Changeset - r6780:55796b7e7477
[Not reviewed]
master
0 8 1
glx - 17 years ago 2007-06-01 23:06:01
glx@openttd.org
(svn r10017) -Add (FS#790): more languages flags for servers
9 files changed with 135 insertions and 40 deletions:
0 comments (0 inline, 0 general)
bin/data/flags.grf
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new file 100644
 
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bin/data/openttd.grf
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src/gfxinit.cpp
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@@ -402,6 +402,9 @@ static void LoadSpriteTables()
 
	assert(load_index == SPR_ONEWAY_BASE);
 
	load_index += LoadGrfFile("oneway.grf", load_index, i++);
 

	
 
	assert(load_index == SPR_FLAGS_BASE);
 
	load_index += LoadGrfFile("flags.grf", load_index, i++);
 

	
 
	/* Initialize the unicode to sprite mapping table */
 
	InitializeUnicodeGlyphMap();
 

	
src/lang/english.txt
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@@ -1397,6 +1397,31 @@ STR_NETWORK_LANG_ANY                    
 
STR_NETWORK_LANG_ENGLISH                                        :English
 
STR_NETWORK_LANG_GERMAN                                         :German
 
STR_NETWORK_LANG_FRENCH                                         :French
 
STR_NETWORK_LANG_BRAZILIAN                                      :Brazilian
 
STR_NETWORK_LANG_BULGARIAN                                      :Bulgarian
 
STR_NETWORK_LANG_CHINESE                                        :Chinese
 
STR_NETWORK_LANG_CZECH                                          :Czech
 
STR_NETWORK_LANG_DANISH                                         :Danish
 
STR_NETWORK_LANG_DUTCH                                          :Dutch
 
STR_NETWORK_LANG_ESPERANTO                                      :Esperanto
 
STR_NETWORK_LANG_FINNISH                                        :Finnish
 
STR_NETWORK_LANG_HUNGARIAN                                      :Hungarian
 
STR_NETWORK_LANG_ICELANDIC                                      :Icelandic
 
STR_NETWORK_LANG_ITALIAN                                        :Italian
 
STR_NETWORK_LANG_JAPANESE                                       :Japanese
 
STR_NETWORK_LANG_KOREAN                                         :Korean
 
STR_NETWORK_LANG_LITHUANIAN                                     :Lithuanian
 
STR_NETWORK_LANG_NORWEGIAN                                      :Norwegian
 
STR_NETWORK_LANG_POLISH                                         :Polish
 
STR_NETWORK_LANG_PORTUGUESE                                     :Portuguese
 
STR_NETWORK_LANG_ROMANIAN                                       :Romanian
 
STR_NETWORK_LANG_RUSSIAN                                        :Russian
 
STR_NETWORK_LANG_SLOVAK                                         :Slovak
 
STR_NETWORK_LANG_SLOVENIAN                                      :Slovenian
 
STR_NETWORK_LANG_SPANISH                                        :Spanish
 
STR_NETWORK_LANG_SWEDISH                                        :Swedish
 
STR_NETWORK_LANG_TURKISH                                        :Turkish
 
STR_NETWORK_LANG_UKRAINIAN                                      :Ukrainian
 
############ End of leave-in-this-order
 

	
 
STR_NETWORK_GAME_LOBBY                                          :{WHITE}Multiplayer game lobby
src/network/core/config.h
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@@ -46,7 +46,7 @@ enum {
 
	 */
 
	NETWORK_MAX_GRF_COUNT         =   55,
 

	
 
	NETWORK_NUM_LANGUAGES         =    4, ///< Number of known languages (to the network protocol) + 1 for 'any'.
 
	NETWORK_NUM_LANGUAGES         =   29, ///< Number of known languages (to the network protocol) + 1 for 'any'.
 
	/**
 
	 * The number of landscapes in OpenTTD.
 
	 * This number must be equal to NUM_LANDSCAPE, but as this number is used
src/network/network_gui.cpp
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@@ -84,15 +84,73 @@ static const StringID _players_dropdown[
 
	STR_NETWORK_10_PLAYERS,
 
	INVALID_STRING_ID
 
};
 

	
 
/* The strings are in alphabetical order (in English). */
 
static const StringID _language_dropdown[] = {
 
	STR_NETWORK_LANG_ANY,
 
	STR_NETWORK_LANG_BRAZILIAN,
 
	STR_NETWORK_LANG_BULGARIAN,
 
	STR_NETWORK_LANG_CHINESE,
 
	STR_NETWORK_LANG_CZECH,
 
	STR_NETWORK_LANG_DANISH,
 
	STR_NETWORK_LANG_DUTCH,
 
	STR_NETWORK_LANG_ENGLISH,
 
	STR_NETWORK_LANG_ESPERANTO,
 
	STR_NETWORK_LANG_FINNISH,
 
	STR_NETWORK_LANG_FRENCH,
 
	STR_NETWORK_LANG_GERMAN,
 
	STR_NETWORK_LANG_FRENCH,
 
	STR_NETWORK_LANG_HUNGARIAN,
 
	STR_NETWORK_LANG_ICELANDIC,
 
	STR_NETWORK_LANG_ITALIAN,
 
	STR_NETWORK_LANG_JAPANESE,
 
	STR_NETWORK_LANG_KOREAN,
 
	STR_NETWORK_LANG_LITHUANIAN,
 
	STR_NETWORK_LANG_NORWEGIAN,
 
	STR_NETWORK_LANG_POLISH,
 
	STR_NETWORK_LANG_PORTUGUESE,
 
	STR_NETWORK_LANG_ROMANIAN,
 
	STR_NETWORK_LANG_RUSSIAN,
 
	STR_NETWORK_LANG_SLOVAK,
 
	STR_NETWORK_LANG_SLOVENIAN,
 
	STR_NETWORK_LANG_SPANISH,
 
	STR_NETWORK_LANG_SWEDISH,
 
	STR_NETWORK_LANG_TURKISH,
 
	STR_NETWORK_LANG_UKRAINIAN,
 
	INVALID_STRING_ID
 
};
 

	
 
/* Used to map the _server_lang value to the sorted string. */
 
static const int _server_lang_to_string[] = {
 
	 0, // Any
 
	 7, // English
 
	11, // German
 
	10, // French
 
	 1, // Brazilian
 
	 2, // Bulgarian
 
	 3, // Chinese
 
	 4, // Czech
 
	 5, // Danish
 
	 6, // Dutch
 
	 8, // Esperanto
 
	 9, // Finnish
 
	12, // Hungarian
 
	13, // Icelandic
 
	14, // Italian
 
	15, // Japanese
 
	16, // Korean
 
	17, // Lithuanian
 
	18, // Norwegian
 
	19, // Polish
 
	20, // Portuguese
 
	21, // Romanian
 
	22, // Russian
 
	23, // Slovak
 
	24, // Slovenian
 
	25, // Spanish
 
	26, // Swedish
 
	27, // Turkish
 
	28, // Ukrainian
 
};
 

	
 
enum {
 
	NET_PRC__OFFSET_TOP_WIDGET          = 54,
 
	NET_PRC__OFFSET_TOP_WIDGET_COMPANY  = 52,
 
@@ -342,7 +400,7 @@ static void NetworkGameWindowWndProc(Win
 
			DrawString(x, y, STR_NETWORK_CLIENTS, 2);
 
			y += 10;
 

	
 
			SetDParam(0, _language_dropdown[sel->info.server_lang]);
 
			SetDParam(0, _language_dropdown[_server_lang_to_string[sel->info.server_lang]]);
 
			DrawString(x, y, STR_NETWORK_LANGUAGE, 2); // server language
 
			y += 10;
 

	
 
@@ -609,7 +667,7 @@ static void NetworkStartServerWindowWndP
 
		SetDParam( 9, _players_dropdown[_network_game_info.clients_max]);
 
		SetDParam(11, _players_dropdown[_network_game_info.companies_max]);
 
		SetDParam(13, _players_dropdown[_network_game_info.spectators_max]);
 
		SetDParam(15, _language_dropdown[_network_game_info.server_lang]);
 
		SetDParam(15, _language_dropdown[_server_lang_to_string[_network_game_info.server_lang]]);
 
		DrawWindowWidgets(w);
 

	
 
		GfxFillRect(11, 63, 258, 215, 0xD7);
 
@@ -680,7 +738,7 @@ static void NetworkStartServerWindowWndP
 
			ShowDropDownMenu(w, _players_dropdown, _network_game_info.spectators_max, 14, 0, 0);
 
			break;
 
		case 15: case 16: /* Language */
 
			ShowDropDownMenu(w, _language_dropdown, _network_game_info.server_lang, 16, 0, 0);
 
			ShowDropDownMenu(w, _language_dropdown, _server_lang_to_string[_network_game_info.server_lang], 16, 0, 0);
 
			break;
 
		case 17: /* Start game */
 
			_is_network_server = true;
 
@@ -715,7 +773,13 @@ static void NetworkStartServerWindowWndP
 
			case 10: _network_game_info.clients_max    = e->we.dropdown.index;        break;
 
			case 12: _network_game_info.companies_max  = e->we.dropdown.index;        break;
 
			case 14: _network_game_info.spectators_max = e->we.dropdown.index;        break;
 
			case 16: _network_game_info.server_lang    = e->we.dropdown.index;        break;
 
			case 16:
 
				for (uint i = 0; i < lengthof(_server_lang_to_string); i++) {
 
					if (_server_lang_to_string[i] == e->we.dropdown.index) {
 
						_network_game_info.server_lang = i;
 
					}
 
				}
 
				break;
 
		}
 

	
 
		SetWindowDirty(w);
src/settings.cpp
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@@ -1284,7 +1284,7 @@ static const SettingDescGlobVarList _net
 
	  SDTG_VAR("max_spectators",       SLE_UINT8, S, 0, _network_game_info.spectators_max, 10, 0, 10,   0, STR_NULL, NULL),
 
	  SDTG_VAR("restart_game_year",    SLE_INT32, S,D0, _network_restart_game_year,    0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
 
	  SDTG_VAR("min_players",          SLE_UINT8, S, 0, _network_min_players,               0, 0, 10,   0, STR_NULL, NULL),
 
	SDTG_OMANY("server_lang",          SLE_UINT8, S, 0, _network_game_info.server_lang,     0, 3, "ANY|ENGLISH|GERMAN|FRENCH", STR_NULL, NULL),
 
	SDTG_OMANY("server_lang",          SLE_UINT8, S, 0, _network_game_info.server_lang,     0, 28, "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN", STR_NULL, NULL),
 
	  SDTG_END()
 
};
 
#endif /* ENABLE_NETWORK */
src/table/files.h
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@@ -59,10 +59,11 @@ static MD5File files_openttd[] = {
 
	{ "autorail.grf",  { 0xed, 0x44, 0x7f, 0xbb, 0x19, 0x44, 0x48, 0x4c, 0x07, 0x8a, 0xb1, 0xc1, 0x5c, 0x12, 0x3a, 0x60 } },
 
	{ "canalsw.grf",   { 0x13, 0x9c, 0x98, 0xcf, 0xb8, 0x7c, 0xd7, 0x1f, 0xca, 0x34, 0xa5, 0x6b, 0x65, 0x31, 0xec, 0x0f } },
 
	{ "elrailsw.grf",  { 0x4f, 0xf9, 0xac, 0x79, 0x50, 0x28, 0x9b, 0xe2, 0x15, 0x30, 0xa8, 0x1e, 0xd5, 0xfd, 0xe1, 0xda } },
 
	{ "openttd.grf",   { 0x85, 0x4f, 0xf6, 0xb5, 0xd2, 0xf7, 0xbc, 0x1e, 0xb9, 0xdc, 0x44, 0xef, 0x35, 0x5f, 0x64, 0x9b } },
 
	{ "openttd.grf",   { 0x20, 0x64, 0x4a, 0xf6, 0x75, 0x26, 0x5b, 0x92, 0xbb, 0x6f, 0x8d, 0x0e, 0x34, 0x7e, 0xa6, 0xe3 } },
 
	{ "trkfoundw.grf", { 0x12, 0x33, 0x3f, 0xa3, 0xd1, 0x86, 0x8b, 0x04, 0x53, 0x18, 0x9c, 0xee, 0xf9, 0x2d, 0xf5, 0x95 } },
 
	{ "roadstops.grf", { 0x8c, 0xd9, 0x45, 0x21, 0x28, 0x82, 0x96, 0x45, 0x33, 0x22, 0x7a, 0xb9, 0x0d, 0xf3, 0x67, 0x4a } },
 
	{ "group.grf",     { 0xe8, 0x52, 0x5f, 0x1c, 0x3e, 0xf9, 0x91, 0x9d, 0x0f, 0x70, 0x8c, 0x8a, 0x21, 0xa4, 0xc7, 0x02 } },
 
	{ "tramtrkw.grf",  { 0x83, 0x0a, 0xf4, 0x9f, 0x29, 0x10, 0x48, 0xfd, 0x76, 0xe9, 0xda, 0xac, 0x5d, 0xa2, 0x30, 0x45 } },
 
	{ "oneway.grf",    { 0xbb, 0xc6, 0xa3, 0xb2, 0xb3, 0xa0, 0xc9, 0x3c, 0xc9, 0xee, 0x24, 0x7c, 0xb6, 0x51, 0x74, 0x63 } },
 
	{ "flags.grf",     { 0xa1, 0xd7, 0x72, 0x75, 0x0e, 0x81, 0x86, 0x0e, 0xc9, 0xcd, 0xc2, 0x57, 0xb2, 0x19, 0xe1, 0x0c } },
 
};
src/table/sprites.h
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@@ -47,7 +47,7 @@ enum Sprites {
 
	SPR_ASCII_SPACE_BIG   = 450,
 

	
 
	/* Extra graphic spritenumbers */
 
	OPENTTD_SPRITES_COUNT = 116, // number of gfx-sprites in openttd.grf
 
	OPENTTD_SPRITES_COUNT = 112, // number of gfx-sprites in openttd.grf
 
	SPR_SIGNALS_BASE  = 4896,
 
	SPR_CANALS_BASE   = SPR_SIGNALS_BASE + 486,
 
	SPR_SLOPES_BASE   = SPR_CANALS_BASE + 70,
 
@@ -62,44 +62,43 @@ enum Sprites {
 
	SPR_PIN_DOWN      = SPR_OPENTTD_BASE + 56,
 
	SPR_BOX_EMPTY     = SPR_OPENTTD_BASE + 59,
 
	SPR_BOX_CHECKED   = SPR_OPENTTD_BASE + 60,
 
	SPR_WINDOW_RESIZE = SPR_OPENTTD_BASE + 86,   // resize icon
 
	SPR_HOUSE_ICON    = SPR_OPENTTD_BASE + 93,
 
	SPR_WINDOW_RESIZE = SPR_OPENTTD_BASE + 82,   // resize icon
 
	SPR_HOUSE_ICON    = SPR_OPENTTD_BASE + 89,
 
	// arrow icons pointing in all 4 directions
 
	SPR_ARROW_DOWN    = SPR_OPENTTD_BASE + 87,
 
	SPR_ARROW_UP      = SPR_OPENTTD_BASE + 88,
 
	SPR_ARROW_LEFT    = SPR_OPENTTD_BASE + 89,
 
	SPR_ARROW_RIGHT   = SPR_OPENTTD_BASE + 90,
 
	SPR_ARROW_DOWN    = SPR_OPENTTD_BASE + 83,
 
	SPR_ARROW_UP      = SPR_OPENTTD_BASE + 84,
 
	SPR_ARROW_LEFT    = SPR_OPENTTD_BASE + 85,
 
	SPR_ARROW_RIGHT   = SPR_OPENTTD_BASE + 86,
 

	
 
	SPR_LARGE_SMALL_WINDOW = 682,
 

	
 
	/* Clone vehicles stuff */
 
	SPR_CLONE_TRAIN    = SPR_OPENTTD_BASE + 91,
 
	SPR_CLONE_ROADVEH  = SPR_OPENTTD_BASE + 108,
 
	SPR_CLONE_SHIP     = SPR_OPENTTD_BASE + 110,
 
	SPR_CLONE_AIRCRAFT = SPR_OPENTTD_BASE + 112,
 
	SPR_CLONE_TRAIN    = SPR_OPENTTD_BASE + 87,
 
	SPR_CLONE_ROADVEH  = SPR_OPENTTD_BASE + 104,
 
	SPR_CLONE_SHIP     = SPR_OPENTTD_BASE + 106,
 
	SPR_CLONE_AIRCRAFT = SPR_OPENTTD_BASE + 108,
 

	
 
	SPR_SELL_TRAIN        = SPR_OPENTTD_BASE + 95,
 
	SPR_SELL_ROADVEH      = SPR_OPENTTD_BASE + 96,
 
	SPR_SELL_SHIP         = SPR_OPENTTD_BASE + 97,
 
	SPR_SELL_AIRCRAFT     = SPR_OPENTTD_BASE + 98,
 
	SPR_SELL_ALL_TRAIN    = SPR_OPENTTD_BASE + 99,
 
	SPR_SELL_ALL_ROADVEH  = SPR_OPENTTD_BASE + 100,
 
	SPR_SELL_ALL_SHIP     = SPR_OPENTTD_BASE + 101,
 
	SPR_SELL_ALL_AIRCRAFT = SPR_OPENTTD_BASE + 102,
 
	SPR_REPLACE_TRAIN     = SPR_OPENTTD_BASE + 103,
 
	SPR_REPLACE_ROADVEH   = SPR_OPENTTD_BASE + 104,
 
	SPR_REPLACE_SHIP      = SPR_OPENTTD_BASE + 105,
 
	SPR_REPLACE_AIRCRAFT  = SPR_OPENTTD_BASE + 106,
 
	SPR_SELL_CHAIN_TRAIN  = SPR_OPENTTD_BASE + 107,
 
	SPR_SELL_TRAIN        = SPR_OPENTTD_BASE + 91,
 
	SPR_SELL_ROADVEH      = SPR_OPENTTD_BASE + 92,
 
	SPR_SELL_SHIP         = SPR_OPENTTD_BASE + 93,
 
	SPR_SELL_AIRCRAFT     = SPR_OPENTTD_BASE + 94,
 
	SPR_SELL_ALL_TRAIN    = SPR_OPENTTD_BASE + 95,
 
	SPR_SELL_ALL_ROADVEH  = SPR_OPENTTD_BASE + 96,
 
	SPR_SELL_ALL_SHIP     = SPR_OPENTTD_BASE + 97,
 
	SPR_SELL_ALL_AIRCRAFT = SPR_OPENTTD_BASE + 98,
 
	SPR_REPLACE_TRAIN     = SPR_OPENTTD_BASE + 99,
 
	SPR_REPLACE_ROADVEH   = SPR_OPENTTD_BASE + 100,
 
	SPR_REPLACE_SHIP      = SPR_OPENTTD_BASE + 101,
 
	SPR_REPLACE_AIRCRAFT  = SPR_OPENTTD_BASE + 102,
 
	SPR_SELL_CHAIN_TRAIN  = SPR_OPENTTD_BASE + 103,
 

	
 
	SPR_SHARED_ORDERS_ICON = SPR_OPENTTD_BASE + 114,
 
	SPR_SHARED_ORDERS_ICON = SPR_OPENTTD_BASE + 110,
 

	
 
	SPR_WARNING_SIGN      = SPR_OPENTTD_BASE + 115, // warning sign (shown if there are any newgrf errors)
 
	SPR_WARNING_SIGN      = SPR_OPENTTD_BASE + 111, // warning sign (shown if there are any newgrf errors)
 

	
 
	/* Network GUI sprites */
 
	SPR_SQUARE = SPR_OPENTTD_BASE + 20,     // colored square (used for newgrf compatibility)
 
	SPR_LOCK = SPR_OPENTTD_BASE + 19,       // lock icon (for password protected servers)
 
	SPR_FLAGS_BASE = SPR_OPENTTD_BASE + 82, // start of the flags block (in same order as enum NetworkLanguage)
 

	
 
	SPR_AIRPORTX_BASE = SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT, // The sprites used for other airport angles
 
	SPR_NEWAIRPORT_TARMAC = SPR_AIRPORTX_BASE,
 
@@ -171,6 +170,9 @@ enum Sprites {
 
	/* One way road sprites */
 
	SPR_ONEWAY_BASE = SPR_TRAMWAY_BASE + 113,
 

	
 
	/* Flags sprites (in same order as enum NetworkLanguage) */
 
	SPR_FLAGS_BASE = SPR_ONEWAY_BASE + 6,
 

	
 
	/* Manager face sprites */
 
	SPR_GRADIENT = 874, // background gradient behind manager face
 

	
 
@@ -1325,10 +1327,10 @@ enum CursorSprite {
 
	SPR_CURSOR_TRUCK_STATION  = 2726,
 
	SPR_CURSOR_ROAD_TUNNEL    = 2433,
 

	
 
	SPR_CURSOR_CLONE_TRAIN    = SPR_OPENTTD_BASE +  92,
 
	SPR_CURSOR_CLONE_ROADVEH  = SPR_OPENTTD_BASE + 109,
 
	SPR_CURSOR_CLONE_SHIP     = SPR_OPENTTD_BASE + 111,
 
	SPR_CURSOR_CLONE_AIRPLANE = SPR_OPENTTD_BASE + 113,
 
	SPR_CURSOR_CLONE_TRAIN    = SPR_OPENTTD_BASE +  88,
 
	SPR_CURSOR_CLONE_ROADVEH  = SPR_OPENTTD_BASE + 105,
 
	SPR_CURSOR_CLONE_SHIP     = SPR_OPENTTD_BASE + 107,
 
	SPR_CURSOR_CLONE_AIRPLANE = SPR_OPENTTD_BASE + 109
 
};
 

	
 
/// Animation macro in table/animcursors.h (_animcursors[])
0 comments (0 inline, 0 general)