Changeset - r28674:4e7b31aa7384
[Not reviewed]
master
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Loïc Guilloux - 3 months ago 2024-02-04 12:19:35
glx22@users.noreply.github.com
Fix #11975, 27a920c: Running AIs also occupy a slot (#11976)
1 file changed with 11 insertions and 7 deletions:
0 comments (0 inline, 0 general)
src/ai/ai_gui.cpp
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@@ -164,6 +164,17 @@ struct AIConfigWindow : public Window {
 
		switch (widget) {
 
			case WID_AIC_LIST: {
 
				Rect tr = r.Shrink(WidgetDimensions::scaled.matrix);
 
				int max_slot = GetGameSettings().difficulty.max_no_competitors;
 
				if (_game_mode == GM_NORMAL) {
 
					for (const Company *c : Company::Iterate()) {
 
						if (c->is_ai) max_slot--;
 
					}
 
					for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
 
						if (Company::IsValidID(cid)) max_slot++;
 
					}
 
				} else {
 
					max_slot++; // Slot 0 is human
 
				}
 
				for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
 
					StringID text;
 

	
 
@@ -180,13 +191,6 @@ struct AIConfigWindow : public Window {
 
					if (this->selected_slot == i) {
 
						tc = TC_WHITE;
 
					} else if (IsEditable((CompanyID)i)) {
 
						int max_slot = GetGameSettings().difficulty.max_no_competitors;
 
						for (const Company *c : Company::Iterate()) {
 
							if (c->is_ai) max_slot--;
 
						}
 
						for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
 
							if (Company::IsValidHumanID(cid)) max_slot++;
 
						}
 
						if (i < max_slot) tc = TC_ORANGE;
 
					} else if (Company::IsValidAiID(i)) {
 
						tc = TC_GREEN;
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