Changeset - r13999:50bf7fa5f166
[Not reviewed]
master
0 1 0
frosch - 14 years ago 2009-12-19 21:54:34
frosch@openttd.org
(svn r18551) -Fix [FS#1762]: When autoreplace is the only allowed reason to send vehicles to depot, first check some minimal requirements (engine availability, refittability) and a heuristic for the needed money.
1 file changed with 30 insertions and 4 deletions:
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src/vehicle.cpp
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@@ -45,6 +45,7 @@
 
#include "network/network.h"
 
#include "core/pool_func.hpp"
 
#include "economy_base.h"
 
#include "articulated_vehicles.h"
 

	
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
@@ -96,7 +97,8 @@ bool Vehicle::NeedsServicing() const
 
	if (this->vehstatus & (VS_STOPPED | VS_CRASHED)) return false;
 

	
 
	/* Are we ready for the next service cycle? */
 
	if (Company::Get(this->owner)->settings.vehicle.servint_ispercent ?
 
	const Company *c = Company::Get(this->owner);
 
	if (c->settings.vehicle.servint_ispercent ?
 
			(this->reliability >= Engine::Get(this->engine_type)->reliability * (100 - this->service_interval) / 100) :
 
			(this->date_of_last_service + this->service_interval >= _date)) {
 
		return false;
 
@@ -109,9 +111,33 @@ bool Vehicle::NeedsServicing() const
 
		return true;
 
	}
 

	
 
	/* Vehicles set for autoreplacing needs to go to a depot even if breakdowns are turned off.
 
	 * Note: If servicing is enabled, we postpone replacement till next service. */
 
	return EngineHasReplacementForCompany(Company::Get(this->owner), this->engine_type, this->group_id);
 
	/* Test whether there is some pending autoreplace.
 
	 * Note: We do this after the service-interval test.
 
	 * There are a lot more reasons for autoreplace to fail than we can test here reasonably. */
 
	bool pending_replace = false;
 
	Money needed_money = c->settings.engine_renew_money;
 
	if (needed_money > c->money) return false;
 

	
 
	const Vehicle *v = this;
 
	do {
 
		EngineID new_engine = EngineReplacementForCompany(c, v->engine_type, v->group_id);
 
		/* Check engine availability */
 
		if (new_engine != INVALID_ENGINE && HasBit(Engine::Get(new_engine)->company_avail, v->owner)) {
 
			/* Check refittability */
 
			CargoID cargo_type = CT_INVALID;
 
			if (!IsArticulatedVehicleCarryingDifferentCargos(v, &cargo_type) && cargo_type != CT_INVALID &&
 
					HasBit(GetIntersectionOfArticulatedRefitMasks(new_engine, true), cargo_type)) {
 
				/* Check money.
 
				 * We want 2*(the price of the new vehicle) without looking at the value of the vehicle we are going to sell. */
 
				pending_replace = true;
 
				needed_money += 2 * Engine::Get(new_engine)->GetCost();
 
				if (needed_money > c->money) break;
 
			}
 
		}
 
		v = (v->type == VEH_TRAIN) ? Train::From(v)->GetNextUnit() : NULL;
 
	} while (v != NULL);
 

	
 
	return pending_replace && needed_money <= c->money;
 
}
 

	
 
bool Vehicle::NeedsAutomaticServicing() const
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