Changeset - r3327:58fb69257844
[Not reviewed]
master
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bjarni - 18 years ago 2006-03-25 07:22:53
bjarni@openttd.org
(svn r4099) -Codechange: [OSX] the cocoa video driver speedup of around 1000% now also applies to Intel macs
1 file changed with 25 insertions and 38 deletions:
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video/cocoa_v.m
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@@ -1464,54 +1464,41 @@ static void QZ_DrawScreen(void)
 
	uint width;
 
	uint pitch;
 
	uint y;
 
	uint num_dirty_rects;
 
	uint length_drawn;
 
	uint left;
 
	uint i;
 

	
 
	src = _cocoa_video_data.pixels;
 
	dst = (uint8*)_cocoa_video_data.realpixels;
 
	width  = _cocoa_video_data.width;
 
	pitch  = _cocoa_video_data.pitch;
 
	num_dirty_rects = _cocoa_video_data.num_dirty_rects;
 

	
 
#if 1
 
	// PPC appears to handle updating of rectangles right
 
	{
 
		uint num_dirty_rects;
 
		uint length_drawn;
 
		uint left;
 
		uint i;
 

	
 
		num_dirty_rects = _cocoa_video_data.num_dirty_rects;
 
	/* Check if we need to do anything */
 
	if (num_dirty_rects == 0 ) return;
 

	
 
		/* Check if we need to do anything */
 
		if (num_dirty_rects == 0 ) return;
 

	
 
		if (num_dirty_rects >= MAX_DIRTY_RECTS) {
 
			num_dirty_rects = 1;
 
			_cocoa_video_data.dirty_rects[0].left = 0;
 
			_cocoa_video_data.dirty_rects[0].top = 0;
 
			_cocoa_video_data.dirty_rects[0].right = _cocoa_video_data.width;
 
			_cocoa_video_data.dirty_rects[0].bottom = _cocoa_video_data.height;
 
		}
 
	if (num_dirty_rects >= MAX_DIRTY_RECTS) {
 
		num_dirty_rects = 1;
 
		_cocoa_video_data.dirty_rects[0].left = 0;
 
		_cocoa_video_data.dirty_rects[0].top = 0;
 
		_cocoa_video_data.dirty_rects[0].right = _cocoa_video_data.width;
 
		_cocoa_video_data.dirty_rects[0].bottom = _cocoa_video_data.height;
 
	}
 

	
 
		QZ_WaitForVerticalBlank();
 
		/* Build the region of dirty rectangles */
 
		for (i = 0; i < num_dirty_rects; i++) {
 

	
 
			y = _cocoa_video_data.dirty_rects[i].top;
 
			left = _cocoa_video_data.dirty_rects[i].left;
 
			length_drawn = _cocoa_video_data.dirty_rects[i].right - left;
 
			height = _cocoa_video_data.dirty_rects[i].bottom;
 
			for (; y < height; y++) memcpy(dst + y * pitch + left, src + y * width +left, length_drawn);
 
		}
 
	QZ_WaitForVerticalBlank();
 
	/* Build the region of dirty rectangles */
 
	for (i = 0; i < num_dirty_rects; i++) {
 

	
 
		_cocoa_video_data.num_dirty_rects = 0;
 
		y = _cocoa_video_data.dirty_rects[i].top;
 
		left = _cocoa_video_data.dirty_rects[i].left;
 
		length_drawn = _cocoa_video_data.dirty_rects[i].right - left;
 
		height = _cocoa_video_data.dirty_rects[i].bottom;
 
		for (; y < height; y++) memcpy(dst + y * pitch + left, src + y * width +left, length_drawn);
 
	}
 
#else
 
	// it appears that Intel based macs didn't like to only update parts of the screen at a time, so they still update everything at each frame
 
	// we need to switch to use Quartz exclusively (no QuickDraw commands at all) to fix this
 
	// to use Quartz exclusively, we should use 16 or 32 bit graphics since 8 bit coloured graphic support sucks
 
	height  = _cocoa_video_data.height;
 
	QZ_WaitForVerticalBlank();
 
	for (y = 0; y < height; y++) memcpy(dst + y * pitch, src + y * width, width);
 
#endif
 

	
 
	_cocoa_video_data.num_dirty_rects = 0;
 

	
 
}
 

	
 
static int QZ_ListFullscreenModes(OTTDPoint* mode_list, int max_modes)
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