Changeset - r21031:52ba3c85974a
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master
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rubidium - 11 years ago 2013-11-25 16:26:50
rubidium@openttd.org
(svn r26111) -Fix: theoretical case where sprite table could be overread for aqueducts that start at flat land
1 file changed with 1 insertions and 2 deletions:
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src/tunnelbridge_cmd.cpp
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@@ -1223,10 +1223,9 @@ static void DrawTile_TunnelBridge(TileIn
 
		/* HACK Wizardry to convert the bridge ramp direction into a sprite offset */
 
		base_offset += (6 - tunnelbridge_direction) % 4;
 

	
 
		if (ti->tileh == SLOPE_FLAT) base_offset += 4; // sloped bridge head
 

	
 
		/* Table number BRIDGE_PIECE_HEAD always refers to the bridge heads for any bridge type */
 
		if (transport_type != TRANSPORT_WATER) {
 
			if (ti->tileh == SLOPE_FLAT) base_offset += 4; // sloped bridge head
 
			psid = &GetBridgeSpriteTable(GetBridgeType(ti->tile), BRIDGE_PIECE_HEAD)[base_offset];
 
		} else {
 
			psid = _aqueduct_sprites + base_offset;
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