Changeset - r15236:52b8c9d62ef9
[Not reviewed]
master
0 4 0
rubidium - 14 years ago 2010-05-22 14:12:48
rubidium@openttd.org
(svn r19881) -Fix [FS#3827]: pay for the rail/road when constructing tunnels and bridges
4 files changed with 26 insertions and 4 deletions:
0 comments (0 inline, 0 general)
src/ai/api/ai_bridge.hpp
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@@ -86,7 +86,7 @@ public:
 
	static int32 GetMaxSpeed(BridgeID bridge_id);
 

	
 
	/**
 
	 * Get the new cost of a bridge.
 
	 * Get the new cost of a bridge, excluding the road and/or rail.
 
	 * @param bridge_id The bridge to get the new cost of.
 
	 * @param length The length of the bridge.
 
	 * @pre IsValidBridge(bridge_id).
src/ai/api/ai_changelog.hpp
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@@ -27,8 +27,9 @@
 
 * \li HasNext for all lists.
 
 *
 
 * Other changes:
 
 * \li AIRoad::BuildRoadStation now allows overbuilding
 
 * \li AIRoad::BuildDriveThroughRoadStation now allows overbuilding
 
 * \li AIBridge::GetPrice now returns the price of the bridge without the cost for the rail or road.
 
 * \li AIRoad::BuildRoadStation now allows overbuilding.
 
 * \li AIRoad::BuildDriveThroughRoadStation now allows overbuilding.
 
 * \li AIEngine::GetPower can be used for road vehicles.
 
 * \li AIEngine::GetWeight can be used for road vehicles.
 
 * \li AIEngine::GetMaxTractiveEffort can be used for road vehicles.
src/bridge_gui.cpp
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@@ -14,6 +14,7 @@
 
#include "command_func.h"
 
#include "economy_func.h"
 
#include "bridge.h"
 
#include "rail.h"
 
#include "strings_func.h"
 
#include "window_func.h"
 
#include "sound_func.h"
 
@@ -394,6 +395,13 @@ void ShowBuildBridgeWindow(TileIndex sta
 

	
 
		bl = new GUIBridgeList();
 

	
 
		Money infra_cost = 0;
 
		switch (transport_type) {
 
			case TRANSPORT_ROAD: infra_cost = (bridge_len + 2) * _price[PR_BUILD_ROAD] * 2; break;
 
			case TRANSPORT_RAIL: infra_cost = (bridge_len + 2) * RailBuildCost((RailType)road_rail_type); break;
 
			default: break;
 
		}
 

	
 
		/* loop for all bridgetypes */
 
		for (BridgeType brd_type = 0; brd_type != MAX_BRIDGES; brd_type++) {
 
			if (CheckBridgeAvailability(brd_type, bridge_len).Succeeded()) {
 
@@ -403,7 +411,7 @@ void ShowBuildBridgeWindow(TileIndex sta
 
				item->spec = GetBridgeSpec(brd_type);
 
				/* Add to terraforming & bulldozing costs the cost of the
 
				 * bridge itself (not computed with DC_QUERY_COST) */
 
				item->cost = ret.GetCost() + (((int64)tot_bridgedata_len * _price[PR_BUILD_BRIDGE] * item->spec->price) >> 8);
 
				item->cost = ret.GetCost() + (((int64)tot_bridgedata_len * _price[PR_BUILD_BRIDGE] * item->spec->price) >> 8) + infra_cost;
 
			}
 
		}
 
	}
src/tunnelbridge_cmd.cpp
Show inline comments
 
@@ -468,6 +468,12 @@ CommandCost CmdBuildBridge(TileIndex end
 
	if (!(flags & DC_QUERY_COST) || (c != NULL && c->is_ai)) {
 
		bridge_len += 2; // begin and end tiles/ramps
 

	
 
		switch (transport_type) {
 
			case TRANSPORT_ROAD: cost.AddCost(bridge_len * _price[PR_BUILD_ROAD] * 2); break;
 
			case TRANSPORT_RAIL: cost.AddCost(bridge_len * RailBuildCost(railtype)); break;
 
			default: break;
 
		}
 

	
 
		if (c != NULL) bridge_len = CalcBridgeLenCostFactor(bridge_len);
 

	
 
		if (transport_type != TRANSPORT_WATER) {
 
@@ -596,6 +602,13 @@ CommandCost CmdBuildTunnel(TileIndex sta
 
	cost.AddCost(_price[PR_BUILD_TUNNEL]);
 
	cost.AddCost(ret);
 

	
 
	/* Pay for the rail/road in the tunnel including entrances */
 
	switch (transport_type) {
 
		case TRANSPORT_ROAD: cost.AddCost((tiles + 2) * _price[PR_BUILD_ROAD] * 2); break;
 
		case TRANSPORT_RAIL: cost.AddCost((tiles + 2) * RailBuildCost(railtype)); break;
 
		default: break;
 
	}
 

	
 
	if (flags & DC_EXEC) {
 
		if (transport_type == TRANSPORT_RAIL) {
 
			MakeRailTunnel(start_tile, _current_company, direction,                 railtype);
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