@@ -142,11 +142,11 @@ static inline uint ScaleByMapSize1D(uint
}
/**
* An offset value between to tiles.
* An offset value between two tiles.
*
* This value is used for the difference between
* two tiles. It can be added to a tileindex to get
* the resulting tileindex of the start tile applied
* two tiles. It can be added to a TileIndex to get
* the resulting TileIndex of the start tile applied
* with this saved difference.
* @see TileDiffXY(int, int)
@@ -168,7 +168,7 @@ static inline TileIndex TileXY(uint x, u
* Calculates an offset for the given coordinate(-offset).
* This function calculate an offset value which can be added to an
* This function calculate an offset value which can be added to a
* #TileIndex. The coordinates can be negative.
* @param x The offset in x direction
@@ -218,7 +218,7 @@ static inline uint TileY(TileIndex tile)
* Return the offset between to tiles from a TileIndexDiffC struct.
* Return the offset between two tiles from a TileIndexDiffC struct.
* This function works like #TileDiffXY(int, int) and returns the
* difference between two tiles.
@@ -235,7 +235,7 @@ static inline TileIndexDiff ToTileIndexD
#ifndef _DEBUG
* Adds to tiles together.
* Adds two tiles together.
* @param x One tile
* @param y Another tile to add
@@ -37,11 +37,11 @@ struct TileExtended {
};
* to tiles. It can be added to a tileindex to get
Status change: