Changeset - r18868:5cafce3c0e8f
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master
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truebrain - 13 years ago 2012-01-03 09:46:37
truebrain@openttd.org
(svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255
1 file changed with 7 insertions and 7 deletions:
0 comments (0 inline, 0 general)
src/blitter/32bpp_anim.cpp
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@@ -323,7 +323,7 @@ void Blitter_32bppAnim::CopyFromBuffer(v
 
		 * palette animation, much cheaper though slightly nastier. */
 
		for (int i = 0; i < width; i++) {
 
			uint colour = GB(*anim_pal, 0, 8);
 
			if (IsInsideBS(colour, PALETTE_ANIM_START, PALETTE_ANIM_SIZE)) {
 
			if (colour >= PALETTE_ANIM_START) {
 
				/* Update this pixel */
 
				*dst_pal = this->AdjustBrightness(LookupColourInPalette(colour), GB(*anim_pal, 8, 8));
 
			}
 
@@ -417,11 +417,11 @@ void Blitter_32bppAnim::PaletteAnimate(c
 
	assert(!_screen_disable_anim);
 

	
 
	this->palette = palette;
 
	/* Never repaint the transparency pixel */
 
	if (this->palette.first_dirty == 0) {
 
		this->palette.first_dirty++;
 
		this->palette.count_dirty--;
 
	}
 
	/* If first_dirty is 0, it is for 8bpp indication to send the new
 
	 *  palette. As we dont do that for 32bpp, ignore that request
 
	 *  completely */
 
	if (this->palette.first_dirty == 0) return;
 
	assert(this->palette.first_dirty == PALETTE_ANIM_START);
 

	
 
	const uint16 *anim = this->anim_buf;
 
	uint32 *dst = (uint32 *)_screen.dst_ptr;
 
@@ -430,7 +430,7 @@ void Blitter_32bppAnim::PaletteAnimate(c
 
	for (int y = this->anim_buf_height; y != 0 ; y--) {
 
		for (int x = this->anim_buf_width; x != 0 ; x--) {
 
			uint colour = GB(*anim, 0, 8);
 
			if (IsInsideBS(colour, this->palette.first_dirty, this->palette.count_dirty)) {
 
			if (colour >= PALETTE_ANIM_START) {
 
				/* Update this pixel */
 
				*dst = this->AdjustBrightness(LookupColourInPalette(colour), GB(*anim, 8, 8));
 
			}
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