Changeset - r14457:473d6686f288
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master
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alberth - 15 years ago 2010-02-06 09:27:04
alberth@openttd.org
(svn r19026) -Codechange: Move a constant computation out of the loop.
1 file changed with 1 insertions and 1 deletions:
0 comments (0 inline, 0 general)
src/smallmap_gui.cpp
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@@ -518,10 +518,10 @@ class SmallMapWindow : public Window {
 
	void DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, Blitter *blitter, GetSmallMapPixels *proc) const
 
	{
 
		void *dst_ptr_abs_end = blitter->MoveTo(_screen.dst_ptr, 0, _screen.height);
 
		uint min_xy = _settings_game.construction.freeform_edges ? 1 : 0;
 

	
 
		do {
 
			/* Check if the tile (xc,yc) is within the map range */
 
			uint min_xy = _settings_game.construction.freeform_edges ? 1 : 0;
 
			if (IsInsideMM(xc, min_xy, MapMaxX()) && IsInsideMM(yc, min_xy, MapMaxY())) {
 
				/* Check if the dst pointer points to a pixel inside the screen buffer */
 
				if (dst < _screen.dst_ptr) continue;
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