@@ -139,26 +139,38 @@ TileIterator &DiagonalTileIterator::oper
{
assert(this->tile != INVALID_TILE);
/* Determine the next tile, while clipping at map borders */
bool new_line = false;
do {
/* Iterate using the rotated coordinates. */
if (this->a_max > 0) {
this->a_cur += 2;
new_line = this->a_cur >= this->a_max;
if (this->a_max == 1 || this->a_max == -1) {
/* Special case: Every second column has zero length, skip them completely */
this->a_cur = 0;
if (this->b_max > 0) {
this->b_cur = min(this->b_cur + 2, this->b_max);
} else {
this->b_cur = max(this->b_cur - 2, this->b_max);
}
this->a_cur -= 2;
new_line = this->a_cur <= this->a_max;
if (new_line) {
/* offset of initial a_cur: one tile in the same direction as a_max
* every second line.
*/
this->a_cur = abs(this->a_cur) % 2 ? 0 : (this->a_max > 0 ? 1 : -1);
/* Every column has at least one tile to process */
++this->b_cur;
--this->b_cur;
Status change: