Changeset - r14757:578e6d2e0c7b
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master
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yexo - 15 years ago 2010-03-06 16:07:45
yexo@openttd.org
(svn r19355) -Codechange: add the airport layout to build as parameter to CmdBuildAirport
1 file changed with 10 insertions and 6 deletions:
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src/station_cmd.cpp
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@@ -2059,7 +2059,9 @@ void UpdateAirportsNoise()
 
/** Place an Airport.
 
 * @param tile tile where airport will be built
 
 * @param flags operation to perform
 
 * @param p1 airport type, @see airport.h
 
 * @param p1
 
 * - p1 = (bit  0- 7) - airport type, @see airport.h
 
 * - p1 = (bit  8-15) - airport layout
 
 * @param p2 various bitstuffed elements
 
 * - p2 = (bit     0) - allow airports directly adjacent to other airports.
 
 * - p2 = (bit 16-31) - station ID to join (NEW_STATION if build new one)
 
@@ -2073,18 +2075,20 @@ CommandCost CmdBuildAirport(TileIndex ti
 
	bool reuse = (station_to_join != NEW_STATION);
 
	if (!reuse) station_to_join = INVALID_STATION;
 
	bool distant_join = (station_to_join != INVALID_STATION);
 
	byte airport_type = GB(p1, 0, 8);
 
	byte layout = GB(p1, 8, 8);
 

	
 
	if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
 

	
 
	if (p1 >= NUM_AIRPORTS) return CMD_ERROR;
 
	if (airport_type >= NUM_AIRPORTS) return CMD_ERROR;
 

	
 
	CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags);
 
	ret.SetGlobalErrorMessage();
 
	if (ret.Failed()) return ret;
 

	
 
	/* Check if a valid, buildable airport was chosen for construction */
 
	const AirportSpec *as = AirportSpec::Get(p1);
 
	if (!as->IsAvailable()) return CMD_ERROR;
 
	const AirportSpec *as = AirportSpec::Get(airport_type);
 
	if (!as->IsAvailable() || layout >= as->num_table) return CMD_ERROR;
 

	
 
	Town *t = ClosestTownFromTile(tile, UINT_MAX);
 
	int w = as->size_x;
 
@@ -2178,7 +2182,7 @@ CommandCost CmdBuildAirport(TileIndex ti
 

	
 
		st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
 

	
 
		const AirportTileTable *it = as->table[0];
 
		const AirportTileTable *it = as->table[layout];
 
		do {
 
			TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
 
			MakeAirport(cur_tile, st->owner, st->index, it->gfx);
 
@@ -2189,7 +2193,7 @@ CommandCost CmdBuildAirport(TileIndex ti
 
		} while ((++it)->ti.x != -0x80);
 

	
 
		/* Only call the animation trigger after all tiles have been built */
 
		it = as->table[0];
 
		it = as->table[layout];
 
		do {
 
			TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
 
			AirportTileAnimationTrigger(st, cur_tile, AAT_BUILT);
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