@@ -1764,7 +1764,7 @@ static Town *CreateRandomTown(uint attem
/* if the population is still 0 at the point, then the
* placement is so bad it couldn't grow at all */
if (t->population > 0) return t;
delete t;
DoCommand(t->xy, t->index, 0, DC_EXEC, CMD_DELETE_TOWN);
} while (--attempts != 0);
return NULL;
Status change: