
	 * flags to find out if timetabling is enabled. However, as conditional orders are never
 
	 * autofilled we can be sure that any non-zero values for their wait_time and travel_time are
 
	 * explicitly set (but travel_time is actually unused for conditionals). */
 

	
 
	/** Does this order have an explicit wait time set? */
 
	inline bool IsWaitTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->wait_time > 0 : HasBit(this->flags, 3); }
 
	/** Does this order have an explicit travel time set? */
 
	inline bool IsTravelTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->travel_time > 0 : HasBit(this->flags, 7); }
 

	
 
	/** Get the time in ticks a vehicle should wait at the destination or 0 if it's not timetabled. */
 
	inline uint16 GetTimetabledWait() const { return this->IsWaitTimetabled() ? this->wait_time : 0; }
 
	/** Get the time in ticks a vehicle should take to reach the destination or 0 if it's not timetabled. */
 
	inline uint16 GetTimetabledTravel() const { return this->IsTravelTimetabled() ? this->travel_time : 0; }
 
	/** Get the time in ticks a vehicle will probably wait at the destination (timetabled or not). */
 
	inline uint16 GetWaitTime() const { return this->wait_time; }
 
	/** Get the time in ticks a vehicle should take to reach the destination. */
 
	/** Get the time in ticks a vehicle will probably take to reach the destination (timetabled or not). */
 
	inline uint16 GetTravelTime() const { return this->travel_time; }
 

	
 
	/**
 
@@ -179,9 +193,21 @@ public:
 
	 */
 
	inline uint16 GetMaxSpeed() const { return this->max_speed; }
 

	
 
	/** Set the time in ticks a vehicle should wait at the destination. */
 
	inline void SetWaitTime(uint16 time) { this->wait_time = time; }
 
	/** Set the time in ticks a vehicle should take to reach the destination. */
 
	/** Set if the wait time is explicitly timetabled (unless the order is conditional). */
 
	inline void SetWaitTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 3, 1, timetabled ? 1 : 0); }
 
	/** Set if the travel time is explicitly timetabled (unless the order is conditional). */
 
	inline void SetTravelTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 7, 1, timetabled ? 1 : 0); }
 

	
 
	/**
 
	 * Set the time in ticks to wait at the destination.
 
	 * @param time Time to set as wait time.
 
	 */
 
	inline void SetWaitTime(uint16 time) { this->wait_time = time;  }
 

	
 
	/**
 
	 * Set the time in ticks to take for travelling to the destination.
 
	 * @param time Time to set as travel time.
 
	 */
 
	inline void SetTravelTime(uint16 time) { this->travel_time = time; }
 

	
 
	/**
 
@@ -197,11 +223,14 @@ public:
 

	
 
	TileIndex GetLocation(const Vehicle *v, bool airport = false) const;
 

	
 
	/** Checks if this order has travel_time and if needed wait_time set. */
 
	/** Checks if travel_time and wait_time apply to this order and if they are timetabled. */
 
	inline bool IsCompletelyTimetabled() const
 
	{
 
		if (this->travel_time == 0 && !this->IsType(OT_CONDITIONAL)) return false;
 
		if (this->wait_time == 0 && this->IsType(OT_GOTO_STATION) && !(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) return false;
 
		if (!this->IsTravelTimetabled() && !this->IsType(OT_CONDITIONAL)) return false;
 
		if (!this->IsWaitTimetabled() && this->IsType(OT_GOTO_STATION) &&
 
				!(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
 
			return false;
 
		}
 
		return true;
 
	}
 

	
 
@@ -233,13 +262,14 @@ private:
 
	uint num_vehicles;                ///< NOSAVE: Number of vehicles that share this order list.
 
	Vehicle *first_shared;            ///< NOSAVE: pointer to the first vehicle in the shared order chain.
 

	
 
	Ticks timetable_duration;         ///< NOSAVE: Total duration of the order list
 
	Ticks timetable_duration;         ///< NOSAVE: Total timetabled duration of the order list.
 
	Ticks total_duration;             ///< NOSAVE: Total (timetabled or not) duration of the order list.
 

	
 
public:
 
	/** Default constructor producing an invalid order list. */
 
	OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID)
 
		: first(NULL), num_orders(num_orders), num_manual_orders(0), num_vehicles(0), first_shared(NULL),
 
		  timetable_duration(0) { }
 
		  timetable_duration(0), total_duration(0) { }
 

	
 
	/**
 
	 * Create an order list with the given order chain for the given vehicle.
 
@@ -340,10 +370,22 @@ public:
 
	inline Ticks GetTimetableDurationIncomplete() const { return this->timetable_duration; }
 

	
 
	/**
 
	 * Gets the known duration of the vehicles orders, timetabled or not.
 
	 * @return  known order duration.
 
	 */
 
	inline Ticks GetTotalDuration() const { return this->total_duration; }
 

	
 
	/**
 
	 * Must be called if an order's timetable is changed to update internal book keeping.
 
	 * @param delta By how many ticks has the timetable duration changed
 
	 */
 
	void UpdateOrderTimetable(Ticks delta) { this->timetable_duration += delta; }
 
	void UpdateTimetableDuration(Ticks delta) { this->timetable_duration += delta; }
 

	
 
	/**
 
	 * Must be called if an order's timetable is changed to update internal book keeping.
 
	 * @param delta By how many ticks has the total duration changed
 
	 */
 
	void UpdateTotalDuration(Ticks delta) { this->total_duration += delta; }
 

	
 
	void FreeChain(bool keep_orderlist = false);
 

	
src/order_cmd.cpp
Show inline comments
 
@@ -297,11 +297,13 @@ void OrderList::Initialize(Order *chain,
 
	this->num_manual_orders = 0;
 
	this->num_vehicles = 1;
 
	this->timetable_duration = 0;
 
	this->total_duration = 0;
 

	
 
	for (Order *o = this->first; o != NULL; o = o->next) {
 
		++this->num_orders;
 
		if (!o->IsType(OT_IMPLICIT)) ++this->num_manual_orders;
 
		this->timetable_duration += o->GetWaitTime() + o->GetTravelTime();
 
		this->timetable_duration += o->GetTimetabledWait() + o->GetTimetabledTravel();
 
		this->total_duration += o->GetWaitTime() + o->GetTravelTime();
 
	}
 

	
 
	for (Vehicle *u = this->first_shared->PreviousShared(); u != NULL; u = u->PreviousShared()) {
 
@@ -476,7 +478,8 @@ void OrderList::InsertOrderAt(Order *new
 
	}
 
	++this->num_orders;
 
	if (!new_order->IsType(OT_IMPLICIT)) ++this->num_manual_orders;
 
	this->timetable_duration += new_order->GetWaitTime() + new_order->GetTravelTime();
 
	this->timetable_duration += new_order->GetTimetabledWait() + new_order->GetTimetabledTravel();
 
	this->total_duration += new_order->GetWaitTime() + new_order->GetTravelTime();
 

	
 
	/* We can visit oil rigs and buoys that are not our own. They will be shown in
 
	 * the list of stations. So, we need to invalidate that window if needed. */
 
@@ -508,7 +511,8 @@ void OrderList::DeleteOrderAt(int index)
 
	}
 
	--this->num_orders;
 
	if (!to_remove->IsType(OT_IMPLICIT)) --this->num_manual_orders;
 
	this->timetable_duration -= (to_remove->GetWaitTime() + to_remove->GetTravelTime());
 
	this->timetable_duration -= (to_remove->GetTimetabledWait() + to_remove->GetTimetabledTravel());
 
	this->total_duration -= (to_remove->GetWaitTime() + to_remove->GetTravelTime());
 
	delete to_remove;
 
}
 

	
 
@@ -603,26 +607,29 @@ void OrderList::DebugCheckSanity() const
 
	VehicleOrderID check_num_manual_orders = 0;
 
	uint check_num_vehicles = 0;
 
	Ticks check_timetable_duration = 0;
 
	Ticks check_total_duration = 0;
 

	
 
	DEBUG(misc, 6, "Checking OrderList %hu for sanity...", this->index);
 

	
 
	for (const Order *o = this->first; o != NULL; o = o->next) {
 
		++check_num_orders;
 
		if (!o->IsType(OT_IMPLICIT)) ++check_num_manual_orders;
 
		check_timetable_duration += o->GetWaitTime() + o->GetTravelTime();
 
		check_timetable_duration += o->GetTimetabledWait() + o->GetTimetabledTravel();
 
		check_total_duration += o->GetWaitTime() + o->GetTravelTime();
 
	}
 
	assert(this->num_orders == check_num_orders);
 
	assert(this->num_manual_orders == check_num_manual_orders);
 
	assert(this->timetable_duration == check_timetable_duration);
 
	assert(this->total_duration == check_total_duration);
 

	
 
	for (const Vehicle *v = this->first_shared; v != NULL; v = v->NextShared()) {
 
		++check_num_vehicles;
 
		assert(v->orders.list == this);
 
	}
 
	assert(this->num_vehicles == check_num_vehicles);
 
	DEBUG(misc, 6, "... detected %u orders (%u manual), %u vehicles, %i ticks",
 
	DEBUG(misc, 6, "... detected %u orders (%u manual), %u vehicles, %i timetabled, %i total",
 
			(uint)this->num_orders, (uint)this->num_manual_orders,
 
			this->num_vehicles, this->timetable_duration);
 
			this->num_vehicles, this->timetable_duration, this->total_duration);
 
}
 

	
 
/**
 
@@ -2081,7 +2088,7 @@ bool UpdateOrderDest(Vehicle *v, const O
 
				UpdateVehicleTimetable(v, false);
 
				v->cur_implicit_order_index = v->cur_real_order_index = next_order;
 
				v->UpdateRealOrderIndex();
 
				v->current_order_time += v->GetOrder(v->cur_real_order_index)->GetTravelTime();
 
				v->current_order_time += v->GetOrder(v->cur_real_order_index)->GetTimetabledTravel();
 

	
 
				/* Disable creation of implicit orders.
 
				 * When inserting them we do not know that we would have to make the conditional orders point to them. */
src/order_gui.cpp
Show inline comments
 
@@ -266,7 +266,7 @@ void DrawOrderString(const Vehicle *v, c
 
			if (timetable) {
 
				SetDParam(3, STR_EMPTY);
 

	
 
				if (order->GetWaitTime() > 0) {
 
				if (order->IsWaitTimetabled()) {
 
					SetDParam(5, STR_TIMETABLE_STAY_FOR);
 
					SetTimetableParams(6, 7, order->GetWaitTime());
 
				}
 
@@ -334,7 +334,7 @@ void DrawOrderString(const Vehicle *v, c
 
				SetDParam(4, value);
 
			}
 

	
 
			if (timetable && order->GetWaitTime() > 0) {
 
			if (timetable && order->IsWaitTimetabled()) {
 
				SetDParam(5, STR_TIMETABLE_AND_TRAVEL_FOR);
 
				SetTimetableParams(6, 7, order->GetWaitTime());
 
			} else {
src/saveload/order_sl.cpp
Show inline comments
 
@@ -186,6 +186,10 @@ static void Load_ORDR()
 
		while ((index = SlIterateArray()) != -1) {
 
			Order *order = new (index) Order();
 
			SlObject(order, GetOrderDescription());
 
			if (IsSavegameVersionBefore(190)) {
 
				order->SetTravelTimetabled(order->GetTravelTime() > 0);
 
				order->SetWaitTimetabled(order->GetWaitTime() > 0);
 
			}
 
		}
 
	}
 
}
src/saveload/saveload.cpp
Show inline comments
 
@@ -257,8 +257,9 @@
 
 *  187   25899
 
 *  188   26169   1.4.x
 
 *  189   26450
 
 *  190   ?????
 
 */
 
extern const uint16 SAVEGAME_VERSION = 189; ///< Current savegame version of OpenTTD.
 
extern const uint16 SAVEGAME_VERSION = 190; ///< Current savegame version of OpenTTD.
 

	
 
SavegameType _savegame_type; ///< type of savegame we are loading
 

	
src/timetable_cmd.cpp
Show inline comments
 
@@ -28,21 +28,27 @@
 
 * @param order_number The index of the timetable in the order list.
 
 * @param val          The new data of the timetable entry.
 
 * @param mtf          Which part of the timetable entry to change.
 
 * @param timetabled   If the new value is explicitly timetabled.
 
 */
 
static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val, ModifyTimetableFlags mtf)
 
static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val, ModifyTimetableFlags mtf, bool timetabled)
 
{
 
	Order *order = v->GetOrder(order_number);
 
	int delta = 0;
 
	int total_delta = 0;
 
	int timetable_delta = 0;
 

	
 
	switch (mtf) {
 
		case MTF_WAIT_TIME:
 
			delta = val - order->GetWaitTime();
 
			total_delta = val - order->GetWaitTime();
 
			timetable_delta = (timetabled ? val : 0) - order->GetTimetabledWait();
 
			order->SetWaitTime(val);
 
			order->SetWaitTimetabled(timetabled);
 
			break;
 

	
 
		case MTF_TRAVEL_TIME:
 
			delta = val - order->GetTravelTime();
 
			total_delta = val - order->GetTravelTime();
 
			timetable_delta = (timetabled ? val : 0) - order->GetTimetabledTravel();
 
			order->SetTravelTime(val);
 
			order->SetTravelTimetabled(timetabled);
 
			break;
 

	
 
		case MTF_TRAVEL_SPEED:
 
@@ -52,17 +58,20 @@ static void ChangeTimetable(Vehicle *v, 
 
		default:
 
			NOT_REACHED();
 
	}
 
	v->orders.list->UpdateOrderTimetable(delta);
 
	v->orders.list->UpdateTotalDuration(total_delta);
 
	v->orders.list->UpdateTimetableDuration(timetable_delta);
 

	
 
	for (v = v->FirstShared(); v != NULL; v = v->NextShared()) {
 
		if (v->cur_real_order_index == order_number && v->current_order.Equals(*order)) {
 
			switch (mtf) {
 
				case MTF_WAIT_TIME:
 
					v->current_order.SetWaitTime(val);
 
					v->current_order.SetWaitTimetabled(timetabled);
 
					break;
 

	
 
				case MTF_TRAVEL_TIME:
 
					v->current_order.SetTravelTime(val);
 
					v->current_order.SetTravelTimetabled(timetabled);
 
					break;
 

	
 
				case MTF_TRAVEL_SPEED:
 
@@ -107,8 +116,8 @@ CommandCost CmdChangeTimetable(TileIndex
 
	ModifyTimetableFlags mtf = Extract<ModifyTimetableFlags, 28, 2>(p1);
 
	if (mtf >= MTF_END) return CMD_ERROR;
 

	
 
	int wait_time   = order->GetWaitTime();
 
	int travel_time = order->GetTravelTime();
 
	int wait_time   = order->GetTimetabledWait();
 
	int travel_time = order->GetTimetabledTravel();
 
	int max_speed   = order->GetMaxSpeed();
 
	switch (mtf) {
 
		case MTF_WAIT_TIME:
 
@@ -128,7 +137,7 @@ CommandCost CmdChangeTimetable(TileIndex
 
			NOT_REACHED();
 
	}
 

	
 
	if (wait_time != order->GetWaitTime()) {
 
	if (wait_time != order->GetTimetabledWait()) {
 
		switch (order->GetType()) {
 
			case OT_GOTO_STATION:
 
				if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) return_cmd_error(STR_ERROR_TIMETABLE_NOT_STOPPING_HERE);
 
@@ -141,13 +150,13 @@ CommandCost CmdChangeTimetable(TileIndex
 
		}
 
	}
 

	
 
	if (travel_time != order->GetTravelTime() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
 
	if (travel_time != order->GetTimetabledTravel() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
 
	if (max_speed != order->GetMaxSpeed() && (order->IsType(OT_CONDITIONAL) || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		if (wait_time   != order->GetWaitTime())   ChangeTimetable(v, order_number, wait_time,   MTF_WAIT_TIME);
 
		if (travel_time != order->GetTravelTime()) ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME);
 
		if (max_speed   != order->GetMaxSpeed())   ChangeTimetable(v, order_number, max_speed,   MTF_TRAVEL_SPEED);
 
		if (wait_time   != order->GetTimetabledWait())   ChangeTimetable(v, order_number, wait_time,   MTF_WAIT_TIME,    wait_time > 0);
 
		if (travel_time != order->GetTimetabledTravel()) ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME,  travel_time > 0);
 
		if (max_speed   != order->GetMaxSpeed())         ChangeTimetable(v, order_number, max_speed,   MTF_TRAVEL_SPEED, max_speed != UINT16_MAX);
 
	}
 

	
 
	return CommandCost();
 
@@ -347,7 +356,6 @@ CommandCost CmdAutofillTimetable(TileInd
 
 */
 
void UpdateVehicleTimetable(Vehicle *v, bool travelling)
 
{
 
	uint timetabled = travelling ? v->current_order.GetTravelTime() : v->current_order.GetWaitTime();
 
	uint time_taken = v->current_order_time;
 

	
 
	v->current_order_time = 0;
 
@@ -380,43 +388,48 @@ void UpdateVehicleTimetable(Vehicle *v, 
 

	
 
	if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) return;
 

	
 
	if (HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) {
 
		if (travelling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) {
 
			/* Need to clear that now as otherwise we are not able to reduce the wait time */
 
			v->current_order.SetWaitTime(0);
 
		}
 

	
 
		if (just_started) return;
 

	
 
		/* Modify station waiting time only if our new value is larger (this is
 
		 * always the case when we cleared the timetable). */
 
		if (!v->current_order.IsType(OT_CONDITIONAL) && (travelling || time_taken > v->current_order.GetWaitTime())) {
 
			/* Round the time taken up to the nearest day, as this will avoid
 
			 * confusion for people who are timetabling in days, and can be
 
			 * adjusted later by people who aren't.
 
			 * For trains/aircraft multiple movement cycles are done in one
 
			 * tick. This makes it possible to leave the station and process
 
			 * e.g. a depot order in the same tick, causing it to not fill
 
			 * the timetable entry like is done for road vehicles/ships.
 
			 * Thus always make sure at least one tick is used between the
 
			 * processing of different orders when filling the timetable. */
 
			time_taken = CeilDiv(max(time_taken, 1U), DAY_TICKS) * DAY_TICKS;
 

	
 
			ChangeTimetable(v, v->cur_real_order_index, time_taken, travelling ? MTF_TRAVEL_TIME : MTF_WAIT_TIME);
 
		}
 

	
 
		if (v->cur_real_order_index == first_manual_order && travelling) {
 
			/* If we just started we would have returned earlier and have not reached
 
			 * this code. So obviously, we have completed our round: So turn autofill
 
			 * off again. */
 
			ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
 
			ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
 
		}
 
		return;
 
	bool autofilling = HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
 
	if (travelling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) {
 
		/* Need to clear that now as otherwise we are not able to reduce the wait time */
 
		v->current_order.SetWaitTime(0);
 
	}
 

	
 
	if (just_started) return;
 

	
 
	/* Modify station waiting time only if our new value is larger (this is
 
	 * always the case when we cleared the timetable). */
 
	if (!v->current_order.IsType(OT_CONDITIONAL) && (travelling || time_taken > v->current_order.GetWaitTime())) {
 
		/* Round the time taken up to the nearest day, as this will avoid
 
		 * confusion for people who are timetabling in days, and can be
 
		 * adjusted later by people who aren't.
 
		 * For trains/aircraft multiple movement cycles are done in one
 
		 * tick. This makes it possible to leave the station and process
 
		 * e.g. a depot order in the same tick, causing it to not fill
 
		 * the timetable entry like is done for road vehicles/ships.
 
		 * Thus always make sure at least one tick is used between the
 
		 * processing of different orders when filling the timetable. */
 
		uint time_to_set = CeilDiv(max(time_taken, 1U), DAY_TICKS) * DAY_TICKS;
 

	
 
		if (travelling && (autofilling || !v->current_order.IsTravelTimetabled())) {
 
			ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_TRAVEL_TIME, autofilling);
 
		} else if (!travelling && (autofilling || !v->current_order.IsWaitTimetabled())) {
 
			ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_WAIT_TIME, autofilling);
 
		}
 
	}
 

	
 
	if (v->cur_real_order_index == first_manual_order && travelling) {
 
		/* If we just started we would have returned earlier and have not reached
 
		 * this code. So obviously, we have completed our round: So turn autofill
 
		 * off again. */
 
		ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
 
		ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
 
	}
 

	
 
	if (autofilling) return;
 

	
 
	uint timetabled = travelling ? v->current_order.GetTimetabledTravel() :
 
			v->current_order.GetTimetabledWait();
 

	
 
	/* Vehicles will wait at stations if they arrive early even if they are not
 
	 * timetabled to wait there, so make sure the lateness counter is updated
 
	 * when this happens. */
src/timetable_gui.cpp
Show inline comments
 
@@ -78,9 +78,9 @@ static bool CanDetermineTimeTaken(const 
 
	/* Current order is conditional */
 
	if (order->IsType(OT_CONDITIONAL) || order->IsType(OT_IMPLICIT)) return false;
 
	/* No travel time and we have not already finished travelling */
 
	if (travelling && order->GetTravelTime() == 0) return false;
 
	if (travelling && !order->IsTravelTimetabled()) return false;
 
	/* No wait time but we are loading at this timetabled station */
 
	if (!travelling && order->GetWaitTime() == 0 && order->IsType(OT_GOTO_STATION) &&
 
	if (!travelling && !order->IsWaitTimetabled() && order->IsType(OT_GOTO_STATION) &&
 
			!(order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
 
		return false;
 
	}
 
@@ -121,12 +121,12 @@ static void FillTimetableArrivalDepartur
 
		if (!order->IsType(OT_IMPLICIT)) {
 
			if (travelling || i != start) {
 
				if (!CanDetermineTimeTaken(order, true)) return;
 
				sum += order->GetTravelTime();
 
				sum += order->GetTimetabledTravel();
 
				table[i].arrival = sum;
 
			}
 

	
 
			if (!CanDetermineTimeTaken(order, false)) return;
 
			sum += order->GetWaitTime();
 
			sum += order->GetTimetabledWait();
 
			table[i].departure = sum;
 
		}
 

	
 
@@ -143,7 +143,7 @@ static void FillTimetableArrivalDepartur
 
	 * travelling part of the first order. */
 
	if (!travelling) {
 
		if (!CanDetermineTimeTaken(order, true)) return;
 
		sum += order->GetTravelTime();
 
		sum += order->GetTimetabledTravel();
 
		table[i].arrival = sum;
 
	}
 
}
 
@@ -401,12 +401,12 @@ struct TimetableWindow : Window {
 
						} else if (order->IsType(OT_IMPLICIT)) {
 
							string = STR_TIMETABLE_NOT_TIMETABLEABLE;
 
							colour = ((i == selected) ? TC_SILVER : TC_GREY) | TC_NO_SHADE;
 
						} else if (order->GetTravelTime() == 0) {
 
						} else if (!order->IsTravelTimetabled()) {
 
							string = order->GetMaxSpeed() != UINT16_MAX ?
 
									STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :
 
									STR_TIMETABLE_TRAVEL_NOT_TIMETABLED;
 
						} else {
 
							SetTimetableParams(0, 1, order->GetTravelTime());
 
							SetTimetableParams(0, 1, order->GetTimetabledTravel());
 
							string = order->GetMaxSpeed() != UINT16_MAX ?
 
									STR_TIMETABLE_TRAVEL_FOR_SPEED : STR_TIMETABLE_TRAVEL_FOR;
 
						}
 
@@ -546,7 +546,7 @@ struct TimetableWindow : Window {
 
				StringID current = STR_EMPTY;
 

	
 
				if (order != NULL) {
 
					uint time = (selected % 2 == 1) ? order->GetTravelTime() : order->GetWaitTime();
 
					uint time = (selected % 2 == 1) ? order->GetTimetabledTravel() : order->GetTimetabledWait();
 
					if (!_settings_client.gui.timetable_in_ticks) time /= DAY_TICKS;
 

	
 
					if (time != 0) {
src/vehicle.cpp
Show inline comments
 
@@ -2137,7 +2137,7 @@ void Vehicle::HandleLoading(bool mode)
 
{
 
	switch (this->current_order.GetType()) {
 
		case OT_LOADING: {
 
			uint wait_time = max(this->current_order.GetWaitTime() - this->lateness_counter, 0);
 
			uint wait_time = max(this->current_order.GetTimetabledWait() - this->lateness_counter, 0);
 

	
 
			/* Not the first call for this tick, or still loading */
 
			if (mode || !HasBit(this->vehicle_flags, VF_LOADING_FINISHED) || this->current_order_time < wait_time) return;
0 comments (0 inline, 0 general)