Changeset - r14079:4360508cef5f
[Not reviewed]
master
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smatz - 14 years ago 2009-12-25 23:22:41
smatz@openttd.org
(svn r18636) -Codechange: make TextEffect::duration a value in ticks instead of ticks * 8
3 files changed with 18 insertions and 22 deletions:
0 comments (0 inline, 0 general)
src/misc_gui.cpp
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@@ -722,7 +722,7 @@ void ShowCostOrIncomeAnimation(int x, in
 
		msg = STR_INCOME_FLOAT_INCOME;
 
	}
 
	SetDParam(0, cost);
 
	AddTextEffect(msg, pt.x, pt.y, 0x250, TE_RISING);
 
	AddTextEffect(msg, pt.x, pt.y, DAY_TICKS, TE_RISING);
 
}
 

	
 
void ShowFeederIncomeAnimation(int x, int y, int z, Money cost)
 
@@ -730,7 +730,7 @@ void ShowFeederIncomeAnimation(int x, in
 
	Point pt = RemapCoords(x, y, z);
 

	
 
	SetDParam(0, cost);
 
	AddTextEffect(STR_FEEDER, pt.x, pt.y, 0x250, TE_RISING);
 
	AddTextEffect(STR_FEEDER, pt.x, pt.y, DAY_TICKS, TE_RISING);
 
}
 

	
 
TextEffectID ShowFillingPercent(int x, int y, int z, uint8 percent, StringID string)
 
@@ -740,7 +740,7 @@ TextEffectID ShowFillingPercent(int x, i
 
	assert(string != STR_NULL);
 

	
 
	SetDParam(0, percent);
 
	return AddTextEffect(string, pt.x, pt.y, 0xFFFF, TE_STATIC);
 
	return AddTextEffect(string, pt.x, pt.y, 0, TE_STATIC);
 
}
 

	
 
void UpdateFillingPercent(TextEffectID te_id, uint8 percent, StringID string)
src/texteff.cpp
Show inline comments
 
@@ -23,9 +23,9 @@
 

	
 
/** Container for all information about a text effect */
 
struct TextEffect : public ViewportSign{
 
	uint64 params_1;     ///< DParam parameter
 
	StringID string_id;  ///< String to draw for the text effect, if INVALID_STRING_ID then it's not valid
 
	uint16 duration;     ///< How long the text effect should stay
 
	uint64 params_1;     ///< DParam parameter
 
	uint8 duration;      ///< How long the text effect should stay, in ticks (applies only when mode == TE_RISING)
 
	TextEffectMode mode; ///< Type of text effect
 

	
 
	/** Reset the text effect */
 
@@ -40,7 +40,7 @@ struct TextEffect : public ViewportSign{
 
static SmallVector<struct TextEffect, 32> _text_effects; ///< Text effects are stored there
 

	
 
/* Text Effects */
 
TextEffectID AddTextEffect(StringID msg, int center, int y, uint16 duration, TextEffectMode mode)
 
TextEffectID AddTextEffect(StringID msg, int center, int y, uint8 duration, TextEffectMode mode)
 
{
 
	if (_game_mode == GM_MENU) return INVALID_TE_ID;
 

	
 
@@ -80,25 +80,21 @@ void RemoveTextEffect(TextEffectID te_id
 
	_text_effects[te_id].Reset();
 
}
 

	
 
static void MoveTextEffect(TextEffect *te)
 
{
 
	/* Never expire for duration of 0xFFFF */
 
	if (te->duration == 0xFFFF) return;
 
	if (te->duration < 8) {
 
		te->Reset();
 
	} else {
 
		te->duration -= 8;
 
		te->MarkDirty();
 
		te->top--;
 
		te->MarkDirty();
 
	}
 
}
 

	
 
void MoveAllTextEffects()
 
{
 
	const TextEffect *end = _text_effects.End();
 
	for (TextEffect *te = _text_effects.Begin(); te != end; te++) {
 
		if (te->string_id != INVALID_STRING_ID && te->mode == TE_RISING) MoveTextEffect(te);
 
		if (te->string_id == INVALID_STRING_ID) continue;
 
		if (te->mode != TE_RISING) continue;
 

	
 
		if (te->duration-- == 0) {
 
			te->Reset();
 
			continue;
 
		}
 

	
 
		te->MarkDirty();
 
		te->top--;
 
		te->MarkDirty();
 
	}
 
}
 

	
src/texteff.hpp
Show inline comments
 
@@ -27,7 +27,7 @@ enum TextEffectMode {
 
typedef uint16 TextEffectID;
 

	
 
void MoveAllTextEffects();
 
TextEffectID AddTextEffect(StringID msg, int x, int y, uint16 duration, TextEffectMode mode);
 
TextEffectID AddTextEffect(StringID msg, int x, int y, uint8 duration, TextEffectMode mode);
 
void InitTextEffects();
 
void DrawTextEffects(DrawPixelInfo *dpi);
 
void UpdateTextEffect(TextEffectID effect_id, StringID msg);
0 comments (0 inline, 0 general)