@@ -1616,7 +1616,7 @@ static void MaybeReplaceVehicle(Vehicle
Vehicle *w;
const Player *p = GetPlayer(v->owner);
byte flags = 0;
int32 cost = 0, temp_cost = 0;
int32 cost, temp_cost = 0;
bool stopped = false;
_current_player = v->owner;
@@ -1632,6 +1632,7 @@ static void MaybeReplaceVehicle(Vehicle
}
while (true) {
cost = 0;
w = v;
do {
// check if the vehicle should be replaced
Status change: