Changeset - r2563:3e19f473caed
[Not reviewed]
master
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bjarni - 18 years ago 2005-10-29 20:58:26
bjarni@openttd.org
(svn r3100) -Codechange [Clone vehicles] Major change to clone vehicles
removed duplicated code and added DoCommand, which used the define build commands added with autoreplace
This should not affect gameplay at all
1 file changed with 61 insertions and 90 deletions:
vehicle.c
61
90
0 comments (0 inline, 0 general)
vehicle.c
Show inline comments
 
@@ -1403,30 +1403,6 @@ void AgeVehicle(Vehicle *v)
 
	}
 
}
 

	
 
extern int32 EstimateTrainCost(const RailVehicleInfo *rvi);
 
extern int32 EstimateRoadVehCost(EngineID engine_type);
 
extern int32 EstimateShipCost(EngineID engine_type);
 
extern int32 EstimateAircraftCost(EngineID engine_type);
 
extern int32 CmdRefitRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
extern int32 CmdRefitShip(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
extern int32 CmdRefitAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 

	
 
int32 CmdCloneOrder(int x, int y, uint32 flags, uint32 veh1_veh2, uint32 mode);
 
int32 CmdMoveRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
int32 CmdBuildShip(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 
int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 

	
 
typedef int32 VehBuildProc(int x, int y, uint32 flags, uint32 p1, uint32 p2);
 

	
 
static VehBuildProc * const _veh_build_cmd_table[] = {
 
	CmdBuildRailVehicle,
 
	CmdBuildRoadVeh,
 
	CmdBuildShip,
 
	CmdBuildAircraft,
 
};
 

	
 
static VehicleID * _new_vehicle_id_proc_table[] = {
 
	&_new_train_id,
 
	&_new_roadveh_id,
 
@@ -1435,93 +1411,88 @@ static VehicleID * _new_vehicle_id_proc_
 
};
 

	
 
/** Clone a vehicle. If it is a train, it will clone all the cars too
 
  * @param x,y unused
 
  * @param p1 the original vehicle's index
 
  * @param p2 1 = shared orders, else copied orders
 
  */
 
* @param x,y depot where the cloned vehicle is build
 
* @param p1 the original vehicle's index
 
* @param p2 1 = shared orders, else copied orders
 
*/
 
int32 CmdCloneVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	Vehicle *vfront, *v;
 
	Vehicle *wfront, *w1, *w2;
 
	int cost, total_cost;
 
	VehBuildProc *proc;
 
	Vehicle *v_front, *v;
 
	Vehicle *w_front, *w, *w_rear;
 
	int cost, total_cost = 0;
 
	VehicleID *new_id;
 
	uint refit_command = 0;
 
	byte needs_refitting = 255;
 

	
 
	if (!IsVehicleIndex(p1))
 
		return CMD_ERROR;
 
	v = GetVehicle(p1);
 
	wfront = v;
 
	w1 = v;
 
	vfront = v;
 
	v_front = v;
 
	w = NULL;
 
	w_front = NULL;
 
	w_rear = NULL;
 

	
 

	
 
	/*
 
	 * v_front is the front engine in the original vehicle
 
	 * v is the car/vehicle of the original vehicle, that is currently being copied
 
	 * w_front is the front engine of the cloned vehicle
 
	 * w is the car/vehicle currently being cloned
 
	 * w_rear is the rear end of the cloned train. It's used to add more cars and is only used by trains
 
	 */
 

	
 
	if (!CheckOwnership(v->owner))
 
		return CMD_ERROR;
 

	
 
	if (v->type == VEH_Train && v->subtype != TS_Front_Engine) return CMD_ERROR;
 

	
 
	//no need to check if it is a depot since the build command do that
 
	switch (v->type) {
 
		case VEH_Train:		refit_command = CMD_REFIT_RAIL_VEHICLE; break;
 
		case VEH_Road:		break;
 
		case VEH_Ship:		refit_command = CMD_REFIT_SHIP; break;
 
		case VEH_Aircraft:	refit_command = CMD_REFIT_AIRCRAFT; break;
 
		default: return CMD_ERROR;
 
	}
 
	new_id = _new_vehicle_id_proc_table[v->type - VEH_Train];
 

	
 
	do {
 
		cost = DoCommand(x, y, v->engine_type, 3, flags, CMD_BUILD_VEH(v->type));
 

	
 
		if (CmdFailed(cost)) return cost;
 

	
 
		total_cost += cost;
 

	
 
		if (flags & DC_EXEC) {
 
			if (v->type == VEH_Train && RailVehInfo(v->engine_type)->flags & RVI_WAGON) {
 
				w = GetVehicle(_new_wagon_id);
 
			} else {
 
				w = GetVehicle(*new_id);
 
			}
 

	
 
	proc = _veh_build_cmd_table[v->type - VEH_Train];
 
	new_id = _new_vehicle_id_proc_table[v->type - VEH_Train];
 
	total_cost = proc(x, y, flags, v->engine_type, 3);
 
	if (total_cost == CMD_ERROR)
 
		return CMD_ERROR;
 
			if (v->type != VEH_Road) { // road vehicles can't be refitted
 
				if (v->cargo_type != w->cargo_type) {
 
					DoCommand(x, y, w->index, v->cargo_type, flags, CMD_REFIT_VEH(v->type));
 
				}
 
			}
 

	
 
			if (v->type == VEH_Train && v->subtype != TS_Front_Engine) {
 
				// this s a train car
 

	
 
				// add this unit to the end of the train
 
				DoCommand(x, y, (w_rear->index << 16) | w->index, 1, flags, CMD_MOVE_RAIL_VEHICLE);
 
			} else {
 
				// this is a front engine or not a train. It need orders
 
				w_front = w;
 
				DoCommand(x, y, (v->index << 16) | w->index, p2 & 1 ? CO_SHARE : CO_COPY, flags, CMD_CLONE_ORDER);
 
			}
 
			w_rear = w;	// trains needs to know the last car in the train, so they can add more in next loop
 
		}
 
	} while (v->type == VEH_Train && (v=v->next) != NULL);
 

	
 
	if (flags & DC_EXEC) {
 
		wfront = GetVehicle(*new_id);
 
		w1 = wfront;
 
		CmdCloneOrder(x, y, flags, (v->index << 16) | w1->index, p2 & 1 ? CO_SHARE : CO_COPY);
 

	
 
		if (wfront->cargo_type != v->cargo_type) {
 
			//a refit is needed
 
			needs_refitting = v->cargo_type;
 
		}
 
	}
 
	if (v->type == VEH_Train) {
 
		// now we handle the cars
 
		v = v->next;
 
		while (v != NULL) {
 
			cost = proc(x, y, flags, v->engine_type, 3);
 
			if (cost == CMD_ERROR)
 
				return CMD_ERROR;
 
			total_cost += cost;
 
		v = v_front;
 
		w = w_front;
 
		if (v->type == VEH_Train) {
 
			_new_train_id = w_front->index;  // _new_train_id needs to be the front engine due to the callback function
 

	
 
			if (flags & DC_EXEC) {
 
				// add this unit to the end of the train
 
				w2 = GetVehicle(RailVehInfo(v->engine_type)->flags & RVI_WAGON ? _new_wagon_id : _new_train_id);
 
				CmdMoveRailVehicle(x, y, flags, (w1->index << 16) | w2->index, 0);
 
				w1 = w2;
 
			}
 
			v = v->next;
 
		}
 

	
 
		if (flags & DC_EXEC) {
 
			_new_train_id = wfront->index;
 
			v = vfront;
 
			w1 = wfront;
 
			while (w1 != NULL && v != NULL) {
 
				w1->spritenum = v->spritenum; // makes sure that multiheaded engines are facing the correct way
 
				if (w1->cargo_type != v->cargo_type)	// checks if a refit is needed
 
					needs_refitting = v->cargo_type;
 
				w1 = w1->next;
 
			while (w != NULL && v != NULL) { // checking both just in case something went wrong
 
				w->spritenum = v->spritenum; // makes sure that multiheaded engines are facing the correct way
 
				w = w->next;
 
				v = v->next;
 
			}
 

	
 
		}
 
	}
 
	if (flags & DC_EXEC && needs_refitting != 255 && vfront->type != VEH_Road) {	// right now we do not refit road vehicles
 
		if (DoCommandByTile(wfront->tile, wfront->index, needs_refitting, 0, refit_command) != CMD_ERROR)
 
			DoCommandByTile(wfront->tile, wfront->index, needs_refitting, DC_EXEC, refit_command);
 
	}
 
	return total_cost;
 
}
 

	
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