Changeset - r18594:5c0c0176015c
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(svn r23451) -Codechange: [SDL] Move 32bpp-anim palette animation to the draw thread instead of the single threaded bit of the game loop. This causes a speedup of up to 15% when animation is turned on with the 32bpp-anim blitter
1 file changed with 16 insertions and 10 deletions:
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