Changeset - r11652:5c73940aeb94
[Not reviewed]
master
0 14 0
rubidium - 15 years ago 2009-04-12 14:11:14
rubidium@openttd.org
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
14 files changed with 168 insertions and 28 deletions:
0 comments (0 inline, 0 general)
src/lang/english.txt
Show inline comments
 
@@ -938,6 +938,10 @@ STR_CONFIG_SETTING_LONGDATE             
 
STR_CONFIG_SETTING_SIGNALSIDE                                   :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING1}
 
STR_CONFIG_SETTING_SHOWFINANCES                                 :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING1}
 
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT                           :{LTBLUE}New orders are 'non-stop' by default: {ORANGE}{STRING1}
 
STR_CONFIG_SETTING_STOP_LOCATION                                :{LTBLUE}New train orders stop by default at the {ORANGE}{STRING1}{LTBLUE} of the platform
 
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END                       :near end
 
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE                         :middle
 
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END                        :far end
 
STR_CONFIG_SETTING_ROADVEH_QUEUE                                :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING1}
 
STR_CONFIG_SETTING_AUTOSCROLL                                   :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING1}
 
STR_CONFIG_SETTING_BRIBE                                        :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING1}
 
@@ -2615,6 +2619,9 @@ STR_ORDER_GO_TO                         
 
STR_ORDER_GO_NON_STOP_TO                                        :Go non-stop to
 
STR_ORDER_GO_VIA                                                :Go via
 
STR_ORDER_GO_NON_STOP_VIA                                       :Go non-stop via
 
STR_ORDER_STOP_LOCATION_NEAR_END                                :[near end]
 
STR_ORDER_STOP_LOCATION_MIDDLE                                  :[middle]
 
STR_ORDER_STOP_LOCATION_FAR_END                                 :[far end]
 
STR_ORDER_TOGGLE_FULL_LOAD                                      :{BLACK}Full load any cargo
 
STR_ORDER_DROP_LOAD_IF_POSSIBLE                                 :Load if available
 
STR_ORDER_DROP_FULL_LOAD_ALL                                    :Full load all cargo
src/order_base.h
Show inline comments
 
@@ -166,8 +166,10 @@ public:
 
	inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 4); }
 
	/** How must the consist be unloaded? */
 
	inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 4); }
 
	/** Where must we stop? */
 
	/** At which stations must we stop? */
 
	inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
 
	/** Where must we stop at the platform? */
 
	inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
 
	/** What caused us going to the depot? */
 
	inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 4); }
 
	/** What are we going to do when in the depot. */
 
@@ -187,6 +189,8 @@ public:
 
	inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 4, unload_type); }
 
	/** Set whether we must stop at stations or not. */
 
	inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
 
	/** Set where we must stop at the platform. */
 
	inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
 
	/** Set the cause to go to the depot. */
 
	inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 4, depot_order_type); }
 
	/** Set what we are going to do in the depot. */
src/order_cmd.cpp
Show inline comments
 
@@ -454,6 +454,20 @@ CommandCost CmdInsertOrder(TileIndex til
 
				case OUF_UNLOAD_IF_POSSIBLE: case OUFB_UNLOAD: case OUFB_TRANSFER: case OUFB_NO_UNLOAD: break;
 
				default: return CMD_ERROR;
 
			}
 

	
 
			/* Filter invalid stop locations */
 
			switch (new_order.GetStopLocation()) {
 
				case OSL_PLATFORM_NEAR_END:
 
				case OSL_PLATFORM_MIDDLE:
 
					if (v->type != VEH_TRAIN) return CMD_ERROR;
 
					/* FALL THROUGH */
 
				case OSL_PLATFORM_FAR_END:
 
					break;
 

	
 
				default:
 
					return CMD_ERROR;
 
			}
 

	
 
			break;
 
		}
 

	
 
@@ -878,6 +892,11 @@ CommandCost CmdModifyOrder(TileIndex til
 
			if (data == order->GetNonStopType()) return CMD_ERROR;
 
			break;
 

	
 
		case MOF_STOP_LOCATION:
 
			if (v->type != VEH_TRAIN) return CMD_ERROR;
 
			if (data >= OSL_END) return CMD_ERROR;
 
			break;
 

	
 
		case MOF_UNLOAD:
 
			if ((data & ~(OUFB_UNLOAD | OUFB_TRANSFER | OUFB_NO_UNLOAD)) != 0) return CMD_ERROR;
 
			/* Unload and no-unload are mutual exclusive and so are transfer and no unload. */
 
@@ -939,6 +958,10 @@ CommandCost CmdModifyOrder(TileIndex til
 
				order->SetNonStopType((OrderNonStopFlags)data);
 
				break;
 

	
 
			case MOF_STOP_LOCATION:
 
				order->SetStopLocation((OrderStopLocation)data);
 
				break;
 

	
 
			case MOF_UNLOAD:
 
				order->SetUnloadType((OrderUnloadFlags)data);
 
				if ((data & OUFB_NO_UNLOAD) != 0 && (order->GetLoadType() & OLFB_NO_LOAD) != 0) {
src/order_gui.cpp
Show inline comments
 
@@ -202,6 +202,9 @@ void DrawOrderString(const Vehicle *v, c
 
				}
 
			} else {
 
				SetDParam(4, (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) ? STR_EMPTY : _station_load_types[unload][load]);
 
				if (v->type == VEH_TRAIN) {
 
					SetDParam(6, order->GetStopLocation() + STR_ORDER_STOP_LOCATION_NEAR_END);
 
				}
 
			}
 
		} break;
 

	
 
@@ -361,6 +364,7 @@ static Order GetOrderCmdFromTile(const V
 
				order.MakeGoToStation(st_index);
 
				if (_ctrl_pressed) order.SetLoadType(OLF_FULL_LOAD_ANY);
 
				if (_settings_client.gui.new_nonstop && (v->type == VEH_TRAIN || v->type == VEH_ROAD)) order.SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
 
				order.SetStopLocation(v->type == VEH_TRAIN ? (OrderStopLocation)(_settings_client.gui.stop_location) : OSL_PLATFORM_FAR_END);
 
				return order;
 
			}
 
		}
 
@@ -868,9 +872,15 @@ public:
 
				this->DeleteChildWindows();
 
				HideDropDownMenu(this);
 

	
 
				if (sel == INVALID_ORDER || sel == this->selected_order) {
 
				if (sel == INVALID_ORDER) {
 
					/* Deselect clicked order */
 
					this->selected_order = -1;
 
				} else if (sel == this->selected_order) {
 
					if (this->vehicle->type == VEH_TRAIN) {
 
						DoCommandP(this->vehicle->tile, this->vehicle->index + (sel << 16),
 
								MOF_STOP_LOCATION | ((GetVehicleOrder(this->vehicle, sel)->GetStopLocation() + 1) % OSL_END) << 4,
 
								CMD_MODIFY_ORDER | CMD_MSG(STR_8835_CAN_T_MODIFY_THIS_ORDER));
 
					}
 
				} else {
 
					/* Select clicked order */
 
					this->selected_order = sel;
src/order_type.h
Show inline comments
 
@@ -72,6 +72,16 @@ enum OrderNonStopFlags {
 
};
 

	
 
/**
 
 * Where to stop the trains.
 
 */
 
enum OrderStopLocation {
 
	OSL_PLATFORM_NEAR_END = 0, ///< Stop at the near end of the platform
 
	OSL_PLATFORM_MIDDLE   = 1, ///< Stop at the middle of the platform
 
	OSL_PLATFORM_FAR_END  = 2, ///< Stop at the far end of the platform
 
	OSL_END
 
};
 

	
 
/**
 
 * Reasons that could cause us to go to the depot.
 
 */
 
enum OrderDepotTypeFlags {
 
@@ -122,7 +132,8 @@ enum OrderConditionComparator {
 
 * Enumeration for the data to set in CmdModifyOrder.
 
 */
 
enum ModifyOrderFlags {
 
	MOF_NON_STOP,        ///< Passes a OrderNonStopFlags.
 
	MOF_NON_STOP,        ///< Passes an OrderNonStopFlags.
 
	MOF_STOP_LOCATION,   ///< Passes an OrderStopLocation.
 
	MOF_UNLOAD,          ///< Passes an OrderUnloadType.
 
	MOF_LOAD,            ///< Passes an OrderLoadType
 
	MOF_DEPOT_ACTION,    ///< Selects the OrderDepotAction
src/saveload/afterload.cpp
Show inline comments
 
@@ -1797,6 +1797,14 @@ bool AfterLoadGame()
 
		}
 
	}
 

	
 
	/* Trains could now stop in a specific location. */
 
	if (CheckSavegameVersion(117)) {
 
		Order *o;
 
		FOR_ALL_ORDERS(o) {
 
			if (o->IsType(OT_GOTO_STATION)) o->SetStopLocation(OSL_PLATFORM_FAR_END);
 
		}
 
	}
 

	
 
	AfterLoadLabelMaps();
 

	
 
	GamelogPrintDebug(1);
src/saveload/order_sl.cpp
Show inline comments
 
@@ -39,6 +39,8 @@ void Order::ConvertFromOldSavegame()
 
			this->SetLoadType(_settings_client.gui.sg_full_load_any || CheckSavegameVersion(22) ? OLF_FULL_LOAD_ANY : OLFB_FULL_LOAD);
 
		}
 

	
 
		if (this->IsType(OT_GOTO_STATION)) this->SetStopLocation(OSL_PLATFORM_FAR_END);
 

	
 
		/* Finally fix the unload flags */
 
		if ((old_flags & 1) != 0) { // OFB_TRANSFER
 
			this->SetUnloadType(OUFB_TRANSFER);
src/saveload/saveload.cpp
Show inline comments
 
@@ -40,7 +40,7 @@
 

	
 
#include "saveload_internal.h"
 

	
 
extern const uint16 SAVEGAME_VERSION = 116;
 
extern const uint16 SAVEGAME_VERSION = 117;
 

	
 
SavegameType _savegame_type; ///< type of savegame we are loading
 

	
src/settings_gui.cpp
Show inline comments
 
@@ -1280,6 +1280,7 @@ static SettingEntry _settings_vehicles_t
 
	SettingEntry("vehicle.wagon_speed_limits"),
 
	SettingEntry("vehicle.disable_elrails"),
 
	SettingEntry("vehicle.freight_trains"),
 
	SettingEntry("gui.stop_location"),
 
};
 
/** Trains sub-page */
 
static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
src/settings_type.h
Show inline comments
 
@@ -43,6 +43,7 @@ struct GUISettings {
 
	bool   show_finances;                    ///< show finances at end of year
 
	bool   sg_new_nonstop;                   ///< ttdpatch compatible nonstop handling read from pre v93 savegames
 
	bool   new_nonstop;                      ///< ttdpatch compatible nonstop handling
 
	uint8  stop_location;                    ///< what is the default stop location of trains?
 
	bool   autoscroll;                       ///< scroll when moving mouse to the edge
 
	byte   errmsg_duration;                  ///< duration of error message
 
	bool   link_terraform_toolbar;           ///< display terraform toolbar when displaying rail, road, water and airport toolbars
src/station_cmd.cpp
Show inline comments
 
@@ -2671,25 +2671,35 @@ static VehicleEnterTileStatus VehicleEnt
 

	
 
	if (v->type == VEH_TRAIN) {
 
		if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
 
		if (IsRailwayStation(tile) && IsFrontEngine(v) &&
 
				!IsCompatibleTrainStationTile(tile + TileOffsByDiagDir(DirToDiagDir(v->direction)), tile)) {
 
			DiagDirection dir = DirToDiagDir(v->direction);
 

	
 
			x &= 0xF;
 
			y &= 0xF;
 

	
 
			if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
 
			if (y == TILE_SIZE / 2) {
 
				if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
 
				int stop = TILE_SIZE - (v->u.rail.cached_veh_length + 1) / 2;
 
				if (x == stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
 
				if (x < stop) {
 
					uint16 spd;
 

	
 
					v->vehstatus |= VS_TRAIN_SLOWING;
 
					spd = max(0, (stop - x) * 20 - 15);
 
					if (spd < v->cur_speed) v->cur_speed = spd;
 
				}
 
		if (!IsRailwayStation(tile) || !IsFrontEngine(v)) return VETSB_CONTINUE;
 

	
 
		int station_ahead;
 
		int station_length;
 
		int stop = GetTrainStopLocation(station_id, tile, v, &station_ahead, &station_length);
 

	
 
		/* Stop whenever that amount of station ahead + the distance from the
 
		 * begin of the platform to the stop location is longer than the length
 
		 * of the platform. Station ahead 'includes' the current tile where the
 
		 * vehicle is on, so we need to substract that. */
 
		if (station_length <= stop + station_ahead - TILE_SIZE) return VETSB_CONTINUE;
 

	
 
		DiagDirection dir = DirToDiagDir(v->direction);
 

	
 
		x &= 0xF;
 
		y &= 0xF;
 

	
 
		if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
 
		if (y == TILE_SIZE / 2) {
 
			if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
 
			stop &= TILE_SIZE - 1;
 

	
 
			if (x == stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
 
			if (x < stop) {
 
				uint16 spd;
 

	
 
				v->vehstatus |= VS_TRAIN_SLOWING;
 
				spd = max(0, (stop - x) * 20 - 15);
 
				if (spd < v->cur_speed) v->cur_speed = spd;
 
			}
 
		}
 
	} else if (v->type == VEH_ROAD) {
src/table/settings.h
Show inline comments
 
@@ -550,6 +550,7 @@ const SettingDesc _settings[] = {
 
	  SDTC_VAR(gui.autorenew_money,            SLE_UINT, S, CR,100000,        0,  2000000, 0, STR_CONFIG_SETTING_AUTORENEW_MONEY,             EngineRenewMoneyUpdate),
 
	 SDTC_BOOL(gui.always_build_infrastructure,          S,  0, false,                        STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen),
 
	 SDTC_BOOL(gui.new_nonstop,                          S,  0, false,                        STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT,          NULL),
 
	  SDTC_VAR(gui.stop_location,             SLE_UINT8, S, MS,     2,        0,        2, 1, STR_CONFIG_SETTING_STOP_LOCATION,               NULL),
 
	 SDTC_BOOL(gui.keep_all_autosave,                    S,  0, false,                        STR_NULL,                                       NULL),
 
	 SDTC_BOOL(gui.autosave_on_exit,                     S,  0, false,                        STR_NULL,                                       NULL),
 
	  SDTC_VAR(gui.max_num_autosaves,         SLE_UINT8, S,  0,    16,        0,      255, 0, STR_NULL,                                       NULL),
src/train.h
Show inline comments
 
@@ -300,6 +300,8 @@ void CheckTrainsLengths();
 
void FreeTrainTrackReservation(const Vehicle *v, TileIndex origin = INVALID_TILE, Trackdir orig_td = INVALID_TRACKDIR);
 
bool TryPathReserve(Vehicle *v, bool mark_as_stuck = false, bool first_tile_okay = false);
 

	
 
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Vehicle *v, int *station_ahead, int *station_length);
 

	
 
/**
 
 * This class 'wraps' Vehicle; you do not actually instantiate this class.
 
 * You create a Vehicle using AllocateVehicle, so it is added to the pool
src/train_cmd.cpp
Show inline comments
 
@@ -354,6 +354,55 @@ enum AccelType {
 
	AM_BRAKE
 
};
 

	
 
/**
 
 * Get the stop location of (the center) of the front vehicle of a train at
 
 * a platform of a station.
 
 * @param station_id     the ID of the station where we're stopping
 
 * @param tile           the tile where the vehicle currently is
 
 * @param v              the vehicle to get the stop location of
 
 * @param station_ahead  'return' the amount of 1/16th tiles in front of the train
 
 * @param station_length 'return' the station length in 1/16th tiles
 
 * @return the location, calculated from the begin of the station to stop at.
 
 */
 
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Vehicle *v, int *station_ahead, int *station_length)
 
{
 
	const Station *st = GetStation(station_id);
 
	*station_ahead  = st->GetPlatformLength(tile, DirToDiagDir(v->direction)) * TILE_SIZE;
 
	*station_length = st->GetPlatformLength(tile) * TILE_SIZE;
 

	
 
	/* Default to the middle of the station for stations stops that are not in
 
	 * the order list like intermediate stations when non-stop is disabled */
 
	OrderStopLocation osl = OSL_PLATFORM_MIDDLE;
 
	if (v->u.rail.cached_total_length >= *station_length) {
 
		/* The train is longer than the station, make it stop at the far end of the platform */
 
		osl = OSL_PLATFORM_FAR_END;
 
	} else if (v->current_order.IsType(OT_GOTO_STATION) && v->current_order.GetDestination() == station_id) {
 
		osl = v->current_order.GetStopLocation();
 
	}
 

	
 
	/* The stop location of the FRONT! of the train */
 
	int stop;
 
	switch (osl) {
 
		default: NOT_REACHED();
 

	
 
		case OSL_PLATFORM_NEAR_END:
 
			stop = v->u.rail.cached_total_length;
 
			break;
 

	
 
		case OSL_PLATFORM_MIDDLE:
 
			stop = *station_length - (*station_length - v->u.rail.cached_total_length) / 2;
 
			break;
 

	
 
		case OSL_PLATFORM_FAR_END:
 
			stop = *station_length;
 
			break;
 
	}
 

	
 
	/* Substract half the front vehicle length of the train so we get the real
 
	 * stop location of the train. */
 
	return stop - (v->u.rail.cached_veh_length + 1) / 2;
 
}
 

	
 
/** new acceleration*/
 
static int GetTrainAcceleration(Vehicle *v, bool mode)
 
{
 
@@ -416,17 +465,23 @@ static int GetTrainAcceleration(Vehicle 
 
	}
 

	
 
	if (IsTileType(v->tile, MP_STATION) && IsFrontEngine(v)) {
 
		if (v->current_order.ShouldStopAtStation(v, GetStationIndex(v->tile))) {
 
			int station_length = GetStationByTile(v->tile)->GetPlatformLength(v->tile, DirToDiagDir(v->direction));
 

	
 
		StationID sid = GetStationIndex(v->tile);
 
		if (v->current_order.ShouldStopAtStation(v, sid)) {
 
			int station_ahead;
 
			int station_length;
 
			int stop_at = GetTrainStopLocation(sid, v->tile, v, &station_ahead, &station_length);
 

	
 
			/* The distance to go is whatever is still ahead of the train minus the
 
			 * distance from the train's stop location to the end of the platform */
 
			int distance_to_go = station_ahead / TILE_SIZE - (station_length - stop_at) / TILE_SIZE;
 
			int st_max_speed = 120;
 

	
 
			int delta_v = v->cur_speed / (station_length + 1);
 
			int delta_v = v->cur_speed / (distance_to_go + 1);
 
			if (v->max_speed > (v->cur_speed - delta_v)) {
 
				st_max_speed = v->cur_speed - (delta_v / 10);
 
			}
 

	
 
			st_max_speed = max(st_max_speed, 25 * station_length);
 
			st_max_speed = max(st_max_speed, 25 * distance_to_go);
 
			max_speed = min(max_speed, st_max_speed);
 
		}
 
	}
 
@@ -3781,6 +3836,11 @@ static void TrainController(Vehicle *v, 
 
					/* Always try to extend the reservation when entering a tile. */
 
					CheckNextTrainTile(v);
 
				}
 

	
 
				if (HasBit(r, VETS_ENTERED_STATION)) {
 
					/* The new position is the location where we want to stop */
 
					TrainEnterStation(v, r >> VETS_STATION_ID_OFFSET);
 
				}
 
			}
 
		} else {
 
			/* In a tunnel or on a bridge
0 comments (0 inline, 0 general)