Changeset - r15743:4f6cef458ee3
[Not reviewed]
master
0 7 0
frosch - 14 years ago 2010-08-09 07:10:42
frosch@openttd.org
(svn r20420) -Codechange: Add TileContext enum instead of using a bool.
7 files changed with 28 insertions and 20 deletions:
0 comments (0 inline, 0 general)
src/elrail.cpp
Show inline comments
 
@@ -166,20 +166,20 @@ static TrackBits MaskWireBits(TileIndex 
 
/**
 
 * Get the base wire sprite to use.
 
 */
 
static inline SpriteID GetWireBase(TileIndex tile, bool upper_halftile = false)
 
static inline SpriteID GetWireBase(TileIndex tile, TileContext context = TC_NORMAL)
 
{
 
	const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile));
 
	SpriteID wires = GetCustomRailSprite(rti, tile, RTSG_WIRES, upper_halftile);
 
	SpriteID wires = GetCustomRailSprite(rti, tile, RTSG_WIRES, context);
 
	return wires == 0 ? SPR_WIRE_BASE : wires;
 
}
 

	
 
/**
 
 * Get the base pylon sprite to use.
 
 */
 
static inline SpriteID GetPylonBase(TileIndex tile, bool upper_halftile = false)
 
static inline SpriteID GetPylonBase(TileIndex tile, TileContext context = TC_NORMAL)
 
{
 
	const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile));
 
	SpriteID pylons = GetCustomRailSprite(rti, tile, RTSG_PYLONS, upper_halftile);
 
	SpriteID pylons = GetCustomRailSprite(rti, tile, RTSG_PYLONS, context);
 
	return pylons == 0 ? SPR_PYLON_BASE : pylons;
 
}
 

	
 
@@ -303,7 +303,7 @@ static void DrawCatenaryRailway(const Ti
 
	AdjustTileh(ti->tile, &tileh[TS_HOME]);
 

	
 
	SpriteID pylon_normal = GetPylonBase(ti->tile);
 
	SpriteID pylon_halftile = (halftile_corner != CORNER_INVALID) ? GetPylonBase(ti->tile, true) : pylon_normal;
 
	SpriteID pylon_halftile = (halftile_corner != CORNER_INVALID) ? GetPylonBase(ti->tile, TC_UPPER_HALFTILE) : pylon_normal;
 

	
 
	for (DiagDirection i = DIAGDIR_BEGIN; i < DIAGDIR_END; i++) {
 
		static const uint edge_corners[] = {
 
@@ -442,7 +442,7 @@ static void DrawCatenaryRailway(const Ti
 
	}
 

	
 
	SpriteID wire_normal = GetWireBase(ti->tile);
 
	SpriteID wire_halftile = (halftile_corner != CORNER_INVALID) ? GetWireBase(ti->tile, true) : wire_normal;
 
	SpriteID wire_halftile = (halftile_corner != CORNER_INVALID) ? GetWireBase(ti->tile, TC_UPPER_HALFTILE) : wire_normal;
 
	Track halftile_track;
 
	switch (halftile_corner) {
 
		case CORNER_W: halftile_track = TRACK_LEFT; break;
src/newgrf_commons.cpp
Show inline comments
 
@@ -297,7 +297,7 @@ void IndustryTileOverrideManager::SetEnt
 
 * @return value corresponding to the grf expected format:
 
 *         Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline
 
 */
 
uint32 GetTerrainType(TileIndex tile, bool upper_halftile)
 
uint32 GetTerrainType(TileIndex tile, TileContext context)
 
{
 
	switch (_settings_game.game_creation.landscape) {
 
		case LT_TROPIC: return GetTropicZone(tile);
 
@@ -314,7 +314,7 @@ uint32 GetTerrainType(TileIndex tile, bo
 
					/* During map generation the snowstate may not be valid yet, as the tileloop may not have run yet. */
 
					if (_generating_world) goto genworld; // we do not care about foundations here
 
					RailGroundType ground = GetRailGroundType(tile);
 
					has_snow = (ground == RAIL_GROUND_ICE_DESERT || (upper_halftile && ground == RAIL_GROUND_HALF_SNOW));
 
					has_snow = (ground == RAIL_GROUND_ICE_DESERT || (context == TC_UPPER_HALFTILE && ground == RAIL_GROUND_HALF_SNOW));
 
					break;
 
				}
 

	
src/newgrf_commons.h
Show inline comments
 
@@ -17,6 +17,12 @@
 

	
 
#include "tile_cmd.h"
 

	
 
/** Contextx for tile accesses */
 
enum TileContext {
 
	TC_NORMAL,         ///< Nothing special.
 
	TC_UPPER_HALFTILE, ///< Querying information about the upper part of a tile with halftile foundation.
 
};
 

	
 
/**
 
 * Maps an entity id stored on the map to a GRF file.
 
 * Entities are objects used ingame (houses, industries, industry tiles) for
 
@@ -124,7 +130,7 @@ extern IndustryTileOverrideManager _indu
 
extern AirportOverrideManager _airport_mngr;
 
extern AirportTileOverrideManager _airporttile_mngr;
 

	
 
uint32 GetTerrainType(TileIndex tile, bool upper_halftile = false);
 
uint32 GetTerrainType(TileIndex tile, TileContext context = TC_NORMAL);
 
TileIndex GetNearbyTile(byte parameter, TileIndex tile);
 
uint32 GetNearbyTileInformation(TileIndex tile);
 

	
src/newgrf_railtype.cpp
Show inline comments
 
@@ -55,7 +55,7 @@ static uint32 RailTypeGetVariable(const 
 
	}
 

	
 
	switch (variable) {
 
		case 0x40: return GetTerrainType(tile, object->u.routes.upper_halftile);
 
		case 0x40: return GetTerrainType(tile, object->u.routes.context);
 
		case 0x41: return 0;
 
		case 0x42: return IsLevelCrossingTile(tile) && IsCrossingBarred(tile);
 
		case 0x43:
 
@@ -76,7 +76,7 @@ static const SpriteGroup *RailTypeResolv
 
	return NULL;
 
}
 

	
 
static inline void NewRailTypeResolver(ResolverObject *res, TileIndex tile, bool upper_halftile)
 
static inline void NewRailTypeResolver(ResolverObject *res, TileIndex tile, TileContext context)
 
{
 
	res->GetRandomBits = &RailTypeGetRandomBits;
 
	res->GetTriggers   = &RailTypeGetTriggers;
 
@@ -85,7 +85,7 @@ static inline void NewRailTypeResolver(R
 
	res->ResolveReal   = &RailTypeResolveReal;
 

	
 
	res->u.routes.tile = tile;
 
	res->u.routes.upper_halftile = upper_halftile;
 
	res->u.routes.context = context;
 

	
 
	res->callback        = CBID_NO_CALLBACK;
 
	res->callback_param1 = 0;
 
@@ -96,7 +96,7 @@ static inline void NewRailTypeResolver(R
 
	res->count           = 0;
 
}
 

	
 
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, bool upper_halftile)
 
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context)
 
{
 
	assert(rtsg < RTSG_END);
 

	
 
@@ -105,7 +105,7 @@ SpriteID GetCustomRailSprite(const Railt
 
	const SpriteGroup *group;
 
	ResolverObject object;
 

	
 
	NewRailTypeResolver(&object, tile, upper_halftile);
 
	NewRailTypeResolver(&object, tile, context);
 

	
 
	group = SpriteGroup::Resolve(rti->group[rtsg], &object);
 
	if (group == NULL || group->GetNumResults() == 0) return 0;
 
@@ -135,5 +135,5 @@ uint8 GetReverseRailTypeTranslation(Rail
 
 */
 
void GetRailTypeResolver(ResolverObject *ro, uint index)
 
{
 
	NewRailTypeResolver(ro, index, false);
 
	NewRailTypeResolver(ro, index, TC_NORMAL);
 
}
src/newgrf_railtype.h
Show inline comments
 
@@ -13,8 +13,9 @@
 
#define NEWGRF_RAILTYPE_H
 

	
 
#include "rail.h"
 
#include "newgrf_commons.h"
 

	
 
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, bool upper_halftile = false);
 
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context = TC_NORMAL);
 

	
 
uint8 GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile);
 

	
src/newgrf_spritegroup.h
Show inline comments
 
@@ -22,6 +22,7 @@
 
#include "newgrf_callbacks.h"
 
#include "newgrf_generic.h"
 
#include "newgrf_storage.h"
 
#include "newgrf_commons.h"
 

	
 
/**
 
 * Gets the value of a so-called newgrf "register".
 
@@ -346,7 +347,7 @@ struct ResolverObject {
 
		} generic;
 
		struct {
 
			TileIndex tile;
 
			bool upper_halftile;           ///< Are we resolving sprites for the upper halftile?
 
			TileContext context;           ///< Are we resolving sprites for the upper halftile, or on a bridge?
 
		} routes;
 
		struct {
 
			const struct Station *st;      ///< Station of the airport for which the callback is run, or NULL for build gui.
src/rail_cmd.cpp
Show inline comments
 
@@ -1809,7 +1809,7 @@ static void DrawTrackDetails(const TileI
 
{
 
	/* Base sprite for track fences.
 
	 * Note: Halftile slopes only have fences on the upper part. */
 
	SpriteID base_image = GetCustomRailSprite(rti, ti->tile, RTSG_FENCES, IsHalftileSlope(ti->tileh));
 
	SpriteID base_image = GetCustomRailSprite(rti, ti->tile, RTSG_FENCES, IsHalftileSlope(ti->tileh) ? TC_UPPER_HALFTILE : TC_NORMAL);
 
	if (base_image == 0) base_image = SPR_TRACK_FENCE_FLAT_X;
 

	
 
	switch (GetRailGroundType(ti->tile)) {
 
@@ -1968,8 +1968,8 @@ static void DrawTrackBitsOverlay(TileInf
 

	
 
	if (IsValidCorner(halftile_corner)) {
 
		DrawFoundation(ti, HalftileFoundation(halftile_corner));
 
		overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY, true);
 
		ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND, true);
 
		overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY, TC_UPPER_HALFTILE);
 
		ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND, TC_UPPER_HALFTILE);
 

	
 
		/* Draw higher halftile-overlay: Use the sloped sprites with three corners raised. They probably best fit the lightning. */
 
		Slope fake_slope = SlopeWithThreeCornersRaised(OppositeCorner(halftile_corner));
0 comments (0 inline, 0 general)