Changeset - r17921:440046a1ce5e
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master
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rubidium - 13 years ago 2011-08-12 18:34:09
rubidium@openttd.org
(svn r22736) -Codechange: constify some numbers
1 file changed with 10 insertions and 7 deletions:
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src/saveload/strings_sl.cpp
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@@ -15,6 +15,10 @@
 

	
 
#include "table/strings.h"
 

	
 
static const int NUM_OLD_STRINGS     = 512; ///< The number of custom strings stored in old savegames.
 
static const int LEN_OLD_STRINGS     =  32; ///< The number of characters per string.
 
static const int LEN_OLD_STRINGS_TTO =  24; ///< The number of characters per string in TTO savegames.
 

	
 
/**
 
 * Remap a string ID from the old format to the new format
 
 * @param s StringID that requires remapping
 
@@ -57,10 +61,9 @@ char *CopyFromOldName(StringID id)
 
	if (GB(id, 11, 5) != 15) return NULL;
 

	
 
	if (IsSavegameVersionBefore(37)) {
 
		/* Old names were 24/32 characters long, so 128 characters should be
 
		 * plenty to allow for expansion when converted to UTF-8. */
 
		char tmp[128];
 
		uint offs = _savegame_type == SGT_TTO ? 24 * GB(id, 0, 8) : 32 * GB(id, 0, 9);
 
		/* Allow for expansion when converted to UTF-8. */
 
		char tmp[LEN_OLD_STRINGS * MAX_CHAR_LENGTH];
 
		uint offs = _savegame_type == SGT_TTO ? LEN_OLD_STRINGS_TTO * GB(id, 0, 8) : LEN_OLD_STRINGS * GB(id, 0, 9);
 
		const char *strfrom = &_old_name_array[offs];
 
		char *strto = tmp;
 

	
 
@@ -92,7 +95,7 @@ char *CopyFromOldName(StringID id)
 
		return strdup(tmp);
 
	} else {
 
		/* Name will already be in UTF-8. */
 
		return strdup(&_old_name_array[32 * GB(id, 0, 9)]);
 
		return strdup(&_old_name_array[LEN_OLD_STRINGS * GB(id, 0, 9)]);
 
	}
 
}
 

	
 
@@ -112,7 +115,7 @@ void ResetOldNames()
 
void InitializeOldNames()
 
{
 
	free(_old_name_array);
 
	_old_name_array = CallocT<char>(512 * 32); // 200 * 24 would be enough for TTO savegames
 
	_old_name_array = CallocT<char>(NUM_OLD_STRINGS * LEN_OLD_STRINGS); // 200 * 24 would be enough for TTO savegames
 
}
 

	
 
/**
 
@@ -123,7 +126,7 @@ static void Load_NAME()
 
	int index;
 

	
 
	while ((index = SlIterateArray()) != -1) {
 
		SlArray(&_old_name_array[32 * index], SlGetFieldLength(), SLE_UINT8);
 
		SlArray(&_old_name_array[LEN_OLD_STRINGS * index], SlGetFieldLength(), SLE_UINT8);
 
	}
 
}
 

	
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