Changeset - r5779:51263c7a3b47
[Not reviewed]
master
0 6 0
bjarni - 17 years ago 2007-01-21 22:50:43
bjarni@openttd.org
(svn r8331) -Feature: the train and aircraft build windows are now resizable in horizontal direction as well
-Codechange: merged train and aircraft build window code
6 files changed with 431 insertions and 598 deletions:
0 comments (0 inline, 0 general)
src/build_vehicle_gui.cpp
Show inline comments
 
@@ -2,6 +2,7 @@
 

	
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "train.h"
 
#include "aircraft.h"
 
#include "debug.h"
 
#include "functions.h"
 
@@ -39,23 +40,49 @@ enum BuildVehicleWidgets {
 

	
 
static const Widget _build_vehicle_widgets[] = {
 
	{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                STR_018B_CLOSE_WINDOW },
 
	{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   239,     0,    13, STR_A005_NEW_AIRCRAFT,   STR_018C_WINDOW_TITLE_DRAG_THIS },
 
	{    WWT_CAPTION,  RESIZE_RIGHT,    14,    11,   227,     0,    13, 0x0,                     STR_018C_WINDOW_TITLE_DRAG_THIS },
 
	{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     0,    80,    14,    25, STR_SORT_BY,             STR_SORT_ORDER_TIP},
 
	{      WWT_PANEL,   RESIZE_NONE,    14,    81,   227,    14,    25, 0x0,                     STR_SORT_CRITERIA_TIP},
 
	{    WWT_TEXTBTN,   RESIZE_NONE,    14,   228,   239,    14,    25, STR_0225,                STR_SORT_CRITERIA_TIP},
 
	{     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   227,    26,   121, 0x401,                   STR_A025_AIRCRAFT_SELECTION_LIST },
 
	{  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   228,   239,    26,   121, 0x0,                     STR_0190_SCROLL_BAR_SCROLLS_LIST },
 
	{      WWT_PANEL,     RESIZE_TB,    14,     0,   239,   122,   213, 0x0,                     STR_NULL },
 
	{      WWT_PANEL,  RESIZE_RIGHT,    14,    81,   215,    14,    25, 0x0,                     STR_SORT_CRITERIA_TIP},
 
	{    WWT_TEXTBTN,     RESIZE_LR,    14,   216,   227,    14,    25, STR_0225,                STR_SORT_CRITERIA_TIP},
 
	{     WWT_MATRIX,     RESIZE_RB,    14,     0,   215,    26,   121, 0x0,                     STR_NULL },
 
	{  WWT_SCROLLBAR,    RESIZE_LRB,    14,   216,   227,    26,   121, 0x0,                     STR_0190_SCROLL_BAR_SCROLLS_LIST },
 
	{      WWT_PANEL,    RESIZE_RTB,    14,     0,   227,   122,   213, 0x0,                     STR_NULL },
 

	
 
	{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   114,   214,   225, STR_A006_BUILD_AIRCRAFT, STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT },
 
	{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   115,   227,   214,   225, STR_A037_RENAME,         STR_A038_RENAME_AIRCRAFT_TYPE },
 
	{  WWT_RESIZEBOX,     RESIZE_TB,    14,   228,   239,   214,   225, 0x0,                     STR_RESIZE_BUTTON },
 
	{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   114,   214,   225, 0x0,                     STR_NULL },
 
	{ WWT_PUSHTXTBTN,    RESIZE_RTB,    14,   115,   215,   214,   225, 0x0,                     STR_NULL },
 
	{  WWT_RESIZEBOX,   RESIZE_LRTB,    14,   216,   227,   214,   225, 0x0,                     STR_RESIZE_BUTTON },
 
	{   WIDGETS_END},
 
};
 

	
 
/* Setup widget strings to fit the different types of vehicles */
 
static void SetupWindowStrings(const Window *w, byte type)
 
{
 
	switch (type) {
 
		case VEH_Train:
 
			w->widget[BUILD_VEHICLE_WIDGET_CAPTION].data    = STR_JUST_STRING;
 
			w->widget[BUILD_VEHICLE_WIDGET_LIST].tooltips   = STR_8843_TRAIN_VEHICLE_SELECTION;
 
			w->widget[BUILD_VEHICLE_WIDGET_BUILD].data      = STR_881F_BUILD_VEHICLE;
 
			w->widget[BUILD_VEHICLE_WIDGET_BUILD].tooltips  = STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN;
 
			w->widget[BUILD_VEHICLE_WIDGET_RENAME].data     = STR_8820_RENAME;
 
			w->widget[BUILD_VEHICLE_WIDGET_RENAME].tooltips = STR_8845_RENAME_TRAIN_VEHICLE_TYPE;
 
			break;
 
		case VEH_Aircraft:
 
			w->widget[BUILD_VEHICLE_WIDGET_CAPTION].data    = STR_A005_NEW_AIRCRAFT;
 
			w->widget[BUILD_VEHICLE_WIDGET_LIST].tooltips   = STR_A025_AIRCRAFT_SELECTION_LIST;
 
			w->widget[BUILD_VEHICLE_WIDGET_BUILD].data      = STR_A006_BUILD_AIRCRAFT;
 
			w->widget[BUILD_VEHICLE_WIDGET_BUILD].tooltips  = STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT;
 
			w->widget[BUILD_VEHICLE_WIDGET_RENAME].data     = STR_A037_RENAME;
 
			w->widget[BUILD_VEHICLE_WIDGET_RENAME].tooltips = STR_A038_RENAME_AIRCRAFT_TYPE;
 
			break;
 
	}
 
}
 

	
 
static bool _internal_sort_order; // descending/ascending
 
static byte _last_sort_criteria = 0;
 
static bool _last_sort_order = false;
 
static byte _last_sort_criteria_train    = 0;
 
static bool _last_sort_order_train       = false;
 

	
 
static byte _last_sort_criteria_aircraft = 0;
 
static bool _last_sort_order_aircraft    = false;
 

	
 
static int CDECL EngineNumberSorter(const void *a, const void *b)
 
{
 
@@ -120,6 +147,81 @@ static int CDECL EngineReliabilitySorter
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
/* Train sorting functions */
 
static int CDECL TrainEngineCostSorter(const void *a, const void *b)
 
{
 
	int va = RailVehInfo(*(const EngineID*)a)->base_cost;
 
	int vb = RailVehInfo(*(const EngineID*)b)->base_cost;
 
	int r = va - vb;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEngineSpeedSorter(const void *a, const void *b)
 
{
 
	int va = RailVehInfo(*(const EngineID*)a)->max_speed;
 
	int vb = RailVehInfo(*(const EngineID*)b)->max_speed;
 
	int r = va - vb;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEnginePowerSorter(const void *a, const void *b)
 
{
 
	const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
 
	const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
 

	
 
	int va = rvi_a->power << (rvi_a->flags & RVI_MULTIHEAD ? 1 : 0);
 
	int vb = rvi_b->power << (rvi_b->flags & RVI_MULTIHEAD ? 1 : 0);
 
	int r = va - vb;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEngineRunningCostSorter(const void *a, const void *b)
 
{
 
	const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
 
	const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
 

	
 
	int va = rvi_a->running_cost_base * _price.running_rail[rvi_a->running_cost_class] * (rvi_a->flags & RVI_MULTIHEAD ? 2 : 1);
 
	int vb = rvi_b->running_cost_base * _price.running_rail[rvi_b->running_cost_class] * (rvi_b->flags & RVI_MULTIHEAD ? 2 : 1);
 
	int r = va - vb;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEnginePowerVsRunningCostSorter(const void *a, const void *b)
 
{
 
	const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
 
	const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
 

	
 
	/* Here we are using a few tricks to get the right sort.
 
		* We want power/running cost, but since we usually got higher running cost than power and we store the result in an int,
 
		* we will actually calculate cunning cost/power (to make it more than 1).
 
		* Because of this, the return value have to be reversed as well and we return b - a instead of a - b.
 
		* Another thing is that both power and running costs should be doubled for multiheaded engines.
 
		* Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */
 
	int va = (rvi_a->running_cost_base * _price.running_rail[rvi_a->running_cost_class]) / max((uint16)1, rvi_a->power);
 
	int vb = (rvi_b->running_cost_base * _price.running_rail[rvi_b->running_cost_class]) / max((uint16)1, rvi_b->power);
 
	int r = vb - va;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEnginesThenWagonsSorter(const void *a, const void *b)
 
{
 
	EngineID va = *(const EngineID*)a;
 
	EngineID vb = *(const EngineID*)b;
 
	int val_a = ((RailVehInfo(va)->flags & RVI_WAGON) != 0) ? 1 : 0;
 
	int val_b = ((RailVehInfo(vb)->flags & RVI_WAGON) != 0) ? 1 : 0;
 
	int r = val_a - val_b;
 

	
 
	/* Use EngineID to sort instead since we want consistent sorting */
 
	if (r == 0) return EngineNumberSorter(a, b);
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
/* Aircraft sorting functions */
 

	
 
static int CDECL AircraftEngineCostSorter(const void *a, const void *b)
 
@@ -170,6 +272,31 @@ static int CDECL AircraftEngineCargoSort
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static EngList_SortTypeFunction * const _train_sorter[] = {
 
	&EngineNumberSorter,
 
	&TrainEngineCostSorter,
 
	&TrainEngineSpeedSorter,
 
	&TrainEnginePowerSorter,
 
	&EngineIntroDateSorter,
 
	&EngineNameSorter,
 
	&TrainEngineRunningCostSorter,
 
	&TrainEnginePowerVsRunningCostSorter,
 
	&EngineReliabilitySorter,
 
};
 

	
 
static const StringID _train_sort_listing[] = {
 
	STR_ENGINE_SORT_ENGINE_ID,
 
	STR_ENGINE_SORT_COST,
 
	STR_SORT_BY_MAX_SPEED,
 
	STR_ENGINE_SORT_POWER,
 
	STR_ENGINE_SORT_INTRO_DATE,
 
	STR_SORT_BY_DROPDOWN_NAME,
 
	STR_ENGINE_SORT_RUNNING_COST,
 
	STR_ENGINE_SORT_POWER_VS_RUNNING_COST,
 
	STR_SORT_BY_RELIABILITY,
 
	INVALID_STRING_ID
 
};
 

	
 
static EngList_SortTypeFunction * const _aircraft_sorter[] = {
 
	&EngineNumberSorter,
 
	&AircraftEngineCostSorter,
 
@@ -194,18 +321,73 @@ static const StringID _aircraft_sort_lis
 
};
 

	
 

	
 
/**
 
* Draw the purchase info details of an aircraft at a given location.
 
 * @param x,y location where to draw the info
 
 * @param engine_number the engine of which to draw the info of
 
 */
 
void DrawAircraftPurchaseInfo(int x, int y, uint w, EngineID engine_number)
 
/* Draw rail wagon specific details */
 
static int DrawVehiclePurchaseInfo(int x, int y, EngineID engine_number, const RailVehicleInfo *rvi)
 
{
 
	/* Purchase cost */
 
	SetDParam(0, (rvi->base_cost * _price.build_railwagon) >> 8);
 
	DrawString(x, y, STR_PURCHASE_INFO_COST, 0);
 
	y += 10;
 

	
 
	/* Wagon weight - (including cargo) */
 
	SetDParam(0, rvi->weight);
 
	SetDParam(1, (_cargoc.weights[rvi->cargo_type] * rvi->capacity >> 4) + rvi->weight);
 
	DrawString(x, y, STR_PURCHASE_INFO_WEIGHT_CWEIGHT, 0);
 
	y += 10;
 

	
 
	/* Wagon speed limit, displayed if above zero */
 
	if (rvi->max_speed > 0 && _patches.wagon_speed_limits) {
 
		SetDParam(0, rvi->max_speed);
 
		DrawString(x,y, STR_PURCHASE_INFO_SPEED, 0);
 
		y += 10;
 
	}
 
	return y;
 
}
 

	
 
/* Draw locomotive specific details */
 
static int DrawVehiclePurchaseInfo(int x, int y, EngineID engine_number, const RailVehicleInfo *rvi, const Engine *e)
 
{
 
	const AircraftVehicleInfo *avi = AircraftVehInfo(engine_number);
 
	const Engine *e = GetEngine(engine_number);
 
	int multihead = (rvi->flags&RVI_MULTIHEAD?1:0);
 

	
 
	/* Purchase Cost - Engine weight */
 
	SetDParam(0, rvi->base_cost * (_price.build_railvehicle >> 3) >> 5);
 
	SetDParam(1, rvi->weight << multihead);
 
	DrawString(x,y, STR_PURCHASE_INFO_COST_WEIGHT, 0);
 
	y += 10;
 

	
 
	/* Max speed - Engine power */
 
	SetDParam(0, rvi->max_speed);
 
	SetDParam(1, rvi->power << multihead);
 
	DrawString(x,y, STR_PURCHASE_INFO_SPEED_POWER, 0);
 
	y += 10;
 

	
 
	/* Max tractive effort - not applicable if old acceleration or maglev */
 
	if (_patches.realistic_acceleration && e->railtype != RAILTYPE_MAGLEV) {
 
		SetDParam(0, ((rvi->weight << multihead) * 10 * rvi->tractive_effort) / 256);
 
		DrawString(x, y, STR_PURCHASE_INFO_MAX_TE, 0);
 
		y += 10;
 
	}
 

	
 
	/* Running cost */
 
	SetDParam(0, (rvi->running_cost_base * _price.running_rail[rvi->running_cost_class] >> 8) << multihead);
 
	DrawString(x,y, STR_PURCHASE_INFO_RUNNINGCOST, 0);
 
	y += 10;
 

	
 
	/* Powered wagons power - Powered wagons extra weight */
 
	if (rvi->pow_wag_power != 0) {
 
		SetDParam(0, rvi->pow_wag_power);
 
		SetDParam(1, rvi->pow_wag_weight);
 
		DrawString(x,y, STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT, 0);
 
		y += 10;
 
	};
 

	
 
	return y;
 
}
 

	
 
/* Draw aircraft specific details */
 
static int DrawVehiclePurchaseInfo(int x, int y, EngineID engine_number, const AircraftVehicleInfo *avi)
 
{
 
	CargoID cargo;
 
	YearMonthDay ymd;
 
	ConvertDateToYMD(e->intro_date, &ymd);
 

	
 
	/* Purchase cost - Max speed */
 
	SetDParam(0, avi->base_cost * (_price.aircraft_base>>3)>>5);
 
@@ -234,20 +416,76 @@ void DrawAircraftPurchaseInfo(int x, int
 
	DrawString(x, y, STR_PURCHASE_INFO_RUNNINGCOST, 0);
 
	y += 10;
 

	
 
	/* Design date - Life length */
 
	SetDParam(0, ymd.year);
 
	SetDParam(1, e->lifelength);
 
	DrawString(x, y, STR_PURCHASE_INFO_DESIGNED_LIFE, 0);
 
	y += 10;
 
	return y;
 
}
 

	
 
/**
 
 * Draw the purchase info details of a vehicle at a given location.
 
 * @param x,y location where to draw the info
 
 * @param w how wide are the text allowed to be (size of widget/window to Draw in)
 
 * @param engine_number the engine of which to draw the info of
 
 */
 
void DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number)
 
{
 
	const Engine *e = GetEngine(engine_number);
 
	YearMonthDay ymd;
 
	ConvertDateToYMD(e->intro_date, &ymd);
 

	
 
	switch (e->type) {
 
		case VEH_Train: {
 
			const RailVehicleInfo *rvi = RailVehInfo(engine_number);
 

	
 
			if (rvi->flags & RVI_WAGON) {
 
				y = DrawVehiclePurchaseInfo(x, y, engine_number, rvi);
 
			} else {
 
				y = DrawVehiclePurchaseInfo(x, y, engine_number, rvi, e);
 
			}
 

	
 
	/* Reliability */
 
	SetDParam(0, e->reliability * 100 >> 16);
 
	DrawString(x, y, STR_PURCHASE_INFO_RELIABILITY, 0);
 
	y += 10;
 
			/* Cargo type + capacity, or N/A */
 
			if (rvi->capacity == 0) {
 
				SetDParam(0, CT_INVALID);
 
				SetDParam(2, STR_EMPTY);
 
			} else {
 
				int multihead = (rvi->flags & RVI_MULTIHEAD ? 1 : 0);
 
				SetDParam(0, rvi->cargo_type);
 
				SetDParam(1, (rvi->capacity * (CountArticulatedParts(engine_number) + 1)) << multihead);
 
				SetDParam(2, STR_9842_REFITTABLE);
 
			}
 
			DrawString(x,y, STR_PURCHASE_INFO_CAPACITY, 0);
 
			y += 10;
 
		}
 
			break;
 
		case VEH_Aircraft:
 
			y = DrawVehiclePurchaseInfo(x, y, engine_number, AircraftVehInfo(engine_number));
 
			break;
 
		default: NOT_REACHED();
 
	}
 

	
 
	/* Draw details, that applies to all types except rail wagons */
 
	if (e->type != VEH_Train || (RailVehInfo(engine_number)->flags & RVI_WAGON == 0)) {
 
		/* Design date - Life length */
 
		SetDParam(0, ymd.year);
 
		SetDParam(1, e->lifelength);
 
		DrawString(x, y, STR_PURCHASE_INFO_DESIGNED_LIFE, 0);
 
		y += 10;
 

	
 
		/* Reliability */
 
		SetDParam(0, e->reliability * 100 >> 16);
 
		DrawString(x, y, STR_PURCHASE_INFO_RELIABILITY, 0);
 
		y += 10;
 
	}
 

	
 
	/* Additional text from NewGRF */
 
	y += ShowAdditionalText(x, y, w, engine_number);
 
	y += ShowRefitOptionsList(x, y, w, engine_number);
 
	switch (e->type) {
 
		case VEH_Train: {
 
			const RailVehicleInfo *rvi = RailVehInfo(engine_number);
 
			if (rvi->capacity > 0) y += ShowRefitOptionsList(x, y, w, engine_number);
 
		} break;
 
		case VEH_Aircraft:
 
			y += ShowRefitOptionsList(x, y, w, engine_number);
 
			break;
 
	}
 
}
 

	
 
void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection)
 
@@ -277,6 +515,54 @@ void CcBuildAircraft(bool success, TileI
 
	}
 
}
 

	
 
/* Figure out what train EngineIDs to put in the list */
 
static void GenerateBuildTrainList(Window *w)
 
{
 
	EngineID eid, sel_id;
 
	int num_engines = 0;
 
	int num_wagons  = 0;
 
	buildvehicle_d *bv = &WP(w, buildvehicle_d);
 

	
 
	bv->filter.railtype = (w->window_number == 0) ? RAILTYPE_END : GetRailType(w->window_number);
 

	
 
	EngList_RemoveAll(&bv->eng_list);
 

	
 
	/* Make list of all available train engines and wagons.
 
		* Also check to see if the previously selected engine is still available,
 
		* and if not, reset selection to INVALID_ENGINE. This could be the case
 
	* when engines become obsolete and are removed */
 
	for (sel_id = INVALID_ENGINE, eid = 0; eid < NUM_TRAIN_ENGINES; eid++) {
 
		const Engine *e = GetEngine(eid);
 
		const RailVehicleInfo *rvi = RailVehInfo(eid);
 

	
 
		if (bv->filter.railtype != RAILTYPE_END && !HasPowerOnRail(e->railtype, bv->filter.railtype)) continue;
 
		if (!IsEngineBuildable(eid, VEH_Train, _local_player)) continue;
 

	
 
		EngList_Add(&bv->eng_list, eid);
 
		if ((rvi->flags & RVI_WAGON) == 0) {
 
			num_engines++;
 
		} else {
 
			num_wagons++;
 
		}
 

	
 
		if (eid == bv->sel_engine) sel_id = eid;
 
	}
 

	
 
	bv->sel_engine = sel_id;
 

	
 
	// make engines first, and then wagons, sorted by ListPositionOfEngine()
 
	_internal_sort_order = false;
 
	EngList_Sort(&bv->eng_list, TrainEnginesThenWagonsSorter);
 

	
 
	// and then sort engines
 
	_internal_sort_order = bv->descending_sort_order;
 
	EngList_SortPartial(&bv->eng_list, _train_sorter[bv->sort_criteria], 0, num_engines);
 

	
 
	// and finally sort wagons
 
	EngList_SortPartial(&bv->eng_list, _train_sorter[bv->sort_criteria], num_engines, num_wagons);
 
}
 

	
 
/* Figure out what aircraft EngineIDs to put in the list */
 
static void GenerateBuildAircraftList(Window *w)
 
{
 
	EngineID eid, sel_id;
 
@@ -314,82 +600,122 @@ static void GenerateBuildAircraftList(Wi
 
	bv->sel_engine = sel_id;
 
}
 

	
 
/* Generate the list of vehicles */
 
static void GenerateBuildList(Window *w)
 
{
 
	buildvehicle_d *bv = &WP(w, buildvehicle_d);
 

	
 
	switch (bv->vehicle_type) {
 
		case VEH_Train:
 
			GenerateBuildTrainList(w);
 
			break;
 
		case VEH_Aircraft:
 
			GenerateBuildAircraftList(w);
 
			_internal_sort_order = bv->descending_sort_order;
 
			EngList_Sort(&bv->eng_list, _aircraft_sorter[bv->sort_criteria]);
 
			break;
 

	
 
		default: NOT_REACHED();
 
	}
 
}
 

	
 
static void DrawBuildAircraftWindow(Window *w)
 
static void DrawBuildVehicleWindow(Window *w)
 
{
 
	const buildvehicle_d *bv = &WP(w, buildvehicle_d);
 

	
 
	SetWindowWidgetDisabledState(w, BUILD_VEHICLE_WIDGET_BUILD, w->window_number == 0);
 

	
 
	SetVScrollCount(w, EngList_Count(&bv->eng_list));
 
	SetDParam(0, bv->filter.railtype + STR_881C_NEW_RAIL_VEHICLES); // This should only affect rail vehicles
 
	DrawWindowWidgets(w);
 

	
 
	{
 
		int x = 2;
 
		int y = 27;
 
		EngineID selected_id = bv->sel_engine;
 
		EngineID eid = w->vscroll.pos;
 
		uint16 position = w->vscroll.pos;
 
		uint16 max = min(w->vscroll.pos + w->vscroll.cap, EngList_Count(&bv->eng_list));
 

	
 
		for (; eid < max; eid++) {
 
			const EngineID engine = bv->eng_list[eid];
 
		switch (bv->vehicle_type) {
 
			case VEH_Train:
 
				for (; position < max; position++, y += 14) {
 
					const EngineID engine = bv->eng_list[position];
 

	
 
			DrawString(x + 62, y + 7, GetCustomEngineName(engine), engine == selected_id ? 0xC : 0x10);
 
			DrawAircraftEngine(x + 29, y + 10, engine, GetEnginePalette(engine, _local_player));
 
			y += 24;
 
					DrawString(x + 59, y + 2, GetCustomEngineName(engine), engine == selected_id ? 0xC : 0x10);
 
					DrawTrainEngine(x + 29, y + 6, engine, GetEnginePalette(engine, _local_player));
 
				}
 
				break;
 
			case VEH_Aircraft:
 
				for (; position < max; position++, y += 24) {
 
					const EngineID engine = bv->eng_list[position];
 

	
 
					DrawString(x + 62, y + 7, GetCustomEngineName(engine), engine == selected_id ? 0xC : 0x10);
 
					DrawAircraftEngine(x + 29, y + 10, engine, GetEnginePalette(engine, _local_player));
 
				}
 
				break;
 
		}
 

	
 
		if (selected_id != INVALID_ENGINE) {
 
			const Widget *wi = &w->widget[BUILD_VEHICLE_WIDGET_PANEL];
 
			DrawAircraftPurchaseInfo(x, wi->top + 1, wi->right - wi->left - 2, selected_id);
 
			DrawVehiclePurchaseInfo(x, wi->top + 1, wi->right - wi->left - 2, selected_id);
 
		}
 
	}
 
	DrawString(85, 15, _aircraft_sort_listing[bv->sort_criteria], 0x10);
 
	DoDrawString(bv->descending_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
 
	{
 
		StringID str = STR_NULL;
 
		switch (bv->vehicle_type) {
 
			case VEH_Train:    str = _train_sort_listing[bv->sort_criteria];    break;
 
			case VEH_Aircraft: str = _aircraft_sort_listing[bv->sort_criteria]; break;
 
		}
 

	
 
		DrawString(85, 15, str, 0x10);
 
		DoDrawString(bv->descending_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
 
	}
 
}
 

	
 
static void BuildAircraftClickEvent(Window *w, WindowEvent *e)
 
static void BuildVehicleClickEvent(Window *w, WindowEvent *e)
 
{
 
	buildvehicle_d *bv = &WP(w, buildvehicle_d);
 

	
 
	switch (e->we.click.widget) {
 
		case BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING:
 
			bv->descending_sort_order ^= true;
 
			_last_sort_order = bv->descending_sort_order;
 
			switch (bv->vehicle_type) {
 
				case VEH_Train:    _last_sort_order_train    = bv->descending_sort_order; break;
 
				case VEH_Aircraft: _last_sort_order_aircraft = bv->descending_sort_order; break;
 
			}
 
			GenerateBuildList(w);
 
			SetWindowDirty(w);
 
			break;
 

	
 
		case BUILD_VEHICLE_WIDGET_LIST: {
 
			uint i = (e->we.click.pt.y - 26) / 24 + w->vscroll.pos;
 
			uint i = (e->we.click.pt.y - 26) / GetVehicleListHeight(bv->vehicle_type) + w->vscroll.pos;
 
			uint num_items = EngList_Count(&bv->eng_list);
 
			bv->sel_engine = (i < num_items) ? bv->eng_list[i] : INVALID_ENGINE;
 
			SetWindowDirty(w);
 
			break;
 
		}
 

	
 
		case BUILD_VEHICLE_WIDGET_SORT_TEXT: case BUILD_VEHICLE_WIDGET_SORT_DROPDOWN:/* Select sorting criteria dropdown menu */
 
			ShowDropDownMenu(w, _aircraft_sort_listing, bv->sort_criteria, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN, 0, 0);
 
		case BUILD_VEHICLE_WIDGET_SORT_TEXT: case BUILD_VEHICLE_WIDGET_SORT_DROPDOWN: // Select sorting criteria dropdown menu
 
			switch (bv->vehicle_type) {
 
				case VEH_Train:
 
					ShowDropDownMenu(w, _train_sort_listing, bv->sort_criteria, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN, 0, 0);
 
					break;
 
				case VEH_Aircraft:
 
					ShowDropDownMenu(w, _aircraft_sort_listing, bv->sort_criteria, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN, 0, 0);
 
					break;
 
			}
 
			return;
 

	
 
		case BUILD_VEHICLE_WIDGET_BUILD: {
 
			EngineID sel_eng = bv->sel_engine;
 
			if (sel_eng != INVALID_ENGINE) {
 
				DoCommandP(w->window_number, sel_eng, 0, CcBuildAircraft, CMD_BUILD_AIRCRAFT | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT));
 
				switch (bv->vehicle_type) {
 
					case VEH_Train:
 
						DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco,
 
								   CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
 
						break;
 
					case VEH_Aircraft:
 
						DoCommandP(w->window_number, sel_eng, 0, CcBuildAircraft, CMD_BUILD_AIRCRAFT | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT));
 
						break;
 
				}
 
			}
 
			break;
 
		}
 
@@ -397,15 +723,21 @@ static void BuildAircraftClickEvent(Wind
 
		case BUILD_VEHICLE_WIDGET_RENAME: {
 
			EngineID sel_eng = bv->sel_engine;
 
			if (sel_eng != INVALID_ENGINE) {
 
				StringID str = STR_NULL;
 

	
 
				bv->rename_engine = sel_eng;
 
				ShowQueryString(GetCustomEngineName(sel_eng), STR_A039_RENAME_AIRCRAFT_TYPE, 31, 160, w, CS_ALPHANUMERAL);
 
				switch (bv->vehicle_type) {
 
					case VEH_Train:    str = STR_886A_RENAME_TRAIN_VEHICLE_TYPE; break;
 
					case VEH_Aircraft: str = STR_A039_RENAME_AIRCRAFT_TYPE;      break;
 
				}
 
				ShowQueryString(GetCustomEngineName(sel_eng), str, 31, 160, w, CS_ALPHANUMERAL);
 
			}
 
			break;
 
		}
 
	}
 
}
 

	
 
static void NewAircraftWndProc(Window *w, WindowEvent *e)
 
static void NewVehicleWndProc(Window *w, WindowEvent *e)
 
{
 
	buildvehicle_d *bv = &WP(w, buildvehicle_d);
 

	
 
@@ -419,42 +751,53 @@ static void NewAircraftWndProc(Window *w
 
			break;
 

	
 
		case WE_PAINT:
 
			DrawBuildAircraftWindow(w);
 
			DrawBuildVehicleWindow(w);
 
			break;
 

	
 
		case WE_CLICK:
 
			BuildAircraftClickEvent(w, e);
 
			BuildVehicleClickEvent(w, e);
 
			break;
 

	
 
		case WE_ON_EDIT_TEXT: {
 
			if (e->we.edittext.str[0] != '\0') {
 
				StringID str = STR_NULL;
 
				_cmd_text = e->we.edittext.str;
 
				DoCommandP(0, bv->rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE));
 
				switch (bv->vehicle_type) {
 
					case VEH_Train:    str = STR_886B_CAN_T_RENAME_TRAIN_VEHICLE; break;
 
					case VEH_Aircraft: str = STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE; break;
 
				}
 
				DoCommandP(0, bv->rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(str));
 
			}
 
			break;
 
		}
 

	
 
		case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
 
			if (bv->sort_criteria != e->we.dropdown.index) {
 
				bv->sort_criteria = _last_sort_criteria = e->we.dropdown.index;
 
				bv->sort_criteria = e->we.dropdown.index;
 
				switch (bv->vehicle_type) {
 
					case VEH_Train:    _last_sort_criteria_train    = bv->sort_criteria; break;
 
					case VEH_Aircraft: _last_sort_criteria_aircraft = bv->sort_criteria; break;
 
				}
 
				GenerateBuildList(w);
 
			}
 
			SetWindowDirty(w);
 
			break;
 

	
 
		case WE_RESIZE:
 
			w->vscroll.cap += e->we.sizing.diff.y / 24;
 
			if (e->we.sizing.diff.y == 0) break;
 

	
 
			w->vscroll.cap += e->we.sizing.diff.y / GetVehicleListHeight(bv->vehicle_type);
 
			w->widget[BUILD_VEHICLE_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
 
			break;
 
	}
 
}
 

	
 
static const WindowDesc _build_vehicle_desc = {
 
	WDP_AUTO, WDP_AUTO, 240, 226,
 
	WDP_AUTO, WDP_AUTO, 228, 226,
 
	WC_BUILD_VEHICLE,0,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
 
	_build_vehicle_widgets,
 
	NewAircraftWndProc
 
	NewVehicleWndProc
 
};
 

	
 
void ShowBuildVehicleWindow(TileIndex tile, byte type)
 
@@ -462,33 +805,47 @@ void ShowBuildVehicleWindow(TileIndex ti
 
	buildvehicle_d *bv;
 
	Window *w;
 

	
 
	assert(IsPlayerBuildableVehicleType(type));
 

	
 
	DeleteWindowById(WC_BUILD_VEHICLE, tile);
 

	
 
	w = AllocateWindowDescFront(&_build_vehicle_desc, tile);
 

	
 
	if (w == NULL) return;
 

	
 
	w->caption_color = (tile != 0) ? GetTileOwner(tile) : _local_player;
 
	w->resize.step_height = GetVehicleListHeight(type);
 
	w->vscroll.cap = 4;
 
	w->vscroll.cap = w->resize.step_height == 24 ? 4 : 8;
 
	w->widget[BUILD_VEHICLE_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
 

	
 
	bv = &WP(w, buildvehicle_d);
 
	EngList_Create(&bv->eng_list);
 
	bv->sel_engine            = INVALID_ENGINE;
 
	bv->sort_criteria         = _last_sort_criteria;
 
	bv->descending_sort_order = _last_sort_order;
 

	
 
	bv->vehicle_type = type;
 

	
 
	switch (type) {
 
		case VEH_Train:
 
			WP(w,buildvehicle_d).filter.railtype = (tile == 0) ? RAILTYPE_END : GetRailType(tile);
 
			ResizeWindow(w, 0, 16);
 
			bv->sort_criteria         = _last_sort_criteria_train;
 
			bv->descending_sort_order = _last_sort_order_train;
 
			break;
 
		case VEH_Aircraft: {
 
			AcceptPlanes acc_planes = (tile == 0) ? ALL : GetAirport(GetStationByTile(tile)->airport_type)->acc_planes;
 
			bv->filter.acc_planes = acc_planes;
 
			ResizeWindow(w, 12, 0);
 
			bv->sort_criteria         = _last_sort_criteria_aircraft;
 
			bv->descending_sort_order = _last_sort_order_aircraft;
 
			break;
 
		}
 
		default: NOT_REACHED();
 
	}
 
	SetupWindowStrings(w, type);
 

	
 
	w->resize.width  = w->width;
 
	w->resize.height = w->height;
 

	
 
	GenerateBuildList(w);
 
	/* Select the first plane in the list as default when opening the window */
 
	/* Select the first engine in the list as default when opening the window */
 
	if (EngList_Count(&bv->eng_list) > 0) bv->sel_engine = bv->eng_list[0];
 
}
src/depot_gui.cpp
Show inline comments
 
@@ -736,9 +736,9 @@ static void DepotWndProc(Window *w, Wind
 
				case DEPOT_WIDGET_BUILD: // Build vehicle
 
					ResetObjectToPlace();
 
					switch (WP(w, depot_d).type) {
 
						case VEH_Train:    ShowBuildTrainWindow(w->window_number);    break;
 
						case VEH_Road:     ShowBuildRoadVehWindow(w->window_number);  break;
 
						case VEH_Ship:     ShowBuildShipWindow(w->window_number);     break;
 
						case VEH_Train:
 
						case VEH_Aircraft:
 
							ShowBuildVehicleWindow(w->window_number, WP(w, depot_d).type);
 
							break;
src/train.h
Show inline comments
 
@@ -220,6 +220,8 @@ void ConnectMultiheadedTrains(void);
 
uint CountArticulatedParts(EngineID engine_type);
 

	
 
int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped);
 
void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2);
 
void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2);
 
void CcCloneTrain(bool success, TileIndex tile, uint32 p1, uint32 p2);
 

	
 
byte FreightWagonMult(CargoID cargo);
src/train_gui.cpp
Show inline comments
 
@@ -4,326 +4,17 @@
 
#include "openttd.h"
 
#include "debug.h"
 
#include "functions.h"
 
#include "rail_map.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "map.h"
 
#include "engine.h"
 
#include "window.h"
 
#include "gui.h"
 
#include "gfx.h"
 
#include "vehicle.h"
 
#include "viewport.h"
 
#include "station.h"
 
#include "command.h"
 
#include "player.h"
 
#include "vehicle_gui.h"
 
#include "depot.h"
 
#include "train.h"
 
#include "newgrf_engine.h"
 
#include "date.h"
 
#include "strings.h"
 

	
 
enum BuildTrainWidgets {
 
	BUILD_TRAIN_WIDGET_CLOSEBOX = 0,
 
	BUILD_TRAIN_WIDGET_CAPTION,
 
	BUILD_TRAIN_WIDGET_SORT_ASCENDING_DESCENDING,
 
	BUILD_TRAIN_WIDGET_SORT_TEXT,
 
	BUILD_TRAIN_WIDGET_SORT_DROPDOWN,
 
	BUILD_TRAIN_WIDGET_LIST,
 
	BUILD_TRAIN_WIDGET_SCROLLBAR,
 
	BUILD_TRAIN_WIDGET_PANEL,
 
	BUILD_TRAIN_WIDGET_BUILD,
 
	BUILD_TRAIN_WIDGET_RENAME,
 
	BUILD_TRAIN_WIDGET_RESIZE,
 
};
 

	
 
static const Widget _new_rail_vehicle_widgets[] = {
 
	{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,               STR_018B_CLOSE_WINDOW},
 
	{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   227,     0,    13, STR_JUST_STRING,        STR_018C_WINDOW_TITLE_DRAG_THIS},
 
	{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     0,    80,    14,    25, STR_SORT_BY,            STR_SORT_ORDER_TIP},
 
	{      WWT_PANEL,   RESIZE_NONE,    14,    81,   215,    14,    25, 0x0,                    STR_SORT_CRITERIA_TIP},
 
	{    WWT_TEXTBTN,   RESIZE_NONE,    14,   216,   227,    14,    25, STR_0225,               STR_SORT_CRITERIA_TIP},
 
	{     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   215,    26,   137, 0x801,                  STR_8843_TRAIN_VEHICLE_SELECTION},
 
	{  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   216,   227,    26,   137, 0x0,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
 
	{      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   138,   239, 0x0,                    STR_NULL},
 
	{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   107,   240,   251, STR_881F_BUILD_VEHICLE, STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN},
 
	{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   108,   215,   240,   251, STR_8820_RENAME,        STR_8845_RENAME_TRAIN_VEHICLE_TYPE},
 
	{  WWT_RESIZEBOX,     RESIZE_TB,    14,   216,   227,   240,   251, 0x0,                    STR_RESIZE_BUTTON},
 
	{   WIDGETS_END},
 
};
 

	
 
static bool _internal_sort_order; // false = ascending, true = descending
 
static byte _last_sort_criteria = 0;
 
static bool _last_sort_order = false;
 

	
 
static int CDECL TrainEngineNumberSorter(const void *a, const void *b)
 
{
 
	const EngineID va = *(const EngineID*)a;
 
	const EngineID vb = *(const EngineID*)b;
 
	int r = ListPositionOfEngine(va) - ListPositionOfEngine(vb);
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEnginesThenWagonsSorter(const void *a, const void *b)
 
{
 
	EngineID va = *(const EngineID*)a;
 
	EngineID vb = *(const EngineID*)b;
 
	int val_a = ((RailVehInfo(va)->flags & RVI_WAGON) != 0) ? 1 : 0;
 
	int val_b = ((RailVehInfo(vb)->flags & RVI_WAGON) != 0) ? 1 : 0;
 
	int r = val_a - val_b;
 

	
 
	/* Use EngineID to sort instead since we want consistent sorting */
 
	if (r == 0) return TrainEngineNumberSorter(a, b);
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEngineCostSorter(const void *a, const void *b)
 
{
 
	int va = RailVehInfo(*(const EngineID*)a)->base_cost;
 
	int vb = RailVehInfo(*(const EngineID*)b)->base_cost;
 
	int r = va - vb;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEngineSpeedSorter(const void *a, const void *b)
 
{
 
	int va = RailVehInfo(*(const EngineID*)a)->max_speed;
 
	int vb = RailVehInfo(*(const EngineID*)b)->max_speed;
 
	int r = va - vb;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEnginePowerSorter(const void *a, const void *b)
 
{
 
	const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
 
	const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
 

	
 
	int va = rvi_a->power << (rvi_a->flags & RVI_MULTIHEAD ? 1 : 0);
 
	int vb = rvi_b->power << (rvi_b->flags & RVI_MULTIHEAD ? 1 : 0);
 
	int r = va - vb;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEngineIntroDateSorter(const void *a, const void *b)
 
{
 
	int va = GetEngine(*(const EngineID*)a)->intro_date;
 
	int vb = GetEngine(*(const EngineID*)b)->intro_date;
 
	int r = va - vb;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static EngineID _last_engine; // cached vehicle to hopefully speed up name-sorting
 

	
 
static char _bufcache[64]; // used together with _last_vehicle to hopefully speed up stringsorting
 
static int CDECL TrainEngineNameSorter(const void *a, const void *b)
 
{
 
	const EngineID va = *(const EngineID*)a;
 
	const EngineID vb = *(const EngineID*)b;
 
	char buf1[64];
 
	int r;
 

	
 
	GetString(buf1, GetCustomEngineName(va), lastof(buf1));
 

	
 
	if (vb != _last_engine) {
 
		_last_engine = vb;
 
		_bufcache[0] = '\0';
 

	
 
		GetString(_bufcache, GetCustomEngineName(vb), lastof(_bufcache));
 
	}
 

	
 
	r =  strcasecmp(buf1, _bufcache); // sort by name
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEngineRunningCostSorter(const void *a, const void *b)
 
{
 
	const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
 
	const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
 

	
 
	int va = rvi_a->running_cost_base * _price.running_rail[rvi_a->running_cost_class] * (rvi_a->flags & RVI_MULTIHEAD ? 2 : 1);
 
	int vb = rvi_b->running_cost_base * _price.running_rail[rvi_b->running_cost_class] * (rvi_b->flags & RVI_MULTIHEAD ? 2 : 1);
 
	int r = va - vb;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEnginePowerVsRunningCostSorter(const void *a, const void *b)
 
{
 
	const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
 
	const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
 

	
 
	/* Here we are using a few tricks to get the right sort.
 
	 * We want power/running cost, but since we usually got higher running cost than power and we store the result in an int,
 
	 * we will actually calculate cunning cost/power (to make it more than 1).
 
	 * Because of this, the return value have to be reversed as well and we return b - a instead of a - b.
 
	 * Another thing is that both power and running costs should be doubled for multiheaded engines.
 
	 * Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */
 
	int va = (rvi_a->running_cost_base * _price.running_rail[rvi_a->running_cost_class]) / max((uint16)1, rvi_a->power);
 
	int vb = (rvi_b->running_cost_base * _price.running_rail[rvi_b->running_cost_class]) / max((uint16)1, rvi_b->power);
 
	int r = vb - va;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static int CDECL TrainEngineReliabilitySorter(const void *a, const void *b)
 
{
 
	int va = GetEngine(*(const EngineID*)a)->reliability;
 
	int vb = GetEngine(*(const EngineID*)b)->reliability;
 
	int r = va - vb;
 

	
 
	return _internal_sort_order ? -r : r;
 
}
 

	
 
static EngList_SortTypeFunction * const _engine_sorter[] = {
 
	&TrainEngineNumberSorter,
 
	&TrainEngineCostSorter,
 
	&TrainEngineSpeedSorter,
 
	&TrainEnginePowerSorter,
 
	&TrainEngineIntroDateSorter,
 
	&TrainEngineNameSorter,
 
	&TrainEngineRunningCostSorter,
 
	&TrainEnginePowerVsRunningCostSorter,
 
	&TrainEngineReliabilitySorter,
 
};
 

	
 
static const StringID _engine_sort_listing[] = {
 
	STR_ENGINE_SORT_ENGINE_ID,
 
	STR_ENGINE_SORT_COST,
 
	STR_SORT_BY_MAX_SPEED,
 
	STR_ENGINE_SORT_POWER,
 
	STR_ENGINE_SORT_INTRO_DATE,
 
	STR_SORT_BY_DROPDOWN_NAME,
 
	STR_ENGINE_SORT_RUNNING_COST,
 
	STR_ENGINE_SORT_POWER_VS_RUNNING_COST,
 
	STR_SORT_BY_RELIABILITY,
 
	INVALID_STRING_ID
 
};
 

	
 
/**
 
 * Draw the purchase info details of train engine at a given location.
 
 * @param x,y location where to draw the info
 
 * @param engine_number the engine of which to draw the info of
 
 */
 
void DrawTrainEnginePurchaseInfo(int x, int y, uint w, EngineID engine_number)
 
{
 
	const RailVehicleInfo *rvi = RailVehInfo(engine_number);
 
	const Engine *e = GetEngine(engine_number);
 
	int multihead = (rvi->flags&RVI_MULTIHEAD?1:0);
 
	YearMonthDay ymd;
 
	ConvertDateToYMD(e->intro_date, &ymd);
 

	
 
	/* Purchase Cost - Engine weight */
 
	SetDParam(0, rvi->base_cost * (_price.build_railvehicle >> 3) >> 5);
 
	SetDParam(1, rvi->weight << multihead);
 
	DrawString(x,y, STR_PURCHASE_INFO_COST_WEIGHT, 0);
 
	y += 10;
 

	
 
	/* Max speed - Engine power */
 
	SetDParam(0, rvi->max_speed);
 
	SetDParam(1, rvi->power << multihead);
 
	DrawString(x,y, STR_PURCHASE_INFO_SPEED_POWER, 0);
 
	y += 10;
 

	
 
	/* Max tractive effort - not applicable if old acceleration or maglev */
 
	if (_patches.realistic_acceleration && e->railtype != RAILTYPE_MAGLEV) {
 
		SetDParam(0, ((rvi->weight << multihead) * 10 * rvi->tractive_effort) / 256);
 
		DrawString(x, y, STR_PURCHASE_INFO_MAX_TE, 0);
 
		y += 10;
 
	}
 

	
 
	/* Running cost */
 
	SetDParam(0, (rvi->running_cost_base * _price.running_rail[rvi->running_cost_class] >> 8) << multihead);
 
	DrawString(x,y, STR_PURCHASE_INFO_RUNNINGCOST, 0);
 
	y += 10;
 

	
 
	/* Powered wagons power - Powered wagons extra weight */
 
	if (rvi->pow_wag_power != 0) {
 
		SetDParam(0, rvi->pow_wag_power);
 
		SetDParam(1, rvi->pow_wag_weight);
 
		DrawString(x,y, STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT, 0);
 
		y += 10;
 
	};
 

	
 
	/* Cargo type + capacity, or N/A */
 
	if (rvi->capacity == 0) {
 
		SetDParam(0, CT_INVALID);
 
		SetDParam(2, STR_EMPTY);
 
	} else {
 
		SetDParam(0, rvi->cargo_type);
 
		SetDParam(1, (rvi->capacity * (CountArticulatedParts(engine_number) + 1)) << multihead);
 
		SetDParam(2, STR_9842_REFITTABLE);
 
	}
 
	DrawString(x,y, STR_PURCHASE_INFO_CAPACITY, 0);
 
	y += 10;
 

	
 
	/* Design date - Life length */
 
	SetDParam(0, ymd.year);
 
	SetDParam(1, e->lifelength);
 
	DrawString(x,y, STR_PURCHASE_INFO_DESIGNED_LIFE, 0);
 
	y += 10;
 

	
 
	/* Reliability */
 
	SetDParam(0, e->reliability * 100 >> 16);
 
	DrawString(x,y, STR_PURCHASE_INFO_RELIABILITY, 0);
 
	y += 10;
 

	
 
	/* Additional text from NewGRF */
 
	y += ShowAdditionalText(x, y, w, engine_number);
 
	if (rvi->capacity > 0) y += ShowRefitOptionsList(x, y, w, engine_number);
 
}
 

	
 
/**
 
 * Draw the purchase info details of a train wagon at a given location.
 
 * @param x,y location where to draw the info
 
 * @param engine_number the engine of which to draw the info of
 
 */
 
void DrawTrainWagonPurchaseInfo(int x, int y, uint w, EngineID engine_number)
 
{
 
	const RailVehicleInfo *rvi = RailVehInfo(engine_number);
 
	bool refittable = (EngInfo(engine_number)->refit_mask != 0);
 

	
 
	/* Purchase cost */
 
	SetDParam(0, (rvi->base_cost * _price.build_railwagon) >> 8);
 
	DrawString(x, y, STR_PURCHASE_INFO_COST, 0);
 
	y += 10;
 

	
 
	/* Wagon weight - (including cargo) */
 
	SetDParam(0, rvi->weight);
 
	SetDParam(1, (_cargoc.weights[rvi->cargo_type] * rvi->capacity >> 4) + rvi->weight);
 
	DrawString(x, y, STR_PURCHASE_INFO_WEIGHT_CWEIGHT, 0);
 
	y += 10;
 

	
 
	/* Cargo type + capacity, or N/A */
 
	if (rvi->capacity == 0) {
 
		SetDParam(0, CT_INVALID);
 
		SetDParam(2, STR_EMPTY);
 
	} else {
 
		SetDParam(0, rvi->cargo_type);
 
		SetDParam(1, rvi->capacity * (CountArticulatedParts(engine_number) + 1));
 
		SetDParam(2, refittable ? STR_9842_REFITTABLE : STR_EMPTY);
 
	}
 
	DrawString(x, y, STR_PURCHASE_INFO_CAPACITY, 0);
 
	y += 10;
 

	
 
	/* Wagon speed limit, displayed if above zero */
 
	if (rvi->max_speed > 0 && _patches.wagon_speed_limits) {
 
		SetDParam(0, rvi->max_speed);
 
		DrawString(x,y, STR_PURCHASE_INFO_SPEED, 0);
 
		y += 10;
 
	}
 

	
 
	/* Additional text from NewGRF */
 
	y += ShowAdditionalText(x, y, w, engine_number);
 
	y += ShowRefitOptionsList(x, y, w, engine_number);
 
}
 

	
 
void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
 
{
 
@@ -370,215 +61,6 @@ void CcCloneTrain(bool success, TileInde
 
	if (success) ShowTrainViewWindow(GetVehicle(_new_vehicle_id));
 
}
 

	
 
static void engine_drawing_loop(const EngineList *engines, int x, int *y, EngineID sel, EngineID position, int16 show_max)
 
{
 
	int count = min(EngList_Count(engines), show_max);
 
	for (; position < count; *y += 14, position++) {
 
		EngineID id = (*engines)[position];
 
		DrawString(x + 59, *y + 2, GetCustomEngineName(id), sel == id ? 0xC : 0x10);
 
		DrawTrainEngine(x + 29, *y + 6, id, GetEnginePalette(id, _local_player));
 
	}
 
}
 

	
 
static void GenerateBuildList(Window *w)
 
{
 
	EngineID eid, sel_id;
 
	int num_engines = 0;
 
	int num_wagons  = 0;
 
	buildvehicle_d *bv = &WP(w, buildvehicle_d);
 

	
 
	bv->filter.railtype = (w->window_number == 0) ? RAILTYPE_END : GetRailType(w->window_number);
 

	
 
	EngList_RemoveAll(&bv->eng_list);
 

	
 
	/* Make list of all available train engines and wagons.
 
	 * Also check to see if the previously selected engine is still available,
 
	 * and if not, reset selection to INVALID_ENGINE. This could be the case
 
	 * when engines become obsolete and are removed */
 
	for (sel_id = INVALID_ENGINE, eid = 0; eid < NUM_TRAIN_ENGINES; eid++) {
 
		const Engine *e = GetEngine(eid);
 
		const RailVehicleInfo *rvi = RailVehInfo(eid);
 

	
 
		if (bv->filter.railtype != RAILTYPE_END && !HasPowerOnRail(e->railtype, bv->filter.railtype)) continue;
 
		if (!IsEngineBuildable(eid, VEH_Train, _local_player)) continue;
 

	
 
		EngList_Add(&bv->eng_list, eid);
 
		if ((rvi->flags & RVI_WAGON) == 0) {
 
			num_engines++;
 
		} else {
 
			num_wagons++;
 
		}
 

	
 
		if (eid == bv->sel_engine) sel_id = eid;
 
	}
 

	
 
	bv->sel_engine = sel_id;
 

	
 
	// make engines first, and then wagons, sorted by ListPositionOfEngine()
 
	_internal_sort_order = false;
 
	EngList_Sort(&bv->eng_list, TrainEnginesThenWagonsSorter);
 

	
 
	// and then sort engines
 
	_internal_sort_order = bv->descending_sort_order;
 
	EngList_SortPartial(&bv->eng_list, _engine_sorter[bv->sort_criteria], 0, num_engines);
 

	
 
	// and finally sort wagons
 
	EngList_SortPartial(&bv->eng_list, _engine_sorter[bv->sort_criteria], num_engines, num_wagons);
 
}
 

	
 
static void DrawTrainBuildWindow(Window *w)
 
{
 
	const buildvehicle_d *bv = &WP(w, buildvehicle_d);
 
	int x = 1;
 
	int y = 27;
 
	EngineID selected_id = bv->sel_engine;
 
	int max = w->vscroll.pos + w->vscroll.cap;
 

	
 
	SetWindowWidgetDisabledState(w, BUILD_TRAIN_WIDGET_BUILD, w->window_number == 0); // Disable unless we got a depot to build in
 

	
 
	SetVScrollCount(w, EngList_Count(&bv->eng_list));
 
	SetDParam(0, bv->filter.railtype + STR_881C_NEW_RAIL_VEHICLES);
 
	DrawWindowWidgets(w);
 

	
 
	/* Draw the engines */
 
	engine_drawing_loop(&bv->eng_list, x, &y, selected_id, w->vscroll.pos, max);
 

	
 
	if (selected_id != INVALID_ENGINE) {
 
		const RailVehicleInfo *rvi = RailVehInfo(selected_id);
 
		const Widget *wi = &w->widget[BUILD_TRAIN_WIDGET_PANEL];
 

	
 
		if (rvi->flags & RVI_WAGON) {
 
			DrawTrainWagonPurchaseInfo(2, wi->top + 1, wi->right - wi->left - 2, selected_id);
 
		} else {
 
			DrawTrainEnginePurchaseInfo(2, wi->top + 1, wi->right - wi->left - 2, selected_id);
 
		}
 
	}
 
	DrawString(85, 15, _engine_sort_listing[bv->sort_criteria], 0x10);
 
	DoDrawString(bv->descending_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
 
}
 

	
 
static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
 
{
 
	buildvehicle_d *bv = &WP(w, buildvehicle_d);
 
	switch (e->event) {
 
		case WE_CREATE:
 
			EngList_Create(&bv->eng_list);
 
			bv->sel_engine            = INVALID_ENGINE;
 
			bv->sort_criteria         = _last_sort_criteria;
 
			bv->descending_sort_order = _last_sort_order;
 
			GenerateBuildList(w);
 
			/* Select the first engine in the list as default when opening the window */
 
			if (EngList_Count(&bv->eng_list) > 0) bv->sel_engine = bv->eng_list[0];
 
			break;
 

	
 
		case WE_INVALIDATE_DATA:
 
			GenerateBuildList(w);
 
			break;
 

	
 
		case WE_DESTROY:
 
			EngList_Destroy(&bv->eng_list);
 
			break;
 

	
 
		case WE_PAINT:
 
			DrawTrainBuildWindow(w);
 
			break;
 

	
 
		case WE_CLICK: {
 
			switch (e->we.click.widget) {
 
				case BUILD_TRAIN_WIDGET_SORT_ASCENDING_DESCENDING:
 
					bv->descending_sort_order ^= true;
 
					_last_sort_order = bv->descending_sort_order;
 
					GenerateBuildList(w);
 
					SetWindowDirty(w);
 
					break;
 

	
 
				case BUILD_TRAIN_WIDGET_SORT_TEXT: case BUILD_TRAIN_WIDGET_SORT_DROPDOWN:/* Select sorting criteria dropdown menu */
 
					ShowDropDownMenu(w, _engine_sort_listing, bv->sort_criteria, BUILD_TRAIN_WIDGET_SORT_DROPDOWN, 0, 0);
 
					return;
 

	
 
				case BUILD_TRAIN_WIDGET_LIST: {
 
					uint i = ((e->we.click.pt.y - 26) / 14) + w->vscroll.pos;
 
					uint num_items = EngList_Count(&bv->eng_list);
 
					bv->sel_engine = (i < num_items) ? bv->eng_list[i] : INVALID_ENGINE;
 
					SetWindowDirty(w);
 
					break;
 
				}
 

	
 
				case BUILD_TRAIN_WIDGET_BUILD: {
 
					EngineID sel_eng = bv->sel_engine;
 
					if (sel_eng != INVALID_ENGINE)
 
						DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco, CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
 
					break;
 
				}
 

	
 
				case BUILD_TRAIN_WIDGET_RENAME: {
 
					EngineID sel_eng = bv->sel_engine;
 
					if (sel_eng != INVALID_ENGINE) {
 
						bv->rename_engine = sel_eng;
 
						ShowQueryString(GetCustomEngineName(sel_eng), STR_886A_RENAME_TRAIN_VEHICLE_TYPE, 31, 160, w, CS_ALPHANUMERAL);
 
					}
 
					break;
 
				}
 
			}
 
		}
 
		break;
 

	
 
		case WE_ON_EDIT_TEXT: {
 
			if (e->we.edittext.str[0] != '\0') {
 
				_cmd_text = e->we.edittext.str;
 
				DoCommandP(0, bv->rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(STR_886B_CAN_T_RENAME_TRAIN_VEHICLE));
 
			}
 
			break;
 
		}
 

	
 
		case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
 
			if (bv->sort_criteria != e->we.dropdown.index) {
 
				bv->sort_criteria = _last_sort_criteria = e->we.dropdown.index;
 
				GenerateBuildList(w);
 
				SetWindowDirty(w);
 
			}
 
			break;
 

	
 
		case WE_RESIZE: {
 
			if (e->we.sizing.diff.y == 0) break;
 

	
 
			w->vscroll.cap += e->we.sizing.diff.y / 14;
 
			w->widget[BUILD_TRAIN_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
 
			break;
 
		}
 
	}
 
}
 

	
 
static const WindowDesc _new_rail_vehicle_desc = {
 
	WDP_AUTO, WDP_AUTO, 228, 252,
 
	WC_BUILD_VEHICLE,0,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
 
	_new_rail_vehicle_widgets,
 
	NewRailVehicleWndProc
 
};
 

	
 
void ShowBuildTrainWindow(TileIndex tile)
 
{
 
	Window *w;
 

	
 
	DeleteWindowById(WC_BUILD_VEHICLE, tile);
 

	
 
	w = AllocateWindowDescFront(&_new_rail_vehicle_desc, tile);
 
	w->vscroll.cap = 8;
 
	w->widget[BUILD_TRAIN_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
 

	
 
	w->resize.step_height = 14;
 
	w->resize.height = w->height - 14 * 4; // Minimum of 4 vehicles in the display
 

	
 
	if (tile != 0) {
 
		w->caption_color = GetTileOwner(tile);
 
		WP(w,buildvehicle_d).filter.railtype = GetRailType(tile);
 
	} else {
 
		w->caption_color = _local_player;
 
		WP(w,buildvehicle_d).filter.railtype = RAILTYPE_END;
 
	}
 
}
 

	
 
/**
 
 * Get the number of pixels for the given wagon length.
 
 * @param len Length measured in 1/8ths of a standard wagon.
src/vehicle_gui.cpp
Show inline comments
 
@@ -1045,20 +1045,15 @@ static void DrawEngineArrayInReplaceWind
 
	}
 
}
 

	
 
static void DrawVehiclePurchaseInfo(const int x, const int y, uint w, const EngineID engine_number)
 
static void DrawVehiclePurchaseInfoLocal(const int x, const int y, uint w, const EngineID engine_number)
 
{
 
	switch (GetEngine(engine_number)->type) {
 
		case VEH_Train:
 
			if ((RailVehInfo(engine_number)->flags & RVI_WAGON) == 0) {
 
				DrawTrainEnginePurchaseInfo(x, y, w, engine_number);
 
			} else {
 
				DrawTrainWagonPurchaseInfo(x, y, w, engine_number);
 
			}
 
			break;
 

	
 
		case VEH_Road: DrawRoadVehPurchaseInfo(x, y, w, engine_number);      break;
 
		case VEH_Ship: DrawShipPurchaseInfo(x, y, w, engine_number);         break;
 
		case VEH_Aircraft: DrawAircraftPurchaseInfo(x, y, w, engine_number); break;
 
		case VEH_Train:
 
		case VEH_Aircraft:
 
			DrawVehiclePurchaseInfo(x, y, w, engine_number);
 
			break;
 
		default: NOT_REACHED();
 
	}
 
}
 
@@ -1146,7 +1141,7 @@ static void ReplaceVehicleWndProc(Window
 
				for (i = 0 ; i < 2 ; i++) {
 
					if (selected_id[i] != INVALID_ENGINE) {
 
						const Widget *wi = &w->widget[i == 0 ? 3 : 11];
 
						DrawVehiclePurchaseInfo(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
 
						DrawVehiclePurchaseInfoLocal(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
 
					}
 
				}
 
			} break;   // end of paint
 
@@ -1743,9 +1738,9 @@ void PlayerVehWndProc(Window *w, WindowE
 

	
 
				case VLW_WIDGET_NEW_VEHICLES:
 
					switch (vl->vehicle_type) {
 
						case VEH_Train: ShowBuildTrainWindow(0); break;
 
						case VEH_Road:  ShowBuildRoadVehWindow(0); break;
 
						case VEH_Ship:  ShowBuildShipWindow(0); break;
 
						case VEH_Train:
 
						case VEH_Aircraft: ShowBuildVehicleWindow(0, vl->vehicle_type); break;
 
					}
 
					break;
src/vehicle_gui.h
Show inline comments
 
@@ -32,10 +32,8 @@ static inline bool ValidVLWFlags(uint16 
 

	
 
void PlayerVehWndProc(Window *w, WindowEvent *e);
 

	
 
void DrawTrainEnginePurchaseInfo(int x, int y, uint w, EngineID engine_number);
 
void DrawTrainWagonPurchaseInfo(int x, int y, uint w, EngineID engine_number);
 
void DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number);
 
void DrawRoadVehPurchaseInfo(int x, int y, uint w, EngineID engine_number);
 
void DrawAircraftPurchaseInfo(int x, int y, uint w, EngineID engine_number);
 
void DrawShipPurchaseInfo(int x, int y, uint w, EngineID engine_number);
 

	
 
void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection);
 
@@ -43,7 +41,6 @@ void DrawRoadVehImage(const Vehicle *v, 
 
void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection);
 
void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection);
 

	
 
void ShowBuildTrainWindow(TileIndex tile);
 
void ShowBuildRoadVehWindow(TileIndex tile);
 
void ShowBuildShipWindow(TileIndex tile);
 
void ShowBuildVehicleWindow(TileIndex tile, byte type);
0 comments (0 inline, 0 general)