@@ -577,7 +577,7 @@ struct MusicTrackSelectionWindow : publi
case WID_MTS_MUSICSET: {
int selected = 0;
ShowDropDownList(this, BuildMusicSetDropDownList(&selected), selected, widget);
ShowDropDownList(this, BuildSetDropDownList<BaseMusic>(&selected), selected, widget);
break;
}
@@ -74,25 +74,6 @@ static uint GetCurrentResolutionIndex()
static void ShowCustCurrency();
template <class T>
static DropDownList BuildSetDropDownList(int *selected_index, bool allow_selection)
{
int n = T::GetNumSets();
*selected_index = T::GetIndexOfUsedSet();
DropDownList list;
for (int i = 0; i < n; i++) {
list.emplace_back(new DropDownListStringItem(T::GetSet(i)->name, i, !allow_selection && (*selected_index != i)));
return list;
DropDownList BuildMusicSetDropDownList(int *selected_index)
return BuildSetDropDownList<BaseMusic>(selected_index, true);
/** Window for displaying the textfile of a BaseSet. */
template <class TBaseSet>
struct BaseSetTextfileWindow : public TextfileWindow {
@@ -291,15 +272,15 @@ struct GameOptionsWindow : Window {
case WID_GO_BASE_GRF_DROPDOWN:
list = BuildSetDropDownList<BaseGraphics>(selected_index, (_game_mode == GM_MENU));
list = BuildSetDropDownList<BaseGraphics>(selected_index);
case WID_GO_BASE_SFX_DROPDOWN:
list = BuildSetDropDownList<BaseSounds>(selected_index, (_game_mode == GM_MENU));
list = BuildSetDropDownList<BaseSounds>(selected_index);
case WID_GO_BASE_MUSIC_DROPDOWN:
list = BuildMusicSetDropDownList(selected_index);
list = BuildSetDropDownList<BaseMusic>(selected_index);
@@ -740,6 +721,9 @@ struct GameOptionsWindow : Window {
this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, _gui_scale_cfg == -1);
this->SetWidgetLoweredState(WID_GO_GUI_SCALE_BEVEL_BUTTON, _settings_client.gui.scale_bevels);
this->SetWidgetDisabledState(WID_GO_BASE_GRF_DROPDOWN, _game_mode != GM_MENU);
this->SetWidgetDisabledState(WID_GO_BASE_SFX_DROPDOWN, _game_mode != GM_MENU);
bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
@@ -22,7 +22,18 @@ void DrawArrowButtons(int x, int y, Colo
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable);
void DrawBoolButton(int x, int y, bool state, bool clickable);
DropDownList BuildMusicSetDropDownList(int *selected_index);
DropDownList BuildSetDropDownList(int *selected_index)
list.emplace_back(new DropDownListStringItem(T::GetSet(i)->name, i, false));
/* Actually implemented in music_gui.cpp */
void ChangeMusicSet(int index);
Status change: