Changeset - r15688:5bb1558218af
[Not reviewed]
master
0 2 0
yexo - 14 years ago 2010-08-05 11:57:55
yexo@openttd.org
(svn r20364) -Codechange: add infrastructure for airport callbacks
2 files changed with 102 insertions and 3 deletions:
0 comments (0 inline, 0 general)
src/newgrf_airport.cpp
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@@ -10,6 +10,7 @@
 
/** @file newgrf_airport.cpp NewGRF handling of airports. */
 

	
 
#include "stdafx.h"
 
#include "debug.h"
 
#include "airport.h"
 
#include "newgrf_airport.h"
 
#include "date_func.h"
 
@@ -17,6 +18,9 @@
 
#include "core/alloc_type.hpp"
 
#include "newgrf.h"
 
#include "newgrf_commons.h"
 
#include "newgrf_spritegroup.h"
 
#include "newgrf_text.h"
 
#include "station_base.h"
 
#include "table/strings.h"
 

	
 
static AirportClass _airport_classes[APC_MAX];
 
@@ -238,3 +242,97 @@ void AirportOverrideManager::SetEntitySp
 
	}
 
}
 

	
 
uint32 AirportGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
 
{
 
	const Station *st = object->u.airport.st;
 
	byte layout       = object->u.airport.layout;
 

	
 
	if (object->scope == VSG_SCOPE_PARENT) {
 
		DEBUG(grf, 1, "Parent scope for airports unavailable");
 
		*available = false;
 
		return UINT_MAX;
 
	}
 

	
 
	switch (variable) {
 
		case 0x40: return layout;
 
	}
 

	
 
	if (st == NULL) {
 
		*available = false;
 
		return UINT_MAX;
 
	}
 

	
 
	switch (variable) {
 
		case 0xF0: return st->facilities;
 
		case 0xFA: return Clamp(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
 
	}
 

	
 
	return st->GetNewGRFVariable(object, variable, parameter, available);
 
}
 

	
 
static const SpriteGroup *AirportResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
 
{
 
	/* Airport action 2s should always have only 1 "loaded" state, but some
 
	 * times things don't follow the spec... */
 
	if (group->num_loaded > 0) return group->loaded[0];
 
	if (group->num_loading > 0) return group->loading[0];
 

	
 
	return NULL;
 
}
 

	
 
static uint32 AirportGetRandomBits(const ResolverObject *object)
 
{
 
	const Station *st = object->u.airport.st;
 
	const TileIndex tile = object->u.airport.tile;
 
	return (st == NULL ? 0 : st->random_bits) | (tile == INVALID_TILE ? 0 : GetStationTileRandomBits(tile) << 16);
 
}
 

	
 
static uint32 AirportGetTriggers(const ResolverObject *object)
 
{
 
	return 0;
 
}
 

	
 
static void AirportSetTriggers(const ResolverObject *object, int triggers)
 
{
 
}
 

	
 
static void NewAirportResolver(ResolverObject *res, TileIndex tile, Station *st, byte airport_id, byte layout)
 
{
 
	res->GetRandomBits = AirportGetRandomBits;
 
	res->GetTriggers   = AirportGetTriggers;
 
	res->SetTriggers   = AirportSetTriggers;
 
	res->GetVariable   = AirportGetVariable;
 
	res->ResolveReal   = AirportResolveReal;
 

	
 
	res->psa                  = NULL;
 
	res->u.airport.st         = st;
 
	res->u.airport.airport_id = airport_id;
 
	res->u.airport.layout     = layout;
 
	res->u.airport.tile       = tile;
 

	
 
	res->callback        = CBID_NO_CALLBACK;
 
	res->callback_param1 = 0;
 
	res->callback_param2 = 0;
 
	res->last_value      = 0;
 
	res->trigger         = 0;
 
	res->reseed          = 0;
 
	res->count           = 0;
 

	
 
	const AirportSpec *as = AirportSpec::Get(airport_id);
 
	res->grffile = (as != NULL ? as->grf_prop.grffile : NULL);
 
}
 

	
 
uint16 GetAirportCallback(CallbackID callback, uint32 param1, uint32 param2, Station *st, TileIndex tile)
 
{
 
	ResolverObject object;
 

	
 
	NewAirportResolver(&object, tile, st, st->airport.type, 0);
 
	object.callback = callback;
 
	object.callback_param1 = param1;
 
	object.callback_param2 = param2;
 

	
 
	const SpriteGroup *group = SpriteGroup::Resolve(st->airport.GetSpec()->grf_prop.spritegroup, &object);
 
	if (group == NULL) return CALLBACK_FAILED;
 

	
 
	return group->GetCallbackResult();
 
}
src/newgrf_spritegroup.h
Show inline comments
 
@@ -349,9 +349,10 @@ struct ResolverObject {
 
			bool upper_halftile;           ///< Are we resolving sprites for the upper halftile?
 
		} routes;
 
		struct {
 
			const struct Station *st;
 
			byte airport_id;
 
			TileIndex tile;
 
			const struct Station *st;      ///< Station of the airport for which the callback is run, or NULL for build gui.
 
			byte airport_id;               ///< Type of airport for which the callback is run
 
			byte layout;                   ///< Layout of the airport to build.
 
			TileIndex tile;                ///< Tile for the callback, only valid for airporttile callbacks.
 
		} airport;
 
	} u;
 

	
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