Changeset - r24848:4573f310a629
[Not reviewed]
master
0 1 0
Patric Stout - 3 years ago 2021-02-19 09:45:25
truebrain@openttd.org
Codechange: [Win32] make fast-forward check the same as with other drivers

It was of all the drivers the only one doing this slightly different.
When trying to unify more code, that was rather annoying.
1 file changed with 4 insertions and 4 deletions:
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src/video/win32_v.cpp
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@@ -1175,13 +1175,13 @@ void VideoDriver_Win32::MainLoop()
 
		if (_exit_game) break;
 

	
 
#if defined(_DEBUG)
 
		if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0 &&
 
		if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0)
 
#else
 
		/* Speed up using TAB, but disable for ALT+TAB of course */
 
		if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0 && GetAsyncKeyState(VK_MENU) >= 0 &&
 
		if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0 && GetAsyncKeyState(VK_MENU) >= 0)
 
#endif
 
			  !_networking && _game_mode != GM_MENU) {
 
			_fast_forward |= 2;
 
		{
 
			if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
 
		} else if (_fast_forward & 2) {
 
			_fast_forward = 0;
 
		}
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