@@ -1011,49 +1011,49 @@ static bool AircraftController(Aircraft
z--;
} else if (z < curz) {
z++;
}
SetAircraftPosition(v, gp.x, gp.y, z);
} while (--count != 0);
return false;
/**
* Handle crashed aircraft \a v.
* @param v Crashed aircraft.
*/
static bool HandleCrashedAircraft(Aircraft *v)
{
v->crashed_counter += 3;
Station *st = GetTargetAirportIfValid(v);
/* make aircraft crash down to the ground */
if (v->crashed_counter < 500 && st == NULL && ((v->crashed_counter % 3) == 0) ) {
int z = GetSlopePixelZ(v->x_pos, v->y_pos);
int z = GetSlopePixelZ(Clamp(v->x_pos, 0, MapMaxX() * TILE_SIZE), Clamp(v->y_pos, 0, MapMaxY() * TILE_SIZE));
v->z_pos -= 1;
if (v->z_pos == z) {
v->crashed_counter = 500;
v->z_pos++;
if (v->crashed_counter < 650) {
uint32 r;
if (Chance16R(1, 32, r)) {
static const DirDiff delta[] = {
DIRDIFF_45LEFT, DIRDIFF_SAME, DIRDIFF_SAME, DIRDIFF_45RIGHT
};
v->direction = ChangeDir(v->direction, delta[GB(r, 16, 2)]);
SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos);
r = Random();
CreateEffectVehicleRel(v,
GB(r, 0, 4) - 4,
GB(r, 4, 4) - 4,
GB(r, 8, 4),
EV_EXPLOSION_SMALL);
} else if (v->crashed_counter >= 10000) {
Status change: