Changeset - r4849:41dc3967353a
[Not reviewed]
master
0 8 0
Darkvater - 18 years ago 2006-10-14 22:22:48
darkvater@openttd.org
(svn r6775) -Codechange: Use some more proper types, especially Owner and PlayerID as
these are used intermixed often.
8 files changed with 15 insertions and 16 deletions:
0 comments (0 inline, 0 general)
functions.h
Show inline comments
 
@@ -52,7 +52,7 @@ void TileLoop_Water(TileIndex tile);
 
bool CheckPlayerHasMoney(int32 cost);
 
void SubtractMoneyFromPlayer(int32 cost);
 
void SubtractMoneyFromPlayerFract(PlayerID player, int32 cost);
 
bool CheckOwnership(PlayerID owner);
 
bool CheckOwnership(Owner owner);
 
bool CheckTileOwnership(TileIndex tile);
 
StringID GetPlayerNameString(PlayerID player, uint index);
 

	
map.h
Show inline comments
 
@@ -67,12 +67,13 @@ static inline TileIndex TileVirtXY(uint 
 
	return (y >> 4 << MapLogX()) + (x >> 4);
 
}
 

	
 
typedef enum Owner {
 
typedef byte Owner;
 
enum Owners {
 
	OWNER_TOWN      = 0x0F, // a town owns the tile
 
	OWNER_NONE      = 0x10, // nobody owns the tile
 
	OWNER_WATER     = 0x11, // "water" owns the tile
 
	OWNER_END       = 0x12,
 
} Owner;
 
};
 

	
 
enum {
 
	INVALID_TILE = (TileIndex)-1
openttd.h
Show inline comments
 
@@ -292,7 +292,7 @@ typedef uint AcceptedCargo[NUM_CARGO];
 

	
 
typedef struct TileDesc {
 
	StringID str;
 
	byte owner;
 
	Owner owner;
 
	Date build_date;
 
	uint32 dparam[2];
 
} TileDesc;
player.h
Show inline comments
 
@@ -202,7 +202,7 @@ typedef struct Player {
 
uint16 GetDrawStringPlayerColor(PlayerID player);
 

	
 
void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player);
 
void GetNameOfOwner(PlayerID owner, TileIndex tile);
 
void GetNameOfOwner(Owner owner, TileIndex tile);
 
int64 CalculateCompanyValue(const Player* p);
 
void InvalidatePlayerWindows(const Player* p);
 
void UpdatePlayerMoney32(Player *p);
players.c
Show inline comments
 
@@ -259,7 +259,7 @@ void UpdatePlayerMoney32(Player *p)
 
	}
 
}
 

	
 
void GetNameOfOwner(PlayerID owner, TileIndex tile)
 
void GetNameOfOwner(Owner owner, TileIndex tile)
 
{
 
	SetDParam(2, owner);
 

	
 
@@ -283,7 +283,7 @@ void GetNameOfOwner(PlayerID owner, Tile
 

	
 
bool CheckOwnership(PlayerID owner)
 
{
 
	assert(owner <= OWNER_WATER);
 
	assert(owner < OWNER_END);
 

	
 
	if (owner == _current_player) return true;
 
	_error_message = STR_013B_OWNED_BY;
 
@@ -293,9 +293,9 @@ bool CheckOwnership(PlayerID owner)
 

	
 
bool CheckTileOwnership(TileIndex tile)
 
{
 
	PlayerID owner = GetTileOwner(tile);
 
	Owner owner = GetTileOwner(tile);
 

	
 
	assert(owner <= OWNER_WATER);
 
	assert(owner < OWNER_END);
 

	
 
	if (owner == _current_player) return true;
 
	_error_message = STR_013B_OWNED_BY;
road_cmd.c
Show inline comments
 
@@ -39,7 +39,7 @@ static bool CheckAllowRemoveRoad(TileInd
 
{
 
	RoadBits present;
 
	RoadBits n;
 
	byte owner;
 
	Owner owner;
 
	*edge_road = true;
 

	
 
	if (_game_mode == GM_EDITOR) return true;
 
@@ -51,9 +51,7 @@ static bool CheckAllowRemoveRoad(TileInd
 

	
 
	// Only do the special processing if the road is owned
 
	// by a town
 
	if (owner != OWNER_TOWN) {
 
		return owner == OWNER_NONE || CheckOwnership(owner);
 
	}
 
	if (owner != OWNER_TOWN) return (owner == OWNER_NONE) || CheckOwnership(owner);
 

	
 
	if (_cheats.magic_bulldozer.value) return true;
 

	
 
@@ -94,7 +92,7 @@ int32 CmdRemoveRoad(TileIndex tile, uint
 
	// cost for removing inner/edge -roads
 
	static const uint16 road_remove_cost[2] = {50, 18};
 

	
 
	PlayerID owner;
 
	Owner owner;
 
	Town *t;
 
	/* true if the roadpiece was always removeable,
 
	 * false if it was a center piece. Affects town ratings drop */
road_map.h
Show inline comments
 
@@ -178,7 +178,7 @@ RoadBits GetAnyRoadBits(TileIndex);
 
TrackBits GetAnyRoadTrackBits(TileIndex tile);
 

	
 

	
 
static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, uint town)
 
static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, TownID town)
 
{
 
	SetTileType(t, MP_STREET);
 
	SetTileOwner(t, owner);
tunnelbridge_cmd.c
Show inline comments
 
@@ -708,7 +708,7 @@ static int32 DoClearBridge(TileIndex til
 
				if (GetTransportTypeUnderBridge(c) == TRANSPORT_RAIL) {
 
					MakeRailNormal(c, GetTileOwner(c), GetRailBitsUnderBridge(c), GetRailType(c));
 
				} else {
 
					uint town = IsTileOwner(c, OWNER_TOWN) ? ClosestTownFromTile(c, (uint)-1)->index : 0;
 
					TownID town = IsTileOwner(c, OWNER_TOWN) ? ClosestTownFromTile(c, (uint)-1)->index : 0;
 
					MakeRoadNormal(c, GetTileOwner(c), GetRoadBitsUnderBridge(c), town);
 
				}
 
				MarkTileDirtyByTile(c);
0 comments (0 inline, 0 general)