Changeset - r26819:530276d63631
[Not reviewed]
master
0 2 0
Rubidium - 17 months ago 2023-01-28 09:53:42
rubidium@openttd.org
Codechange: instead of global pointer to stack variable, just put variable in that global

Removes one indirection and a dangling pointer to a stack location
2 files changed with 16 insertions and 18 deletions:
0 comments (0 inline, 0 general)
src/tile_cmd.h
Show inline comments
 
@@ -40,8 +40,8 @@ DECLARE_ENUM_AS_BIT_SET(VehicleEnterTile
 

	
 
/** Tile information, used while rendering the tile */
 
struct TileInfo {
 
	uint x;         ///< X position of the tile in unit coordinates
 
	uint y;         ///< Y position of the tile in unit coordinates
 
	int x;          ///< X position of the tile in unit coordinates
 
	int y;          ///< Y position of the tile in unit coordinates
 
	Slope tileh;    ///< Slope of the tile
 
	TileIndex tile; ///< Tile index
 
	int z;          ///< Height
src/viewport.cpp
Show inline comments
 
@@ -186,7 +186,7 @@ static bool MarkViewportDirty(const View
 
static ViewportDrawer _vd;
 

	
 
TileHighlightData _thd;
 
static TileInfo *_cur_ti;
 
static TileInfo _cur_ti;
 
bool _draw_bounding_boxes = false;
 
bool _draw_dirty_blocks = false;
 
uint _dirty_block_colour = 0;
 
@@ -566,7 +566,7 @@ void DrawGroundSpriteAt(SpriteID image, 
 
		Point pt = RemapCoords(x, y, z);
 
		AddChildSpriteToFoundation(image, pal, sub, _vd.foundation_part, pt.x + extra_offs_x * ZOOM_LVL_BASE, pt.y + extra_offs_y * ZOOM_LVL_BASE);
 
	} else {
 
		AddTileSpriteToDraw(image, pal, _cur_ti->x + x, _cur_ti->y + y, _cur_ti->z + z, sub, extra_offs_x * ZOOM_LVL_BASE, extra_offs_y * ZOOM_LVL_BASE);
 
		AddTileSpriteToDraw(image, pal, _cur_ti.x + x, _cur_ti.y + y, _cur_ti.z + z, sub, extra_offs_x * ZOOM_LVL_BASE, extra_offs_y * ZOOM_LVL_BASE);
 
	}
 
}
 

	
 
@@ -1219,26 +1219,24 @@ static void ViewportAddLandscape()
 
			assert(row == tilecoord.y + tilecoord.x);
 

	
 
			TileType tile_type;
 
			TileInfo tile_info;
 
			_cur_ti = &tile_info;
 
			tile_info.x = tilecoord.x * TILE_SIZE; // FIXME tile_info should use signed integers
 
			tile_info.y = tilecoord.y * TILE_SIZE;
 
			_cur_ti.x = tilecoord.x * TILE_SIZE;
 
			_cur_ti.y = tilecoord.y * TILE_SIZE;
 

	
 
			if (IsInsideBS(tilecoord.x, 0, Map::SizeX()) && IsInsideBS(tilecoord.y, 0, Map::SizeY())) {
 
				/* This includes the south border at Map::MaxX / Map::MaxY. When terraforming we still draw tile selections there. */
 
				tile_info.tile = TileXY(tilecoord.x, tilecoord.y);
 
				tile_type = GetTileType(tile_info.tile);
 
				_cur_ti.tile = TileXY(tilecoord.x, tilecoord.y);
 
				tile_type = GetTileType(_cur_ti.tile);
 
			} else {
 
				tile_info.tile = INVALID_TILE;
 
				_cur_ti.tile = INVALID_TILE;
 
				tile_type = MP_VOID;
 
			}
 

	
 
			if (tile_type != MP_VOID) {
 
				/* We are inside the map => paint landscape. */
 
				tile_info.tileh = GetTilePixelSlope(tile_info.tile, &tile_info.z);
 
				_cur_ti.tileh = GetTilePixelSlope(_cur_ti.tile, &_cur_ti.z);
 
			} else {
 
				/* We are outside the map => paint black. */
 
				tile_info.tileh = GetTilePixelSlopeOutsideMap(tilecoord.x, tilecoord.y, &tile_info.z);
 
				_cur_ti.tileh = GetTilePixelSlopeOutsideMap(tilecoord.x, tilecoord.y, &_cur_ti.z);
 
			}
 

	
 
			int viewport_y = GetViewportY(tilecoord);
 
@@ -1257,10 +1255,10 @@ static void ViewportAddLandscape()
 
				/* Is tile with buildings visible? */
 
				if (min_visible_height < MAX_TILE_EXTENT_TOP) tile_visible = true;
 

	
 
				if (IsBridgeAbove(tile_info.tile)) {
 
				if (IsBridgeAbove(_cur_ti.tile)) {
 
					/* Is the bridge visible? */
 
					TileIndex bridge_tile = GetNorthernBridgeEnd(tile_info.tile);
 
					int bridge_height = ZOOM_LVL_BASE * (GetBridgePixelHeight(bridge_tile) - TilePixelHeight(tile_info.tile));
 
					TileIndex bridge_tile = GetNorthernBridgeEnd(_cur_ti.tile);
 
					int bridge_height = ZOOM_LVL_BASE * (GetBridgePixelHeight(bridge_tile) - TilePixelHeight(_cur_ti.tile));
 
					if (min_visible_height < bridge_height + MAX_TILE_EXTENT_TOP) tile_visible = true;
 
				}
 

	
 
@@ -1281,8 +1279,8 @@ static void ViewportAddLandscape()
 
				_vd.last_foundation_child[0] = nullptr;
 
				_vd.last_foundation_child[1] = nullptr;
 

	
 
				_tile_type_procs[tile_type]->draw_tile_proc(&tile_info);
 
				if (tile_info.tile != INVALID_TILE) DrawTileSelection(&tile_info);
 
				_tile_type_procs[tile_type]->draw_tile_proc(&_cur_ti);
 
				if (_cur_ti.tile != INVALID_TILE) DrawTileSelection(&_cur_ti);
 
			}
 
		}
 
	}
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