Changeset - r16775:3ed9b708bc5a
[Not reviewed]
master
0 8 0
terkhen - 14 years ago 2010-12-14 21:28:45
terkhen@openttd.org
(svn r21518) -Codechange: Rename AccelerationCache to GroundVehicleCache.
8 files changed with 52 insertions and 52 deletions:
0 comments (0 inline, 0 general)
src/ground_vehicle.cpp
Show inline comments
 
@@ -55,21 +55,21 @@ void GroundVehicle<T, Type>::PowerChange
 
		air_drag = (air_drag_value == 1) ? 0 : air_drag_value;
 
	}
 

	
 
	this->acc_cache.cached_air_drag = air_drag + 3 * air_drag * number_of_parts / 20;
 
	this->gcache.cached_air_drag = air_drag + 3 * air_drag * number_of_parts / 20;
 

	
 
	max_te *= 10000; // Tractive effort in (tonnes * 1000 * 10 =) N.
 
	max_te /= 256;   // Tractive effort is a [0-255] coefficient.
 
	if (this->acc_cache.cached_power != total_power || this->acc_cache.cached_max_te != max_te) {
 
	if (this->gcache.cached_power != total_power || this->gcache.cached_max_te != max_te) {
 
		/* Stop the vehicle if it has no power. */
 
		if (total_power == 0) this->vehstatus |= VS_STOPPED;
 

	
 
		this->acc_cache.cached_power = total_power;
 
		this->acc_cache.cached_max_te = max_te;
 
		this->gcache.cached_power = total_power;
 
		this->gcache.cached_max_te = max_te;
 
		SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
 
		SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
 
	}
 

	
 
	this->acc_cache.cached_max_track_speed = max_track_speed;
 
	this->gcache.cached_max_track_speed = max_track_speed;
 
}
 

	
 
/**
 
@@ -86,13 +86,13 @@ void GroundVehicle<T, Type>::CargoChange
 
		uint32 current_weight = u->GetWeight();
 
		weight += current_weight;
 
		/* Slope steepness is in percent, result in N. */
 
		u->acc_cache.cached_slope_resistance = current_weight * u->GetSlopeSteepness() * 100;
 
		u->gcache.cached_slope_resistance = current_weight * u->GetSlopeSteepness() * 100;
 
	}
 

	
 
	/* Store consist weight in cache. */
 
	this->acc_cache.cached_weight = max<uint32>(1, weight);
 
	this->gcache.cached_weight = max<uint32>(1, weight);
 
	/* Friction in bearings and other mechanical parts is 0.1% of the weight (result in N). */
 
	this->acc_cache.cached_axle_resistance = 10 * weight;
 
	this->gcache.cached_axle_resistance = 10 * weight;
 

	
 
	/* Now update vehicle power (tractive effort is dependent on weight). */
 
	this->PowerChanged();
 
@@ -110,10 +110,10 @@ int GroundVehicle<T, Type>::GetAccelerat
 
	int32 speed = v->GetCurrentSpeed(); // [km/h-ish]
 

	
 
	/* Weight is stored in tonnes. */
 
	int32 mass = this->acc_cache.cached_weight;
 
	int32 mass = this->gcache.cached_weight;
 

	
 
	/* Power is stored in HP, we need it in watts. */
 
	int32 power = this->acc_cache.cached_power * 746;
 
	int32 power = this->gcache.cached_power * 746;
 

	
 
	int32 resistance = 0;
 

	
 
@@ -122,19 +122,19 @@ int GroundVehicle<T, Type>::GetAccelerat
 
	const int area = v->GetAirDragArea();
 
	if (!maglev) {
 
		/* Static resistance plus rolling friction. */
 
		resistance = this->acc_cache.cached_axle_resistance;
 
		resistance = this->gcache.cached_axle_resistance;
 
		resistance += mass * v->GetRollingFriction();
 
	}
 
	/* Air drag; the air drag coefficient is in an arbitrary NewGRF-unit,
 
	 * so we need some magic conversion factor. */
 
	resistance += (area * this->acc_cache.cached_air_drag * speed * speed) / 500;
 
	resistance += (area * this->gcache.cached_air_drag * speed * speed) / 500;
 

	
 
	resistance += this->GetSlopeResistance();
 

	
 
	/* This value allows to know if the vehicle is accelerating or braking. */
 
	AccelStatus mode = v->GetAccelerationStatus();
 

	
 
	const int max_te = this->acc_cache.cached_max_te; // [N]
 
	const int max_te = this->gcache.cached_max_te; // [N]
 
	int force;
 
	if (speed > 0) {
 
		if (!maglev) {
src/ground_vehicle.hpp
Show inline comments
 
@@ -22,17 +22,17 @@ enum AccelStatus {
 
};
 

	
 
/**
 
 * Cached acceleration values.
 
 * Cached values.
 
 * All of these values except cached_slope_resistance are set only for the first part of a vehicle.
 
 */
 
struct AccelerationCache {
 
	/* Cached values, recalculated when the cargo on a vehicle changes (in addition to the conditions below) */
 
struct GroundVehicleCache {
 
	/* Cached acceleration values, recalculated when the cargo on a vehicle changes (in addition to the conditions below) */
 
	uint32 cached_weight;           ///< Total weight of the consist.
 
	uint32 cached_slope_resistance; ///< Resistance caused by weight when this vehicle part is at a slope.
 
	uint32 cached_max_te;           ///< Maximum tractive effort of consist.
 
	uint16 cached_axle_resistance;  ///< Resistance caused by the axles of the vehicle.
 

	
 
	/* Cached values, recalculated on load and each time a vehicle is added to/removed from the consist. */
 
	/* Cached acceleration values, recalculated on load and each time a vehicle is added to/removed from the consist. */
 
	uint16 cached_max_track_speed;  ///< Maximum consist speed limited by track type.
 
	uint32 cached_power;            ///< Total power of the consist.
 
	uint32 cached_air_drag;         ///< Air drag coefficient of the vehicle.
 
@@ -67,8 +67,8 @@ enum GroundVehicleFlags {
 
 */
 
template <class T, VehicleType Type>
 
struct GroundVehicle : public SpecializedVehicle<T, Type> {
 
	AccelerationCache acc_cache;
 
	uint16 gv_flags; ///< @see GroundVehicleFlags
 
	GroundVehicleCache gcache; ///< Cache of often calculated values.
 
	uint16 gv_flags;           ///< @see GroundVehicleFlags.
 

	
 
	/**
 
	 * The constructor at SpecializedVehicle must be called.
 
@@ -89,9 +89,9 @@ struct GroundVehicle : public Specialize
 

	
 
		for (const T *u = T::From(this); u != NULL; u = u->Next()) {
 
			if (HasBit(u->gv_flags, GVF_GOINGUP_BIT)) {
 
				incl += u->acc_cache.cached_slope_resistance;
 
				incl += u->gcache.cached_slope_resistance;
 
			} else if (HasBit(u->gv_flags, GVF_GOINGDOWN_BIT)) {
 
				incl -= u->acc_cache.cached_slope_resistance;
 
				incl -= u->gcache.cached_slope_resistance;
 
			}
 
		}
 

	
src/newgrf_engine.cpp
Show inline comments
 
@@ -795,10 +795,10 @@ static uint32 VehicleGetVariable(const R
 
				case 0x62: return t->track;
 
				case 0x66: return t->railtype;
 
				case 0x73: return t->tcache.cached_veh_length;
 
				case 0x74: return t->acc_cache.cached_power;
 
				case 0x75: return GB(t->acc_cache.cached_power,  8, 24);
 
				case 0x76: return GB(t->acc_cache.cached_power, 16, 16);
 
				case 0x77: return GB(t->acc_cache.cached_power, 24,  8);
 
				case 0x74: return t->gcache.cached_power;
 
				case 0x75: return GB(t->gcache.cached_power,  8, 24);
 
				case 0x76: return GB(t->gcache.cached_power, 16, 16);
 
				case 0x77: return GB(t->gcache.cached_power, 24,  8);
 
				case 0x7C: return t->First()->index;
 
				case 0x7D: return GB(t->First()->index, 8, 8);
 
				case 0x7F: return 0; // Used for vehicle reversing hack in TTDP
src/openttd.cpp
Show inline comments
 
@@ -1141,11 +1141,11 @@ static void CheckCaches()
 
		uint length = 0;
 
		for (const Vehicle *u = v; u != NULL; u = u->Next()) length++;
 

	
 
		NewGRFCache       *grf_cache = CallocT<NewGRFCache>(length);
 
		VehicleCache      *veh_cache = CallocT<VehicleCache>(length);
 
		AccelerationCache *acc_cache = CallocT<AccelerationCache>(length);
 
		TrainCache        *tra_cache = CallocT<TrainCache>(length);
 
		RoadVehicleCache  *roa_cache = CallocT<RoadVehicleCache>(length);
 
		NewGRFCache        *grf_cache = CallocT<NewGRFCache>(length);
 
		VehicleCache       *veh_cache = CallocT<VehicleCache>(length);
 
		GroundVehicleCache *gro_cache = CallocT<GroundVehicleCache>(length);
 
		TrainCache         *tra_cache = CallocT<TrainCache>(length);
 
		RoadVehicleCache   *roa_cache = CallocT<RoadVehicleCache>(length);
 

	
 
		length = 0;
 
		for (const Vehicle *u = v; u != NULL; u = u->Next()) {
 
@@ -1154,11 +1154,11 @@ static void CheckCaches()
 
			veh_cache[length] = u->vcache;
 
			switch (u->type) {
 
				case VEH_TRAIN:
 
					acc_cache[length] = Train::From(u)->acc_cache;
 
					gro_cache[length] = Train::From(u)->gcache;
 
					tra_cache[length] = Train::From(u)->tcache;
 
					break;
 
				case VEH_ROAD:
 
					acc_cache[length] = RoadVehicle::From(u)->acc_cache;
 
					gro_cache[length] = RoadVehicle::From(u)->gcache;
 
					roa_cache[length] = RoadVehicle::From(u)->rcache;
 
					break;
 
				default:
 
@@ -1186,16 +1186,16 @@ static void CheckCaches()
 
			}
 
			switch (u->type) {
 
				case VEH_TRAIN:
 
					if (memcmp(&acc_cache[length], &Train::From(u)->acc_cache, sizeof(AccelerationCache)) != 0) {
 
						DEBUG(desync, 2, "train acceleration cache mismatch: vehicle %i, company %i, unit number %i, wagon %i", v->index, (int)v->owner, v->unitnumber, length);
 
					if (memcmp(&gro_cache[length], &Train::From(u)->gcache, sizeof(GroundVehicleCache)) != 0) {
 
						DEBUG(desync, 2, "train ground vehicle cache mismatch: vehicle %i, company %i, unit number %i, wagon %i", v->index, (int)v->owner, v->unitnumber, length);
 
					}
 
					if (memcmp(&tra_cache[length], &Train::From(u)->tcache, sizeof(TrainCache)) != 0) {
 
						DEBUG(desync, 2, "train cache mismatch: vehicle %i, company %i, unit number %i, wagon %i", v->index, (int)v->owner, v->unitnumber, length);
 
					}
 
					break;
 
				case VEH_ROAD:
 
					if (memcmp(&acc_cache[length], &RoadVehicle::From(u)->acc_cache, sizeof(AccelerationCache)) != 0) {
 
						DEBUG(desync, 2, "road vehicle acceleration cache mismatch: vehicle %i, company %i, unit number %i, wagon %i", v->index, (int)v->owner, v->unitnumber, length);
 
					if (memcmp(&gro_cache[length], &RoadVehicle::From(u)->gcache, sizeof(GroundVehicleCache)) != 0) {
 
						DEBUG(desync, 2, "road vehicle ground vehicle cache mismatch: vehicle %i, company %i, unit number %i, wagon %i", v->index, (int)v->owner, v->unitnumber, length);
 
					}
 
					if (memcmp(&roa_cache[length], &RoadVehicle::From(u)->rcache, sizeof(RoadVehicleCache)) != 0) {
 
						DEBUG(desync, 2, "road vehicle cache mismatch: vehicle %i, company %i, unit number %i, wagon %i", v->index, (int)v->owner, v->unitnumber, length);
 
@@ -1209,7 +1209,7 @@ static void CheckCaches()
 

	
 
		free(grf_cache);
 
		free(veh_cache);
 
		free(acc_cache);
 
		free(gro_cache);
 
		free(tra_cache);
 
		free(roa_cache);
 
	}
src/train_cmd.cpp
Show inline comments
 
@@ -422,15 +422,15 @@ int Train::GetCurrentMaxSpeed() const
 
		}
 
	}
 

	
 
	return min(max_speed, this->acc_cache.cached_max_track_speed);
 
	return min(max_speed, this->gcache.cached_max_track_speed);
 
}
 

	
 
void Train::UpdateAcceleration()
 
{
 
	assert(this->IsFrontEngine());
 

	
 
	uint power = this->acc_cache.cached_power;
 
	uint weight = this->acc_cache.cached_weight;
 
	uint power = this->gcache.cached_power;
 
	uint weight = this->gcache.cached_weight;
 
	assert(weight != 0);
 
	this->acceleration = Clamp(power / weight * 4, 1, 255);
 
}
 
@@ -1968,7 +1968,7 @@ static bool CheckTrainStayInDepot(Train 
 
	}
 

	
 
	/* if the train got no power, then keep it in the depot */
 
	if (v->acc_cache.cached_power == 0) {
 
	if (v->gcache.cached_power == 0) {
 
		v->vehstatus |= VS_STOPPED;
 
		SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
 
		return true;
 
@@ -2617,7 +2617,7 @@ int Train::UpdateSpeed()
 
	switch (_settings_game.vehicle.train_acceleration_model) {
 
		default: NOT_REACHED();
 
		case AM_ORIGINAL:
 
			max_speed = this->acc_cache.cached_max_track_speed;
 
			max_speed = this->gcache.cached_max_track_speed;
 
			accel = this->acceleration * (this->GetAccelerationStatus() == AS_BRAKE ? -4 : 2);
 
			break;
 
		case AM_REALISTIC:
 
@@ -2708,7 +2708,7 @@ static inline void AffectSpeedByZChange(
 
		v->cur_speed -= (v->cur_speed * rsp->z_up >> 8);
 
	} else {
 
		uint16 spd = v->cur_speed + rsp->z_down;
 
		if (spd <= v->acc_cache.cached_max_track_speed) v->cur_speed = spd;
 
		if (spd <= v->gcache.cached_max_track_speed) v->cur_speed = spd;
 
	}
 
}
 

	
src/vehicle.cpp
Show inline comments
 
@@ -2032,7 +2032,7 @@ void Vehicle::ShowVisualEffect() const
 
				 * - in Chance16 - the last value is 512 / 2^smoke_amount (max. smoke when 128 = smoke_amount of 2). */
 
				int power_weight_effect = 0;
 
				if (v->type == VEH_TRAIN) {
 
					power_weight_effect = (32 >> (Train::From(this)->acc_cache.cached_power >> 10)) - (32 >> (Train::From(this)->acc_cache.cached_weight >> 9));
 
					power_weight_effect = (32 >> (Train::From(this)->gcache.cached_power >> 10)) - (32 >> (Train::From(this)->gcache.cached_weight >> 9));
 
				}
 
				if (this->cur_speed < (this->vcache.cached_max_speed >> (2 >> _settings_game.vehicle.smoke_amount)) &&
 
						Chance16((64 - ((this->cur_speed << 5) / this->vcache.cached_max_speed) + power_weight_effect), (512 >> _settings_game.vehicle.smoke_amount))) {
src/vehicle_cmd.cpp
Show inline comments
 
@@ -395,7 +395,7 @@ CommandCost CmdStartStopVehicle(TileInde
 

	
 
	switch (v->type) {
 
		case VEH_TRAIN:
 
			if ((v->vehstatus & VS_STOPPED) && Train::From(v)->acc_cache.cached_power == 0) return_cmd_error(STR_ERROR_TRAIN_START_NO_CATENARY);
 
			if ((v->vehstatus & VS_STOPPED) && Train::From(v)->gcache.cached_power == 0) return_cmd_error(STR_ERROR_TRAIN_START_NO_CATENARY);
 
			break;
 

	
 
		case VEH_SHIP:
src/vehicle_gui.cpp
Show inline comments
 
@@ -1704,9 +1704,9 @@ struct VehicleDetailsWindow : Window {
 
				switch (v->type) {
 
					case VEH_TRAIN:
 
						SetDParam(2, v->GetDisplayMaxSpeed());
 
						SetDParam(1, Train::From(v)->acc_cache.cached_power);
 
						SetDParam(0, Train::From(v)->acc_cache.cached_weight);
 
						SetDParam(3, Train::From(v)->acc_cache.cached_max_te / 1000);
 
						SetDParam(1, Train::From(v)->gcache.cached_power);
 
						SetDParam(0, Train::From(v)->gcache.cached_weight);
 
						SetDParam(3, Train::From(v)->gcache.cached_max_te / 1000);
 
						DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, (_settings_game.vehicle.train_acceleration_model != AM_ORIGINAL && GetRailTypeInfo(Train::From(v)->railtype)->acceleration_type != 2) ?
 
								STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE : STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED);
 
						break;
 
@@ -1714,9 +1714,9 @@ struct VehicleDetailsWindow : Window {
 
					case VEH_ROAD:
 
						if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) {
 
							SetDParam(2, v->GetDisplayMaxSpeed());
 
							SetDParam(1, RoadVehicle::From(v)->acc_cache.cached_power);
 
							SetDParam(0, RoadVehicle::From(v)->acc_cache.cached_weight);
 
							SetDParam(3, RoadVehicle::From(v)->acc_cache.cached_max_te / 1000);
 
							SetDParam(1, RoadVehicle::From(v)->gcache.cached_power);
 
							SetDParam(0, RoadVehicle::From(v)->gcache.cached_weight);
 
							SetDParam(3, RoadVehicle::From(v)->gcache.cached_max_te / 1000);
 
							DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE);
 
							break;
 
						}
 
@@ -2193,7 +2193,7 @@ public:
 
		} else if (v->vehstatus & VS_STOPPED) {
 
			if (v->type == VEH_TRAIN) {
 
				if (v->cur_speed == 0) {
 
					if (Train::From(v)->acc_cache.cached_power == 0) {
 
					if (Train::From(v)->gcache.cached_power == 0) {
 
						str = STR_VEHICLE_STATUS_TRAIN_NO_POWER;
 
					} else {
 
						str = STR_VEHICLE_STATUS_STOPPED;
0 comments (0 inline, 0 general)