@@ -5,6 +5,7 @@
#include "aystar.h"
#include "rail.h"
#include "engine.h"
typedef struct PlayerEconomyEntry {
int32 income;
@@ -187,7 +188,7 @@ typedef struct Player {
int64 yearly_expenses[3][13];
PlayerEconomyEntry cur_economy;
PlayerEconomyEntry old_economy[24];
EngineID engine_replacement[256];
EngineID engine_replacement[TOTAL_NUM_ENGINES];
bool engine_renew;
int16 engine_renew_months;
uint32 engine_renew_money;
Status change: