Changeset - r6683:4204f114c4c0
[Not reviewed]
master
0 32 0
rubidium - 17 years ago 2007-05-24 22:41:50
rubidium@openttd.org
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
32 files changed with 108 insertions and 81 deletions:
0 comments (0 inline, 0 general)
src/ai/default/default.cpp
Show inline comments
 
@@ -67,7 +67,7 @@ enum {
 

	
 
static TrackBits GetRailTrackStatus(TileIndex tile)
 
{
 
	uint32 r = GetTileTrackStatus(tile, TRANSPORT_RAIL);
 
	uint32 r = GetTileTrackStatus(tile, TRANSPORT_RAIL, 0);
 
	return (TrackBits)(byte) (r | r >> 8);
 
}
 

	
 
@@ -1862,7 +1862,7 @@ static bool AiDoFollowTrack(const Player
 
	arpfd.tile2 = p->ai.cur_tile_a;
 
	arpfd.flag = false;
 
	arpfd.count = 0;
 
	FollowTrack(p->ai.cur_tile_a + TileOffsByDiagDir(p->ai.cur_dir_a), 0x2000 | TRANSPORT_RAIL, (DiagDirection)(p->ai.cur_dir_a ^ 2),
 
	FollowTrack(p->ai.cur_tile_a + TileOffsByDiagDir(p->ai.cur_dir_a), 0x2000 | TRANSPORT_RAIL, 0, (DiagDirection)(p->ai.cur_dir_a ^ 2),
 
		(TPFEnumProc*)AiEnumFollowTrack, NULL, &arpfd);
 
	return arpfd.count > 8;
 
}
 
@@ -2824,13 +2824,13 @@ static bool AiCheckRoadFinished(Player *
 
	tile = TILE_MASK(p->ai.cur_tile_a + TileOffsByDiagDir(dir));
 

	
 
	if (IsRoadStopTile(tile) || IsTileDepotType(tile, TRANSPORT_ROAD)) return false;
 
	bits = GetTileTrackStatus(tile, TRANSPORT_ROAD) & _ai_road_table_and[dir];
 
	bits = GetTileTrackStatus(tile, TRANSPORT_ROAD, ROADTYPES_ROAD) & _ai_road_table_and[dir];
 
	if (bits == 0) return false;
 

	
 
	are.best_dist = (uint)-1;
 

	
 
	for_each_bit(i, bits) {
 
		FollowTrack(tile, 0x3000 | TRANSPORT_ROAD, (DiagDirection)_dir_by_track[i], (TPFEnumProc*)AiEnumFollowRoad, NULL, &are);
 
		FollowTrack(tile, 0x3000 | TRANSPORT_ROAD, ROADTYPES_ROAD, (DiagDirection)_dir_by_track[i], (TPFEnumProc*)AiEnumFollowRoad, NULL, &are);
 
	}
 

	
 
	if (DistanceManhattan(tile, are.dest) <= are.best_dist) return false;
src/clear_cmd.cpp
Show inline comments
 
@@ -764,7 +764,7 @@ static void ClickTile_Clear(TileIndex ti
 
	/* not used */
 
}
 

	
 
static uint32 GetTileTrackStatus_Clear(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_Clear(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	return 0;
 
}
src/disaster_cmd.cpp
Show inline comments
 
@@ -713,7 +713,7 @@ static void DisasterTick_Submarine(Vehic
 

	
 
	tile = v->tile + TileOffsByDiagDir(DirToDiagDir(v->direction));
 
	if (IsValidTile(tile)) {
 
		TrackdirBits r = (TrackdirBits)GetTileTrackStatus(tile, TRANSPORT_WATER);
 
		TrackdirBits r = (TrackdirBits)GetTileTrackStatus(tile, TRANSPORT_WATER, 0);
 

	
 
		if (TrackdirBitsToTrackBits(r) == TRACK_BIT_ALL && !CHANCE16(1, 90)) {
 
			GetNewVehiclePosResult gp = GetNewVehiclePos(v);
src/dummy_land.cpp
Show inline comments
 
@@ -63,7 +63,7 @@ static void ChangeTileOwner_Dummy(TileIn
 
	/* not used */
 
}
 

	
 
static uint32 GetTileTrackStatus_Dummy(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_Dummy(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	return 0;
 
}
src/industry_cmd.cpp
Show inline comments
 
@@ -735,7 +735,7 @@ static void ClickTile_Industry(TileIndex
 
	ShowIndustryViewWindow(GetIndustryIndex(tile));
 
}
 

	
 
static uint32 GetTileTrackStatus_Industry(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_Industry(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	return 0;
 
}
src/landscape.cpp
Show inline comments
 
@@ -274,9 +274,9 @@ void DoClearSquare(TileIndex tile)
 
	MarkTileDirtyByTile(tile);
 
}
 

	
 
uint32 GetTileTrackStatus(TileIndex tile, TransportType mode)
 
uint32 GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	return _tile_type_procs[GetTileType(tile)]->get_tile_track_status_proc(tile, mode);
 
	return _tile_type_procs[GetTileType(tile)]->get_tile_track_status_proc(tile, mode, sub_mode);
 
}
 

	
 
void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player)
src/landscape.h
Show inline comments
 
@@ -44,7 +44,7 @@ void DrawFoundation(TileInfo *ti, uint f
 
void DoClearSquare(TileIndex tile);
 
void RunTileLoop();
 

	
 
uint32 GetTileTrackStatus(TileIndex tile, TransportType mode);
 
uint32 GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode);
 
void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac);
 
void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player);
 
void AnimateTile(TileIndex tile);
src/newgrf_station.cpp
Show inline comments
 
@@ -307,7 +307,7 @@ static uint32 GetRailContinuationInfo(Ti
 
	uint i;
 

	
 
	for (i = 0; i < lengthof(x_dir); i++, dir++, diagdir++) {
 
		uint32 ts = GetTileTrackStatus(tile + TileOffsByDir(*dir), TRANSPORT_RAIL);
 
		uint32 ts = GetTileTrackStatus(tile + TileOffsByDir(*dir), TRANSPORT_RAIL, 0);
 
		if (ts != 0) {
 
			/* If there is any track on the tile, set the bit in the second byte */
 
			SETBIT(res, i + 8);
src/npf.cpp
Show inline comments
 
@@ -523,6 +523,7 @@ static void NPFFollowTrack(AyStar* aysta
 
	uint32 ts;
 
	TrackdirBits trackdirbits;
 
	TransportType type = (TransportType)aystar->user_data[NPF_TYPE];
 
	uint subtype = aystar->user_data[NPF_SUB_TYPE];
 
	bool override_dst_check = false;
 
	/* Initialize to 0, so we can jump out (return) somewhere an have no neighbours */
 
	aystar->num_neighbours = 0;
 
@@ -622,7 +623,7 @@ static void NPFFollowTrack(AyStar* aysta
 
		 * the back */
 
		ts = TrackdirToTrackdirBits(DiagdirToDiagTrackdir(ReverseDiagDir(exitdir)));
 
	} else {
 
		ts = GetTileTrackStatus(dst_tile, type);
 
		ts = GetTileTrackStatus(dst_tile, type, subtype);
 
	}
 
	trackdirbits = (TrackdirBits)(ts & TRACKDIR_BIT_MASK); /* Filter out signal status and the unused bits */
 

	
 
@@ -670,7 +671,7 @@ static void NPFFollowTrack(AyStar* aysta
 
 * multiple targets that are spread around, we should perform a breadth first
 
 * search by specifiying CalcZero as our heuristic.
 
 */
 
static NPFFoundTargetData NPFRouteInternal(AyStarNode* start1, AyStarNode* start2, NPFFindStationOrTileData* target, AyStar_EndNodeCheck target_proc, AyStar_CalculateH heuristic_proc, TransportType type, Owner owner, RailTypeMask railtypes, uint reverse_penalty)
 
static NPFFoundTargetData NPFRouteInternal(AyStarNode* start1, AyStarNode* start2, NPFFindStationOrTileData* target, AyStar_EndNodeCheck target_proc, AyStar_CalculateH heuristic_proc, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes, uint reverse_penalty)
 
{
 
	int r;
 
	NPFFoundTargetData result;
 
@@ -709,6 +710,7 @@ static NPFFoundTargetData NPFRouteIntern
 

	
 
	/* Initialize user_data */
 
	_npf_aystar.user_data[NPF_TYPE] = type;
 
	_npf_aystar.user_data[NPF_SUB_TYPE] = sub_type;
 
	_npf_aystar.user_data[NPF_OWNER] = owner;
 
	_npf_aystar.user_data[NPF_RAILTYPES] = railtypes;
 

	
 
@@ -728,7 +730,7 @@ static NPFFoundTargetData NPFRouteIntern
 
	return result;
 
}
 

	
 
NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, NPFFindStationOrTileData* target, TransportType type, Owner owner, RailTypeMask railtypes)
 
NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, NPFFindStationOrTileData* target, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes)
 
{
 
	AyStarNode start1;
 
	AyStarNode start2;
 
@@ -742,15 +744,15 @@ NPFFoundTargetData NPFRouteToStationOrTi
 
	start2.direction = trackdir2;
 
	start2.user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR;
 

	
 
	return NPFRouteInternal(&start1, (IsValidTile(tile2) ? &start2 : NULL), target, NPFFindStationOrTile, NPFCalcStationOrTileHeuristic, type, owner, railtypes, 0);
 
	return NPFRouteInternal(&start1, (IsValidTile(tile2) ? &start2 : NULL), target, NPFFindStationOrTile, NPFCalcStationOrTileHeuristic, type, sub_type, owner, railtypes, 0);
 
}
 

	
 
NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, NPFFindStationOrTileData* target, TransportType type, Owner owner, RailTypeMask railtypes)
 
NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, NPFFindStationOrTileData* target, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes)
 
{
 
	return NPFRouteToStationOrTileTwoWay(tile, trackdir, INVALID_TILE, INVALID_TRACKDIR, target, type, owner, railtypes);
 
	return NPFRouteToStationOrTileTwoWay(tile, trackdir, INVALID_TILE, INVALID_TRACKDIR, target, type, sub_type, owner, railtypes);
 
}
 

	
 
NPFFoundTargetData NPFRouteToDepotBreadthFirstTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, TransportType type, Owner owner, RailTypeMask railtypes, uint reverse_penalty)
 
NPFFoundTargetData NPFRouteToDepotBreadthFirstTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes, uint reverse_penalty)
 
{
 
	AyStarNode start1;
 
	AyStarNode start2;
 
@@ -766,15 +768,15 @@ NPFFoundTargetData NPFRouteToDepotBreadt
 

	
 
	/* perform a breadth first search. Target is NULL,
 
	 * since we are just looking for any depot...*/
 
	return NPFRouteInternal(&start1, (IsValidTile(tile2) ? &start2 : NULL), NULL, NPFFindDepot, NPFCalcZero, type, owner, railtypes, reverse_penalty);
 
	return NPFRouteInternal(&start1, (IsValidTile(tile2) ? &start2 : NULL), NULL, NPFFindDepot, NPFCalcZero, type, sub_type, owner, railtypes, reverse_penalty);
 
}
 

	
 
NPFFoundTargetData NPFRouteToDepotBreadthFirst(TileIndex tile, Trackdir trackdir, TransportType type, Owner owner, RailTypeMask railtypes)
 
NPFFoundTargetData NPFRouteToDepotBreadthFirst(TileIndex tile, Trackdir trackdir, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes)
 
{
 
	return NPFRouteToDepotBreadthFirstTwoWay(tile, trackdir, INVALID_TILE, INVALID_TRACKDIR, type, owner, railtypes, 0);
 
	return NPFRouteToDepotBreadthFirstTwoWay(tile, trackdir, INVALID_TILE, INVALID_TRACKDIR, type, sub_type, owner, railtypes, 0);
 
}
 

	
 
NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir, TransportType type, Owner owner, RailTypeMask railtypes)
 
NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes)
 
{
 
	/* Okay, what we're gonna do. First, we look at all depots, calculate
 
	 * the manhatten distance to get to each depot. We then sort them by
 
@@ -823,6 +825,7 @@ NPFFoundTargetData NPFRouteToDepotTrialE
 

	
 
	/* Initialize user_data */
 
	_npf_aystar.user_data[NPF_TYPE] = type;
 
	_npf_aystar.user_data[NPF_SUB_TYPE] = sub_type;
 
	_npf_aystar.user_data[NPF_OWNER] = owner;
 

	
 
	/* Initialize Start Node */
src/npf.h
Show inline comments
 
@@ -46,6 +46,7 @@ struct NPFFindStationOrTileData {
 
/* Indices into AyStar.userdata[] */
 
enum {
 
	NPF_TYPE = 0,  ///< Contains a TransportTypes value
 
	NPF_SUB_TYPE,  ///< Contains the sub transport type
 
	NPF_OWNER,     ///< Contains an Owner value
 
	NPF_RAILTYPES, ///< Contains a bitmask the compatible RailTypes of the engine when NPF_TYPE == TRANSPORT_RAIL. Unused otherwise.
 
};
 
@@ -76,28 +77,28 @@ struct NPFFoundTargetData {
 
/* Will search from the given tile and direction, for a route to the given
 
 * station for the given transport type. See the declaration of
 
 * NPFFoundTargetData above for the meaning of the result. */
 
NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, NPFFindStationOrTileData* target, TransportType type, Owner owner, RailTypeMask railtypes);
 
NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, NPFFindStationOrTileData* target, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes);
 

	
 
/* Will search as above, but with two start nodes, the second being the
 
 * reverse. Look at the NPF_FLAG_REVERSE flag in the result node to see which
 
 * direction was taken (NPFGetBit(result.node, NPF_FLAG_REVERSE)) */
 
NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, NPFFindStationOrTileData* target, TransportType type, Owner owner, RailTypeMask railtypes);
 
NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, NPFFindStationOrTileData* target, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes);
 

	
 
/* Will search a route to the closest depot. */
 

	
 
/* Search using breadth first. Good for little track choice and inaccurate
 
 * heuristic, such as railway/road.*/
 
NPFFoundTargetData NPFRouteToDepotBreadthFirst(TileIndex tile, Trackdir trackdir, TransportType type, Owner owner, RailTypeMask railtypes);
 
NPFFoundTargetData NPFRouteToDepotBreadthFirst(TileIndex tile, Trackdir trackdir, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes);
 
/* Same as above but with two start nodes, the second being the reverse. Call
 
 * NPFGetBit(result.node, NPF_FLAG_REVERSE) to see from which node the path
 
 * orginated. All pathfs from the second node will have the given
 
 * reverse_penalty applied (NPF_TILE_LENGTH is the equivalent of one full
 
 * tile).
 
 */
 
NPFFoundTargetData NPFRouteToDepotBreadthFirstTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, TransportType type, Owner owner, RailTypeMask railtypes, uint reverse_penalty);
 
NPFFoundTargetData NPFRouteToDepotBreadthFirstTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes, uint reverse_penalty);
 
/* Search by trying each depot in order of Manhattan Distance. Good for lots
 
 * of choices and accurate heuristics, such as water. */
 
NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir, TransportType type, Owner owner, RailTypeMask railtypes);
 
NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes);
 

	
 
void NPFFillWithOrderData(NPFFindStationOrTileData* fstd, Vehicle* v);
 

	
src/openttd.h
Show inline comments
 
@@ -364,7 +364,8 @@ typedef uint GetSlopeZProc(TileIndex til
 
typedef int32 ClearTileProc(TileIndex tile, byte flags);
 
typedef void GetAcceptedCargoProc(TileIndex tile, AcceptedCargo res);
 
typedef void GetTileDescProc(TileIndex tile, TileDesc *td);
 
/* GetTileTrackStatusProcs return a value that contains the possible tracks
 
/**
 
 * GetTileTrackStatusProcs return a value that contains the possible tracks
 
 * that can be taken on a given tile by a given transport. The return value is
 
 * composed as follows: 0xaabbccdd. ccdd and aabb are bitmasks of trackdirs,
 
 * where bit n corresponds to trackdir n. ccdd are the trackdirs that are
 
@@ -382,8 +383,12 @@ typedef void GetTileDescProc(TileIndex t
 
 * are a track, the fourth bit is the direction. these give 12 (or 14)
 
 * possible options: 0-5 and 8-13, so we need 14 bits for a trackdir bitmask
 
 * above.
 
 * @param tile     the tile to get the track status from
 
 * @param mode     the mode of transportation
 
 * @param sub_mode used to differentiate between different kinds within the mode
 
 * @return the above mentions track status information
 
 */
 
typedef uint32 GetTileTrackStatusProc(TileIndex tile, TransportType mode);
 
typedef uint32 GetTileTrackStatusProc(TileIndex tile, TransportType mode, uint sub_mode);
 
typedef void GetProducedCargoProc(TileIndex tile, CargoID *b);
 
typedef void ClickTileProc(TileIndex tile);
 
typedef void AnimateTileProc(TileIndex tile);
src/pathfind.cpp
Show inline comments
 
@@ -153,7 +153,7 @@ static void TPFMode2(TrackPathFinder* tp
 
	if (++tpf->rd.cur_length > 50)
 
		return;
 

	
 
	bits = GetTileTrackStatus(tile, tpf->tracktype);
 
	bits = GetTileTrackStatus(tile, tpf->tracktype, tpf->sub_type);
 
	bits = (byte)((bits | (bits >> 8)) & _bits_mask[direction]);
 
	if (bits == 0)
 
		return;
 
@@ -322,7 +322,7 @@ static void TPFMode1(TrackPathFinder* tp
 

	
 
	tpf->rd.cur_length++;
 

	
 
	bits = GetTileTrackStatus(tile, tpf->tracktype);
 
	bits = GetTileTrackStatus(tile, tpf->tracktype, tpf->sub_type);
 

	
 
	if ((byte)bits != tpf->var2) {
 
		bits &= _tpfmode1_and[direction];
 
@@ -363,7 +363,7 @@ static void TPFMode1(TrackPathFinder* tp
 
	direction = ReverseDiagDir(direction);
 
	tile += TileOffsByDiagDir(direction);
 

	
 
	bits = GetTileTrackStatus(tile, tpf->tracktype);
 
	bits = GetTileTrackStatus(tile, tpf->tracktype, tpf->sub_type);
 
	bits |= (bits >> 8);
 

	
 
	if ( (byte)bits != tpf->var2) {
 
@@ -388,7 +388,7 @@ static void TPFMode1(TrackPathFinder* tp
 
	} while (bits != 0);
 
}
 

	
 
void FollowTrack(TileIndex tile, uint16 flags, DiagDirection direction, TPFEnumProc *enum_proc, TPFAfterProc *after_proc, void *data)
 
void FollowTrack(TileIndex tile, uint16 flags, uint sub_type, DiagDirection direction, TPFEnumProc *enum_proc, TPFAfterProc *after_proc, void *data)
 
{
 
	TrackPathFinder tpf;
 

	
 
@@ -411,6 +411,7 @@ void FollowTrack(TileIndex tile, uint16 
 

	
 

	
 
	tpf.tracktype = (TransportType)(flags & 0xFF);
 
	tpf.sub_type = sub_type;
 

	
 
	if (HASBIT(flags, 11)) {
 
		tpf.rd.pft_var6 = 0xFF;
 
@@ -783,7 +784,7 @@ start_at:
 
			if (!IsTileType(tile, MP_RAILWAY) || !IsPlainRailTile(tile)) {
 
				/* We found a tile which is not a normal railway tile.
 
				 * Determine which tracks that exist on this tile. */
 
				uint32 ts = GetTileTrackStatus(tile, TRANSPORT_RAIL) & _tpfmode1_and[direction];
 
				uint32 ts = GetTileTrackStatus(tile, TRANSPORT_RAIL, 0) & _tpfmode1_and[direction];
 
				bits = TrackdirBitsToTrackBits((TrackdirBits)(ts & TRACKDIR_BIT_MASK));
 

	
 
				/* Check that the tile contains exactly one track */
src/pathfind.h
Show inline comments
 
@@ -57,6 +57,8 @@ struct TrackPathFinder {
 
	TrackdirByte the_dir;
 

	
 
	TransportTypeByte tracktype;
 
	uint sub_type;
 

	
 
	byte var2;
 
	bool disable_tile_hash;
 
	bool hasbit_13;
 
@@ -67,7 +69,7 @@ struct TrackPathFinder {
 
	TrackPathFinderLink links[0x400]; ///< hopefully, this is enough.
 
};
 

	
 
void FollowTrack(TileIndex tile, uint16 flags, DiagDirection direction, TPFEnumProc* enum_proc, TPFAfterProc* after_proc, void* data);
 
void FollowTrack(TileIndex tile, uint16 flags, uint sub_type, DiagDirection direction, TPFEnumProc* enum_proc, TPFAfterProc* after_proc, void* data);
 

	
 
struct FindLengthOfTunnelResult {
 
	TileIndex tile;
src/rail_cmd.cpp
Show inline comments
 
@@ -1716,7 +1716,7 @@ bool UpdateSignalsOnSegment(TileIndex ti
 
		ssd.cur = ssd.presignal_exits = ssd.presignal_exits_free = 0;
 
		ssd.has_presignal = false;
 

	
 
		FollowTrack(tile, 0xC000 | TRANSPORT_RAIL, direction, SetSignalsEnumProc, SetSignalsAfterProc, &ssd);
 
		FollowTrack(tile, 0xC000 | TRANSPORT_RAIL, 0, direction, SetSignalsEnumProc, SetSignalsAfterProc, &ssd);
 
		ChangeSignalStates(&ssd);
 

	
 
		/* remember the result only for the first iteration. */
 
@@ -1908,7 +1908,7 @@ set_ground:
 
}
 

	
 

	
 
static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	if (mode != TRANSPORT_RAIL) return 0;
 

	
src/rail_gui.cpp
Show inline comments
 
@@ -168,7 +168,7 @@ static void GenericPlaceSignals(TileInde
 
	byte trackstat;
 
	uint i;
 

	
 
	trackstat = (byte)GetTileTrackStatus(tile, TRANSPORT_RAIL);
 
	trackstat = (byte)GetTileTrackStatus(tile, TRANSPORT_RAIL, 0);
 

	
 
	if (trackstat & TRACK_BIT_VERT) // N-S direction
 
		trackstat = (_tile_fract_coords.x <= _tile_fract_coords.y) ? TRACK_BIT_RIGHT : TRACK_BIT_LEFT;
src/road_cmd.cpp
Show inline comments
 
@@ -1111,9 +1111,8 @@ static const byte _road_trackbits[16] = 
 
	0x0, 0x0, 0x0, 0x10, 0x0, 0x2, 0x8, 0x1A, 0x0, 0x4, 0x1, 0x15, 0x20, 0x26, 0x29, 0x3F,
 
};
 

	
 
static uint32 GetTileTrackStatus_Road(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_Road(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	RoadType rt = ROADTYPE_ROAD;
 

	
 
	switch (mode) {
 
		case TRANSPORT_RAIL:
 
@@ -1121,10 +1120,12 @@ static uint32 GetTileTrackStatus_Road(Ti
 
			return GetCrossingRailBits(tile) * 0x101;
 

	
 
		case TRANSPORT_ROAD:
 
			if (!HASBIT(GetRoadTypes(tile), rt)) return 0;
 
			if ((GetRoadTypes(tile) & sub_mode) == 0) return 0;
 
			switch (GetRoadTileType(tile)) {
 
				case ROAD_TILE_NORMAL:
 
				case ROAD_TILE_NORMAL: {
 
					RoadType rt = (RoadType)FindFirstBit(sub_mode);
 
					return HasRoadWorks(tile) ? 0 : _road_trackbits[GetRoadBits(tile, rt)] * 0x101;
 
				}
 

	
 
				case ROAD_TILE_CROSSING: {
 
					uint32 r = AxisToTrackBits(GetCrossingRoadAxis(tile)) * 0x101;
src/road_map.cpp
Show inline comments
 
@@ -55,7 +55,7 @@ TrackBits GetAnyRoadTrackBits(TileIndex 
 
		return TRACK_BIT_NONE;
 
	}
 

	
 
	r = GetTileTrackStatus(tile, TRANSPORT_ROAD);
 
	r = GetTileTrackStatus(tile, TRANSPORT_ROAD, RoadTypeToRoadTypes(rt));
 

	
 
	return (TrackBits)(byte)(r | (r >> 8));
 
}
src/roadveh_cmd.cpp
Show inline comments
 
@@ -173,6 +173,9 @@ int32 CmdBuildRoadVeh(TileIndex tile, ui
 
		v->u.road.state = RVSB_IN_DEPOT;
 
		v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;
 

	
 
		v->u.road.roadtype = ROADTYPE_ROAD;
 
		v->u.road.compatible_roadtypes = RoadTypeToRoadTypes(v->u.road.roadtype);
 

	
 
		v->spritenum = rvi->image_index;
 
		v->cargo_type = rvi->cargo_type;
 
		v->cargo_subtype = 0;
 
@@ -353,7 +356,7 @@ static const Depot* FindClosestRoadDepot
 
		/* See where we are now */
 
		Trackdir trackdir = GetVehicleTrackdir(v);
 

	
 
		ftd = NPFRouteToDepotBreadthFirst(v->tile, trackdir, TRANSPORT_ROAD, v->owner, INVALID_RAILTYPE);
 
		ftd = NPFRouteToDepotBreadthFirst(v->tile, trackdir, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPE);
 
		if (ftd.best_bird_dist == 0) {
 
			return GetDepotByTile(ftd.node.tile); /* Target found */
 
		} else {
 
@@ -368,7 +371,7 @@ static const Depot* FindClosestRoadDepot
 

	
 
		/* search in all directions */
 
		for (DiagDirection i = DIAGDIR_BEGIN; i != DIAGDIR_END; i++) {
 
			FollowTrack(tile, 0x2000 | TRANSPORT_ROAD, i, EnumRoadSignalFindDepot, NULL, &rfdd);
 
			FollowTrack(tile, 0x2000 | TRANSPORT_ROAD, v->u.road.compatible_roadtypes, i, EnumRoadSignalFindDepot, NULL, &rfdd);
 
		}
 

	
 
		if (rfdd.best_length == (uint)-1) return NULL;
 
@@ -933,7 +936,7 @@ static bool FindRoadVehToOvertake(Overta
 
{
 
	uint32 bits;
 

	
 
	bits = GetTileTrackStatus(od->tile, TRANSPORT_ROAD) & 0x3F;
 
	bits = GetTileTrackStatus(od->tile, TRANSPORT_ROAD, od->v->u.road.compatible_roadtypes) & 0x3F;
 

	
 
	if (!(od->tilebits & bits) || (bits & 0x3C) || (bits & 0x3F3F0000))
 
		return true;
 
@@ -959,7 +962,7 @@ static void RoadVehCheckOvertake(Vehicle
 
	/* Check if vehicle is in a road stop, depot, tunnel or bridge or not on a straight road */
 
	if (v->u.road.state >= RVSB_IN_ROAD_STOP || !IsStraightRoadTrackdir((Trackdir)(v->u.road.state & RVSB_TRACKDIR_MASK))) return;
 

	
 
	tt = GetTileTrackStatus(v->tile, TRANSPORT_ROAD) & 0x3F;
 
	tt = GetTileTrackStatus(v->tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes) & 0x3F;
 
	if ((tt & 3) == 0) return;
 
	if ((tt & 0x3C) != 0) return;
 

	
 
@@ -1030,11 +1033,11 @@ static bool EnumRoadTrackFindDist(TileIn
 
	return false;
 
}
 

	
 
static inline NPFFoundTargetData PerfNPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, NPFFindStationOrTileData* target, TransportType type, Owner owner, RailTypeMask railtypes)
 
static inline NPFFoundTargetData PerfNPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, NPFFindStationOrTileData* target, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes)
 
{
 

	
 
	void* perf = NpfBeginInterval();
 
	NPFFoundTargetData ret = NPFRouteToStationOrTile(tile, trackdir, target, type, owner, railtypes);
 
	NPFFoundTargetData ret = NPFRouteToStationOrTile(tile, trackdir, target, type, sub_type, owner, railtypes);
 
	int t = NpfEndInterval(perf);
 
	DEBUG(yapf, 4, "[NPFR] %d us - %d rounds - %d open - %d closed -- ", t, 0, _aystar_stats_open_size, _aystar_stats_closed_size);
 
	return ret;
 
@@ -1056,7 +1059,7 @@ static Trackdir RoadFindPathToDest(Vehic
 
	FindRoadToChooseData frd;
 
	Trackdir best_track;
 

	
 
	uint32 r  = GetTileTrackStatus(tile, TRANSPORT_ROAD);
 
	uint32 r  = GetTileTrackStatus(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes);
 
	TrackdirBits signal    = (TrackdirBits)GB(r, 16, 16);
 
	TrackdirBits trackdirs = (TrackdirBits)GB(r,  0, 16);
 

	
 
@@ -1131,7 +1134,7 @@ static Trackdir RoadFindPathToDest(Vehic
 
		trackdir = DiagdirToDiagTrackdir(enterdir);
 
		//debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
 

	
 
		ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, &fstd, TRANSPORT_ROAD, v->owner, INVALID_RAILTYPE);
 
		ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPE);
 
		if (ftd.best_trackdir == INVALID_TRACKDIR) {
 
			/* We are already at our target. Just do something
 
			 * @todo: maybe display error?
 
@@ -1181,7 +1184,7 @@ do_it:;
 
				if (best_track == INVALID_TRACKDIR) best_track = (Trackdir)i; // in case we don't find the path, just pick a track
 
				frd.maxtracklen = (uint)-1;
 
				frd.mindist = (uint)-1;
 
				FollowTrack(tile, 0x2000 | TRANSPORT_ROAD, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
 
				FollowTrack(tile, 0x2000 | TRANSPORT_ROAD, v->u.road.compatible_roadtypes, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
 

	
 
				if (frd.mindist < best_dist || (frd.mindist == best_dist && frd.maxtracklen < best_maxlen)) {
 
					best_dist = frd.mindist;
 
@@ -1214,7 +1217,7 @@ static uint RoadFindPathToStop(const Veh
 
		fstd.dest_coords = tile;
 
		fstd.station_index = INVALID_STATION; // indicates that the destination is a tile, not a station
 

	
 
		dist = NPFRouteToStationOrTile(v->tile, trackdir, &fstd, TRANSPORT_ROAD, v->owner, INVALID_RAILTYPE).best_path_dist;
 
		dist = NPFRouteToStationOrTile(v->tile, trackdir, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPE).best_path_dist;
 
		/* change units from NPF_TILE_LENGTH to # of tiles */
 
		if (dist != UINT_MAX)
 
			dist = (dist + NPF_TILE_LENGTH - 1) / NPF_TILE_LENGTH;
src/ship_cmd.cpp
Show inline comments
 
@@ -43,7 +43,7 @@ static const TrackBits _ship_sometracks[
 

	
 
static TrackBits GetTileShipTrackStatus(TileIndex tile)
 
{
 
	uint32 r = GetTileTrackStatus(tile, TRANSPORT_WATER);
 
	uint32 r = GetTileTrackStatus(tile, TRANSPORT_WATER, 0);
 
	return TrackdirBitsToTrackBits((TrackdirBits)(TRACKDIR_BIT_MASK & (r | r >> 8)));
 
}
 

	
 
@@ -114,7 +114,7 @@ static const Depot* FindClosestShipDepot
 
	if (_patches.new_pathfinding_all) {
 
		NPFFoundTargetData ftd;
 
		Trackdir trackdir = GetVehicleTrackdir(v);
 
		ftd = NPFRouteToDepotTrialError(v->tile, trackdir, TRANSPORT_WATER, v->owner, INVALID_RAILTYPE);
 
		ftd = NPFRouteToDepotTrialError(v->tile, trackdir, TRANSPORT_WATER, 0, v->owner, INVALID_RAILTYPE);
 
		if (ftd.best_bird_dist == 0) {
 
			best_depot = GetDepotByTile(ftd.node.tile); /* Found target */
 
		} else {
 
@@ -479,7 +479,7 @@ static uint FindShipTrack(Vehicle *v, Ti
 
		pfs.best_bird_dist = (uint)-1;
 
		pfs.best_length = (uint)-1;
 

	
 
		FollowTrack(tile, 0x3800 | TRANSPORT_WATER, (DiagDirection)_ship_search_directions[i][dir], (TPFEnumProc*)ShipTrackFollower, NULL, &pfs);
 
		FollowTrack(tile, 0x3800 | TRANSPORT_WATER, 0, (DiagDirection)_ship_search_directions[i][dir], (TPFEnumProc*)ShipTrackFollower, NULL, &pfs);
 

	
 
		if (best_track != INVALID_TRACK) {
 
			if (pfs.best_bird_dist != 0) {
 
@@ -514,7 +514,7 @@ static inline NPFFoundTargetData PerfNPF
 
{
 

	
 
	void* perf = NpfBeginInterval();
 
	NPFFoundTargetData ret = NPFRouteToStationOrTile(tile, trackdir, target, type, owner, railtypes);
 
	NPFFoundTargetData ret = NPFRouteToStationOrTile(tile, trackdir, target, type, 0, owner, railtypes);
 
	int t = NpfEndInterval(perf);
 
	DEBUG(yapf, 4, "[NPFW] %d us - %d rounds - %d open - %d closed -- ", t, 0, _aystar_stats_open_size, _aystar_stats_closed_size);
 
	return ret;
 
@@ -597,7 +597,7 @@ static Direction ShipGetNewDirection(Veh
 

	
 
static TrackBits GetAvailShipTracks(TileIndex tile, int dir)
 
{
 
	uint32 r = GetTileTrackStatus(tile, TRANSPORT_WATER);
 
	uint32 r = GetTileTrackStatus(tile, TRANSPORT_WATER, 0);
 
	return (TrackBits)((r | r >> 8) & _ship_sometracks[dir]);
 
}
 

	
src/station_cmd.cpp
Show inline comments
 
@@ -2132,7 +2132,7 @@ static void GetTileDesc_Station(TileInde
 
}
 

	
 

	
 
static uint32 GetTileTrackStatus_Station(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_Station(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	switch (mode) {
 
		case TRANSPORT_RAIL:
 
@@ -2154,7 +2154,7 @@ static uint32 GetTileTrackStatus_Station
 
			break;
 

	
 
		case TRANSPORT_ROAD:
 
			if (IsRoadStopTile(tile)) {
 
			if ((GetRoadTypes(tile) & sub_mode) != 0 && IsRoadStopTile(tile)) {
 
				return AxisToTrackBits(DiagDirToAxis(GetRoadStopDir(tile))) * 0x101;
 
			}
 
			break;
src/town_cmd.cpp
Show inline comments
 
@@ -563,7 +563,7 @@ static void GetTileDesc_Town(TileIndex t
 
	td->owner = OWNER_TOWN;
 
}
 

	
 
static uint32 GetTileTrackStatus_Town(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_Town(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	/* not used */
 
	return 0;
src/train_cmd.cpp
Show inline comments
 
@@ -1937,7 +1937,7 @@ static TrainFindDepotData FindClosestTra
 
		Trackdir trackdir_rev = ReverseTrackdir(GetVehicleTrackdir(last));
 

	
 
		assert(trackdir != INVALID_TRACKDIR);
 
		NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, last->tile, trackdir_rev, TRANSPORT_RAIL, v->owner, v->u.rail.compatible_railtypes, NPF_INFINITE_PENALTY);
 
		NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, last->tile, trackdir_rev, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes, NPF_INFINITE_PENALTY);
 
		if (ftd.best_bird_dist == 0) {
 
			/* Found target */
 
			tfdd.tile = ftd.node.tile;
 
@@ -2302,7 +2302,7 @@ static Track ChooseTrainTrack(Vehicle* v
 
		Trackdir trackdir = GetVehicleTrackdir(v);
 
		assert(trackdir != 0xff);
 

	
 
		NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, &fstd, TRANSPORT_RAIL, v->owner, v->u.rail.compatible_railtypes);
 
		NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes);
 

	
 
		if (ftd.best_trackdir == 0xff) {
 
			/* We are already at our target. Just do something
 
@@ -2412,7 +2412,7 @@ static bool CheckReverseTrain(Vehicle *v
 
		assert(trackdir != 0xff);
 
		assert(trackdir_rev != 0xff);
 

	
 
		ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, last->tile, trackdir_rev, &fstd, TRANSPORT_RAIL, v->owner, v->u.rail.compatible_railtypes);
 
		ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, last->tile, trackdir_rev, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes);
 
		if (ftd.best_bird_dist != 0) {
 
			/* We didn't find anything, just keep on going straight ahead */
 
			reverse_best = false;
 
@@ -2920,7 +2920,7 @@ static void TrainController(Vehicle *v, 
 

	
 
				/* Get the status of the tracks in the new tile and mask
 
				 * away the bits that aren't reachable. */
 
				uint32 ts = GetTileTrackStatus(gp.new_tile, TRANSPORT_RAIL) & _reachable_tracks[enterdir];
 
				uint32 ts = GetTileTrackStatus(gp.new_tile, TRANSPORT_RAIL, 0) & _reachable_tracks[enterdir];
 

	
 
				/* Combine the from & to directions.
 
				 * Now, the lower byte contains the track status, and the byte at bit 16 contains
 
@@ -3265,7 +3265,7 @@ static bool TrainCheckIfLineEnds(Vehicle
 
	/* Calculate next tile */
 
	tile += TileOffsByDiagDir(dir);
 
	// determine the track status on the next tile.
 
	uint32 ts = GetTileTrackStatus(tile, TRANSPORT_RAIL) & _reachable_tracks[dir];
 
	uint32 ts = GetTileTrackStatus(tile, TRANSPORT_RAIL, 0) & _reachable_tracks[dir];
 

	
 
	/* Calc position within the current tile ?? */
 
	uint x = v->x_pos & 0xF;
src/tree_cmd.cpp
Show inline comments
 
@@ -648,7 +648,7 @@ static void ClickTile_Trees(TileIndex ti
 
	/* not used */
 
}
 

	
 
static uint32 GetTileTrackStatus_Trees(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_Trees(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	return 0;
 
}
src/tunnelbridge_cmd.cpp
Show inline comments
 
@@ -1236,13 +1236,15 @@ static void ClickTile_TunnelBridge(TileI
 
}
 

	
 

	
 
static uint32 GetTileTrackStatus_TunnelBridge(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_TunnelBridge(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	if (IsTunnel(tile)) {
 
		if (GetTunnelTransportType(tile) != mode) return 0;
 
		if (GetTunnelTransportType(tile) == TRANSPORT_ROAD && (GetRoadTypes(tile) & sub_mode) == 0) return 0;
 
		return AxisToTrackBits(DiagDirToAxis(GetTunnelDirection(tile))) * 0x101;
 
	} else {
 
		if (GetBridgeTransportType(tile) != mode) return 0;
 
		if (GetBridgeTransportType(tile) == TRANSPORT_ROAD && (GetRoadTypes(tile) & sub_mode) == 0) return 0;
 
		return AxisToTrackBits(DiagDirToAxis(GetBridgeRampDirection(tile))) * 0x101;
 
	}
 
}
src/unmovable_cmd.cpp
Show inline comments
 
@@ -319,7 +319,7 @@ static void TileLoop_Unmovable(TileIndex
 
}
 

	
 

	
 
static uint32 GetTileTrackStatus_Unmovable(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_Unmovable(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	return 0;
 
}
src/vehicle.cpp
Show inline comments
 
@@ -239,8 +239,13 @@ void AfterLoadVehicles()
 

	
 
	FOR_ALL_VEHICLES(v) {
 
		switch (v->type) {
 
			case VEH_ROAD:
 
				v->cur_image = GetRoadVehImage(v, v->direction);
 
				v->u.road.roadtype = ROADTYPE_ROAD;
 
				v->u.road.compatible_roadtypes = RoadTypeToRoadTypes(v->u.road.roadtype);
 
				break;
 

	
 
			case VEH_TRAIN: v->cur_image = GetTrainImage(v, v->direction); break;
 
			case VEH_ROAD: v->cur_image = GetRoadVehImage(v, v->direction); break;
 
			case VEH_SHIP: v->cur_image = GetShipImage(v, v->direction); break;
 
			case VEH_AIRCRAFT:
 
				if (IsNormalAircraft(v)) {
src/vehicle.h
Show inline comments
 
@@ -8,6 +8,7 @@
 
#include "oldpool.h"
 
#include "order.h"
 
#include "rail.h"
 
#include "road.h"
 

	
 
/** The returned bits of VehicleEnterTile. */
 
enum VehicleEnterTileStatus {
 
@@ -188,6 +189,9 @@ struct VehicleRoad {
 
	byte reverse_ctr;
 
	struct RoadStop *slot;
 
	byte slot_age;
 

	
 
	RoadType roadtype;
 
	RoadTypes compatible_roadtypes;
 
};
 

	
 
struct VehicleSpecial {
src/water_cmd.cpp
Show inline comments
 
@@ -725,7 +725,7 @@ void TileLoop_Water(TileIndex tile)
 
	}
 
}
 

	
 
static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode)
 
static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode, uint sub_mode)
 
{
 
	static const byte coast_tracks[] = {0, 32, 4, 0, 16, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0};
 

	
src/yapf/follow_track.hpp
Show inline comments
 
@@ -45,7 +45,7 @@ struct CFollowTrackT : public FollowTrac
 
	{
 
		m_old_tile = old_tile;
 
		m_old_td = old_td;
 
		assert((GetTileTrackStatus(m_old_tile, TT()) & TrackdirToTrackdirBits(m_old_td)) != 0);
 
		assert((GetTileTrackStatus(m_old_tile, TT(), m_veh->u.road.compatible_roadtypes) & TrackdirToTrackdirBits(m_old_td)) != 0);
 
		m_exitdir = TrackdirToExitdir(m_old_td);
 
		if (EnteredDepot()) return true;
 
		if (!CanExitOldTile()) return false;
 
@@ -114,7 +114,7 @@ protected:
 
		if (IsRailTT() && GetTileType(m_new_tile) == MP_RAILWAY && IsPlainRailTile(m_new_tile)) {
 
			m_new_td_bits = (TrackdirBits)(GetTrackBits(m_new_tile) * 0x101);
 
		} else {
 
			uint32 ts = GetTileTrackStatus(m_new_tile, TT());
 
			uint32 ts = GetTileTrackStatus(m_new_tile, TT(), m_veh->u.road.compatible_roadtypes);
 
			m_new_td_bits = (TrackdirBits)(ts & TRACKDIR_BIT_MASK);
 
		}
 
		return (m_new_td_bits != TRACKDIR_BIT_NONE);
src/yapf/yapf_destrail.hpp
Show inline comments
 
@@ -113,7 +113,7 @@ public:
 
			default:
 
				m_destTile = v->dest_tile;
 
				m_dest_station_id = INVALID_STATION;
 
				m_destTrackdirs = (TrackdirBits)(GetTileTrackStatus(v->dest_tile, TRANSPORT_RAIL) & TRACKDIR_BIT_MASK);
 
				m_destTrackdirs = (TrackdirBits)(GetTileTrackStatus(v->dest_tile, TRANSPORT_RAIL, 0) & TRACKDIR_BIT_MASK);
 
				break;
 
		}
 
		CYapfDestinationRailBase::SetDestination(v);
src/yapf/yapf_road.cpp
Show inline comments
 
@@ -268,14 +268,14 @@ public:
 
		// our source tile will be the next vehicle tile (should be the given one)
 
		TileIndex src_tile = tile;
 
		// get available trackdirs on the start tile
 
		uint ts = GetTileTrackStatus(tile, TRANSPORT_ROAD);
 
		uint ts = GetTileTrackStatus(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes);
 
		TrackdirBits src_trackdirs = (TrackdirBits)(ts & TRACKDIR_BIT_MASK);
 
		// select reachable trackdirs only
 
		src_trackdirs &= DiagdirReachesTrackdirs(enterdir);
 

	
 
		// get available trackdirs on the destination tile
 
		TileIndex dest_tile = v->dest_tile;
 
		uint dest_ts = GetTileTrackStatus(dest_tile, TRANSPORT_ROAD);
 
		uint dest_ts = GetTileTrackStatus(dest_tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes);
 
		TrackdirBits dest_trackdirs = (TrackdirBits)(dest_ts & TRACKDIR_BIT_MASK);
 

	
 
		// set origin and destination nodes
 
@@ -320,7 +320,7 @@ public:
 

	
 
		// set destination tile, trackdir
 
		//   get available trackdirs on the destination tile
 
		uint dest_ts = GetTileTrackStatus(dst_tile, TRANSPORT_ROAD);
 
		uint dest_ts = GetTileTrackStatus(dst_tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes);
 
		TrackdirBits dst_td_bits = (TrackdirBits)(dest_ts & TRACKDIR_BIT_MASK);
 
		Yapf().SetDestination(dst_tile, dst_td_bits);
 

	
 
@@ -345,7 +345,7 @@ public:
 
		// set origin (tile, trackdir)
 
		TileIndex src_tile = v->tile;
 
		Trackdir src_td = GetVehicleTrackdir(v);
 
		if ((GetTileTrackStatus(src_tile, TRANSPORT_ROAD) & TrackdirToTrackdirBits(src_td)) == 0) {
 
		if ((GetTileTrackStatus(src_tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes) & TrackdirToTrackdirBits(src_td)) == 0) {
 
			// sometimes the roadveh is not on the road (it resides on non-existing track)
 
			// how should we handle that situation?
 
			return false;
 
@@ -438,7 +438,7 @@ Depot* YapfFindNearestRoadDepot(const Ve
 
{
 
	TileIndex tile = v->tile;
 
	Trackdir trackdir = GetVehicleTrackdir(v);
 
	if ((GetTileTrackStatus(tile, TRANSPORT_ROAD) & TrackdirToTrackdirBits(trackdir)) == 0)
 
	if ((GetTileTrackStatus(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes) & TrackdirToTrackdirBits(trackdir)) == 0)
 
		return NULL;
 

	
 
	// handle the case when our vehicle is already in the depot tile
src/yapf/yapf_ship.cpp
Show inline comments
 
@@ -53,7 +53,7 @@ public:
 
		// convert origin trackdir to TrackdirBits
 
		TrackdirBits trackdirs = TrackdirToTrackdirBits(trackdir);
 
		// get available trackdirs on the destination tile
 
		TrackdirBits dest_trackdirs = (TrackdirBits)(GetTileTrackStatus(v->dest_tile, TRANSPORT_WATER) & TRACKDIR_BIT_MASK);
 
		TrackdirBits dest_trackdirs = (TrackdirBits)(GetTileTrackStatus(v->dest_tile, TRANSPORT_WATER, 0) & TRACKDIR_BIT_MASK);
 

	
 
		// create pathfinder instance
 
		Tpf pf;
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