Changeset - r9006:5d1cd69ad697
[Not reviewed]
master
0 7 0
rubidium - 16 years ago 2008-04-20 08:43:31
rubidium@openttd.org
(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
7 files changed with 29 insertions and 9 deletions:
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src/newgrf_house.cpp
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@@ -22,6 +22,7 @@
 
#include "functions.h"
 
#include "player_func.h"
 
#include "animated_tile_func.h"
 
#include "date_func.h"
 

	
 
#include "table/strings.h"
 
#include "table/sprites.h"
src/newgrf_station.cpp
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@@ -23,6 +23,7 @@
 
#include "date_func.h"
 
#include "player_func.h"
 
#include "animated_tile_func.h"
 
#include "functions.h"
 

	
 
#include "table/sprites.h"
 
#include "table/strings.h"
src/openttd.cpp
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@@ -59,6 +59,7 @@
 
#include "vehicle_func.h"
 
#include "cheat_func.h"
 
#include "animated_tile_func.h"
 
#include "functions.h"
 

	
 
#include "newgrf.h"
 
#include "newgrf_config.h"
src/rail_cmd.cpp
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@@ -43,6 +43,7 @@
 
#include "tunnelbridge.h"
 
#include "station_map.h"
 
#include "water_map.h"
 
#include "functions.h"
 

	
 
#include "table/sprites.h"
 
#include "table/strings.h"
src/road_cmd.cpp
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@@ -36,6 +36,7 @@
 
#include "road_func.h"
 
#include "tunnelbridge.h"
 
#include "cheat_func.h"
 
#include "functions.h"
 

	
 
#include "table/sprites.h"
 
#include "table/strings.h"
src/town_cmd.cpp
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@@ -45,6 +45,9 @@
 
#include "economy_func.h"
 
#include "station_func.h"
 
#include "cheat_func.h"
 
#include "functions.h"
 
#include "animated_tile_func.h"
 
#include "date_func.h"
 

	
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
@@ -268,7 +271,10 @@ static void AnimateTile_Town(TileIndex t
 
	pos += (pos < dest) ? 1 : -1;
 
	SetLiftPosition(tile, pos);
 

	
 
	if (pos == dest) HaltLift(tile);
 
	if (pos == dest) {
 
		HaltLift(tile);
 
		DeleteAnimatedTile(tile);
 
	}
 

	
 
	MarkTileDirtyByTile(tile);
 
}
 
@@ -385,6 +391,7 @@ static void MakeSingleHouseBigger(TileIn
 
		/* Now that construction is complete, we can add the population of the
 
		 * building to the town. */
 
		ChangePopulation(GetTownByTile(tile), GetHouseSpecs(GetHouseType(tile))->population);
 
		SetHouseConstructionYear(tile, _cur_year);
 
	}
 
	MarkTileDirtyByTile(tile);
 
}
 
@@ -1644,6 +1651,9 @@ static inline void ClearMakeHouseTile(Ti
 
	assert(CmdSucceeded(cc));
 

	
 
	MakeHouseTile(tile, tid, counter, stage, type, random_bits);
 
	if (GetHouseSpecs(type)->building_flags & BUILDING_IS_ANIMATED) AddAnimatedTile(tile);
 

	
 
	MarkTileDirtyByTile(tile);
 
}
 

	
 

	
src/town_map.h
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@@ -6,10 +6,8 @@
 
#define TOWN_MAP_H
 

	
 
#include "town.h"
 
#include "date_func.h"
 
#include "date_type.h"
 
#include "tile_map.h"
 
#include "functions.h"
 
#include "animated_tile_func.h"
 

	
 
/**
 
 * Get the index of which town this house/street is attached to.
 
@@ -114,7 +112,6 @@ static inline byte GetLiftDestination(Ti
 
static inline void HaltLift(TileIndex t)
 
{
 
	SB(_me[t].m7, 0, 4, 0);
 
	DeleteAnimatedTile(t);
 
}
 

	
 
/**
 
@@ -207,9 +204,6 @@ static inline void MakeHouseTile(TileInd
 
	_m[t].m5 = IsHouseCompleted(t) ? 0 : (stage << 3 | counter);
 
	SetHouseAnimationFrame(t, 0);
 
	_me[t].m7 = GetHouseSpecs(type)->processing_time;
 

	
 
	if (GetHouseSpecs(type)->building_flags & BUILDING_IS_ANIMATED) AddAnimatedTile(t);
 
	MarkTileDirtyByTile(t);
 
}
 

	
 
/**
 
@@ -267,11 +261,22 @@ static inline void IncHouseConstructionT
 
		/* House is now completed.
 
		 * Store the year of construction as well, for newgrf house purpose */
 
		SetHouseCompleted(t, true);
 
		_m[t].m5 = Clamp(_cur_year - ORIGINAL_BASE_YEAR, 0, 0xFF);
 
	}
 
}
 

	
 
/**
 
 * Set the year that this house was constructed (between 1920 and 2175).
 
 * @param t the tile of this house
 
 * @param year the year to set
 
 * @pre IsTileType(t, MP_HOUSE) && IsHouseCompleted(t)
 
 */
 
static inline void SetHouseConstructionYear(TileIndex t, Year year)
 
{
 
	assert(IsTileType(t, MP_HOUSE) && IsHouseCompleted(t));
 
	_m[t].m5 = Clamp(year - ORIGINAL_BASE_YEAR, 0, 0xFF);
 
}
 

	
 
/**
 
 * Get the year that this house was constructed (between 1920 and 2175).
 
 * @param t the tile of this house
 
 * @pre IsTileType(t, MP_HOUSE)
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