Changeset - r8601:45db2d2005d0
[Not reviewed]
master
0 1 0
smatz - 17 years ago 2008-02-18 22:12:27
smatz@openttd.org
(svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all
1 file changed with 6 insertions and 5 deletions:
0 comments (0 inline, 0 general)
src/road_cmd.cpp
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@@ -426,7 +426,6 @@ CommandCost CmdBuildRoad(TileIndex tile,
 
			switch (GetRoadTileType(tile)) {
 
				case ROAD_TILE_NORMAL: {
 
					if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS);
 
					if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
 

	
 
					all_bits = GetAllRoadBits(tile);
 
					if (!HasTileRoadType(tile, rt)) break;
 
@@ -443,6 +442,8 @@ CommandCost CmdBuildRoad(TileIndex tile,
 
						if (toggle_drd != DRD_NONE && rt != ROADTYPE_TRAM && GetRoadOwner(tile, ROADTYPE_ROAD) == _current_player) {
 
							if (crossing) return_cmd_error(STR_ERR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION);
 

	
 
							if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
 

	
 
							/* Ignore half built tiles */
 
							if (flags & DC_EXEC && rt != ROADTYPE_TRAM && (existing == ROAD_X || existing == ROAD_Y)) {
 
								SetDisallowedRoadDirections(tile, GetDisallowedRoadDirections(tile) ^ toggle_drd);
 
@@ -458,7 +459,6 @@ CommandCost CmdBuildRoad(TileIndex tile,
 
					if (HasTileRoadType(tile, rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
 
					all_bits = GetCrossingRoadBits(tile);
 
					if (pieces & ComplementRoadBits(all_bits)) goto do_clear;
 
					if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
 
					break;
 

	
 
				default:
 
@@ -509,8 +509,6 @@ CommandCost CmdBuildRoad(TileIndex tile,
 
		case MP_STATION:
 
			if (!IsDriveThroughStopTile(tile)) return CMD_ERROR;
 
			if (HasTileRoadType(tile, rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
 
			/* Don't allow adding roadtype to the roadstop when vehicles are already driving on it */
 
			if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
 
			break;
 

	
 
		case MP_TUNNELBRIDGE:
 
@@ -560,6 +558,8 @@ do_clear:;
 
		}
 
	}
 

	
 
	if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
 

	
 
	cost.AddCost(CountBits(pieces) * _price.build_road);
 
	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
 
		/* Pay for *every* tile of the bridge or tunnel */
 
@@ -634,6 +634,8 @@ CommandCost CmdBuildLongRoad(TileIndex e
 
	bool had_success = false;
 
	DisallowedRoadDirections drd = DRD_NORTHBOUND;
 

	
 
	_error_message = INVALID_STRING_ID;
 

	
 
	if (p1 >= MapSize()) return CMD_ERROR;
 

	
 
	start_tile = p1;
 
@@ -671,7 +673,6 @@ CommandCost CmdBuildLongRoad(TileIndex e
 
		ret = DoCommand(tile, drd << 6 | rt << 4 | bits, 0, flags, CMD_BUILD_ROAD);
 
		if (CmdFailed(ret)) {
 
			if (_error_message != STR_1007_ALREADY_BUILT) return CMD_ERROR;
 
			_error_message = INVALID_STRING_ID;
 
		} else {
 
			had_success = true;
 
			/* Only pay for the upgrade on one side of the bridges and tunnels */
0 comments (0 inline, 0 general)