Changeset - r18476:5d30412e1bef
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rubidium - 13 years ago 2011-11-26 12:49:54
rubidium@openttd.org
(svn r23330) -Fix [FS#4853] (r23316): alignment of signals in the signals menu was incorrect
1 file changed with 3 insertions and 2 deletions:
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src/rail_gui.cpp
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@@ -32,6 +32,7 @@
 
#include "hotkeys.h"
 
#include "engine_base.h"
 
#include "vehicle_func.h"
 
#include "zoom_func.h"
 

	
 
#include "station_map.h"
 
#include "tunnelbridge_map.h"
 
@@ -1539,8 +1540,8 @@ private:
 
		 * for sprite drawing and add half of the sprite's width. For the y offset
 
		 * we want the sprite to be aligned on the bottom, so again we undo the
 
		 * offset for sprite drawing and assume it is the bottom of the sprite. */
 
		int sprite_center_x_offset = sprite->x_offs + sprite->width / 2;
 
		int sprite_bottom_y_offset = sprite->height + sprite->y_offs;
 
		int sprite_center_x_offset = UnScaleByZoom(sprite->x_offs + sprite->width / 2, ZOOM_LVL_GUI);
 
		int sprite_bottom_y_offset = UnScaleByZoom(sprite->height + sprite->y_offs, ZOOM_LVL_GUI);
 

	
 
		/* Next we want to know where on the window to draw. Calculate the center
 
		 * and the bottom of the area to draw. */
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