@@ -625,6 +625,7 @@ static void MakeNewEditorWorld(void)
void StartupPlayers(void);
void StartupDisasters(void);
extern void StartupEconomy(void);
/**
* Start Scenario starts a new game based on a scenario.
@@ -662,6 +663,7 @@ static void StartScenario(void)
_opt.diff_level = _opt_newgame.diff_level;
// Inititalize data
StartupEconomy();
StartupPlayers();
StartupEngines();
StartupDisasters();
Status change: